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Marvel Vs. Capcom (series)
is a series of crossover fighting games developed and published by Capcom, featuring characters from their own video game franchises and comic book series published by Marvel Comics. The series originated as coin-operated arcade games, though later releases would be specifically developed for home consoles, handhelds, and personal computers. Its gameplay borrows heavily from Capcom's previous Marvel-licensed fighting games '' X-Men: Children of the Atom'' and '' Marvel Super Heroes''; however, instead of focusing on single combat, the games incorporated tag team battles. Players form teams of two or three characters and, controlling one fighter at a time, attempt to damage and knock out their opponents. Players can switch out their characters during the match, allowing team members to replenish their health and prolong their ability to fight. The series' gameplay is also distinguished from other fighting game franchises due to its character assist mechanics and emphasis on aeri ...
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Marvel Vs Capcom Logo
Marvel may refer to: Business * Marvel Entertainment, an American entertainment company ** Marvel Comics, the primary imprint of Marvel Entertainment ** Marvel Universe, a fictional shared universe ** Marvel Music, an imprint of Marvel Comics ** Marvel Productions, a former television and film studio subsidiary of the Marvel Entertainment Group ** Marvel Toys, a former toy company * Marvel Studios, a film and television studio that is a subsidiary of Walt Disney Studios ** Marvel Cinematic Universe, an American media franchise and shared universe centered on a series of superhero films and television series ** Marvel Television, a television studio subsidiary ** Marvel Animation, an animation production company * Marvel (food), a brand of milk powder produced by British-based Premier Foods Comics * Marvel Comics, a comic book publisher ** Marvel Illustrated, an imprint of Marvel Comics ** Marvel Press, another imprint ** Marvel UK, an imprint formed in 1972 for the British ...
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Virgin Interactive
Virgin Interactive Entertainment (later renamed Avalon Interactive) was the video game publishing division of British conglomerate the Virgin Group. It developed and published games for major platforms and employed developers, including Westwood Studios co-founder Brett Sperry and ''Earthworm Jim'' creators David Perry and Doug TenNapel. Others include video game composer Tommy Tallarico and animators Bill Kroyer and Andy Luckey. Formed as Virgin Games in 1983, and built around a small development team called the Gang of Five, the company grew significantly after purchasing budget label Mastertronic in 1987. As Virgin's video game division grew into a multimedia powerhouse, it crossed over to other industries from toys to film to education. To highlight its focus beyond video games and on multimedia, the publisher was renamed Virgin Interactive Entertainment in 1993. As result of a growing trend throughout the 1990s of media companies, movie studios and telecom firms invest ...
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Marvel Super Heroes Vs
Marvel may refer to: Business * Marvel Entertainment, an American entertainment company ** Marvel Comics, the primary imprint of Marvel Entertainment ** Marvel Universe, a fictional shared universe ** Marvel Music, an imprint of Marvel Comics ** Marvel Productions, a former television and film studio subsidiary of the Marvel Entertainment Group ** Marvel Toys, a former toy company * Marvel Studios, a film and television studio that is a subsidiary of Walt Disney Studios ** Marvel Cinematic Universe, an American media franchise and shared universe centered on a series of superhero films and television series ** Marvel Television, a television studio subsidiary ** Marvel Animation, an animation production company * Marvel (food), a brand of milk powder produced by British-based Premier Foods Comics * Marvel Comics, a comic book publisher ** Marvel Illustrated, an imprint of Marvel Comics ** Marvel Press, another imprint ** Marvel UK, an imprint formed in 1972 for the British mar ...
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Health (gaming)
Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute representing the health of a character or object. The game character can be a player character, a boss, or a mob. Health can also be attributed to destructible elements of the game environment or inanimate objects such as vehicles and their individual parts. In video games, health is often represented by visual elements such as a numerical fraction, a health bar or a series of small icons, though it may also be represented acoustically, such as through a character's heartbeat. Mechanics In video games, as in tabletop role-playing games, an object usually loses health as a result of being attacked. Protection points or armor help them to reduce the damage taken. Characters acting as tanks usually ...
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Tag Team
Tag team wrestling is a type of professional wrestling in which matches are contested between teams of multiple wrestlers. Tag teams may be made up of wrestlers who normally wrestle in singles competition, but more commonly are made of established teams who wrestle regularly as a unit and have a team name and identity. In most team matches, only one competitor per team is allowed in the ring at a time. This status as the active or legal wrestler may be transferred by physical contact, most commonly a palm-to-palm tag which resembles a high five. The team-based match has been a mainstay of professional wrestling since the mid-twentieth century, and most promotions have sanctioned a championship division for tag teams. History The first "World" tag team championship was promoted in San Francisco in the early 1950s. Tag matches with three-man teams were developed, and in some territories, a championship division was instituted for these teams, but the concept failed to become wi ...
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Single Combat
Single combat is a duel between two single warriors which takes place in the context of a battle between two armies. Instances of single combat are known from Classical Antiquity and the Middle Ages. The champions were often combatants who represented larger, spectator groups. Such representative contests and stories thereof are known worldwide. Typically, it takes place in the no-man's-land between the opposing armies, with other warriors watching and themselves refraining from fighting until one of the two single combatants has won. Often, it is champion warfare, with the two considered the champions of their respective sides. Single combat could also take place within a larger battle. Neither ancient nor medieval warfare always relied on the line or phalanx formation. The ''Iliad'' notably describes the battles of the Trojan war as a series of single encounters on the field, and the medieval code of chivalry, partly inspired by this, encouraged the single combat between indiv ...
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Marvel Super Heroes (video Game)
is a Fighting game, fighting video game developed by Capcom. Originally released in the video arcade, arcade in 1995 on the CP System II, CPS-2 arcade system, it was ported to the Sega Saturn and PlayStation (console), PlayStation in late 1997. The game, alongside ''Marvel vs. Capcom: Clash of Super Heroes'', was also included in the ''Marvel vs. Capcom Origins'' collection, released digitally for the PlayStation 3 and Xbox 360 in September 2012. ''Marvel Super Heroes'' is loosely based on "The Infinity Gauntlet" storyline of the Marvel Universe. It is the second Capcom fighting game based on characters from the Marvel Comics line, following ''X-Men: Children of the Atom (video game), X-Men: Children of the Atom'', and was later succeeded by the ''Marvel vs. Capcom (series), Marvel vs. Capcom'' series. Gameplay ''Marvel Super Heroes'' is a fighting game in which superheroes and villains from the Marvel Universe fight against each other. Loosely based on ''The Infinity Gauntlet' ...
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Children Of The Atom (video Game)
''Children of the Atom'' is a 1953 science fiction novel by American writer Wilmar H. Shiras, which has been listed as one of "The Most Significant SF & Fantasy Books of the Last 50 Years, 1953–2002." The book is a collection and expansion of three earlier stories, the most famous of which is the novella "In Hiding" from 1948, which appeared on several "Best SF" lists. The book's plot focuses on children with superhuman intelligence. Plot summary In the novel, much of which was originally published as a series of stories in ''Astounding Science Fiction'' magazine, hidden throughout a future America of 1972 are a group of incredibly gifted children — all approximately the same age, all preternaturally intelligent, and all hiding their incredible abilities from a world they know will not understand them. These children were born to workers caught in an explosion at an atomic weapons facility, and orphaned just a few months after birth when their parents succumbed to delayed ...
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Arcade Game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade video games, Pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered games of skill, with only some elements of games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with ''Pong'' as the first commercially successful game. Arcade video games use electronic or computerized circuitry to take input from the player and translate that to an electronic display such as a monitor or telev ...
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Marvel Comics
Marvel Comics is an American comic book publishing, publisher and the flagship property of Marvel Entertainment, a divsion of The Walt Disney Company since September 1, 2009. Evolving from Timely Comics in 1939, ''Magazine Management/Atlas Comics'' in 1951 and its predecessor, ''Marvel Mystery Comics'', the ''Marvel Comics'' title/name/brand was first used in June 1961. Marvel was started in 1939 by Martin Goodman (publisher), Martin Goodman as Timely Comics, and by 1951 had generally become known as Atlas Comics (1950s), Atlas Comics. The Marvel era began in June 1961 with the launch of ''The Fantastic Four'' and other superhero titles created by Stan Lee, Jack Kirby, Steve Ditko and many others. The Marvel brand, which had been used over the years and decades, was solidified as the company's primary brand. Marvel counts among List of Marvel Comics characters, its characters such well-known superheroes as Spider-Man, Iron Man, Captain America, Thor (Marvel Comics), Thor, Doc ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken (video game), Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting ...
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Crossover (fiction)
A crossover is the placement of two or more otherwise discrete fictional characters, settings, or universes into the context of a single story. They can arise from legal agreements between the relevant copyright holders, unofficial efforts by fans, or common corporate ownership. Background Official Crossovers often occur in an official capacity in order for the intellectual property rights holders to reap the financial reward of combining two or more popular, established properties. In other cases, the crossover can serve to introduce a new concept derivative of an older one. Crossovers generally occur between properties owned by a single holder, but they can, more rarely, involve properties from different holders, provided that the inherent legal obstacles can be overcome. They may also involve using characters that have passed into the public domain with those concurrently under copyright protection. A crossover story may try to explain its own reason for the crossov ...
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