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Mnemonic Link System
A mnemonic link system, sometimes also known as a chain method, is a method of remembering lists that is based on creating an association between the elements of that list. For example, when memorizing the list (dog, envelope, thirteen, yarn, window), one could create a story about a "dog stuck in an envelope, mailed to an unlucky thirteen black cat playing with yarn by the window". It is argued that the story would be easier to remember than the list itself. Another method is to actually link each element of the list with a mental picture of an image that includes two elements in the list that are next to each other. This would form an open doubly linked list which could be traversed at will, backwards or forwards. For example, in the last list one could imagine their dog inside of a giant envelope, then a black cat eating an envelope. The same logic would be used with the rest of the items. The observation that absurd images are easier to remember is known as the Von Restorff effe ...
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Mnemonic
A mnemonic ( ) device, or memory device, is any learning technique that aids information retention or retrieval (remembering) in the human memory for better understanding. Mnemonics make use of elaborative encoding, retrieval cues, and imagery as specific tools to encode information in a way that allows for efficient storage and retrieval. Mnemonics aid original information in becoming associated with something more accessible or meaningful—which, in turn, provides better retention of the information. Commonly encountered mnemonics are often used for lists and in auditory form, such as short poems, acronyms, initialisms, or memorable phrases, but mnemonics can also be used for other types of information and in visual or kinesthetic forms. Their use is based on the observation that the human mind more easily remembers spatial, personal, surprising, physical, sexual, humorous, or otherwise "relatable" information, rather than more abstract or impersonal forms of informa ...
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Association (psychology)
Association in psychology refers to a mental connection between concepts, events, or mental states that usually stems from specific experiences.Klein, Stephen (2012). ''Learning: Principles and Applications'' (6 ed.). SAGE Publications. . Associations are seen throughout several schools of thought in psychology including behaviorism, associationism, psychoanalysis, social psychology, and structuralism. The idea stems from Plato and Aristotle, especially with regard to the succession of memories, and it was carried on by philosophers such as John Locke, David Hume, David Hartley, and James Mill.Boring, E. G. (1950) It finds its place in modern psychology in such areas as memory, learning, and the study of neural pathways. Learned associations Associative learning is when a subject creates a relationship between stimuli (e.g. auditory or visual) or behavior and the original stimulus. The higher the concreteness of stimulus items, the more likely are they to evoke sensor ...
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Mental Picture
A mental image is an experience that, on most occasions, significantly resembles the experience of 'perceiving' some object, event, or scene, but occurs when the relevant object, event, or scene is not actually present to the senses. There are sometimes episodes, particularly on falling asleep ( hypnagogic imagery) and waking up ( hypnopompic imagery), when the mental imagery may be dynamic, phantasmagoric and involuntary in character, repeatedly presenting identifiable objects or actions, spilling over from waking events, or defying perception, presenting a kaleidoscopic field, in which no distinct object can be discerned. Mental imagery can sometimes produce the same effects as would be produced by the behavior or experience imagined. The nature of these experiences, what makes them possible, and their function (if any) have long been subjects of research and controversy in philosophy, psychology, cognitive science, and, more recently, neuroscience. As contemporary research ...
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Doubly Linked List
In computer science, a doubly linked list is a linked data structure that consists of a set of sequentially linked record (computer science), records called node (computer science), nodes. Each node contains three field (computer science), fields: two link fields (reference (computer science), references to the previous and to the next node in the sequence of nodes) and one data field. The beginning and ending nodes' previous and next links, respectively, point to some kind of terminator, typically a sentinel node or null pointer, null, to facilitate traversal of the list. If there is only one sentinel node, then the list is circularly linked via the sentinel node. It can be conceptualized as two linked list, singly linked lists formed from the same data items, but in opposite sequential orders. The two node links allow traversal of the list in either direction. While adding or removing a node in a doubly linked list requires changing more links than the same operations on a sin ...
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Von Restorff Effect
The Von Restorff effect, also known as the "isolation effect", predicts that when multiple homogeneous stimuli are presented, the stimulus that differs from the rest is more likely to be remembered. The theory was coined by German psychiatrist and pediatrician Hedwig von Restorff (1906–1962), who, in her 1933 study, found that when participants were presented with a list of categorically similar items with one distinctive, isolated item on the list, memory for the item was improved. The study utilized the ''isolation paradigm'', which refers to a distinctive feature of an item in a list that differs from the others by way of dimension. Such distinctiveness, leading to the von Restorff effect, can be generated from changing the meaningfulness or physical nature of the stimulus in some way, such as in size, shape, color, spacing and underlining. Examples For example, if a person examines a shopping list with one item highlighted in bright green, he or she will be more likely to re ...
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Absurdity
An absurdity is a state or condition of being extremely unreasonable, meaningless or unsound in reason so as to be irrational or not taken seriously. "Absurd" is an adjective used to describe an absurdity, e.g., "Tyler and the boys laughed at the absurd situation." It derives from the Latin ''absurdum'' meaning "out of tune", hence irrational. The Latin ''surdus'' means "deaf", implying stupidity. Absurdity is contrasted with being realistic or reasonable In general usage, absurdity may be synonymous with fanciful, foolish, bizarre, wild or nonsense. In specialized usage, absurdity is related to extremes in bad reasoning or pointlessness in reasoning; ridiculousness is related to extremes of incongruous juxtaposition, laughter, and ridicule; and nonsense is related to a lack of meaningfulness. Absurdism is a concept in philosophy related to the notion of absurdity. History Absurdity has been used throughout history regarding foolishness and extremely poor reasoning to form b ...
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Linked List
In computer science, a linked list is a linear collection of data elements whose order is not given by their physical placement in memory. Instead, each element points to the next. It is a data structure consisting of a collection of nodes which together represent a sequence. In its most basic form, each node contains: data, and a reference (in other words, a ''link'') to the next node in the sequence. This structure allows for efficient insertion or removal of elements from any position in the sequence during iteration. More complex variants add additional links, allowing more efficient insertion or removal of nodes at arbitrary positions. A drawback of linked lists is that access time is linear (and difficult to pipeline). Faster access, such as random access, is not feasible. Arrays have better cache locality compared to linked lists. Linked lists are among the simplest and most common data structures. They can be used to implement several other common abstract data types, in ...
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Mnemonic Peg System
The mnemonic peg system, invented by Henry Herdson is a memory aid that works by creating mental associations between two concrete objects in a one-to-one fashion that will later be applied to to-be-remembered information. Typically this involves linking nouns to numbers and it is common practice to choose a noun that rhymes with the number it is associated with. These will be the pegs of the system. These associations have to be memorized one time and can be applied repeatedly to new information that needs to be memorized. Types of peg-word systems Rhyming peg-word system The Rhyming peg-word system is very simple, as stated above and could look something like this: # Bun: Visualize an association between the first item and a bun # Shoe: Visualize an association between the second item and a shoe # Tree: Visualize an association between the third item and a tree # Door: Visualize an association between the fourth item and a door # Hive: Visualize an association between the fifth ...
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Binary Digit
Binary may refer to: Science and technology Mathematics * Binary number, a representation of numbers using only two digits (0 and 1) * Binary function, a function that takes two arguments * Binary operation, a mathematical operation that takes two arguments * Binary relation, a relation involving two elements * Binary-coded decimal, a method for encoding for decimal digits in binary sequences * Finger binary, a system for counting in binary numbers on the fingers of human hands Computing * Binary code, the digital representation of text and data * Bit, or binary digit, the basic unit of information in computers * Binary file, composed of something other than human-readable text ** Executable, a type of binary file that contains machine code for the computer to execute * Binary tree, a computer tree data structure in which each node has at most two children Astronomy * Binary star, a star system with two stars in it * Binary planet, two planetary bodies of compara ...
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Method Of Loci
The method of loci is a strategy for memory enhancement, which uses visualizations of familiar spatial environments in order to enhance the recall of information. The method of loci is also known as the memory journey, memory palace, journey method, memory spaces, or mind palace technique. This method is a mnemonic device adopted in ancient Roman and Greek rhetorical treatises (in the anonymous ''Rhetorica ad Herennium'', Cicero's ''De Oratore'', and Quintilian's '' Institutio Oratoria''). Many memory contest champions report using this technique to recall faces, digits, and lists of words. The term is most often found in specialised works on psychology, neurobiology, and memory, though it was used in the same general way at least as early as the first half of the nineteenth century in works on rhetoric, logic, and philosophy. John O'Keefe and Lynn Nadel refer to:... "the method of loci", an imaginal technique known to the ancient Greeks and Romans and described by Yates (1 ...
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Memory Sport
Memory sport, sometimes referred to as competitive memory or the mind sport of memory, refers to competitions in which participants attempt to memorize then recall different forms of information, under certain guidelines. The sport has been formally developed since 1991 and features national and international championships. The primary worldwide organizational bodies are the IAM (International Association of Memory) and WMSC ( World Memory Sports Council). In response to a conspicuous rivalry between two challengers to the same Guinness Book Record, Memory Sports Promotion and Control Ltd., (Company number 3548879) was incorporated on 6 April 1998, by the invigilators Dr Peter Marshall and Ms Anne Perrett. The company operated under the business name The Word Memory Sports Association. One common type of competition involves memorizing the order of randomized cards in as little time as possible, after which the competitor is required to arrange new decks of cards in the same ord ...
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Art Of Memory
The art of memory (Latin: ''ars memoriae'') is any of a number of loosely associated mnemonic principles and techniques used to organize memory impressions, improve recall, and assist in the combination and 'invention' of ideas. An alternative term is "Ars Memorativa" which is also translated as "art of memory" although its more literal meaning is "Memorative Art". It is also referred to as ''mnemotechnics''. It is an 'art' in the Aristotelian sense, which is to say a method or set of prescriptions that adds order and discipline to the pragmatic, natural activities of human beings.Carruthers 1990, p. 123 It has existed as a recognized group of principles and techniques since at least as early as the middle of the 1st millennium BC, first millennium BCE, and was usually associated with training in rhetoric or logic, but variants of the art were employed in other contexts, particularly the religious and the magical. Techniques commonly employed in the art include the association ...
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