MOL-360
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MOL-360
MOL-360 is a mid-level systems programming language for the IBM System/360 family of computers based on Algol. The only data structure supported by the language is arrays. It has no support for floating point data, but allows direct access to processor registers and inline assembly language. MOL-360 was used by System Development Corporation (SDC) to develop the ADEPT time-sharing In computing, time-sharing is the sharing of a computing resource among many users at the same time by means of multiprogramming and multi-tasking.DEC Timesharing (1965), by Peter Clark, The DEC Professional, Volume 1, Number 1 Its emergence a ... system. A similar language, MOL940, was written for the SDS 940 computer system. References Systems programming languages Procedural programming languages {{compu-lang-stub ...
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Systems Programming Language
A system programming language is a programming language used for system programming; such languages are designed for writing system software, which usually requires different development approaches when compared with application software. Edsger Dijkstra refers to these language as Machine Oriented High Order Languages, or mohol. Proceedings published 1974. General-purpose programming languages tend to focus on generic features to allow programs written in the language to use the same code on different platforms. Examples of such languages include ALGOL and Pascal. This generic quality typically comes at the cost of denying direct access to the machine's internal workings, and this often has negative effects on performance. System languages, in contrast, are designed not for compatibility, but for performance and ease of access to the underlying hardware while still providing high-level programming concepts like structured programming. Examples include SPL and ESPOL, both of whi ...
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System/360
The IBM System/360 (S/360) is a family of mainframe computer systems that was announced by IBM on April 7, 1964, and delivered between 1965 and 1978. It was the first family of computers designed to cover both commercial and scientific applications and to cover a complete range of applications from small to large. The design distinguished between architecture and implementation, allowing IBM to release a suite of compatible designs at different prices. All but the only partially compatible Model 44 and the most expensive systems use microcode to implement the instruction set, which features 8-bit byte addressing and binary, decimal, and hexadecimal floating-point calculations. The System/360 family introduced IBM's Solid Logic Technology (SLT), which packed more transistors onto a circuit card, allowing more powerful but smaller computers to be built. The slowest System/360 model announced in 1964, the IBM System/360 Model 30, Model 30, could perform up to 34,500 instructions ...
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Algol
ALGOL (; short for "Algorithmic Language") is a family of imperative computer programming languages originally developed in 1958. ALGOL heavily influenced many other languages and was the standard method for algorithm description used by the Association for Computing Machinery (ACM) in textbooks and academic sources for more than thirty years. In the sense that the syntax of most modern languages is "Algol-like", it was arguably more influential than three other high-level programming languages among which it was roughly contemporary: FORTRAN, Lisp, and COBOL. It was designed to avoid some of the perceived problems with FORTRAN and eventually gave rise to many other programming languages, including PL/I, Simula, BCPL, B, Pascal, and C. ALGOL introduced code blocks and the begin...end pairs for delimiting them. It was also the first language implementing nested function definitions with lexical scope. Moreover, it was the first programming language which gave detail ...
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Data Structure
In computer science, a data structure is a data organization, management, and storage format that is usually chosen for efficient access to data. More precisely, a data structure is a collection of data values, the relationships among them, and the functions or operations that can be applied to the data, i.e., it is an algebraic structure about data. Usage Data structures serve as the basis for abstract data types (ADT). The ADT defines the logical form of the data type. The data structure implements the physical form of the data type. Different types of data structures are suited to different kinds of applications, and some are highly specialized to specific tasks. For example, relational databases commonly use B-tree indexes for data retrieval, while compiler implementations usually use hash tables to look up identifiers. Data structures provide a means to manage large amounts of data efficiently for uses such as large databases and internet indexing services. Usually, ...
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Array Data Structure
In computer science, an array is a data structure consisting of a collection of ''elements'' (values or variables), each identified by at least one ''array index'' or ''key''. An array is stored such that the position of each element can be computed from its index tuple by a mathematical formula. The simplest type of data structure is a linear array, also called one-dimensional array. For example, an array of ten 32-bit (4-byte) integer variables, with indices 0 through 9, may be stored as ten words at memory addresses 2000, 2004, 2008, ..., 2036, (in hexadecimal: 0x7D0, 0x7D4, 0x7D8, ..., 0x7F4) so that the element with index ''i'' has the address 2000 + (''i'' × 4). The memory address of the first element of an array is called first address, foundation address, or base address. Because the mathematical concept of a matrix can be represented as a two-dimensional grid, two-dimensional arrays are also sometimes called "matrices". In some cases the term "vector" is used in comp ...
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Floating Point
In computing, floating-point arithmetic (FP) is arithmetic that represents real numbers approximately, using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. For example, 12.345 can be represented as a base-ten floating-point number: 12.345 = \underbrace_\text \times \underbrace_\text\!\!\!\!\!\!^ In practice, most floating-point systems use base two, though base ten (decimal floating point) is also common. The term ''floating point'' refers to the fact that the number's radix point can "float" anywhere to the left, right, or between the significant digits of the number. This position is indicated by the exponent, so floating point can be considered a form of scientific notation. A floating-point system can be used to represent, with a fixed number of digits, numbers of very different orders of magnitude — such as the number of meters between galaxies or between protons in an atom. For this reason, floating-poin ...
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Processor Register
A processor register is a quickly accessible location available to a computer's processor. Registers usually consist of a small amount of fast storage, although some registers have specific hardware functions, and may be read-only or write-only. In computer architecture, registers are typically addressed by mechanisms other than main memory, but may in some cases be assigned a memory address e.g. DEC PDP-10, ICT 1900. Almost all computers, whether load/store architecture or not, load data from a larger memory into registers where it is used for arithmetic operations and is manipulated or tested by machine instructions. Manipulated data is then often stored back to main memory, either by the same instruction or by a subsequent one. Modern processors use either static or dynamic RAM as main memory, with the latter usually accessed via one or more cache levels. Processor registers are normally at the top of the memory hierarchy, and provide the fastest way to access data. The ...
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Inline Assembler
In computer programming, an inline assembler is a feature of some compilers that allows low-level code written in assembly language to be embedded within a program, among code that otherwise has been compiled from a higher-level language such as C or Ada. Motivation and alternatives The embedding of assembly language code is usually done for one of these reasons: * Optimization: Programmers can use assembly language code to implement the most performance-sensitive parts of their program's algorithms, code that is apt to be more efficient than what might otherwise be generated by the compiler. * Access to processor specific instructions: Most processors offer special instructions, such as Compare and Swap and Test and Set instructions which may be used to construct semaphores or other synchronization and locking primitives. Nearly every modern processor has these or similar instructions, as they are necessary to implement multitasking. Examples of specialized instructions ar ...
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System Development Corporation
System Development Corporation (SDC) was a computer software company based in Santa Monica, California. Founded in 1955, it is considered the first company of its kind. History SDC began as the systems engineering group for the SAGE air-defense system at the RAND Corporation. In April 1955, the government contracted with RAND to help write software for the SAGE project. Within a few months, RAND's System Development Division had 500 employees developing SAGE applications. Within a year, the division had up to 1,000 employees. RAND spun off the group in 1957 as a non-profit organization that provided expertise for the United States military in the design, integration, and testing of large, complex, computer-controlled systems. SDC became a for-profit corporation in 1969, and began to offer its services to all organizations rather than only to the American military. The first two systems that SDC produced were the SAGE system, written for the IBM AN/FSQ-7 -7computer, and the SAG ...
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Time-sharing
In computing, time-sharing is the sharing of a computing resource among many users at the same time by means of multiprogramming and multi-tasking.DEC Timesharing (1965), by Peter Clark, The DEC Professional, Volume 1, Number 1 Its emergence as the prominent model of computing in the 1970s represented a major technological shift in the history of computing. By allowing many users to interact concurrently with a single computer, time-sharing dramatically lowered the cost of providing computing capability, made it possible for individuals and organizations to use a computer without owning one, and promoted the interactive use of computers and the development of new interactive applications. History Batch processing The earliest computers were extremely expensive devices, and very slow in comparison to later models. Machines were typically dedicated to a particular set of tasks and operated by control panels, the operator manually entering small programs via switches in order ...
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Systems Programming Languages
A system is a group of interacting or interrelated elements that act according to a set of rules to form a unified whole. A system, surrounded and influenced by its environment, is described by its boundaries, structure and purpose and expressed in its functioning. Systems are the subjects of study of systems theory and other systems sciences. Systems have several common properties and characteristics, including structure, function(s), behavior and interconnectivity. Etymology The term ''system'' comes from the Latin word ''systēma'', in turn from Greek ''systēma'': "whole concept made of several parts or members, system", literary "composition"."σύστημα"
Henry George Liddell, Robert Scott, ''