Master (Fallout)
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Master (Fallout)
''Fallout: A Post Nuclear Role Playing Game'' is a 1997 role-playing video game developed and published by Interplay Productions. In a mid-22nd century post-apocalyptic and retro-futuristic world, decades after a global nuclear war, ''Fallout'' protagonist, the Vault Dweller, inhabits the underground nuclear shelter Vault 13. After customizing their character, the player must scour the surrounding wasteland for a computer chip that can fix the Vault's failed water supply system. They interact with other survivors, some of whom give them missions, and engage in turn-based combat where they battle until their action points are depleted. Tim Cain began working on ''Fallout'' in 1994. It began as a game engine based on Steve Jackson Games's tabletop role-playing game '' GURPS''. Interplay dropped the license after Steve Jackson Games objected to ''Fallout'' violence, and Cain and designer Christopher Taylor created a new character customization scheme, SPECIAL. Although In ...
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Interplay Productions
Interplay Entertainment Corp. is an American video game developer and Video game publisher, publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca Heineman, as well as investor Chris Wells. As a developer, Interplay is best known as the creator of the ''Fallout (series), Fallout'' series and as a publisher for the ''Baldur's Gate'' and ''Descent (1995 video game), Descent'' series. History Interplay Productions Prior to Interplay, the company's founding developers—Brian Fargo, Troy Worrell, Jay Patel, and Rebecca Heineman—worked for Boone Corporation, a video game developer based in California. When Boone eventually folded, the four got together with investor Chris Wells and, believing they could create a company that was better than Boone, founded Interplay in October 1983. The first projects were non-original and consisted of software conversions and even some military w ...
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