Mayim Mayim
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Mayim Mayim
Mayim Mayim ( he, מים מים, "water, water") is an Israeli folk dance, danced to a song of the same name. It has become notable outside the Israeli dancing community and is often performed at international folk dance events. History The dance was created in 1937 for a festival to celebrate the discovery of water in the desert after a seven-year search. The choreographer was Else I. Dublin. The dance is sometimes known as "Ushavtem Mayim", after the first words of the lyrics, or simply just "Mayim", but "Mayim Mayim" is the original and most common name. The movement to the first four counts has become known as the "Mayim step" and is similar to the grapevine step found in other forms of dance. "Mayim Mayim" is done in a circle formation, facing the center through most of the dance, and holding hands except when clapping. The song The music for Mayim Mayim was composed by Emanuel Pugashov Amiran with lyrics taken from the Book of Isaiah, chapter 12 verse 3, "Joyfully shall ...
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Israeli Folk Dancing
Israeli folk dance ( he, ריקודי עם, ''rikudei 'am'', lit. "Folk dances") is a form of dance usually performed to songs in Hebrew, or to other songs which have been popular in Israel, with dances choreographed for specific songs. Israeli dances include circle, partner and line dances. As almost all dances are intentionally choreographed, and the choreographers are known and attributed, the reference to these dances as "folk dances" is sometimes controversial among the general folk dance community. The recent trend of dances becoming much more complex and "professional" has led some to use the alternative term "Recreational Israeli Dancing". History The Jews have a long dance history, within and outside the land of Israel. The Bible and Talmud refer to many events related to dance, and contain over 30 different dance terms. During the dispersion, the dancing associated with the normal activities of a nation in its own country ceased. The need for community dances firs ...
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International Folk Dance
International folk dance includes Balkan dance, Middle Eastern dance, contra dance, Hungarian dance, polka, Chinese dance, and Japanese dance. Clubs featuring these ethnic dance genres are enjoyed by non-professional dancers for entertainment. Many clubs that use collections of ethnic folk dances will use the term "international folk dance" or similar in their name. History International folk dance developed in the immigrant community, communities of the United States, United States of America during the first half of the 20th century. Traditional dances such as branles, polkas, quadrilles and others have been done internationally for hundreds of years; however, the creation of international folk dance as such is often attributed to Vytautas Beliajus, a Lithuanian-American who studied, taught, and performed dances from various ethnic traditions in the 1930s. Also, in the mid 1930s, Scandinavian dancing began to take hold in non-Scandinavian communities. Clubs began to form aro ...
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Grapevine (dance Move)
The grapevine is a dance figure in partner dancing that shares a common appearance, with some variation, in ballroom, club, and folk dances. It includes side steps and steps across the support foot. The step is used, for example, in the foxtrot, polka, Electric Slide and hustle as well as in freestyle aerobics. Troy and Margaret West Kinney described it in 1914 as part of the One-Step. Sequence The most basic repeating sequence of steps may be; * Side step, * Step behind the support foot, * Side step, * Step across support foot. The sequence may start from any of the four steps and may break wherever it is convenient to move into another dance figure or in the opposite direction. The whole sequence is in the same direction. In some dances (e.g., Polka, Hustle, Electric Slide) it is an eight count figure, often split into two, mirroring each other and called "grapevine to the right" and "grapevine to the left". # Step right # Step left foot to the right, crossing in ...
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Emanuel Amiran-Pougatchov
Emanuel Amiran-Pougatchov (Hebrew: עמנואל עמירן-פוגצ'וב; born Emmanuel Pugatschov; 8 August 1909, in Warsaw – 18 December 1993, in Kibbutz Yakum (or Yaqum)) was a composer and teacher. Biographical information In Warsaw, Amiran began his musical studies at the age of 10 years with Joseph Engel, Professor David Shore and Engel Weinberg. He later continued his musical studies for a period of three years within Berlin. For two years from 1928 he studied with Solomon Rosowsky within Jerusalem. His studies of music (combined with pedagogy) continued from 1934 onward at the Trinity College of Music in Britain with Sir Granville Bantock and Alex Rowley. He returned to Israel again in 1936 again to be involved in teaching activities, at some time founding with Prof. Leo Kestenberg the Music Teachers' Seminary in Tel Aviv, both continuing as primary authorities and charges of. In 1948 he was officer in charge of military music, establishing a joint initiative with artille ...
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Book Of Isaiah
The Book of Isaiah ( he, ספר ישעיהו, ) is the first of the Latter Prophets in the Hebrew Bible and the first of the Major Prophets in the Christian Old Testament. It is identified by a superscription as the words of the 8th-century BCE prophet Isaiah ben Amoz, but there is extensive evidence that much of it was composed during the Babylonian captivity and later. Johann Christoph Döderlein suggested in 1775 that the book contained the works of two prophets separated by more than a century, and Bernhard Duhm originated the view, held as a consensus through most of the 20th century, that the book comprises three separate collections of oracles: Proto-Isaiah ( chapters 1– 39), containing the words of the 8th-century BCE prophet Isaiah; Deutero-Isaiah ( chapters 40– 55), the work of an anonymous 6th-century BCE author writing during the Exile; and Trito-Isaiah ( chapters 56– 66), composed after the return from Exile. Isaiah 1– 33 promises judgment and restoration f ...
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Romanization
Romanization or romanisation, in linguistics, is the conversion of text from a different writing system to the Roman (Latin) script, or a system for doing so. Methods of romanization include transliteration, for representing written text, and transcription, for representing the spoken word, and combinations of both. Transcription methods can be subdivided into ''phonemic transcription'', which records the phonemes or units of semantic meaning in speech, and more strict ''phonetic transcription'', which records speech sounds with precision. Methods There are many consistent or standardized romanization systems. They can be classified by their characteristics. A particular system’s characteristics may make it better-suited for various, sometimes contradictory applications, including document retrieval, linguistic analysis, easy readability, faithful representation of pronunciation. * Source, or donor language – A system may be tailored to romanize text from a particular lan ...
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Game Boy Camera
The Game Boy Camera (GBC), released as in Japan, is a Nintendo accessory for the handheld Game Boy game console. It was released on February 21, 1998, in Japan, and manufacturing was ceased in late 2002. As a toy for user-generated content, it can be used to shoot grayscale photographs, edit them or create original drawings, and transfer images between GBC units or to the 64DD art game suite ''Mario Artist''. The accessory featured a 180°-swivel front-facing camera that allowed users to capture selfies. Its images can be printed to thermal paper with the Game Boy Printer. The GBC's cartridge contains minigames based on Nintendo's early games such as the arcade video game ''Space Fever'' and the Game & Watch handheld game ''Ball'', and a chiptune music sequencer; photographers have embraced its technological limitations as artistic challenges. Overview The Game Boy Camera (GBC) interfaces with the Game Boy Printer, which utilizes thermal paper to print saved images. Both the ...
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Super Famicom
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the n ...
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ClockWerx
''ClockWerx'' is a puzzle video game created by Callisto Corporation that was released in 1995. The game was originally released by Callisto under the name ''Spin Doctor''. Later, with some gameplay enhancements, it was published by Spectrum HoloByte as ''Clockwerx'', which was endorsed by Alexey Pajitnov according to the manual. A 3DO Interactive Multiplayer version was planned but never released. Gameplay The object of the game is to solve a series of increasingly difficult levels by swinging a rotating wand from dot to dot until the player reaches the "goal" dot. Enemy wands that kill the player if touched march in predetermined patterns around each level's grid. The design is such that, with careful timing, the player can swing through seemingly impassable groups of enemies. Players can also swing from the same dot as an enemy by staying on the opposite side of it, since most enemy wands rotate at the same speed. At higher levels, more enemies are introduced, such as doors ...
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Konami
, is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and List of Japanese arcade cabinets, arcade cabinets. Konami has casinos around the world and operates health and physical fitness clubs across Japan. Konami's video game franchises include ''Metal Gear'', ''Silent Hill'', ''Castlevania'', ''Contra (series), Contra'', ''Frogger'', ''Tokimeki Memorial'', ''Parodius'', ''Gradius'', ''List of Yu-Gi-Oh! video games, Yu-Gi-Oh!'', ''Suikoden'', and ''Pro Evolution Soccer''. Additionally Konami owns Bemani, known for ''Dance Dance Revolution'' and ''Beatmania'', as well as the assets of former game developer Hudson Soft, known for ''Bomberman'', ''Adventure Island (video game), Adventure Island'', ''Bonk (series), Bonk'' and ''Star Soldier''. Konami is the nineteenth-largest L ...
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Sexy Parodius
is a 1996 horizontal-scrolling shooter arcade game developed by Konami. It is the fifth installment of the ''Parodius'' series. Like the rest of the series, it is a parody of the ''Gradius'' series and other Konami games. It also contains sexual level and enemy designs, as well as risqué innuendo. Many level bosses are women in various erotic costumes (such as the "bunny costume" modeled on Playboy Bunnies) or various states of undress. Plot Takosuke and Pentarou recruit various characters for an agency whose main goal is riches, power, and world peace. The agency helps people who have problems. In addition to Vic Viper and Lord British, Hikaru and Akane, Michael and Gabriel, Koitsu and Aitsu, and Mambo and Samba, Ivan and Toby, two rockhopper penguins, Option and Multiple, sentient versions of Vic Viper and Lord British's drones, Ace from '' TwinBee Yahho!'', who pilots the Shooting Star, and an unnamed woman who pilots the Black Viper, a spacecraft that originates in the game ...
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