MTU (networking)
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MTU (networking)
In computer networking, the maximum transmission unit (MTU) is the size of the largest protocol data unit (PDU) that can be communicated in a single network layer transaction. The MTU relates to, but is not identical to the maximum frame size that can be transported on the data link layer, e.g. Ethernet frame. Larger MTU is associated with reduced overhead. Smaller MTU values can reduce network delay. In many cases, MTU is dependent on underlying network capabilities and must be adjusted manually or automatically so as to not exceed these capabilities. MTU parameters may appear in association with a communications interface or standard. Some systems may decide MTU at connect time, e.g. using Path MTU Discovery. Applicability MTUs apply to communications protocols and network layers. The MTU is specified in terms of bytes or octets of the largest PDU that the layer can pass onwards. MTU parameters usually appear in association with a communications interface (NIC, serial port, etc. ...
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Computer Networking
A computer network is a set of computers sharing resources located on or provided by network nodes. The computers use common communication protocols over digital interconnections to communicate with each other. These interconnections are made up of telecommunication network technologies, based on physically wired, optical, and wireless radio-frequency methods that may be arranged in a variety of network topologies. The nodes of a computer network can include personal computers, servers, networking hardware, or other specialised or general-purpose hosts. They are identified by network addresses, and may have hostnames. Hostnames serve as memorable labels for the nodes, rarely changed after initial assignment. Network addresses serve for locating and identifying the nodes by communication protocols such as the Internet Protocol. Computer networks may be classified by many criteria, including the transmission medium used to carry signals, bandwidth, communications protocols ...
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Packet Delay Variation
In computer networking, packet delay variation (PDV) is the difference in end-to-end one-way delay between selected packets in a flow with any lost packets being ignored.RFC 3393 The effect is sometimes referred to as packet jitter, although the definition is an imprecise fit. Terminology The term PDV is defined in ITU-T Recommendation Y.1540Internet protocol data communication service - IP packet transfer and availability performance parameters section 6.2. In computer networking, although not in electronics, usage of the term jitter may cause confusion. From RFC 3393 (section 1.1): The variation in packet delay is sometimes called "jitter". This term, however, causes confusion because it is used in different ways by different groups of people. ... In this document we will avoid the term "jitter" whenever possible and stick to delay variation which is more precise. Measurement of packet delay variation The means of packet selection for measurement is not specified in RFC 3 ...
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Class Of Service
Class of service (COS or CoS) is a parameter used in data and voice protocols to differentiate the types of payloads contained in the packet being transmitted. The objective of such differentiation is generally associated with assigning priorities to the data payload or access levels to the telephone call. Data services As related to network technology, COS is a 3-bit field that is present in an Ethernet frame header when 802.1Q VLAN tagging is present. The field specifies a priority value between 0 and 7, more commonly known as CS0 through CS7, that can be used by quality of service (QoS) disciplines to differentiate and shape/police network traffic. COS operates only on 802.1Q VLAN Ethernet at the data link layer (layer 2), while other QoS mechanisms (such as DiffServ, also known as DSCP) operate at the IP network layer (layer 3) or use a local QoS tagging system that does not modify the actual packet, such as Cisco's "QoS-Group". Network devices (i.e. routers, switches, etc.) ...
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IEEE 802
IEEE 802 is a family of Institute of Electrical and Electronics Engineers (IEEE) standards for local area networks (LAN), personal area network (PAN), and metropolitan area networks (MAN). The IEEE 802 LAN/MAN Standards Committee (LMSC) maintains these standards. The IEEE 802 family of standards has had twenty-four members, numbered 802.1 through 802.24, with a working group of the LMSC devoted to each. However, not all of these working groups are currently active. The IEEE 802 standards are restricted to computer networks carrying variable-size packets, unlike cell relay networks, for example, in which data is transmitted in short, uniformly sized units called cells. Isochronous signal networks, in which data is transmitted as a steady stream of octets, or groups of octets, at regular time intervals, are also outside the scope of the IEEE 802 standards. The number 802 has no significance: it was simply the next number in the sequence that the IEEE used for standards projects. ...
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Protocol Overhead
In computer science, overhead is any combination of excess or indirect computation time, memory, bandwidth, or other resources that are required to perform a specific task. It is a special case of engineering overhead. Overhead can be a deciding factor in software design, with regard to structure, error correction, and feature inclusion. Examples of computing overhead may be found in Object Oriented Programming (OOP), functional programming, data transfer, and data structures. Software design Choice of implementation A programmer/software engineer may have a choice of several algorithms, encodings, data types or data structures, each of which have known characteristics. When choosing among them, their respective overhead should also be considered. Tradeoffs In software engineering, overhead can influence the decision whether or not to include features in new products, or indeed whether to fix bugs. A feature that has a high overhead may not be included – or needs a big ...
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IP Packet (other)
IP packet may refer to: *Internet Protocol *IPv4 packet *IPv6 packet An IPv6 packet is the smallest message entity exchanged using Internet Protocol version 6 (IPv6). Packets consist of control information for addressing and routing and a payload of user data. The control information in IPv6 packets is subdivided ...
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Internet Protocol
The Internet Protocol (IP) is the network layer communications protocol in the Internet protocol suite for relaying datagrams across network boundaries. Its routing function enables internetworking, and essentially establishes the Internet. IP has the task of delivering packets from the source host to the destination host solely based on the IP addresses in the packet headers. For this purpose, IP defines packet structures that encapsulate the data to be delivered. It also defines addressing methods that are used to label the datagram with source and destination information. IP was the connectionless datagram service in the original Transmission Control Program introduced by Vint Cerf and Bob Kahn in 1974, which was complemented by a connection-oriented service that became the basis for the Transmission Control Protocol (TCP). The Internet protocol suite is therefore often referred to as ''TCP/IP''. The first major version of IP, Internet Protocol Version 4 (IPv4), is the do ...
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Packet (information Technology)
In telecommunications and computer networking, a network packet is a formatted unit of data carried by a packet-switched network. A packet consists of control information and user data; the latter is also known as the ''payload''. Control information provides data for delivering the payload (e.g., source and destination network addresses, error detection codes, or sequencing information). Typically, control information is found in packet headers and trailers. In packet switching, the bandwidth of the transmission medium is shared between multiple communication sessions, in contrast to circuit switching, in which circuits are preallocated for the duration of one session and data is typically transmitted as a continuous bit stream. Terminology In the seven-layer OSI model of computer networking, ''packet'' strictly refers to a protocol data unit at layer 3, the network layer. A data unit at layer 2, the data link layer, is a ''frame''. In layer 4, the transport layer, the data u ...
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Internet Layer
The internet layer is a group of internetworking methods, protocols, and specifications in the Internet protocol suite that are used to transport network packets from the originating host across network boundaries; if necessary, to the destination host specified by an IP address. The internet layer derives its name from its function facilitating internetworking, which is the concept of connecting multiple networks with each other through gateways. The internet layer does not include the protocols that fulfill the purpose of maintaining link states between the local nodes and that usually use protocols that are based on the framing of packets specific to the link types. Such protocols belong to the link layer. Internet-layer protocols use IP-based packets. A common design aspect in the internet layer is the robustness principle: "Be liberal in what you accept, and conservative in what you send" as a misbehaving host can deny Internet service to many other users. Purpose Th ...
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Datagram
A datagram is a basic transfer unit associated with a packet-switched network. Datagrams are typically structured in header and payload sections. Datagrams provide a connectionless communication service across a packet-switched network. The delivery, arrival time, and order of arrival of datagrams need not be guaranteed by the network. History In the early 1970s, the term ''datagram'' was created by combining the words ''data'' and ''telegram'' by the CCITT rapporteur on packet switching, Halvor Bothner-By. While the word was new, the concept had already a long history. In 1962, Paul Baran described, in a RAND Corporation report, a hypothetical military network having to resist a nuclear attack. Small standardized "message blocks", bearing source and destination addresses, were stored and forwarded in computer nodes of a highly redundant meshed computer network. "The network user who has called up a "virtual connection" to an end station and has transmitted messages ... ...
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IP Fragmentation
400px, An example of the fragmentation of a protocol data unit in a given layer into smaller fragments. IP fragmentation is an Internet Protocol (IP) process that breaks packets into smaller pieces (fragments), so that the resulting pieces can pass through a link with a smaller maximum transmission unit (MTU) than the original packet size. The fragments are reassembled by the receiving host. The details of the fragmentation mechanism, as well as the overall architectural approach to fragmentation, are different between IPv4 and IPv6. Process describes the procedure for IP fragmentation, and transmission and reassembly of IP packets. RFC 815 describes a simplified reassembly algorithm. The ''Identification'' field along with the ''foreign'' and ''local internet address'' and the ''protocol ID'', and ''Fragment'' offset field along with ''Don't Fragment'' and ''More Fragments'' flags in the IP header are used for fragmentation and reassembly of IP packets. If a receiving host ...
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