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MediaPortal
MediaPortal is an open-source media player and digital video recorder software project, often considered an alternative to Windows Media Center. It provides a 10-foot user interface for performing typical PVR/TiVo functionality, including playing, pausing, and recording live TV; playing DVDs, videos, and music; viewing pictures; and other functions. Plugins allow it to perform additional tasks, such as watching online video, listening to music from online services such as Last.fm, and launching other applications such as games. It interfaces with the hardware commonly found in HTPCs, such as TV tuners, infrared receivers, and LCD displays. The MediaPortal source code was initially forked from XBMC (now Kodi), though it has been almost completely re-written since then. MediaPortal is designed specifically for Microsoft Windows, unlike most other open-source media center programs such as MythTV and Kodi, which are usually cross-platform. Features * DirectX GUI * Video Hardwar ...
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XBMC
Kodi (formerly XBMC) is a free and open-source media player software application developed by the XBMC Foundation, a non-profit technology consortium. Kodi is available for multiple operating systems and hardware platforms, with a software 10-foot user interface for use with televisions and remote controls. It allows users to play and view most streaming media, such as videos, music, podcasts, and videos from the Internet, as well as all common digital media files from local and network storage media. Kodi is a multi-platform home-theater PC (HTPC) application. It is customizable: skins can change its appearance, and plug-ins allow users to access streaming media content via online services such as Amazon Prime Instant Video, Crackle, Pandora Internet Radio, Rhapsody, Spotify, and YouTube. The later versions also have a personal video-recorder (PVR) graphical front end for receiving live television with electronic program guide (EPG) and high-definition digital video recor ...
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Kodi (software)
Kodi (formerly XBMC) is a free and open-source media player software application developed by the XBMC Foundation, a non-profit technology consortium. Kodi is available for multiple operating systems and hardware platforms, with a software 10-foot user interface for use with televisions and remote controls. It allows users to play and view most streaming media, such as videos, music, podcasts, and videos from the Internet, as well as all common digital media files from local and network storage media. Kodi is a multi-platform home-theater PC (HTPC) application. It is customizable: skins can change its appearance, and plug-ins allow users to access streaming media content via online services such as Amazon Prime Instant Video, Crackle, Pandora Internet Radio, Rhapsody, Spotify, and YouTube. The later versions also have a personal video-recorder (PVR) graphical front end for receiving live television with electronic program guide (EPG) and high-definition digital video recor ...
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Windows Media Center
Windows Media Center (WMC) is a defunct digital video recorder and media player created by Microsoft. Media Center was first introduced to Windows in 2002 on Windows XP Media Center Edition (MCE). It was included in Home Premium and Ultimate editions of Windows Vista, as well as all editions of Windows 7 except Starter and Home Basic. It was also available on Windows 8 Pro and Windows 8.1 Pro as a paid add-on, before being discontinued in Windows 10, although it can reportedly be unofficially reinstalled using a series of Command Prompt commands. Media Center can play slideshows, videos and music from local hard drives, optical drives and network locations. Users can stream television programs and films through selected services such as Netflix. Content can be played back on computer monitors or on television sets through the use of devices called Windows Media Center Extenders. It is also possible to watch and pause live TV. Up to six TV tuners on a tuner card are supported s ...
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Digital Video Recorder
A digital video recorder (DVR) is an electronic device that records video in a digital format to a disk drive, USB flash drive, SD memory card, SSD or other local or networked mass storage device. The term includes set-top boxes with direct to disk recording, portable media players and TV gateways with recording capability, and digital camcorders. Personal computers are often connected to video capture devices and used as DVRs; in such cases the application software used to record video is an integral part of the DVR. Many DVRs are classified as consumer electronic devices; such devices may alternatively be referred to as personal video recorders (PVRs), particularly in Canada. Similar small devices with built-in (~5 inch diagonal) displays and SSD support may be used for professional film or video production, as these recorders often do not have the limitations that built-in recorders in cameras have, offering wider codec support, the removal of recording time limitations and hig ...
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Digital Video Recorder
A digital video recorder (DVR) is an electronic device that records video in a digital format to a disk drive, USB flash drive, SD memory card, SSD or other local or networked mass storage device. The term includes set-top boxes with direct to disk recording, portable media players and TV gateways with recording capability, and digital camcorders. Personal computers are often connected to video capture devices and used as DVRs; in such cases the application software used to record video is an integral part of the DVR. Many DVRs are classified as consumer electronic devices; such devices may alternatively be referred to as personal video recorders (PVRs), particularly in Canada. Similar small devices with built-in (~5 inch diagonal) displays and SSD support may be used for professional film or video production, as these recorders often do not have the limitations that built-in recorders in cameras have, offering wider codec support, the removal of recording time limitations and hig ...
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DirectX Video Acceleration
DirectX Video Acceleration (DXVA) is a Microsoft API specification for the Microsoft Windows and Xbox 360 platforms that allows video decoding to be hardware-accelerated. The pipeline allows certain CPU-intensive operations such as iDCT, motion compensation and deinterlacing to be offloaded to the GPU. DXVA 2.0 allows more operations, including video capturing and processing operations, to be hardware-accelerated as well. DXVA works in conjunction with the video rendering model used by the video card. DXVA 1.0, which was introduced as a standardized API with Windows 2000 and is currently available on Windows 98 or later, can use either the overlay rendering mode or VMR 7/9. DXVA 2.0, available only on Windows Vista, Windows 7, Windows 8 and later OSs, integrates with Media Foundation (MF) and uses the Enhanced Video Renderer (EVR) present in MF. Overview The DXVA is used by software video decoders to define a codec-specific pipeline for hardware-accelerated decoding and ren ...
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MythTV
MythTV is a free and open-source home entertainment application with a simplified " 10-foot user interface" design for the living room TV. It turns a computer with the necessary hardware into a network streaming digital video recorder, a digital multimedia home entertainment system, or home theater personal computer. It can be considered a free and open-source alternative to TiVo or Windows Media Center. It runs on various operating systems, primarily Linux, macOS, and FreeBSD. History The MythTV project was started in April 2002 by Isaac Richards, who explained his motivation: Features * Pause, skip, and rewind live TV shows * Completely automatic commercial detection and optional skipping * Intelligently schedules recordings to avoid conflicts * Interfaces with television listing sources such as XMLTV or PSIP * Interfaces with nonprofit subscription listings service Schedules Direct in the United States and Canada. Schedules Direct delivers the same Tribune Media Services ...
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Cross-platform
In computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several computing platforms. Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without special preparation, being written in an interpreted language or compiled to portable bytecode for which the interpreters or run-time packages are common or standard components of all supported platforms. For example, a cross-platform application may run on Microsoft Windows, Linux, and macOS. Cross-platform software may run on many platforms, or as few as two. Some frameworks for cross-platform development are Codename One, Kivy, Qt, Flutter, NativeScript, Xamarin, Phonegap, Ionic, and React Native. Platforms ''Platform'' can refer to the type of processor (CPU) or other hardware on which an operating system (OS) or application runs, t ...
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DirectX
Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct", such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound, and so forth. The name ''DirectX'' was coined as a shorthand term for all of these APIs (the ''X'' standing in for the particular API names) and soon became the name of the collection. When Microsoft later set out to develop a gaming console, the ''X'' was used as the basis of the name Xbox to indicate that the console was based on DirectX technology. The ''X'' initial has been carried forward in the naming of APIs designed for the Xbox such as XInput and the Cross-platform Audio Creation Tool (XACT), while the DirectX pattern has been continued for Windows APIs such as Direct2D and DirectWrite. Direct3D (the 3D graphics API within DirectX) is widely used in the develop ...
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DirectShow
DirectShow (sometimes abbreviated as DS or DShow), codename Quartz, is a multimedia framework and API produced by Microsoft for software developers to perform various operations with media files or streams. It is the replacement for Microsoft's earlier Video for Windows technology. Based on the Microsoft Windows Component Object Model (COM) framework, DirectShow provides a common interface for media across various programming languages, and is an extensible, filter-based framework that can render or record media files on demand at the request of the user or developer. The DirectShow development tools and documentation were originally distributed as part of the DirectX SDK. Currently, they are distributed as part of the Windows SDK (formerly known as the Platform SDK). Microsoft plans to completely replace DirectShow gradually with Media Foundation in future Windows versions. One reason cited by Microsoft is to provide "much more robust support for content protection systems" (see ...
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C Sharp (programming Language)
C# (pronounced ) is a general-purpose, high-level multi-paradigm programming language. C# encompasses static typing, strong typing, lexically scoped, imperative, declarative, functional, generic, object-oriented (class-based), and component-oriented programming disciplines. The C# programming language was designed by Anders Hejlsberg from Microsoft in 2000 and was later approved as an international standard by Ecma (ECMA-334) in 2002 and ISO/IEC (ISO/IEC 23270) in 2003. Microsoft introduced C# along with .NET Framework and Visual Studio, both of which were closed-source. At the time, Microsoft had no open-source products. Four years later, in 2004, a free and open-source project called Mono began, providing a cross-platform compiler and runtime environment for the C# programming language. A decade later, Microsoft released Visual Studio Code (code editor), Roslyn (compiler), and the unified .NET platform (software framework), all of which support C# and are free, open ...
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Media Foundation
Media Foundation (MF) is a COM-based multimedia framework pipeline and infrastructure platform for digital media in Windows Vista, Windows 7, Windows 8, Windows 8.1, Windows 10, and Windows 11. It is the intended replacement for Microsoft DirectShow, Windows Media SDK, DirectX Media Objects (DMOs) and all other so-called "legacy" multimedia APIs such as Audio Compression Manager (ACM) and Video for Windows (VfW). The existing DirectShow technology is intended to be replaced by Media Foundation step-by-step, starting with a few features. For some time there will be a co-existence of Media Foundation and DirectShow. Media Foundation will not be available for previous Windows versions, including Windows XP. The first release, present in Windows Vista, focuses on audio and video playback quality, high-definition content (i.e. HDTV), content protection and a more unified approach for digital data access control for digital rights management (DRM) and its interoperability. It in ...
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