Looms (film)
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Looms (film)
A loom is a device used to weave cloth. Loom or LOOM may also refer to: Arts * ''Loom'' (video game), a graphical adventure game * Light Opera of Manhattan, an Off-Broadway repertory theatre company * Looms, fictional machines in the expanded universe of the television series ''Doctor Who''; see Other * Loom (band), an English rock band from Warwickshire * The Loom, American rock band Other uses * Loom, West Virginia, US * Wiring loom, an electrical cable assembly or harness * Rainbow Loom, a plastic toy loom used to weave colorful rubber bands into bracelets and charms * LOOM (ontology), a knowledge representation language * Loyal Order of Moose See also * Heirloom * Loon (other) Loon is a group of aquatic birds also called diver. Loon may also refer to: Places Europe * County of Loon, a former county in present Belgium, named after: ** Borgloon, a city and municipality in Belgium * Loon, Drenthe, a village in the north ...
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Loom
A loom is a device used to weave cloth and tapestry. The basic purpose of any loom is to hold the warp threads under tension to facilitate the interweaving of the weft threads. The precise shape of the loom and its mechanics may vary, but the basic function is the same. Etymology and usage The word "loom" derives from the Old English ''geloma'', formed from ''ge-'' (perfective prefix) and ''loma'', a root of unknown origin; the whole word ''geloma'' meant a utensil, tool, or machine of any kind. In 1404 "lome" was used to mean a machine to enable weaving thread into cloth. By 1838 "loom" had gained the additional meaning of a machine for interlacing thread. Weaving Weaving is done by intersecting the longitudinal threads, the warp, i.e. "that which is thrown across", with the transverse threads, the weft, i.e. "that which is woven". The major components of the loom are the warp beam, heddles, harnesses or shafts (as few as two, four is common, sixteen not unheard of), s ...
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Loom (video Game)
''Loom'' is a 1990 fantasy-themed graphic adventure game by Lucasfilm Games. The project was led by Brian Moriarty, a former Infocom employee and author of classic text adventures ''Wishbringer'' (1985), ''Trinity'' (1986), and ''Beyond Zork'' (1987). It was the fourth game to use the SCUMM adventure game engine, and the first of those to avoid the verb–object interface introduced in ''Maniac Mansion''. Gameplay A departure from other Lucasfilm adventure games in many senses, ''Loom'' is based on a serious and complex fantasy story. With its experimental interface, it eschewed the traditional paradigm of graphical adventures, where puzzles usually involve interactions between the game character, the environment, and items the character has in their possession. ''Loom'' gameplay centers instead around magical four-note tunes known as "drafts" that the protagonist, Bobbin Threadbare, can play on his distaff. Each draft is a spell that has an effect of a certain type, such a ...
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Light Opera Of Manhattan
Light Opera of Manhattan, known as LOOM, was an off-Broadway repertory theatre company that produced light operas, including the works of Gilbert and Sullivan and European and American operettas, 52 weeks per year, in New York City between 1968 and 1989. Founded by William Mount-Burke, LOOM's first long-term home was in the Jan Hus Presbyterian Church#Jan Hus Playhouse Theater, Jan Hus theatre from the late 1960s to 1975, where it succeeded another small light opera company, the American Savoyards. At the Jan Hus, LOOM performed predominantly the Savoy operas of Gilbert and Sullivan, such as ''The Pirates of Penzance'', ''The Mikado'' and ''H.M.S. Pinafore''. Led by conductor-director Mount-Burke, principal comedian Raymond Allen (stage actor), Raymond Allen and choreographer/stage manager Jerry Gotham, the company mentored many young actors and singers who went on to careers on Broadway theatre, Broadway or elsewhere in theatre or music. In 1975, the company moved across the st ...
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Other (Doctor Who)
The Other is a fictional character in the British science fiction franchise ''Doctor Who''. A legendary figure in Time Lord history, the Other was only alluded to in the television series, but is featured several times in spin-off media based on the programme. Character development The Other was intended to be part of the backstory of the television series during the Seventh Doctor's tenure and part of script editor Andrew Cartmel's intention now known to fans as the "Cartmel Masterplan" to restore some mystery to the character of the Doctor. Cartmel felt that years of explanations about the Doctor's origins and the Time Lords had removed much of the mystery and strength of the character of the Doctor, and decided to make the Doctor "once again more than a mere chump of a Time Lord". Elements of this effort were liberally scattered through Seasons 25 and 26 of the series, and occasionally included hints about the Doctor's past; for example, in ''Silver Nemesis'', when Ace and t ...
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