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Maken X
''Maken X'' is a first-person hack and slash video game developed by Atlus for the Dreamcast. It was published by Atlus in Japan in 1999, while Sega localized and released the game overseas in 2000. Gameplay has the Maken—a sentient sword-like being—"brainjacking" or taking control of multiple characters across a variety of levels; combat is primarily based around short-ranged melee attacks, with some characters sporting additional abilities such as ranged attacks. The story is set on near-future Earth during a time when the world is descending into chaos due to natural disasters and rising political tension between China and the United States. When the facility where the Maken was developed is attacked, the sword bonds to main heroine Kay Sagami and is sent on missions against the group responsible for the attack. Depending on dialogue choices and brainjacked characters, seven possible endings can be achieved. Concept work began during the middle of production on the ''P ...
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Atlus
is a Japanese video game developer, publisher, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for video game series such as ''Megami Tensei'', ''Persona'', ''Etrian Odyssey'' and ''Trauma Center'', as well as ''Print Club'' (''Purikura'') arcade machines. Its corporate mascot is Jack Frost, a snowman-like character from their ''Shin Megami Tensei'' series. Outside of video games, the company is known for their ''Purikura'' arcade machines, which are selfie photo sticker booths popular in East Asia. Atlus was established in April 1986 and spent its early years as a video game developer for other companies. It became a video game publisher of its own in 1989 and existed until it was merged into Index Corporation in October 2010. After the dissolution, the name Atlus continued as a brand used by Index Corporation for video game publishing until 2013, when it was bought by Sega and revived as a company initially under the na ...
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Experience Point
An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experience points are generally awarded for the completion of missions, overcoming obstacles and opponents, and successful role-playing. In many RPGs, characters start as fairly weak and untrained. When a sufficient amount of experience is obtained, the character "levels up", achieving the next stage of character development. Such an event usually increases the character's statistics, such as maximum health, magic and strength, and may permit the character to acquire new abilities or improve existing ones. Levelling up may also give the character access to more challenging areas or items. In some role-playing games, particularly those derived from ''Dungeons & Dragons'', experience points are used to improve characters in discrete experience l ...
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Polygon Magic
is a Japanese video game developer. The company has been one of the largest studios in Japan. The company develops games for various platforms including arcade, Nintendo Wii, Nintendo DS, Nintendo 3DS, Facebook, Japanese SNS such as GREE and Mobage, and Pachinko. The studio is best known for '' Incredible Crisis'' and the '' Galerians'' series. The company has been a top developer and publisher for Japanese mobile social game field. Polygon Magic has been helping GREE to develop their first party titles. The company has its own social game platform, Porimaji Games. Games developed Arcade *''Fighter's Impact'' (1996) *'' Incredible Crisis'' (1999) *''Dragon Chronicle'' (2003) *''Wangan Midnight Maximum Tune'' (2004) *'' Wangan Midnight Maximum Tune 2'' (2005) *'' Lethal Enforcers 3'' (2004) *''Thrill Drive 3'' (2005) *''OutRun 2 SP SDX'' (2006) *'' Silent Hill: The Arcade'' (2007) PlayStation *'' Vs. (1997) *'' Incredible Crisis'' (1999) *'' Galerians'' (1999) *''Lord of Fist / ...
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Chinese Mythology
Chinese mythology () is mythology that has been passed down in oral form or recorded in literature in the geographic area now known as Greater China. Chinese mythology includes many varied myths from regional and cultural traditions. Much of the mythology involves exciting stories full of fantastic people and beings, the use of magical powers, often taking place in an exotic mythological place or time. Like many mythologies, Chinese mythology has in the past been believed to be, at least in part, a factual recording of history. Along with Chinese folklore, Chinese mythology forms an important part of Chinese folk religion. Many stories regarding characters and events of the distant past have a double tradition: ones which present a more historicized or euhemerized version and ones which present a more mythological version. Many myths involve the creation and cosmology of the universe and its deities and inhabitants. Some mythology involves creation myths, the origin of things, ...
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Red Ventures
Red Ventures is an American media company, which owns and operates brands such as Lonely Planet, CNET, ZDNet, The Points Guy, Healthline and Bankrate. Red Ventures focuses on sites that dispense news, advice, and reviews. The company's corporate headquarters is located in Indian Land, South Carolina, a suburb of Charlotte, North Carolina. History Red Ventures was formed on September 29, 1999, in Fort Mill, South Carolina by Ric Elias and Dan Feldstein. Before its 2020 acquisitions, the company has grown into an international presence with more than 100 brands, 3,000 employees, and operations in the United Kingdom and Brazil. In 2015, the company got a $250 million investment from Silver Lake. That same year, it doubled the size of its headquarters and bought postal services company Imagitas from Pitney Bowes. Red Ventures acquired Bankrate Inc. for $1.24 billion in cash in a deal announced July 3, 2017. On September 14, 2020, Red Ventures agreed to purchase the CNET Media G ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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Shin Megami Tensei If
Shin may refer to: Biology * The front part of the human leg below the knee * Shinbone, the tibia, the larger of the two bones in the leg below the knee in vertebrates Names * Shin (given name) (Katakana: シン, Hiragana: しん), a Japanese given name * Shin (Korean surname) (Hangul: 신, Hanja: 申, 辛, 愼), a Korean family name * Shin (Chinese: 新, which means "new"), spelled in Pinyin as Xin Fictional characters *Shin Akuma, a character in the Street Fighter series * Shin Asuka (other), multiple * Shin Malphur, a character in the video game '' Destiny 2: Forsaken'' * Kamen Rider Shin, a character in the Kamen Rider series *Seijuro Shin (進), a character in the manga and anime series ''Eyeshield 21'' * A character in the manga Dorohedoro * A character in the manga and anime ''Fist of the North Star'' Music * Shin (band) ( zh, 信樂團, links=no) * Shin (singer) (蘇見信), a Taiwanese singer and former lead singer of the band Shin * Shin, the drummer of the ...
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SB Creative
is a Japanese publishing company and a subsidiary of the SoftBank telecommunications company. It was founded in 1999 and is headquartered in Tokyo, Japan. Publications ;Young Adult * : Original Japanese language publication of the Math Girls series. Light novel imprints *''GA Bunko is a publishing label affiliated with the Japanese publishing company SB Creative, a subsidiary of Softbank. It was established in January 2006 and is a light novel A light novel (, Hepburn: ''raito noberu'') is a style of young adult nov ...'' *''GA Novel'' External linksSB Creative's publishing information website Book publishing companies in Tokyo Magazine publishing companies in Tokyo SoftBank Group Publishing companies established in 1999 Japanese companies established in 1999 Internet technology companies of Japan {{publishing-company-stub ...
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PlayStation (console)
The (abbreviated as PS, commonly known as the PS1/PS one or its codename PSX) is a home video game console developed and marketed by Sony Computer Entertainment. It was released in Japan on 3 December 1994, in North America on 9 September 1995, in Europe on 29 September 1995, and in Australia on 15 November 1995. As a fifth-generation console, the PlayStation primarily competed with the Nintendo 64 and the Sega Saturn. Sony began developing the PlayStation after a failed venture with Nintendo to create a CD-ROM peripheral for the Super Nintendo Entertainment System in the early 1990s. The console was primarily designed by Ken Kutaragi and Sony Computer Entertainment in Japan, while additional development was outsourced in the United Kingdom. An emphasis on 3D polygon graphics was placed at the forefront of the console's design. PlayStation game production was designed to be streamlined and inclusive, enticing the support of many third-party developers. The console proved ...
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Eternal Punishment
''Persona 2: Innocent Sin'' is a 1999 role-playing video game by Atlus for the PlayStation. It is the second entry in the ''Persona'' series, itself a subseries of the ''Megami Tensei'' franchise, and acts as a sequel to the original ''Persona''. The game was re-released in 2011 for the PlayStation Portable. The original version was not localized for western territories; however, the PSP version was released in North America and Europe under the title ''Shin Megami Tensei: Persona 2 - Innocent Sin''. ''Innocent Sin'' takes place in the fictional Sumaru City, focusing on a group of high school students from Seven Sisters High School. The protagonist, Tatsuya Suou, and a group of friends must confront a villainous figure called the Joker, who is causing the spread of reality-warping rumors through the city. The group are aided in their quest by their Personas, personified aspects of their personalities. The gameplay features turn-based battle gameplay, where characters use their P ...
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Innocent Sin
''Persona 2: Innocent Sin'' is a 1999 role-playing video game by Atlus for the PlayStation. It is the second entry in the ''Persona'' series, itself a subseries of the ''Megami Tensei'' franchise, and acts as a sequel to the original ''Persona''. The game was re-released in 2011 for the PlayStation Portable. The original version was not localized for western territories; however, the PSP version was released in North America and Europe under the title ''Shin Megami Tensei: Persona 2 - Innocent Sin''. ''Innocent Sin'' takes place in the fictional Sumaru City, focusing on a group of high school students from Seven Sisters High School. The protagonist, Tatsuya Suou, and a group of friends must confront a villainous figure called the Joker, who is causing the spread of reality-warping rumors through the city. The group are aided in their quest by their Personas, personified aspects of their personalities. The gameplay features turn-based battle gameplay, where characters use their P ...
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Deus Ex Machina
''Deus ex machina'' ( , ; plural: ''dei ex machina''; English "god out of the machine") is a plot device whereby a seemingly unsolvable problem in a story is suddenly and abruptly resolved by an unexpected and unlikely occurrence. Its function is generally to resolve an otherwise irresolvable plot situation, to surprise the audience, to bring the tale to a happy ending, or act as a comedic device. Origin of the expression ''Deus ex machina'' is a Latin calque . The term was coined from the conventions of ancient Greek theater, where actors who were playing gods were brought onto stage using a machine. The machine could be either a crane (''mechane'') used to lower actors from above or a riser that brought them up through a trapdoor. Aeschylus introduced the idea, and it was used often to resolve the conflict and conclude the drama. The device is associated mostly with Greek tragedy, although it also appeared in comedies. Ancient examples Aeschylus used the device in his '' Eume ...
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