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Magestorm
''Rolemaster: Magestorm'' (since 2001, ''Magestorm Millennium'') was an online-only first-person shooter using magical spells as weapons. It was developed in 1996 by Interworld Productions (later known as Mythic Entertainment). Gameplay It centered on team-based gameplay and included some role-playing video game elements, notably the character class and level-based systems. The four character classes were the Wizard, Psionic, Eldritch and Healer; but prior to ''Magestorm Millennium'', the character classes were named as Magician, Mentalist, Arcanist and Cleric, respectively. A character could gain experience points by hitting other players and raise up to level 30. Each gained level gave spell picks which allowed to unlock new spells. Development ''Rolemaster'' returned to computer games in the 1990s when Mythic Entertainment released three games that used the ''Rolemaster'' system: ''Rolemaster: Magestorm'' (1996), '' Darkness Falls'' (1997), and '' Rolemaster: Bladelands ...
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Mythic Entertainment
Mythic Entertainment (formerly BioWare Mythic, EA Mythic, Inc., and Interworld Productions) was a video game developer in Fairfax, Virginia that was most widely recognized for developing the 2001 massively multiplayer online role-playing game ''Dark Age of Camelot''. Mythic was a prolific creator of multiplayer online games following its establishment in the mid-1990s. On May 29, 2014, Electronic Arts announced it would be "closing the EA Mythic location in Fairfax", effectively winding down all the studio's operations. Despite the studio's closure, ''Dark Age of Camelot'' will continue to be supported by ex-Mythic staff under a new studio, Broadsword, which is also responsible for maintaining Ultima Online. As of 2018, the name remains a registered trademark of EA. History Mythic originally evolved from two early Washington, DC (USA) area online game development companies. The first was Adventures Unlimited Software Inc. (AUSI), was founded in 1984 By Mark Jacobs when it launch ...
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Darkness Falls (computer Game)
Mythic Entertainment (formerly BioWare Mythic, EA Mythic, Inc., and Interworld Productions) was a video game developer in Fairfax, Virginia that was most widely recognized for developing the 2001 massively multiplayer online role-playing game ''Dark Age of Camelot''. Mythic was a prolific creator of multiplayer online games following its establishment in the mid-1990s. On May 29, 2014, Electronic Arts announced it would be "closing the EA Mythic location in Fairfax", effectively winding down all the studio's operations. Despite the studio's closure, ''Dark Age of Camelot'' will continue to be supported by ex-Mythic staff under a new studio, Broadsword, which is also responsible for maintaining Ultima Online. As of 2018, the name remains a registered trademark of EA. History Mythic originally evolved from two early Washington, DC (USA) area online game development companies. The first was Adventures Unlimited Software Inc. (AUSI), was founded in 1984 By Mark Jacobs when it launch ...
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Interworld Productions
Mythic Entertainment (formerly BioWare Mythic, EA Mythic, Inc., and Interworld Productions) was a video game developer in Fairfax, Virginia that was most widely recognized for developing the 2001 massively multiplayer online role-playing game ''Dark Age of Camelot''. Mythic was a prolific creator of multiplayer online games following its establishment in the mid-1990s. On May 29, 2014, Electronic Arts announced it would be "closing the EA Mythic location in Fairfax", effectively winding down all the studio's operations. Despite the studio's closure, ''Dark Age of Camelot'' will continue to be supported by ex-Mythic staff under a new studio, Broadsword, which is also responsible for maintaining Ultima Online. As of 2018, the name remains a registered trademark of EA. History Mythic originally evolved from two early Washington, DC (USA) area online game development companies. The first was Adventures Unlimited Software Inc. (AUSI), was founded in 1984 By Mark Jacobs when it launch ...
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Silent Death (video Game)
Mythic Entertainment (formerly BioWare Mythic, EA Mythic, Inc., and Interworld Productions) was a video game developer in Fairfax, Virginia that was most widely recognized for developing the 2001 massively multiplayer online role-playing game ''Dark Age of Camelot''. Mythic was a prolific creator of multiplayer online games following its establishment in the mid-1990s. On May 29, 2014, Electronic Arts announced it would be "closing the EA Mythic location in Fairfax", effectively winding down all the studio's operations. Despite the studio's closure, ''Dark Age of Camelot'' will continue to be supported by ex-Mythic staff under a new studio, Broadsword, which is also responsible for maintaining Ultima Online. As of 2018, the name remains a registered trademark of EA. History Mythic originally evolved from two early Washington, DC (USA) area online game development companies. The first was Adventures Unlimited Software Inc. (AUSI), was founded in 1984 By Mark Jacobs when it launch ...
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Mark Jacobs (video Game Designer)
Mark Jacobs is an American game designer, programmer, author and businessman, and the former GM/VP/CEO of Mythic Entertainment, Inc and after Mythic Entertainment was sold to Electronic Arts in 2006 he served as its GM/VP/CEO at EA. Best known as a lead designer of ''Dark Age of Camelot'' (2001) and ''Camelot Unchained'' (2019), he also created two early MUDs, ''Aradath'' and ''Dragon's Gate'', serving as both the designer and programmer in addition to his duties as President/CEO. He founded A.U.S.I. (Adventures Unlimited Software Inc.) in 1983 and worked on a number of computer games for systems such as the Apple II. He is also a screenwriter, having penned a number of screenplays including one based on the game Imperator Online. He is known for his strong position against "real money transfer", a.k.a. "gold selling". Jacobs left EA in June 2009 after the company decided to merge BioWare with Mythic Entertainment. Biography Jacobs attended Syracuse University and graduated ...
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Matt Firor
Matt Firor is a video game producer and designer of massively multiplayer online role-playing games (MMORPGs). He is best known for his involvement in games such as ''Dark Age of Camelot'' and ''The Elder Scrolls Online''. Biography Matt Firor's first foray into online gaming was a failed attempt in 1987 to license ''The Scepter of Goth BBS'' MUD. The second, more successful project was the co-founding of Interesting Systems (ISI) with Rob Denton and two others, in 1990. At ISI, Firor was co-designer and lead content developer for ISI's multi-user BBS game ''Tempest'' (later renamed ''Darkness Falls''). ISI merged with Adventures Unlimited Software to form Mythic Entertainment in 1995. Firor stayed at Mythic from 1995 to 2006, where he was the producer of most of Mythic's titles, including the worldwide MMORPG bestseller ''Dark Age of Camelot'' and its first two expansions. Firor was vice-president of product development at Mythic, where he was - along with COO Rob Denton - respon ...
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GameStorm
GameStorm was an online gaming service founded by Kesmai corporation in November 1997. It offered several online video games at a flat monthly fee of $10 per month, a relatively radical payment system in the age of pay-by-hour online gaming. Both Kesmai and GameStorm were sold to Electronic Arts in 1999, and shut down by Electronic Arts in 2001. GameStorm featured games developed by Kesmai, such as ''Air Warrior'', '' Multiplayer Battletech: Solaris'', Stellar Emperor and ''Legends of Kesmai'', along with games developed by several other companies. Legends of Kesmai was the 2d graphical version of Kesmai's groundbreaking Islands of Kesmai MUD from 1985, and may be regarded as an important step in the genre leap from MUDs to MMORPGs. GameStorm's payment method was massively popular for the emerging persistent online gaming genres that rewarded players for time invested, but were too expensive for many people to pay $2/hour for on AOL or other gaming services. Mythic Entertainment ...
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Dragon's Gate
Dragon's Gate was an interactive, real time, text-based multi user online fantasy role-playing game, sometimes referred to as a MUD. It was one of the longest running pay-for-play online games in the world, it opened to the public in the spring of 1990 on GEnie. In the summer of 1996 the game was moved to AOL. Later the game was moved to Mythic Realms, and finally to independent server, where it ran until the summer of 2007. History At its creation, the core of Dragon's Gate was based on the AUSI-entitled game Aradath, which was programmed and designed in 1985 by Mark Jacobs. Dragon's Gate was originally developed by Mark Jacobs and Darrin Hyrup, who had joined AUSI from Simutronics where he had been a programmer on '' GemStone II'' and lead programmer on ''Orb Wars''. Dragon's Gate was launched on GEnie in late 1989 and was eventually taken up by AOL as an online product.Bartle (2003), p. 14; "GEnie was the launch point for many classic online games, including two very ...
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The Nexus Conflict
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pron ...
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Ultima Online
''Ultima Online'' (''UO'') is a fantasy massively multiplayer online role-playing game (MMORPG) released on September 24, 1997 by Origin Systems. Set in the '' Ultima'' universe, it is known for its extensive player versus player combat system. Since its release, it has added eight expansion packs, a booster pack and dozens of free content updates. The release of '' Ultima Online: Kingdom Reborn'' in 2007 brought a new game engine with upgraded visuals. Gameplay ''Ultima Online'' continued the tradition of previous '' Ultima'' games in many ways, but due to advancing technology and the simple fact that it was Origin's first persistent online game, many new game mechanics appeared. Partially designed as a social and economic experiment, the game had to account for widespread player interaction as well as deal with the tradition of players feeling as if they were the center of attention, as had been the case in single-player games. Worlds ''Ultima Online'' began with a single wor ...
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Evil Hat Productions
Evil Hat Productions is a company that produces role-playing games and other tabletop games. Chief among them is the free indie RPG, ''Fate'', which has won numerous awards. History Fred Hicks had been working with Lydia Leong, Rob Donoghue, and others to run LARPs at AmberCon NorthWest starting in 1999, and came up with the name Evil Hat for themselves. While on a trip to Lake Tahoe, friends Hicks and Donoghue developed a new game based on a conversation about running another ''Amber'' game and fixing some problems with ''FUDGE''; the result was ''Fate'' which Hicks and Donoghue would publish under the name Evil Hat. Donoghue and Hicks released a complete first-edition of ''Fate'' through Yahoo! Groups (January 2003) then cleaned up the technical writing and slightly polished the system for a second edition (August 2003). Hicks and Donoghue began work on the licensed '' Dresden Files Roleplaying Game'' in 2004, but publication was held up because they decided to use ''Spir ...
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Magician (fantasy)
A magician, also known as an enchanter/enchantress, mage, magic-user, archmage, sorcerer/sorceress, spell-caster, warlock, witch, or wizard, is someone who uses or practices magic derived from supernatural, occult, or arcane sources. Magicians are common figures in works of fantasy, such as fantasy literature and role-playing games, and enjoy a rich history in mythology, legends, fiction, and folklore. Character archetypes In medieval chivalric romance, the wizard often appears as a wise old man and acts as a mentor, with Merlin from the ''King Arthur'' stories being a prime example. Wizards such as Gandalf in ''The Lord of the Rings'' and Albus Dumbledore from ''Harry Potter'' are also featured as mentors, and Merlin remains prominent as both an educative force and mentor in modern works of Arthuriana. Other magicians, such as Saruman from ''The Lord of the Rings'' or Lord Voldemort from ''Harry Potter'', can appear as hostile villains. Villainous sorcerers were so crucial ...
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