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MotoGP '07
''MotoGP '07'' is the fifth game in THQ's MotoGP series for Xbox 360, Microsoft Windows and mobile phones (the latter released as ''MotoGP 4''). The purchase of the Climax Racing studio, developer of most of the previous titles in the series, from Climax Studios by Disney Interactive Studios led to speculation over who would be developing the game. However, a promo video on the Xbox Live Marketplace confirmed that the then-renamed Black Rock Studio were still involved in ''MotoGP '07''. Features ''MotoGP '07'' features complete rider and team data, new 800 cc MotoGP bikes and all 18 circuit of the 2007 MotoGP season. The title also features interactive track-side crowds, on-line tournament features, on-line " pink slip" racing, and a revamped Extreme mode. The revamped Extreme mode allows for over one million possible bike customizations. In addition, minor gameplay changes have been made to the handling and braking to allow for easier player accessibility. Changes to acceler ...
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Black Rock Studio
Black Rock Studio Limited was a British video game developer based in Brighton, England. It was a division of Disney Interactive Studios. The studio was founded by Tony Beckwith in 1998 as Pixel Planet. It was acquired by the Climax Group in 1999 and was renamed Climax Brighton. In 2004, it became Climax Racing, as the Climax Group rebranded its studios. On 28 September 2006, it was acquired by DIS (formerly known as Buena Vista Games in that time) and was eventually renamed Black Rock Studio in 2007. The last game the studio developed for the Climax Group was ''MotoGP '07'', which was completed after its acquisition by Buena Vista Games. The name is derived from a district in Brighton. In early 2011, the company faced lay-offs and was forced to abandon sequels for ''Pure'' and ''Split/Second''. Despite good reviews for both games, Disney turned down both sequels to focus on freemium content. On 30 June 2011, Disney Interactive Studios announced their intent to enter a consulta ...
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Acceleration
In mechanics, acceleration is the rate of change of the velocity of an object with respect to time. Accelerations are vector quantities (in that they have magnitude and direction). The orientation of an object's acceleration is given by the orientation of the ''net'' force acting on that object. The magnitude of an object's acceleration, as described by Newton's Second Law, is the combined effect of two causes: * the net balance of all external forces acting onto that object — magnitude is directly proportional to this net resulting force; * that object's mass, depending on the materials out of which it is made — magnitude is inversely proportional to the object's mass. The SI unit for acceleration is metre per second squared (, \mathrm). For example, when a vehicle starts from a standstill (zero velocity, in an inertial frame of reference) and travels in a straight line at increasing speeds, it is accelerating in the direction of travel. If the vehicle turns, an acc ...
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Racing Video Games
Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games. Kart racing games emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of sports video games. Sub-genres Arcade-style racing Arcade-style racing games put fun and a fast-paced experience above all else, as cars usually compete in unique ways. A key feature of arcade-style racers that specifically distinguishes them from simulation racers is their far more liberal physics. Whereas in real racing (and subsequently, the simulation equivalents) the driver must reduce their speed significantly to take most turns, arcade-style racing games generally encourage the player to "powerslide" the car to allow the player to keep up thei ...
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Grand Prix Motorcycle Racing Video Games
Grand may refer to: People with the name * Grand (surname) * Grand L. Bush (born 1955), American actor * Grand Mixer DXT, American turntablist * Grand Puba (born 1966), American rapper Places * Grand, Oklahoma * Grand, Vosges, village and commune in France with Gallo-Roman amphitheatre * Grand Concourse (other), several places * Grand County (other), several places * Grand Geyser, Upper Geyser Basin of Yellowstone * Grand Rounds National Scenic Byway, a parkway system in Minneapolis, Minnesota, United States * Le Grand, California, census-designated place * Grand Staircase, a place in the US. Arts, entertainment, and media * ''Grand'' (Erin McKeown album), 2003 * ''Grand'' (Matt and Kim album), 2009 * ''Grand'' (magazine), a lifestyle magazine related to related to grandparents * ''Grand'' (TV series), American sitcom, 1990 * Grand piano, musical instrument * Grand Production, Serbian record label company * The Grand Tour, a new British automobile show ...
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2007 Video Games
2007 saw many sequels and prequels in video games. New intellectual properties included ''Assassin's Creed'', ''BioShock'', ''Crackdown'', ''Crysis'', ''Mass Effect'', ''Portal'', ''Rock Band'', ''Skate'', '' The Darkness'', ''The Witcher'', and ''Uncharted''. Events Hardware and software sales Worldwide The following are the best-selling games of 2007 in terms of worldwide retail sales. These games sold at least units worldwide in 2007. Europe *Based on estimates from Electronic Arts: Video game console sales of 2007 in Europe Japan *Based on figures from Enterbrain: Video game console sales of 2007 in Japan Best-selling video games of 2007 in Japan North America *Based on figures from the NPD Group via IGN; the games' publishers are listed in brackets: Best-selling video games of 2007 in North America (by platform) United Kingdom *Based on figures from Chart-Track: Best-selling video games of 2007 in the UK Best-selling video games of 2007 in the UK (by p ...
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Review Aggregator
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users can view the reviews, selling information to third parties about consumer tendencies, and creating databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning a numeric value to each review related to its degree of positive rating of the work. Review aggregation sites have begun to have economic effects on the companies that create or manufacture items under review, especially in certain categories such as electronic games, which are expensive to purchase. Some companies have tied royalty payment rates and employee bonuses to aggregate scores, and ...
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Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the ass ...
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PC Zone
''PC Zone'', founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as ''PC Leisure'', ''PC Format'' and ''PC Plus'' had covered games but only as part of a wider remit. The precursor to ''PC Zone'' was the award-winning multiformat title ''Zero''. The magazine was published by Dennis Publishing Ltd. until 2004, when it was acquired by Future plc along with ''Computer And Video Games'' for £2.5m. In July 2010, it was announced by Future plc that ''PC Zone'' was to close. The last issue of ''PC Zone'' went on sale 2 September 2010. First issue ''PC Zone'' was first published by Dennis Publishing in April 1993 and cost £3.95. Billed as the first UK magazine dedicated exclusively to PC games, it was sold with two accompanying floppy disks carrying game demonstrations. The first editor was Paul Lakin. The magazine was split into four sections: Reviews, Blueprints, Features ...
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Official Xbox Magazine
''Official Xbox Magazine'' (or OXM for short) was a British monthly video game magazine which started in November 2001 around the launch of the original Xbox. A preview issue was released at E3 2001, with another preview issue in November 2001. The magazine was bundled with a disc that included game demos, preview videos and trailers, and other content, such as game or Xbox updates and free gamerpics. The discs also provided the software for the Xbox 360 for backward compatibility of original Xbox games for those without broadband and Xbox Live access. As of January 2012, OXM no longer includes a demo disc. In mid-2014, the U.S. version was merged into the UK version on the website, which lasted only a few months until Future plc announced that it was closing its website along with all the other websites that Future has published, including ''Edge'' and '' Computer and Video Games''. In February 2015, ''OXM'' and all of Future's video game websites were redirected into GamesRad ...
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GamesTM
''GamesTM'' (styled as ''gamesTM'') was a United Kingdom, UK-based, multi-format video games magazine, covering video game console, console, handheld game, handheld, PC game, PC and Arcade games. The first issue was released in December 2002 and the magazine was still being published monthly in English and German up until the last edition was published on 1 November 2018. Format Besides covering all current and recent happenings in the video game world, the magazine included a Retrogaming, retro section at the rear, with reviews of past games and "battles" between older consoles. As a standard, it was around 112 pages long. News articles, Game development, developer interviews and the like were located at the front, with the preview section following. After the previews there was usually a large feature focused on a particular game or games company. This feature normally lasted 4 to 5 pages. The section for readers' letters followed, at the end of the magazine. Since it was a m ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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GamesMaster (magazine)
''GamesMaster'' was a monthly multi-format computer and video game magazine published by Future plc in the United Kingdom. As of 2012, it was the biggest selling multi-format video games magazine in the United Kingdom, outselling its partner publication ''Edge''. Along with partner magazine ''GamesTM'', it ceased print in November 2018. It was originally launched to complement the television show '' GamesMaster''. History The magazine was launched in January 1993, to complement the television show of the same name. While the show later ceased broadcasting, the magazine continued, outlasting the show by 20 years. The magazine published a number of reviews and previews of games; however this covered only half of the magazine as it also included latest gaming news, posters, letters from readers and monthly competitions. The popularity of the magazine grew and game producers sought to achieve the elusive ''GamesMaster'' “Gold Award” for a reference on their package. The Gold ...
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