Loom (video Game)
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Loom (video Game)
''Loom'' is a 1990 fantasy-themed graphic adventure game by Lucasfilm Games. The project was led by Brian Moriarty, a former Infocom employee and author of classic text adventures ''Wishbringer'' (1985), ''Trinity'' (1986), and ''Beyond Zork'' (1987). It was the fourth game to use the SCUMM adventure game engine, and the first of those to avoid the verb–object interface introduced in ''Maniac Mansion''. Gameplay A departure from other Lucasfilm adventure games in many senses, ''Loom'' is based on a serious and complex fantasy story. With its experimental interface, it eschewed the traditional paradigm of graphical adventures, where puzzles usually involve interactions between the game character, the environment, and items the character has in their possession. ''Loom'' gameplay centers instead around magical four-note tunes known as "drafts" that the protagonist, Bobbin Threadbare, can play on his distaff. Each draft is a spell that has an effect of a certain type, such a ...
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LucasArts
Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game brand licensing, licensor that is part of Lucasfilm. It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as part of a larger 1990 reorganization of the Lucasfilm divisions, the video game development division was grouped and rebranded as part of LucasArts. LucasArts became known for LucasArts adventure games, its line of adventure games based on its SCUMM engine in the 1990s, including ''Maniac Mansion'', the ''Monkey Island (series), Monkey Island'' series, and several ''Indiana Jones'' titles. A number of influential game developers were alumni of LucasArts from this period, including Brian Moriarty, Tim Schafer, Ron Gilbert, and Dave Grossman (game developer), Dave Grossman. Later, as Lucasfilm regained control over its licensing over the ''Star Wars'' franchise, LucasArts produced numerous action game, action-based ''Star Wars'' titles in th ...
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TurboGrafx-16
The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC, NEC Home Electronics. It was the first console marketed in the fourth generation of video game consoles, fourth generation, commonly known as the 16-bit era, though the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor. It was released in Japan in 1987 and in North America in 1989. In Europe, the console is known as the PC Engine, after the Japanese model was imported and distributed in the United Kingdom and France from 1988. In Japan, the system was launched as a competitor to the Nintendo Entertainment System, Famicom, but the delayed United States release meant that it ended up competing with the Sega Genesis and later the Super Nintendo Entertainment System, Super NES. The console has an 8-bit CPU and a dual 16-bit graphics processing unit (GPU) chipset consisting of a video display controller (VDC) and video ...
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Loom Interface Screenshot
A loom is a device used to weave cloth and tapestry. The basic purpose of any loom is to hold the warp threads under tension to facilitate the interweaving of the weft threads. The precise shape of the loom and its mechanics may vary, but the basic function is the same. Etymology and usage The word "loom" derives from the Old English ''geloma'', formed from ''ge-'' (perfective prefix) and ''loma'', a root of unknown origin; the whole word ''geloma'' meant a utensil, tool, or machine of any kind. In 1404 "lome" was used to mean a machine to enable weaving thread into cloth. By 1838 "loom" had gained the additional meaning of a machine for interlacing thread. Weaving Weaving is done by intersecting the longitudinal threads, the warp, i.e. "that which is thrown across", with the transverse threads, the weft, i.e. "that which is woven". The major components of the loom are the warp beam, heddles, harnesses or shafts (as few as two, four is common, sixteen not unheard of), s ...
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Palindrome
A palindrome is a word, number, phrase, or other sequence of symbols that reads the same backwards as forwards, such as the words ''madam'' or ''racecar'', the date and time ''11/11/11 11:11,'' and the sentence: "A man, a plan, a canal – Panama". The 19-letter Finnish word ''saippuakivikauppias'' (a soapstone vendor), is the longest single-word palindrome in everyday use, while the 12-letter term ''tattarrattat'' (from James Joyce in ''Ulysses'') is the longest in English. The word ''palindrome'' was introduced by English poet and writer Henry Peacham in 1638.Henry Peacham, ''The Truth of our Times Revealed out of One Mans Experience'', 1638p. 123/ref> The concept of a palindrome can be dated to the 3rd-century BCE, although no examples survive; the first physical examples can be dated to the 1st-century CE with the Latin acrostic word square, the Sator Square (contains both word and sentence palindromes), and the 4th-century Greek Byzantine sentence palindrome ''nipson ano ...
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Spell (paranormal)
An incantation, a spell, a charm, an enchantment or a bewitchery, is a magical formula intended to trigger a magical effect on a person or objects. The formula can be spoken, sung or chanted. An incantation can also be performed during ceremonial rituals or prayers. In the world of magic, wizards, witches, and fairies allegedly perform incantations. In medieval literature, folklore, fairy tales, and modern fantasy fiction, enchantments are charms or spells. This has led to the terms "enchanter" and "enchantress" for those who use enchantments. The English language borrowed the term "incantation" from Old French in the late 14th century; the corresponding Old English term was ''gealdor'' or '' galdor'', "song, spell", cognate to ON galdr. The weakened sense "delight" (compare the same development of "charm") is modern, first attested in 1593 (OED). Words of incantation are often spoken with inflection and emphasis on the words being said. The tone and rhyme of how the word ...
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Distaff
A distaff (, , also called a rock"Rock." ''The Oxford English Dictionary''. 2nd ed. 1989.), is a tool used in spinning. It is designed to hold the unspun fibers, keeping them untangled and thus easing the spinning process. It is most commonly used to hold flax and sometimes wool, but can be used for any type of fibre. Fiber is wrapped around the distaff and tied in place with a piece of ribbon or string. The word comes from Low German ''dis'', meaning a bunch of flax, connected with staff. As an adjective, the term ''distaff'' is used to describe the female side of a family. The corresponding term for the male side of a family is the "spear" side. Form In Western Europe, there were two common forms of distaves, depending on the spinning method. The traditional form is a staff held under one's arm while using a spindle – see the figure illustration. It is about long, held under the left arm, with the right hand used in drawing the fibres from it."Distaff." ''The Oxford Engli ...
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LucasArts Adventure Games
From the late 1980s to the early 2000s, LucasArts was well known for their point-and-click graphic adventure games, nearly all of which received high scoring reviews at the time of their release. Their style tended towards the humorous, often irreverent or slapstick, slapstick humor, with the exceptions of ''Loom (video game), Loom'' and ''The Dig (video game), The Dig''. Their game design philosophy was that the player should never die or reach a complete unwinnable, dead-end, although there were exceptions. Many of the games shared similar game interfaces and technology, powered by SCUMM (Script Creation Utility for Maniac Mansion). After 1997, these games transitioned into 3D computer graphics, 3D graphics with the GrimE game engine. Common features between the games include in-joke references to both other LucasArts games and Lucasfilm productions, as well as other running gags, such as Chuck the Plant and ''Sam & Max'' cameo appearances, that spanned numerous games. Most of ...
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