Matzlfangen
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Matzlfangen
Matzlfangen is a traditional point-trick, card game for 4 players that originated in the Bavarian province of Upper Palatinate over 200 years ago and spread to Austria. It is still played in a few places today. The game is named after the Ten or ''Matzl'', which plays a key role. History Matzlfangen is an old Bavarian card game, being recorded as early as 1809 as Mätzelfangen, a game that was played "only in the Upper Palatinate and usually in the countryside." In 1826 it was reported in the ''Bavarian Courier'' being played at home around the table by "master craftsmen, journeymen and apprentices", along with German Solo, Solo, Schafkopf, Kreuzmariage, Grasobern and others. In 1827 we read that ''Mätz'' is a contemptuous word for "woman" and, again, that Mätzlein fangen is a card game popular in the Upper Palatinate. Grimm (1885), however, records that ''Metzlein'' or ''Mätzlein'' is simply a maiden and that "around Straubing it is term of endearment for a girl."Grimm (1885), ...
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German Solo
German Solo or just Solo is a German 8-card plain-trick game for 4 individual players using a 32-card, German- or French-suited Skat pack. It is essentially a simplification of Quadrille, itself a 4-player adaptation of Ombre.''Neuestes Spielbuch'' (1834), pp. 116–128. As in Quadrille, players bid for the privilege of declaring trumps and deciding whether to play alone or with a partner. Along with Ombre, Tarock and Schafkopf, German Solo influenced the development of Skat.Hoffmann & Dietrich (1982). Parlett calls it a "neat little descendant of Quadrille" and "a pleasant introduction" to the Ombre family of games. Name The game is often called German Solo in English and German sources to distinguish it from other national games such as American Solo, Spanish Solo and English Solo. However, it was often known locally just as Solo or, in the Münsterland, as Sollo. Historically it was also referred to as German Ombre and some American publications actually call the game Om ...
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Grasobern
Grasobern, Grasoberl, Grasoberln, Graseberla, Grünobern, Lauboberl or Laubobern is a card game that was once commonly played in Old Bavaria, especially in the old counties of Bad Aibling and Landkreis Rosenheim, Rosenheim, and is still popular in eastern Bavaria, especially in Upper Palatinate. The game has relatively simple rules and thus a rather relaxing and leisurely character without the mental demands of Schafkopf or psychological stress of Watten (card game), Watten, two other traditional Bavarian card games. The name is taken from the game's penalty card, the Ober (playing card), Ober of Leaves (suit), Leaves. The suit of Leaves is known in German variously as ''Laub'' ("leaves, foliage"), ''Gras'' ("grass") or ''Grün'' ("green"). History Grasobern originated in "Old Bavaria" – Altbayern Ober (playing card), Ober > Unter > Ten > Nine > Eight > Seven. Aim Grasobern is a pure plain-trick game. In the 'normal game' the aim is to avoid taking the first trick, the las ...
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Point-trick
A trick-taking game is a card or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not a ca ...
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Ober (playing Card)
The Ober, formerly Obermann, in Austrian also called the Manderl, is the court card in the German and Swiss styles of playing cards that corresponds in rank to the Queen in French packs. The name ''Ober'' (lit.: "over") is an abbreviation of the former name for these cards, ''Obermann'', which meant something like 'superior' or 'lord'. Van der Linde argues that the King, Ober and Unter in a pack of German cards represented the military ranks of general, officer (''Oberofficier'') and sergeant (''Unterofficier''), while the pip cards represented the common soldier. The figure depicted on an Ober is usually a nobleman or officer. It is distinguished from the lowest court card, the Unter (lit. "under", formerly ''Untermann'' or "vassal", "subject", "subordinate"), by the figure's suit sign located in the upper range of the card. In the Württemberg pattern the Ober appears on horseback, as they were inspired by Cego packs whose face cards included a Knight or Cavalier as well as t ...
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Point-trick Games
A trick-taking game is a card or tile-based game in which play of a '' hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not a c ...
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German Deck Card Games
German(s) may refer to: * Germany (of or related to) **Germania (historical use) * Germans, citizens of Germany, people of German ancestry, or native speakers of the German language ** For citizens of Germany, see also German nationality law **Germanic peoples (Roman times) * German language **any of the Germanic languages * German cuisine, traditional foods of Germany People * German (given name) * German (surname) * Germán, a Spanish name Places * German (parish), Isle of Man * German, Albania, or Gërmej * German, Bulgaria * German, Iran * German, North Macedonia * German, New York, U.S. * Agios Germanos, Greece Other uses * German (mythology), a South Slavic mythological being * Germans (band), a Canadian rock band * "German" (song), a 2019 song by No Money Enterprise * ''The German'', a 2008 short film * "The Germans", an episode of ''Fawlty Towers'' * ''The German'', a nickname for Congolese rebel André Kisase Ngandu See also * Germanic (other) * Germa ...
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Ace-Ten Games
An Ace-Ten game is a type of card game, highly popular in Europe, in which the Aces and Tens are of particularly high value. Description Many of Europe's most popular card games feature the Ace-Ten scoring system, where the cards count as Ace = 11, Ten = 10, King = 4, Queen or Ober = 3, Jack or Unter = 2. Pip cards below the Ten generally have no card point value and the pack is often shortened by removing the lower pip cards or 'non-counters'. This means that, in a typical shortened pack of between 20 and 36 cards, there are 120 card points and thus a winning total is typically 61 points. Wins are doubled for scoring three-quarters of the total points and trebled for winning every trick, a scoring system known as the Skat schedule after its "most illustrious" example, the German national game of Skat. There are 3 branches of the Ace-Ten family: * Schafkopf group. The trump suit is bolstered by the promotion of all Unters (Jacks) or all Obers (Queens) or both to be permanent ...
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Austrian Card Games
Austrian may refer to: * Austrians, someone from Austria or of Austrian descent ** Someone who is considered an Austrian citizen, see Austrian nationality law * Austrian German dialect * Something associated with the country Austria, for example: ** Austria-Hungary ** Austrian Airlines (AUA) ** Austrian cuisine ** Austrian Empire ** Austrian monarchy ** Austrian German (language/dialects) ** Austrian literature ** Austrian nationality law ** Austrian Service Abroad ** Music of Austria ** Austrian School of Economics * Economists of the Austrian school of economic thought * The Austrian Attack variation of the Pirc Defence chess opening. See also * * * Austria (other) * Australian (other) Australian(s) may refer to: Australia * Australia, a country * Australians, citizens of the Commonwealth of Australia ** European Australians ** Anglo-Celtic Australians, Australians descended principally from British colonists ** Aboriginal Au ... * L'Autrichienne (d ...
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Stichzwang
A trick-taking game is a card or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not a car ...
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Trumpfzwang
A trick-taking game is a card or tile-based game in which play of a '' hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not a c ...
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Farbzwang
A trick-taking game is a card or tile-based game in which play of a '' hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not ...
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