Martin O'Donnell
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Martin O'Donnell
Martin O'Donnell (born May 1, 1955) is an American composer known for his work on video game developer Bungie's series, such as '' Myth'', ''Oni'', ''Halo'', and ''Destiny''. O'Donnell collaborated with his musical colleague Michael Salvatori for many of the scores; he has also directed voice talent and sound design for the ''Halo'' trilogy. O'Donnell was Bungie's audio lead until April 11, 2014. O'Donnell began his career in music writing television and radio jingles such as the Flintstones Vitamins jingle and scoring for radio stations and films. O'Donnell moved to composing video game music when his company, TotalAudio, did the sound design for the 1997 title ''Riven''. After producing the music for '' Myth II'', Bungie contracted O'Donnell to work on their other projects, including ''Oni'' and the project that would become '' Halo: Combat Evolved''. O'Donnell ended up joining the Bungie staff only ten days before the studio was bought by Microsoft, and would be the audio ...
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Classical Music
Classical music generally refers to the art music of the Western world, considered to be distinct from Western folk music or popular music traditions. It is sometimes distinguished as Western classical music, as the term "classical music" also applies to non-Western art music. Classical music is often characterized by formality and complexity in its musical form and harmonic organization, particularly with the use of polyphony. Since at least the ninth century it has been primarily a written tradition, spawning a sophisticated notational system, as well as accompanying literature in analytical, critical, historiographical, musicological and philosophical practices. A foundational component of Western Culture, classical music is frequently seen from the perspective of individual or groups of composers, whose compositions, personalities and beliefs have fundamentally shaped its history. Rooted in the patronage of churches and royal courts in Western Europe, surviving earl ...
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Combat Evolved
''Halo: Combat Evolved'' is a 2001 first-person shooter game developed by Bungie and published by Microsoft Game Studios. It was released as a launch game for Microsoft's Xbox video game console on November 15, 2001. The game was ported to Microsoft Windows and Mac OS X in 2003. It was later released as a downloadable Xbox Original for the Xbox 360. ''Halo'' is set in the twenty-sixth century, with the player assuming the role of the Master Chief, a cybernetically enhanced supersoldier. The Chief is accompanied by Cortana, an artificial intelligence. Players battle aliens as they attempt to uncover the secrets of the eponymous Halo, a ring-shaped artificial world. Bungie began the development of what would eventually become ''Halo'' ''CE'' in 1997. Initially, the game was a real-time strategy game that morphed into a third-person shooter before becoming a first-person shooter. During development, Microsoft acquired Bungie and turned ''Halo'' into a launch game for its first ...
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American Conservatory Of Music
The American Conservatory of Music (ACM) was a major American school of music founded in Chicago in 1886 by John James Hattstaedt (1851–1931). The conservatory was incorporated as an Illinois non-profit corporation. It developed the Conservatory Symphony Orchestra and had numerous student recitals. The oldest private degree-granting music school in the Midwestern United States, it was located in Chicago until 1991. That year, 1991, its board of trustees—chaired by Frederic Wilbur Hickman—voted to close the institution, file for Chapter 7 bankruptcy, liquidate the assets, and dissolve the corporation. The conservatory closed at the end of the semester, in May 1991."All Out Of Miracles, Century-Old Music School Will Close In May"
by John R ...
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University Of Southern California
The University of Southern California (USC, SC, or Southern Cal) is a Private university, private research university in Los Angeles, California, United States. Founded in 1880 by Robert M. Widney, it is the oldest private research university in California. The university is composed of one Liberal arts education, liberal arts school, the University of Southern California academics, Dornsife College of Letters, Arts and Sciences, and 22 Undergraduate education, undergraduate, Graduate school, graduate, and professional schools, enrolling roughly 21,000 undergraduate and 28,500 Postgraduate education, post-graduate students from all 50 U.S. states and more than 115 countries. It is also a member of the Association of American Universities, which it joined in 1969. USC is ranked as one of the top universities in the United States and admission to its programs is considered College admissions in the United States, highly selective. USC has graduated more alumni who have gone on to w ...
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Wheaton College Conservatory Of Music
The Conservatory of Music at Wheaton College is a music conservatory located in Wheaton, Illinois. It is both a department and professional school of Wheaton College. It currently has 21 full-time faculty members and approximately 200 undergraduate music majors, and is fully accredited by the National Association of Schools of Music. The Conservatory also operates a Community School of the Arts, serving the music and arts education needs of the surrounding community. Academics The Conservatory offers both the Bachelor of Music and Bachelor of Music Education degrees. Majors for the Bachelor of Music include composition, history/literature, pedagogy, performance (orchestral instruments, organ, piano, and voice), and elective studies in an outside field. The Bachelor of Music Education degree offers emphases in choral or instrumental music. The Conservatory seeks to train its students in four broad areas: composition, performance, teaching, and scholarship. All music degrees require ...
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Jazz Fusion
Jazz fusion (also known as fusion and progressive jazz) is a music genre that developed in the late 1960s when musicians combined jazz harmony and jazz improvisation, improvisation with rock music, funk, and rhythm and blues. Electric guitars, amplifiers, and keyboards that were popular in rock and roll started to be used by jazz musicians, particularly those who had grown up listening to rock and roll. Jazz fusion arrangements vary in complexity. Some employ groove-based vamps fixed to a single key or a single chord with a simple, repeated melody. Others use elaborate chord progressions, unconventional time signatures, or melodies with counter-melodies. These arrangements, whether simple or complex, typically include improvised sections that can vary in length, much like in other forms of jazz. As with jazz, jazz fusion can employ brass and woodwind instruments such as trumpet and saxophone, but other instruments often substitute for these. A jazz fusion band is less likely to ...
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Progressive Rock
Progressive rock (shortened as prog rock or simply prog; sometimes conflated with art rock) is a broad genre of rock music that developed in the United Kingdom and United States through the mid- to late 1960s, peaking in the early 1970s. Initially termed "progressive pop", the style was an outgrowth of psychedelic bands who abandoned standard pop traditions in favour of instrumentation and compositional techniques more frequently associated with jazz, folk, or classical music. Additional elements contributed to its " progressive" label: lyrics were more poetic, technology was harnessed for new sounds, music approached the condition of "art", and the studio, rather than the stage, became the focus of musical activity, which often involved creating music for listening rather than dancing. Progressive rock is based on fusions of styles, approaches and genres, involving a continuous move between formalism and eclecticism. Due to its historical reception, the scope of progressiv ...
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Junior High School
A middle school (also known as intermediate school, junior high school, junior secondary school, or lower secondary school) is an educational stage which exists in some countries, providing education between primary school and secondary school. The concept, regulation and classification of middle schools, as well as the ages covered, vary between and sometimes within countries. Afghanistan In Afghanistan, middle school includes grades 6, 7, and 8, consisting of students from ages 11 to 14. Algeria In Algeria, a middle school includes 4 grades: 6, 7, 8, and 9, consisting of students from ages 11–15. Argentina The of secondary education (ages 11–14) is roughly equivalent to middle school. Australia No regions of Australia have segregated middle schools, as students go directly from primary school (for years K/preparatory–6) to secondary school (years 7–12, usually referred to as high school). As an alternative to the middle school model, some secondary schools cla ...
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Golem (2019 Video Game)
''Golem'' is a video game developed by Highwire Games for the PlayStation 4 video game console, specifically for the PlayStation VR virtual reality headset. It was released on November 15, 2019. Development ''Golem'' is the debut game from independent studio Highwire Games. Based in Seattle, the studio was founded in 2015 by former Bungie employees Martin O'Donnell and Jaime Griesemer, alongside Jared Noftle, co-founder of Airtight Games. Vic Deleon, another former Bungie employee, left 343 Industries to join the development team as world art director and Travis Brady of Valve joined as character art director. ''Golem'' was developed for the PlayStation 4 and makes use of the PlayStation VR virtual reality headset. The game was developed using Unreal Engine 4. Highwire approached Epic Games' Seattle-based studio for assistance on developing the virtual reality game. O'Donnell, who serves as the game's composer, launched a Kickstarter campaign to crowdfund a "musical prequel" to ...
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Virtual Reality
Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), education (such as medical or military training) and business (such as virtual meetings). Other distinct types of VR-style technology include augmented reality and mixed reality, sometimes referred to as extended reality or XR, although definitions are currently changing due to the nascence of the industry. Currently, standard virtual reality systems use either virtual reality headsets or multi-projected environments to generate realistic images, sounds and other sensations that simulate a user's physical presence in a virtual environment. A person using virtual reality equipment is able to look around the artificial world, move around in it, and interact with virtual features or items. The effect is commonly created by VR headsets consisting ...
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Reach
Reach or REACH may refer to: Companies and organizations * Reach plc, formerly Trinity Mirror, large British newspaper, magazine, and digital publisher * Reach Canada, an NGO in Canada * Reach Limited, an Asia Pacific cable network company * The Reach Foundation, a charitable organization in Australia * REACH (Singapore), a department under the Ministry of Communications and Information of Singapore Video games * '' Halo: Reach'', a 2010 video game in the ''Halo'' series set on the fictional planet Reach * Park Jung-suk (gamer) or Reach, professional ''StarCraft'' player Music Albums * ''Reach'' (Eyes Set to Kill album) (2008) * ''Reach'' (Meredith Edwards album) (2001) * ''Reach'' (Survivor album) (2006) * ''Reach'' (Jacky Terrasson album) (1995) Songs * "Reach" (Gloria Estefan song), the 1996 Summer Olympics official song * "Reach" (Eyes Set to Kill song) (2008) * "Reach" (Nightwish song) (2007) * ''Reach'', a 2005 song by Caleigh Peters * "Reach" (S Club 7 ...
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