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The Major BBS (sometimes MajorBBS or MBBS) was bulletin board software (a bulletin board system server) developed between 1986 and 1999 by Galacticomm. In 1995 it was renamed Worldgroup Server and bundled with a user client interface program named Worldgroup Manager for Microsoft Windows. Originally DOS-based, two of the versions were also available as a Unix-based edition, and the last versions were also available for Windows NT-based servers. History The Major BBS was developed by Tim Stryker and launched in 1986 by Stryker's company, Galacticomm, Inc., as a demonstration of the abilities of the Galacticomm Software Breakthrough Library (or GSBL). The GSBL was a powerful set of assembler routines written for IBM and compatible PCs that allowed up to 32 simultaneous serial port or dialup connections to a single software instance without the need for an external multitasker. The "breakthrough" was that the library polled the serial ports, rather than allowing them to ...
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Worldgroup Logo 01
The Major BBS (sometimes MajorBBS or MBBS) was bulletin board software (a bulletin board system server) developed between 1986 and 1999 by Galacticomm. In 1995 it was renamed Worldgroup Server and bundled with a user client interface program named Worldgroup Manager for Microsoft Windows. Originally DOS-based, two of the versions were also available as a Unix-based edition, and the last versions were also available for Windows NT-based servers. History The Major BBS was developed by Tim Stryker and launched in 1986 by Stryker's company, Galacticomm, Inc., as a demonstration of the abilities of the Galacticomm Software Breakthrough Library (or GSBL). The GSBL was a powerful set of assembler routines written for IBM and compatible PCs that allowed up to 32 simultaneous serial port or dialup connections to a single software instance without the need for an external multitasker. The "breakthrough" was that the library polled the serial ports, rather than allowing them to ...
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Galacticomm Logo
The Major BBS (sometimes MajorBBS or MBBS) was bulletin board software (a bulletin board system server) developed between 1986 and 1999 by Galacticomm. In 1995 it was renamed Worldgroup Server and bundled with a user client interface program named Worldgroup Manager for Microsoft Windows. Originally DOS-based, two of the versions were also available as a Unix-based edition, and the last versions were also available for Windows NT-based servers. History The Major BBS was developed by Tim Stryker and launched in 1986 by Stryker's company, Galacticomm, Inc., as a demonstration of the abilities of the Galacticomm Software Breakthrough Library (or GSBL). The GSBL was a powerful set of assembler routines written for IBM and compatible PCs that allowed up to 32 simultaneous serial port or dialup connections to a single software instance without the need for an external multitasker. The "breakthrough" was that the library polled the serial ports, rather than allowing them to ...
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Galacticomm Headquarters 1994-08
The Major BBS (sometimes MajorBBS or MBBS) was bulletin board software (a bulletin board system server) developed between 1986 and 1999 by Galacticomm. In 1995 it was renamed Worldgroup Server and bundled with a user client interface program named Worldgroup Manager for Microsoft Windows. Originally DOS-based, two of the versions were also available as a Unix-based edition, and the last versions were also available for Windows NT-based servers. History The Major BBS was developed by Tim Stryker and launched in 1986 by Stryker's company, Galacticomm, Inc., as a demonstration of the abilities of the Galacticomm Software Breakthrough Library (or GSBL). The GSBL was a powerful set of assembler routines written for IBM and compatible PCs that allowed up to 32 simultaneous serial port or dialup connections to a single software instance without the need for an external multitasker. The "breakthrough" was that the library polled the serial ports, rather than allowing them to ...
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Tim Stryker
Timothy J. Stryker, better known as Tim Stryker or Stryker (9 December 1954 – 6 August 1996) was a computer programmer who created MajorBBS, a computer bulletin board software package. With Ken Wasserman he wrote the 1980 game ''Flash Attack'' for the Commodore PET, then he created the color vector arcade video game '' Aztarac'' (1983) for Centuri. Education Stryker graduated from Northfield Mount Hermon School in 1972, and received his bachelor's degree in physics from Brown University in 1977. Game development Stryker and Ken Wasserman wrote the real-time strategy game ''Flash Attack'' (1980) for the Commodore PET personal computer. It is written in a custom Forth-derived programming language called RPL. Stryker developed a cable so that two PET computers can be linked to play against each other. The game was later rewritten for MS-DOS, allowing up to four players in real time, interconnected by modems dialed into MajorBBS. Stryker authored arcade vector gam ...
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Bulletin Board System
A bulletin board system (BBS), also called computer bulletin board service (CBBS), is a computer server running software that allows users to connect to the system using a terminal program. Once logged in, the user can perform functions such as uploading and downloading software and data, reading news and bulletins, and exchanging messages with other users through public message boards and sometimes via direct chatting. In the early 1980s, message networks such as FidoNet were developed to provide services such as NetMail, which is similar to internet-based email. Many BBSes also offer online games in which users can compete with each other. BBSes with multiple phone lines often provide chat rooms, allowing users to interact with each other. Bulletin board systems were in many ways a precursor to the modern form of the World Wide Web, social networks, and other aspects of the Internet. Low-cost, high-performance asynchronous modems drove the use of online services and BBSes t ...
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Packet-switched Network
In telecommunications, packet switching is a method of grouping data into '' packets'' that are transmitted over a digital network. Packets are made of a header and a payload. Data in the header is used by networking hardware to direct the packet to its destination, where the payload is extracted and used by an operating system, application software, or higher layer protocols. Packet switching is the primary basis for data communications in computer networks worldwide. In the early 1960s, American computer scientist Paul Baran developed the concept that he called "distributed adaptive message block switching", with the goal of providing a fault-tolerant, efficient routing method for telecommunication messages as part of a research program at the RAND Corporation, funded by the United States Department of Defense. His ideas contradicted then-established principles of pre-allocation of network bandwidth, exemplified by the development of telecommunications in the Bell System. The ...
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Internetwork Packet Exchange
Internetwork Packet Exchange (IPX) is the network layer protocol in the IPX/SPX protocol suite. IPX is derived from Xerox Network Systems' IDP. It also has the ability to act as a transport layer protocol. The IPX/SPX protocol suite was very popular through the late 1980s and mid-1990s because it was used by Novell NetWare, a network operating system. Due to Novell NetWare's popularity, IPX became a prominent protocol for internetworking. A big advantage of IPX was a small memory footprint of the IPX driver, which was vital for DOS and Windows up to Windows 95 due to the limited size at that time of conventional memory. Another IPX advantage is easy configuration of its client computers. However, IPX does not scale well for large networks such as the Internet. As such, IPX usage decreased as the boom of the Internet made TCP/IP nearly universal. Computers and networks can run multiple network protocols, so almost all IPX sites also run TCP/IP, to allow Internet connectivity. I ...
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Online Role Playing Game
A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players, often hundreds or thousands, on the same server. MMOs usually feature a huge, persistent open world, although there are games that differ. These games can be found for most network-capable platforms, including the personal computer, video game console, or smartphones and other mobile devices. MMOs can enable players to cooperate and compete with each other on a large scale, and sometimes to interact meaningfully with people around the world. They include a variety of gameplay types, representing many video game genres. History The most popular type of MMOG, and the subgenre that pioneered the category, is the massively multiplayer online role-playing game (MMORPG), which descended from university mainframe computer MUD and adventure games such as '' Rogue'' and ''Dungeon'' on the PDP-10. These games predate the commercial gaming industry and the Internet, ...
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Shopping Cart Software
Shopping cart software is a piece of e-commerce software on a web server that allows visitors to have an Internet site to select items for eventual purchase.Farris, Paul W.; Neil T. Bendle; Phillip E. Pfeifer; David J. Reibstein (2010). ''Marketing Metrics: The Definitive Guide to Measuring Marketing Performance.'' Upper Saddle River, New Jersey: Pearson Education, Inc. . The Marketing Accountability Standards Board (MASB) endorses the definitions, purposes, and constructs of classes of measures that appear in ''Marketing Metrics'' as part of its ongoinCommon Language in Marketing Project The software allows online shopping customers to accumulate a list of items for purchase. At the point of sale, the software typically calculates a total for the order, including freight transport, postage as well as packaging and labeling. Associated taxes are calculated as applicable. This software also allows for a final review of the shortlisted purchase and the choice for a user to modif ...
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Chat Room
The term chat room, or chatroom (and sometimes group chat; abbreviated as GC), is primarily used to describe any form of synchronous conferencing, occasionally even asynchronous conferencing. The term can thus mean any technology, ranging from real-time online chat and online interaction with strangers (e.g., online forums) to fully immersive graphical social environments. The primary use of a chat room is to share information via text with a group of other users. Generally speaking, the ability to converse with multiple people in the same conversation differentiates chat rooms from instant messaging programs, which are more typically designed for one-to-one communication. The users in a particular chat room are generally connected via a shared internet or other similar connection, and chat rooms exist catering for a wide range of subjects. New technology has enabled the use of file sharing and webcams. History The first chat system was used by the U.S. government in 197 ...
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Computer Multitasking
In computing, multitasking is the concurrent execution of multiple tasks (also known as processes) over a certain period of time. New tasks can interrupt already started ones before they finish, instead of waiting for them to end. As a result, a computer executes segments of multiple tasks in an interleaved manner, while the tasks share common processing resources such as central processing units (CPUs) and main memory. Multitasking automatically interrupts the running program, saving its state (partial results, memory contents and computer register contents) and loading the saved state of another program and transferring control to it. This " context switch" may be initiated at fixed time intervals (pre-emptive multitasking), or the running program may be coded to signal to the supervisory software when it can be interrupted (cooperative multitasking). Multitasking does not require parallel execution of multiple tasks at exactly the same time; instead, it allows more than o ...
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Dialup
Dial-up Internet access is a form of Internet access that uses the facilities of the public switched telephone network (PSTN) to establish a connection to an Internet service provider (ISP) by dialing a telephone number on a conventional telephone line. Dial-up connections use modems to decode audio signals into data to send to a router or computer, and to encode signals from the latter two devices to send to another modem. History In 1979, Tom Truscott and Jim Ellis, graduates of Duke University, created an early predecessor to dial-up Internet access called the USENET. The USENET was a UNIX based system that used a dial-up connection to transfer data through telephone modems. Dial-up Internet has been around since the 1980s via public providers such as NSFNET-linked universities. The BBC established Internet access via Brunel University in the United Kingdom in 1989. Dial-up was first offered commercially in 1992 by Pipex in the United Kingdom and Sprint in the United Stat ...
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