Macross Ultimate Frontier
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Macross Ultimate Frontier
is a shooting game developed by Artdink for the PlayStation Portable. The game is based on Studio Nue's popular '' Macross'' series, one of which is known in the West as the first generation of '' Robotech''. It features original elements as well as characters, mechanics, episode plots and BGM borrowed from 1982's '' The Super Dimension Fortress Macross'' original TV series, the 1994 ''Macross Plus'' OVA series, the 1994 '' Macross 7'' TV series and the 2008 '' Macross Frontier'' TV series, as well as incorporating more elements from the 1984 '' Macross: Do You Remember Love?'' feature film and the 2002 prequel OVA series '' Macross Zero''. Gameplay It is a 3D shooter action game with multiplayer capability (1 - 4 Players) over the PSP ''ad hoc'' feature. It features various characters and mecha from the last 25 years of the series, ranging from the VF-1 Valkyrie up to the most recent variable fighter craft in the ''Macross'' universe, including the VF-25 Messiah and also featu ...
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Artdink
is a Japanese developer of video games, based in Tsukishima, Tokyo. By far Artdink's biggest international success was the award-winning ''A-Train'' (known in Japan as ''A Ressha de Ikou'', or "Take the A-Train") strategy game released for the PC and Amiga, which was published by ''SimCity'' creators Maxis. A Family Computer and MSX versions were also released, both exclusively in Japan. Artdink have released several sequels to this game, the most recent being ''A-Train All Aboard! Tourism'' for Nintendo Switch. A few other Artdink titles have seen US and PAL release from various publishers, including '' Aquanaut's Holiday'' (Sony), ''Carnage Heart'' (Sony), '' Turnabout'' ( Natsume/Zoo Digital), ''Tail of the Sun'' (Sony), '' AIV Global: Evolution'' (Sony) and '' No One Can Stop Mr. Domino!'' ( Acclaim/ JVC Music Europe) for the PlayStation. None of these titles have achieved mainstream success due to their unconventional nature. The European publisher Midas Interactive obta ...
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Macross Zero
is an anime prequel OVA to ''The Super Dimension Fortress Macross'' released for the celebration of the 20th anniversary of the ''Macross'' franchise during 2002 in Japan. It was created and directed by Shoji Kawamori and produced by Satelight. Premise ''Macross Zero'' is set in 2008 A.D., one year before the events of the original ''Macross'' series, depicting the final battles of the U.N. Wars between the U.N. Spacy and the Anti-UN forces, and is also set in the South Pacific, where a gigantic alien spaceship crash landed 9 years earlier. Amidst the violence, a U.N. Spacy F-14 ''KAI'' pilot named Shin Kudo is attacked by a strange enemy aircraft that can transform itself into a robot. Crash landing on Mayan Island he learns that this remote island and its peaceful native inhabitants hold a great secret linking them to the alien space ship and would become the focus of the war, whether they like it or not. Shin eventually returns to his carrier fleet and joins the Skull ...
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Bandai Namco Games
is a Japanese multinational corporation, multinational video game video game publisher, publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in Irvine, California and Lyon, Lyon, France. It is a wholly-owned subsidiary of Bandai Namco Holdings, an entertainment conglomerate. Bandai Namco Entertainment was formed on 31 March 2006, following a corporate merge between Namco and Bandai on 29 September of the previous year. Originally known as , it merged Bandai Games and Namco Networks in January to create Namco Bandai Games America. Namco Bandai Games absorbed Banpresto's video game division in 2008 and dissolved Bandai Networks in 2009. Development operations were spun off into a new company in 2012, Namco Bandai Studios (now called Bandai Namco Studios), to help create faster development time and tighter cohesion between development teams. Namco Bandai Ga ...
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Artdink Games
is a Japanese developer of video games, based in Tsukishima, Tokyo. By far Artdink's biggest international success was the award-winning ''A-Train'' (known in Japan as ''A Ressha de Ikou'', or "Take the A-Train") strategy game released for the PC and Amiga, which was published by ''SimCity'' creators Maxis. A Family Computer and MSX versions were also released, both exclusively in Japan. Artdink have released several sequels to this game, the most recent being ''A-Train All Aboard! Tourism'' for Nintendo Switch. A few other Artdink titles have seen US and PAL release from various publishers, including '' Aquanaut's Holiday'' (Sony), ''Carnage Heart'' (Sony), '' Turnabout'' ( Natsume/Zoo Digital), ''Tail of the Sun'' (Sony), '' AIV Global: Evolution'' (Sony) and '' No One Can Stop Mr. Domino!'' ( Acclaim/ JVC Music Europe) for the PlayStation. None of these titles have achieved mainstream success due to their unconventional nature. The European publisher Midas Interactive obta ...
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2008 Video Games
2008 has seen many sequels and prequels in video games. New intellectual properties (IPs) include ''Army of Two'', ''Dead Space'', ''iRacing'', ''Left 4 Dead'', ''LittleBigPlanet'', ''Mirror's Edge'', '' Race Driver: Grid'', and ''Spore''. Events Business Open to the public Hardware and software sales Worldwide The following are the best-selling games of 2008 in terms of worldwide retail sales. These games sold at least units worldwide in 2008. Canada * Based on figures from the NPD Group: Video game console sales in Canada (first seven months of 2008) Japan * Based on figures from Enterbrain: Video game console sales of 2008 in Japan (December 31, 2007 – December 28, 2008) Best-selling video games of 2008 in Japan (December 31, 2007 – December 28, 2008) * Based on figures from '' Dengeki'': Best-selling video games of 2008 in Japan (December 31, 2007 – December 21, 2008) United States * Based on figures from the NPD Group: Video game console sales in the ...
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Shoji Kawamori
A is a door, window or room divider used in traditional Japanese architecture, consisting of translucent (or transparent) sheets on a lattice frame. Where light transmission is not needed, the similar but opaque ''fusuma'' is used (oshiire/closet doors, for instance). Shoji usually slide, but may occasionally be hung or hinged, especially in more rustic styles. Shoji are very lightweight, so they are easily slid aside, or taken off their tracks and stored in a closet, opening the room to other rooms or the outside. Fully traditional buildings may have only one large room, under a roof supported by a post-and-lintel frame, with few or no permanent interior or exterior walls; the space is flexibly subdivided as needed by the removable sliding wall panels. The posts are generally placed one ''tatami''-length (about 2 m or 6 ft) apart, and the shoji slide in two parallel wood-groove tracks between them. In modern construction, the shoji often do not form the exterior s ...
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Haruhiko Mikimoto
is a Japanese anime character designer, illustrator and manga artist. Mostly active during the 1980s, during that decade he rose to prominence and is considered one of the top character designers of his time. He graduated from Keio University, and attended the university in the same years as ''Macross'' creator Shōji Kawamori and screenwriter Hiroshi Ōnogi. He joined the animation studio Artland while attending school, and was character designer in several anime series, including ''The Super Dimension Fortress Macross'', ''Macross 7'', ''Gunbuster'' and ''Kabaneri of the Iron Fortress''. Anime works Listed in alphabetical order. *'' Aquarian Age the Movie'' (character designer) *''Astro Boy (1980 TV series)'' ( in-between animation, key animation) *''Blue Remains'' (character designer) *'' Delpower X Bakuhatsu Miracle Genki!'' (Character Design) *'' Gandalla: King of the Burning Desert'' (character designer) *''Gunbuster'' (character designer) *'' Gundam Neo Experience 0087: ...
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Macross II
is a six episode OVA in the ''Macross'' franchise. It was the first installment of ''Macross'' to feature a new cast of characters. ''Macross II'' was produced by Big West, with no involvement from the original series creators from Studio Nue or the original series animators from Tatsunoko Production. Background After '' Flash Back 2012'', Studio Nue no longer wanted to work on ''Macross'' as a series. Big West continued alone, building from '' Do You Remember Love?'' with ''Macross II'' and three video games: ''Macross 2036'' and ''Macross: Eien no Love Song'' for the PC Engine CD and '' Macross: Scrambled Valkyrie'' for the Super Famicom. In light of this, Studio Nue decided to continue the story themselves, though they used the original television series as a base instead. This began with the 1994 ''Macross Plus'' and no further work is based on what is now considered a "Parallel World" timeline. Plot The story takes place in 2092, 80 years after the events depicted in ...
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PlayStation Network
PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartphones, tablets, Blu-ray players and high-definition televisions. This service is the account for PlayStation consoles, accounts can store games and other content. As of April 2016, over 110 million users have been documented, with 106 million of them active monthly as of the end of March 2022. PlayStation Network's services are dedicated to an online marketplace (PlayStation Store), a premium subscription service for enhanced gaming and social features (PlayStation Plus), music streaming (PlayStation Music, based on Spotify) and formerly a cloud gaming service (PlayStation Now; folded into PlayStation Plus Premium in June 2022). The service is available in 73 territories. History Launched in the year 2000, Sony's second home console, the ...
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Wireless Ad Hoc Network
A wireless ad hoc network (WANET) or mobile ad hoc network (MANET) is a decentralized type of wireless network. The network is ad hoc because it does not rely on a pre-existing infrastructure, such as routers in wired networks or access points in wireless networks. Instead, each node participates in routing by forwarding data for other nodes, so the determination of which nodes forward data is made dynamically on the basis of network connectivity and the routing algorithm in use. In the Windows operating system, ad hoc is a communication mode (setting) that allows computers to directly communicate with each other without a router. Wireless mobile ad hoc networks are self-configuring, dynamic networks in which nodes are free to move. Such wireless networks lack the complexities of infrastructure setup and administration, enabling devices to create and join networks "on the fly". Each device in a MANET is free to move independently in any direction, and will therefore change it ...
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Gundam Battle (series)
''Gundam Battle'' is a series of games made for the Sony PlayStation Portable and PlayStation Vita game consoles, all based on a similar game engine. Currently there are six games in the series. ''Gundam Battle Tactics'' ''Gundam Battle Tactics'', released on September 22, 2005, is a third-person action/mech-combat simulation game for the PlayStation Portable, based on Japan's long-running mecha-based series, Gundam. ''Tactics'', released only in Japan and South Korea, was later followed with a sequel, ''Gundam Battle Royale'', also for the PlayStation Portable, in late 2006. This game follows the events of the One Year War and most scenarios are heavily influenced by animation episodes from One Year War storylines, namely ''Mobile Suit Gundam'', ''The 08th MS Team'', ''Mobile Suit Gundam 0080: War in the Pocket, War in the Pocket'', and ''Blue Destiny''. This game plays similarly to another Bandai Gundam game for the Sony PlayStation 2, ''Mobile Suit Gundam: Lost War Chronic ...
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Protodeviln
is an anime television series. It is a sequel to the show ''The Super Dimension Fortress Macross'' that takes place many years after the events of the first series following a cast of mostly new characters. The show ran from October 16, 1994, to September 24, 1995, at 11:00 a.m., and 49 episodes were aired. Although it has been distributed in the other parts of the world, for the longest amount of time it remained unlicensed in North America until July 2022 when Right Stuf along with Nozomi Entertainment announced that they would be releasing the series on home video. ''Macross 7'' is best known for its music, and since the show began airing over a dozen albums have been released by the fictional band Fire Bomber that stars in the show. ''Macross 7'' exists in the official Studio Nue chronology and canon, with story concept by Shoji Kawamori, who also handled mechanical designs along with Kazutaka Miyatake. A theatrical episode, ''Macross 7: Ginga ga Ore wo Yondeiru! ...
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