Mario Party 4
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Mario Party 4
''Mario Party 4'' is a 2002 party video game developed by Hudson Soft and published by Nintendo for the GameCube. The game is the fourth installment in the ''Mario Party'' series and is the first game in the series to be released for the GameCube. Like the previous games in the series, it features eight playable characters: Mario, Luigi, Princess Peach, Yoshi, Wario, Donkey Kong, Princess Daisy, and Waluigi from the ''Mario'' series, who can be directed as characters on 6 themed game boards. The objective is to earn as many stars as possible, which are obtained by purchase from a single predefined space on the game board. Each character's movement is determined by a roll of a die, with a roll from each player forming a single turn. Each turn is followed by a minigame in which characters compete for coins they can use to purchase items and stars. ''Mario Party 4'' was met with mixed reception, with some complaints regarding a lack of originality and slow pacing during games. It won ...
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GameCube
The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii (2006). In the sixth generation of video game consoles, the GameCube competed with Sony's PlayStation 2 and Microsoft's Xbox. Flagship games include '' Super Smash Bros. Melee'', ''Luigi's Mansion'', ''Super Mario Sunshine'', ''Metroid Prime'', '' Mario Kart: Double Dash'', ''Pikmin'', ''Pikmin 2'', '' The Legend of Zelda: The Wind Waker'', ''Chibi-Robo!'', and ''Animal Crossing''. Development was enabled by the 1997 formation of computer graphics company ArtX, of former SGI employees who had created the Nintendo 64, and which was later acquired by ATI to produce the GameCube's GPU. In May 1999, Nintendo announced codename Dolphin, released in 2001 as the GameCube. It is Nintendo's first console to use optical discs instead of ROM cartrid ...
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Minigame
A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than the game in which it is contained. Some video games consist entirely of minigames which tie into an overall theme, such '' Olympic Decathlon'' from 1980. Minigames are also used to represent a specific experience, such as hacking or lock picking or scanning an area, that ties into a larger game. Minigame compilations Some games, such as the ''WarioWare'' series (which are called microgames in the series), Universal Research Laboratories's '' Video Action'', some Cinemaware titles like ''Defender of the Crown'', David Whittaker's ''Lazy Jones'' or the smartphone satire ''Phone Story'' are made up of many minigames strung together into one video game. Some similar games, such as Nintendo's ''Mario Party'' series, are considered party gam ...
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Mario Party 10
is a 2015 party video game. Developed by NDcube and published by Nintendo for the Wii U, it is the tenth main installment in the ''Mario Party'' series and the first game in the series since ''Mario Party 4'' to have Donkey Kong as a playable character for every aspect of the game. Mario Party 10 was the only game in the series released for the Wii U, and was followed by Super Mario Party for the Nintendo Switch in 2018. ''Mario Party 10'' received mixed reviews from critics. Critics praised the Bowser Party mode, the minigames, and utilization of the Wii U GamePad, but the decision to keep the gameplay changes first introduced in ''Mario Party 9'' was criticized. ''Mario Party 10'' was the final game in the series to use the ''Mario Party 9'' gameplay style as the following release, ''Super Mario Party'', reverted to the gameplay style that was last seen in ''Mario Party 8'' and before. Gameplay ''Mario Party 10'' continues the tradition of the ''Mario Party'' series, in ...
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Mario Party 8
''Mario Party 8'' is a 2007 party video game developed by Hudson Soft and published by Nintendo for the Wii. The game is the eighth main installment in the ''Mario Party'' series, and the first title in the series released for the Wii. It was also the final home console entry to be developed by Hudson Soft, as NDcube took over development duties from ''Mario Party 9'' onwards. Like previous ''Mario Party'' titles, ''Mario Party 8'' features characters of the ''Mario'' franchise in which four human- or computer-controlled characters compete in a board game interspersed with minigames. ''Mario Party 8'' received mixed reviews, with critics praising the inclusion of motion controls but voicing disapproval of its outdated visuals and single-player gameplay. The game has sold over 8 million copies, making it one of the best-selling games on the Wii. Gameplay ''Mario Party 8'' is hosted by two new original characters, MC Ballyhoo and his talking top hat Big Top. During the stan ...
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Bowser
, or King Koopa, is a fictional character, the primary antagonist in Nintendo's Mario (franchise), ''Mario'' franchise, and the arch-nemesis of Mario. In Japan, the character bears the title of . Bowser is the leader of the turtle-like Koopa Troopa, Koopa race. Despite the fact that Bowser has teamed up with Mario in a few games, his ultimate goals are to kidnap Princess Peach and to defeat Mario and Luigi to conquer the Mushroom Kingdom. Bowser's defining traits are his monstrous appearance with dragon-like elements, full-throated roar, fire-breathing abilities, cruel personality, bestial reptilian voice, never-ending conflict with Mario, and persistent kidnapping of Peach. Bowser initially appears as Mario's opponent in the 1985 video game ''Super Mario Bros.'' He was originally envisioned as an ox based on the Ox-King from the Toei Animation film ''Alakazam the Great'', but Nintendo Designer Takashi Tezuka remarked that the character looked a lot more like a turtle than an ...
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Tic-tac-toe
Tic-tac-toe (American English), noughts and crosses (Commonwealth English), or Xs and Os (Canadian or Irish English) is a paper-and-pencil game for two players who take turns marking the spaces in a three-by-three grid with ''X'' or ''O''. The player who succeeds in placing three of their marks in a horizontal, vertical, or diagonal row is the winner. It is a solved game, with a forced draw assuming best play from both players. Gameplay Tic-tac-toe is played on a three-by-three grid by two players, who alternately place the marks X and O in one of the nine spaces in the grid. In the following example, the first player (''X'') wins the game in seven steps: There is no universally-agreed rule as to who plays first, but in this article the convention that X plays first is used. Players soon discover that the best play from both parties leads to a draw. Hence, tic-tac-toe is often played by young children who may not have discovered the optimal strategy. Because of the s ...
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Boo (character)
Boos, known in Japan as are fictional ghosts from the ''Mario'' and ''Yoshi'' series of video games. They first appeared as a common enemy in 1988's '' Super Mario Bros. 3'', in which they were called Boo Diddleys (a reference to the American blues singer Bo Diddley). Since then, they have been a mainstay in the Mario series, usually appearing as enemies, but occasionally appearing as playable characters in the ''Mario'' spin-off games, or even as allies of Mario. They also have prominent roles in ''Luigi's Mansion'', '' Luigi's Mansion: Dark Moon'' and ''Luigi's Mansion 3''. They are named after the sound that one might make when trying to frighten someone ("boo!"), whereas their Japanese name comes from the verb , meaning 'to be shy'. A Boo's most common pattern of attack is to sneak up on the player (usually Mario) from behind while they are facing away from them; however, they stop their attack and hide behind their arms if looked at. Being ghosts, they are usually invinci ...
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Goomba
Goombas , known in Japan as , are a fictional mushroom-like species from Nintendo's ''Mario'' franchise. They first appeared in the NES video game ''Super Mario Bros.'' as the first enemy players encounter. They have appeared outside video games, including in film, television, and other media. They are usually brown and are most commonly seen walking around aimlessly, often as an obstacle, in video games. They were included late in the development of ''Super Mario Bros.'' as a simple, easy-to-defeat enemy. The species is considered one of the most iconic elements of the ''Super Mario'' series, appearing in nearly every game in the series, and is often ranked amongst the most famous enemies in video games. In 2009, Crave Online described it as the series' "everyman". The video game incarnation has been made into several plush toys. Concept and creation Goombas were introduced in the video game ''Super Mario Bros.'', and were the last enemy added to the game after play teste ...
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Minigames
A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than the game in which it is contained. Some video games consist entirely of minigames which tie into an overall theme, such '' Olympic Decathlon'' from 1980. Minigames are also used to represent a specific experience, such as hacking or lock picking or scanning an area, that ties into a larger game. Minigame compilations Some games, such as the ''WarioWare'' series (which are called microgames in the series), Universal Research Laboratories's '' Video Action'', some Cinemaware titles like ''Defender of the Crown'', David Whittaker's ''Lazy Jones'' or the smartphone satire ''Phone Story'' are made up of many minigames strung together into one video game. Some similar games, such as Nintendo's ''Mario Party'' series, are considered party ga ...
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Battle Royal
Battle royal (; also royale) traditionally refers to a fight involving many combatants that is fought until only one fighter remains standing, usually conducted under either boxing or wrestling rules. In recent times, the term has been used in a more general sense to refer to any fight involving large numbers of people who are not organized into factions. Within combat sports and professional wrestling, the term has a specific meaning, depending on the sports being discussed. Outside sports, the term battle royale has taken on a new meaning in the 21st century, redefined by Koushun Takami's 1999 Japanese dystopian novel '' Battle Royale'' and its 2000 film adaptation of the same name. This new meaning of "battle royale" refers to a fictional narrative genre and/or mode of entertainment inspired by the film, also known as death games and killing games, where a select group of people are instructed to kill one another until there is a triumphant survivor. Sports Historical uses ...
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Artificial Intelligence
Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech recognition, computer vision, translation between (natural) languages, as well as other mappings of inputs. The ''Oxford English Dictionary'' of Oxford University Press defines artificial intelligence as: the theory and development of computer systems able to perform tasks that normally require human intelligence, such as visual perception, speech recognition, decision-making, and translation between languages. AI applications include advanced web search engines (e.g., Google), recommendation systems (used by YouTube, Amazon and Netflix), understanding human speech (such as Siri and Alexa), self-driving cars (e.g., Tesla), automated decision-making and competing at the highest level in strategic game systems (such as chess and Go). ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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