Mega Man Universe
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Mega Man Universe
was the name of a cancelled 2.5D side-scrolling platform game in the ''Mega Man'' series that was being developed by Capcom for Xbox Live Arcade and PlayStation Network. Mainly based on ''Mega Man 2'', the game would have allowed players to create their own levels and customize characters. It would have been the first game in the franchise to be referred to as "Mega Man" in Japan, where the franchise is known as "Rockman". Summary Much like the recent downloadable releases, ''Mega Man 9'' and ''Mega Man 10, 10'', the gameplay takes its cue from ''Mega Man 2'', forgoing the special abilities introduced in games afterwards. However, the game is given a 2.5D look, featuring rendered level designs and CG characters. The game's base story and main campaign will be based on those of ''Mega Man 2''. In this game, however, players have the choice to construct their own levels, or customize existing levels, using various tools to place platforms, obstacles, enemies and items. These levels ...
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Capcom
is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil May Cry'', ''Dead Rising'', and ''Marvel vs. Capcom''. Mega Man (character), Mega Man himself serves as the official mascot of the company. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem, Irem Corporation when he founded I.R.M. He worked concomitantly in both companies until leaving the former in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co. ...
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Arthur (Ghosts 'n Goblins)
Sir is a fictional character and the primary protagonist from Capcom's ''Ghosts 'n Goblins'' video game series. He first appeared in the 1985 video game ''Ghosts 'n Goblins'', and has been well received since then. The character is also featured in several other Capcom video games outside the ''Ghosts 'n Goblins'' series. He is named for King Arthur of Britain's legendary history. As such, the iOS games '' Ghosts 'n Goblins: Gold Knights'' and ''Ghosts 'n Goblins: Gold Knights II'' allow the player to choose between controlling him and another knight named Lancelot, or between him and yet another knight named Percival. Appearances In the ''Ghosts 'n Goblins'' series, Arthur is introduced as a knight clad in plate armor, who sets out on a quest to rescue Princess Prin Prin (Princess Guinevere in the English version) from Astaroth (also called the Devil or Great Satan), king of Demon World, battling supernatural monsters along the way using various Medieval weapons, including his ...
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Video Games With 2
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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Video Games Developed In Japan
Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Entertainment when it was based in Tokyo, and other companies such as Taito, Namco, Capcom, Square Enix, Konami, NEC, and SNK, among others. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Famicom or "Family Computer", which became a major hit as the Nintendo Entertainment System or "NES" internationally. Sony, already one of the world's largest electronics manu ...
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Platform Games
Platform may refer to: Technology * Computing platform, a framework on which applications may be run * Platform game, a genre of video games * Car platform, a set of components shared by several vehicle models * Weapons platform, a system or structure that carries weapons * Web platform * Platform economy (or Platform capitalism, Platformization), a structure of internet business Physical objects and features * Carbonate platform, a type of sedimentary body * Cargo platform, a pallet used to ship cargo and heavy machines by forklift or manual lift * Diving platform, used in diving * Jumping platform, naturally occurring platforms, or platforms made in an ''ad hoc'' way for cliff jumping * Oil platform, a structure built for oil production * Platform, a component of scaffolding * Platform (geology), the part of a continental craton that is covered by sedimentary rocks * Platform (shopping center) in Culver City, Greater Los Angeles, California * Theatre platform, a standa ...
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Mega Man Games
Mega or MEGA may refer to: Science * mega-, a metric prefix denoting 106 * Mega (number), a certain very large integer in Steinhaus–Moser notation * "mega-" a prefix meaning "large" that is used in taxonomy * Gravity assist, for ''Moon-Earth gravity assist'' and ''Mars-Earth gravity assist'' Business * Aixam-Mega, a French automobile manufacturer based in Aix-les-Bains, Savoie * Megaupload, a file sharing site seized by the FBI * Mega (service), a cloud storage and file hosting service * Mega Aircompany, a charter airline based in Almaty, Kazakhstan * Mega Enterprise, a South Korean company that specialises in developing games * MEGA International Srl., a French software company * Mega Maldives, a Maldivian airline Music * ''Mega'' (Yacht album), 2005 * ''Mega'' (Blank Banshee album), 2016 * Mega Records, a US record label * Mega Records, former name of Danish record company Edel-Mega Records Radio * MEGA (radio station), a Belarusian Internet radio station * KLOL ( ...
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Gawker Media
Gawker Media LLC (formerly Blogwire, Inc. and Gawker Media, Inc.) was an American Online and offline, online Mass media, media company and Link farm#Blog network, blog network. It was founded by Nick Denton in October 2003 as Blogwire, and was based in New York City. Incorporated in the Cayman Islands, as of 2012, Gawker Media was the Holding company, parent company for seven different weblogs and many subsites under them: ''Gawker, Gawker.com'', ''Deadspin'', ''Lifehacker'', Gizmodo, ''Kotaku'', ''Jalopnik'', and ''Jezebel (website), Jezebel''. All Gawker articles are licensed on a Creative Commons attribution-noncommercial license. In 2004, the company renamed from Blogwire, Inc. to Gawker Media, Inc., and to Gawker Media LLC shortly after. In 2016, the company filed for Chapter 11, Title 11, United States Code, Chapter 11 bankruptcy protection after damages of $140 million were awarded against the company as a result of the Hulk Hogan Bollea v. Gawker, sex tape lawsuit. On Augu ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese ''otaku'' (obsessive fan) and the prefix "ko-" (small in size). Stephen Totilo replaced Brian ...
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Akiko Ito
Akiko can refer to: * ''Akiko'' (comic book), an American comic book * ''Akiko'' (film), a 1961 Italian comedy film * Akiko (Amiga), a custom chip used in the Amiga CD32 games console * Akiko (given name) is a feminine Japanese given name. Possible writings The kanji characters ("sparkle"), ("bright"), and ("autumn") are three variations of ways to write ''"aki"'', and the character is a common suffix in female given names in Japan. In Japanes ...
, a common Japanese female given name {{disambig ...
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The Megas (band)
The Megas is a Los Angeles based independent video game cover band based on the Capcom franchise, '' Mega Man''. They differentiate themselves from artists who have played ''Mega Man'' music in the past by adding original lyrics and composing new sections which blend seamlessly with the original compositions. Their lyrics expand on the simple story laid out in the games, giving each of the 8 Robot Masters a unique personality. Their debut album, ''Get Equipped'', based on ''Mega Man 2'', was released in January 2008. The band has gained notoriety in the video game music scene due to their popularity on sites like Newgrounds and MySpace, as well as numerous live performances all over the United States, primarily at video game conventions and festivals such as MAGfest, Nerdapalooza, and various dates of the Video Games Live tour. Their song "The Annihilation of Monsteropolis/Airman" was featured on the front page of the popular video game music remixing site OverClocked ReMix, and ...
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Iam8bit
iam8bit, Inc. is a media production company, creative policy institute, and art exhibition based in Los Angeles, California. Development iam8bit was originally developed by video game and tech journalist Jon M. Gibson, in the summer of 2005. Partners Since expanding its focus from the inaugural group art show, iam8bit has become an artist collective with the addition of a partner, Amanda White, who owns an equal stake in the organization. "It was just me before, by my lonesome for so many years," Gibson said to Joystiq. "And now I have a partner and we're taking charge." The two partners are: * Jon M. Gibson is the Founder of iam8bit, with a focus on writing and directing the collective's various commercial and in-house projects, including the live-action/animation hybrid trailer for Capcom's Mega Man Universe. * Amanda White is iam8bit's co-owner and in-house producer, hailing from the movie industry where she produced the Joaquin Phoenix mockumentary, I'm Still Here, ...
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Stop Motion
Stop motion is an animated filmmaking technique in which objects are physically manipulated in small increments between individually photographed frames so that they will appear to exhibit independent motion or change when the series of frames is played back. Any kind of object can thus be animated, but puppets with movable joints (puppet animation) or plasticine figures (''clay animation'' or claymation) are most commonly used. Puppets, models or clay figures built around an armature are used in model animation. Stop motion with live actors is often referred to as pixilation. Stop motion of flat materials such as paper, fabrics or photographs is usually called cutout animation. Terminology The term "stop motion", relating to the animation technique, is often spelled with a hyphen as "stop-motion". Both orthographical variants, with and without the hyphen, are correct, but the hyphenated one has a second meaning that is unrelated to animation or cinema: "a device for automatical ...
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