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Frank is a cartoon character created by American cartoonist Jim Woodring. Frank is a bipedal, bucktoothed animal of uncertain species whom Woodring described as a "generic anthropomorph". The stories and supporting characters appear in a world called the Unifactor. Overview Frank is a bipedal anthropomorphic animal character of uncertain species—what his creator Jim Woodring describes as a "generic anthropomorph". The surreal, symbolic, and pantomimic stories take place in an idyllic world of mysterious forces called the Unifactor. Woodring describes Frank as "11 years old ... covered with short, dense fur like a mole's ... innocent but not noble ... mortal and must someday die". His pets and protectors Pupshaw and Pushpaw accompany him on his wanderings through the Unifactor, where he encounters colorful, top-shaped jivas, geometrically shaped Jerry Chickens, the diabolic moon-faced Whim, his "Faux Pa" (or "false father"), and the avaricious Manhog. Frank ...
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Frank In The River
''Frank in the River'' is a 24-page comic story by Jim Woodring. Like all Frank stories, ''Frank in the River'' is virtually wordless and the story is conveyed entirely in pantomime. Publication history It was published by Tundra in 1992 in a special full-color issue of '' Tantalizing Stories'', ''Tantalizing Stories Presents Frank in the River'', and features Woodring's signature character, Frank. The special issue also included a shorter full-color story by Mark Martin featuring his character Montgomery Wart. Plot synopsis While trespassing inside an elaborate ornamental garden, Frank accidentally knocks over a huge statue, destroying it and part of a wall. Receiving a bill for the damages, he takes a job cleaning the inside and grounds of a large building which seems to be a palace. While he is cleaning he notices a red cistern in the center of one of the palace rooms. At the end of the day he is fed a meal of gruel by Manhog, who apparently is also a palace employee. The ...
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Tantalizing Stories Presents Frank In The River
''Frank in the River'' is a 24-page comic story by Jim Woodring. Like all Frank stories, ''Frank in the River'' is virtually wordless and the story is conveyed entirely in pantomime. Publication history It was published by Tundra in 1992 in a special full-color issue of ''Tantalizing Stories'', ''Tantalizing Stories Presents Frank in the River'', and features Woodring's signature character, Frank. The special issue also included a shorter full-color story by Mark Martin featuring his character Montgomery Wart. Plot synopsis While trespassing inside an elaborate ornamental garden, Frank accidentally knocks over a huge statue, destroying it and part of a wall. Receiving a bill for the damages, he takes a job cleaning the inside and grounds of a large building which seems to be a palace. While he is cleaning he notices a red cistern in the center of one of the palace rooms. At the end of the day he is fed a meal of gruel by Manhog, who apparently is also a palace employee. The ...
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Jim Woodring
James William Woodring (born October 11, 1952) is an American cartoonist, fine artist, writer and toy designer. He is best known for the dream-based comics he published in his magazine ''Jim'', and as the creator of the anthropomorphic cartoon character Frank, who has appeared in a number of short comics and graphic novels. Since he was a child, Woodring has experienced hallucinatory "apparitions", which have inspired much of his surreal work. He keeps an "autojournal" of his dreams, some of which have formed the basis of some of his comics. His most famous creation is fictional—the pantomime comics set in the universe he calls the Unifactor, usually featuring Frank. These stories incorporate a highly personal symbolism largely inspired by Woodring's belief in Vedanta from Hindu philosophy. He also does a large amount of surrealist painting, and has been the writer on a number of comics from licensed franchises published by Dark Horse and others. Woodring identified ''Bi ...
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Jim (comics)
''Jim'' is a comic book series by Jim Woodring. It began in 1980 as a self-published zine and was picked up by Fantagraphics Books in 1986 after cartoonist Gil Kane introduced Woodring to Fantagraphics co-owner Gary Groth. The publisher released four magazine-sized black-and-white issues starting in September 1987. A comic book-sized continuation, ''Jim Volume II'', with some color, began in 1993 and ran for six issues until 1996. ''Jim'', which Woodring described as an "autojournal", contained comics on a variety of subjects, many based on dreams, as well as surreal drawings and free-form text which resembled Jimantha automatic writing. Besides dreams, the work drew on Woodring's childhood experiences, hallucinations, past alcoholism, and Hindu beliefs. It also included stories of recurring Woodring characters such as Pulque (the embodiment of drunkenness), boyhood friends Chip and Monk, and, in ''Volume II'', his signature creation Frank. Content ''Jim'' is made up of a vari ...
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Tundra Publishing
Tundra Publishing was a Northampton, Massachusetts-based comic book publisher founded by Kevin Eastman in 1990. The company was founded to provide a venue for adventurous, creator-owned work by talented cartoonists and illustrators. Its publications were noted in the trade for their high production values, including glossy paper stock, full-color printing, and square binding. Tundra was one of the earlier creator-owned companies, before the formation of Image Comics and Dark Horse Comics' Legends imprint. Creators and projects involved with Tundra included Alan Moore and Bill Sienkiewicz's '' Big Numbers'', Moore & Eddie Campbell's ''From Hell'', Moore & Melinda Gebbie's ''Lost Girls'' (these last two original serialised in Stephen R. Bissette's ''Taboo'' anthology, which was also part-published by Tundra), ''The Crow,'' Mike Allred's '' Madman'' and Dave McKean's '' Cages''.
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Parallel Universe (fiction)
A parallel universe, also known as a parallel dimension, alternate universe, or alternate reality, is a hypothetical self-contained plane of existence, co-existing with one's own. The sum of all potential parallel universes that constitute reality is often called a "multiverse". While the four terms are generally synonymous and can be used interchangeably in most cases, there is sometimes an additional connotation implied with the term "alternate universe/reality" that implies that the reality is a variant of our own, with some overlap with the similarly named alternate history. Fiction has long borrowed an idea of "another world" from mythology, myth, legend and religion. Heaven, Hell, Twelve Olympians, Olympus, and Valhalla are all "alternative universes" different from the familiar material realm. Plato reflected deeply on the parallel realities, resulting in Platonism, in which the upper reality is perfect while the lower earthly reality is an imperfect shadow of the heavenly ...
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Alan Moore
Alan Moore (born 18 November 1953) is an English author known primarily for his work in comic books including ''Watchmen'', ''V for Vendetta'', ''The Ballad of Halo Jones'', ''Swamp Thing'', ''Batman:'' ''The Killing Joke'', and ''From Hell''. He is widely recognised among his peers and critics as one of the best comic book writers in the English language. Moore has occasionally used such pseudonyms as Curt Vile, Jill de Ray, Brilburn Logue, and Translucia Baboon; also, reprints of some of his work have been credited to The Original Writer when Moore requested that his name be removed. Moore started writing for British underground and alternative fanzines in the late 1970s before achieving success publishing comic strips in such magazines as '' 2000 AD'' and ''Warrior''. He was subsequently picked up by DC Comics as "the first comics writer living in Britain to do prominent work in America", where he worked on major characters such as Batman ('' Batman: The Killing Joke'') ...
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Comic Book Creator
developed specialized terminology. Some several attempts have been made to formalize and define the terminology of comics by authors such as Will Eisner, Scott McCloud, R. C. Harvey and Dylan Horrocks. Much of the terminology in English is under dispute, so this page will list and describe the most common terms used in comics. Comics "Comics" is used as a non-count noun, and thus is used with the singular form of a verb, in the way the words "politics" or "economics" are, to refer to the medium, so that one refers to the "comics industry" rather than the "comic industry". "Comic" as an adjective also has the meaning of "funny", or as pertaining to comedians, which can cause confusion and is usually avoided in most cases ("comic strip" being a well-entrenched exception). "Comic" as a singular noun is sometimes used to refer to individual comics periodicals, what are known in North America as "comic books". "Underground comix" is a term first popularized by cartoonists in th ...
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Artistic Inspiration
Inspiration (from the Latin ''inspirare'', meaning "to breathe into") is an unconscious burst of creativity in a literary, musical, or visual art and other artistic endeavours. The concept has origins in both Hellenism and Hebraism. The Greeks believed that inspiration or "enthusiasm" came from the muses, as well as the gods Apollo and Dionysus. Similarly, in the Ancient Norse religions, inspiration derives from the gods, such as Odin. Inspiration is also a divine matter in Hebrew poetics. In the Book of Amos the prophet speaks of being overwhelmed by God's voice and compelled to speak. In Christianity, inspiration is a gift of the Holy Spirit. In the 18th century philosopher John Locke proposed a model of the human mind in which ideas associate or resonate with one another in the mind. In the 19th century, Romantic poets such as Coleridge and Shelley believed that inspiration came to a poet because the poet was attuned to the (divine or mystical) "winds" and because the s ...
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Dave Cooper
Dave Cooper (b. 1967 in Nova Scotia, Canada) is a Canadian cartoonist, oil painter, and animator. Cooper was born in Nova Scotia in 1967 and moved to Ottawa, Ontario at the age of nine. Cooper began his career in the 90s, making underground comics for Seattle's Fantagraphics Books. His periodical ''Weasel'' won both the underground Ignatz Award and the Harvey Award in 2000. His psycho-erotic graphic novel ''Ripple'' sported an introduction by David Cronenberg. At the turn of the century, Cooper morphed into an oil painter, showing alternately at galleries in Los Angeles and New York City. He also had a large retrospective of his comicbook artwork in Angouleme and Paris in 2002. Monographs of his paintings included introductions by comedian David Cross, and filmmaker Guillermo del Toro. Around 2008 Cooper turned his attention to the field of animation, ultimately getting two of his original kids TV shows greenlit — ''Pig Goat Banana Cricket'' for Nickelodeon and ''The Bagel ...
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Alternative Comics
Alternative comics cover a range of American comics that have appeared since the 1980s, following the underground comix movement of the late 1960s and early 1970s. Alternative comics present an alternative to mainstream superhero comics which in the past have dominated the American comic book industry. Alternative comic books span a wide range of genres, artistic styles, and subjects. Alternative comics are often published in small numbers as the author(s) deem fit. They are often published with less regard for regular distribution schedules. Many alternative comics have variously been labelled post-underground comics, independent comics, indie comics, auteur comics, small press comics, new wave comics, creator-owned comics, art comics, or literary comics. Many self-published "minicomics" also fall under the "alternative" umbrella. From underground to alternative By the mid-1970s, artists within the underground comix scene felt that it had become less creative than it had b ...
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Action Figure
An action figure is a poseable character (arts), character model figure made most commonly of plastic, and often based upon characters from a film, comic book, military, video game or television program; fictional or historical. These figures are usually marketing, marketed toward boys and adult collectors. The term was coined by Hasbro in 1964 to market G.I. Joe to boys (while competitors called similar offerings ''boy's dolls''). According to a 2005 study in Sweden, action figures which display traditional Masculinity, masculine traits primarily target boys. While most commonly marketed as a child's toy, the action figure has gained widespread acceptance as collecting, collector item for adults. In such a case, the item may be produced and designed on the assumption it will be bought solely for display as a collectible and not played with like a child's toy. History Precursors Articulated dolls go back to at least 200 BCE, with articulated clay and wooden dolls of ancient ...
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