Logic Hazard
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Logic Hazard
In digital logic, a hazard is an undesirable effect caused by either a deficiency in the system or external influences in both synchronous and asynchronous circuits. Logic hazards are manifestations of a problem in which changes in the input variables do not change the output correctly due to some form of delay caused by logic elements ( NOT, AND, OR gates, etc.) This results in the logic not performing its function properly. The three different most common kinds of hazards are usually referred to as static, dynamic and function hazards. Hazards are a temporary problem, as the logic circuit will eventually settle to the desired function. Therefore, in synchronous designs, it is standard practice to register the output of a circuit before it is being used in a different clock domain or routed out of the system, so that hazards do not cause any problems. If that is not the case, however, it is imperative that hazards be eliminated as they can have an effect on other connected sys ...
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Digital Logic
A logic gate is a device that performs a Boolean function, a logical operation performed on one or more binary inputs that produces a single binary output. Depending on the context, the term may refer to an ideal logic gate, one that has, for instance, zero rise time and unlimited fan-out, or it may refer to a non-ideal physical device (see ideal and real op-amps for comparison). The primary way of building logic gates uses diodes or transistors acting as electronic switches. Today, most logic gates are made from MOSFETs (metal–oxide–semiconductor field-effect transistors). ''From Integrated circuit'' They can also be constructed using vacuum tubes, electromagnetic relays with relay logic, fluidic logic, pneumatic logic, optics, molecules, acoustics, or even mechanical or thermal elements. Logic gates can be cascaded in the same way that Boolean functions can be composed, allowing the construction of a physical model of all of Boolean logic, and therefore, all of the ...
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Signal Propagation Delay
Propagation delay is the time duration taken for a signal to reach its destination, for example in the electromagnetic field, a wire, gas, fluid or solid body. Physics * An electromagnetic wave travelling through a medium has a propagation delay determined by the speed of light in that particular medium, or ca. 1 nanosecond per in a vacuum. * An electric signal travelling through a wire has an propagation delay of ca. 1 nanosecond per . See also radio propagation, velocity factor, signal velocity and mechanical wave. Electronics Logic gates can have a gate delay ranging from picoseconds to more than 10 nanoseconds, depending on the technology being used. It is the time between the gate input becoming stable and the gate output becoming stable. Manufacturers often refer to the time from the input changing to 50% of its final input level, to the output reaching 50% of its final output level; this may depend on the direction of the level change, in which case separat ...
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Floating Body Effect
The floating body effect is the effect of dependence of the body potential of a transistor realized by the silicon on insulator (SOI) technology on the history of its biasing and the carrier recombination processes. The transistor's body forms a capacitor against the insulated substrate. The charge accumulates on this capacitor and may cause adverse effects, for example, opening of parasitic transistors in the structure and causing off-state leakages, resulting in higher current consumption and in case of DRAM Dram, DRAM, or drams may refer to: Technology and engineering * Dram (unit), a unit of mass and volume, and an informal name for a small amount of liquor, especially whisky or whiskey * Dynamic random-access memory, a type of electronic semicondu ... in loss of information from the memory cells. It also causes the history effect, the dependence of the threshold voltage of the transistor on its previous states. In analog devices, the floating body effect is known as the ki ...
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Race Condition
A race condition or race hazard is the condition of an electronics, software, or other system where the system's substantive behavior is dependent on the sequence or timing of other uncontrollable events, leading to unexpected or inconsistent results. It becomes a bug when one or more of the possible behaviors is undesirable. The term ''race condition'' was already in use by 1954, for example in David A. Huffman's doctoral thesis "The synthesis of sequential switching circuits". Race conditions can occur especially in logic circuits or multithreaded or distributed software programs. Using mutual exclusion can prevent race conditions in distributed software systems. In electronics A typical example of a race condition may occur when a logic gate combines signals that have traveled along different paths from the same source. The inputs to the gate can change at slightly different times in response to a change in the source signal. The output may, for a brief period, chan ...
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Hazard (computer Architecture)
In the domain of central processing unit (CPU) design, hazards are problems with the instruction pipeline in CPU microarchitectures when the next instruction cannot execute in the following clock cycle, and can potentially lead to incorrect computation results. Three common types of hazards are data hazards, structural hazards, and control hazards (branching hazards). There are several methods used to deal with hazards, including pipeline stalls/pipeline bubbling, operand forwarding, and in the case of out-of-order execution, the scoreboarding method and the Tomasulo algorithm. Background Instructions in a pipelined processor are performed in several stages, so that at any given time several instructions are being processed in the various stages of the pipeline, such as fetch and execute. There are many different instruction pipeline microarchitectures, and instructions may be executed out-of-order. A hazard occurs when two or more of these simultaneous (possibly out of ...
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Glitch
A glitch is a short-lived technical fault, such as a transient one that corrects itself, making it difficult to troubleshoot. The term is particularly common in the computing and electronics industries, in circuit bending, as well as among players of video games. More generally, all types of systems including human organizations and nature experience glitches. A glitch, which is slight and often temporary, differs from a more serious bug which is a genuine functionality-breaking problem. Alex Pieschel, writing for ''Arcade Review'', said: bug' is often cast as the weightier and more blameworthy pejorative, while 'glitch' suggests something more mysterious and unknowable inflicted by surprise inputs or stuff outside the realm of code". The word itself is sometimes humorously described as being short for "gremlins lurking in the computer hardware". Etymology Some reference books, including ''Random House's American Slang'', state that the term comes from the German word as ...
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Don't Care
In digital logic, a don't-care term (abbreviated DC, historically also known as ''redundancies'', ''irrelevancies'', ''optional entries'', ''invalid combinations'', ''vacuous combinations'', ''forbidden combinations'', ''unused states'' or ''logical remainders'') for a function is an input-sequence (a series of bits) for which the function output does not matter. An input that is known never to occur is a can't-happen term. Both these types of conditions are treated the same way in logic design and may be referred to collectively as ''don't-care conditions'' for brevity. The designer of a logic circuit to implement the function need not care about such inputs, but can choose the circuit's output arbitrarily, usually such that the simplest, smallest, fastest or cheapest circuit results (circuit minimization, minimization) or the power-consumption is minimized. Don't-care terms are important to consider in minimizing logic circuit design, including graphical methods like Karnaugh ...
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Integrated Circuit Design
Integrated circuit design, semiconductor design, chip design or IC design, is a sub-field of electronics engineering, encompassing the particular Boolean logic, logic and circuit design techniques required to design integrated circuits (ICs). An IC consists of miniaturized electronic components built into an electrical network on a monolithic semiconductor substrate by photolithography. IC design can be divided into the broad categories of Digital data, digital and analog electronics, analog IC design. Digital IC design is to produce components such as microprocessors, FPGAs, memories (Random-access memory, RAM, Read-only memory, ROM, and flash memory, flash) and digital Application-specific integrated circuit, ASICs. Digital design focuses on logical correctness, maximizing circuit density, and placing circuits so that clock and timing signals are routed efficiently. Analog IC design also has specializations in power IC design and Radio frequency, RF IC design. Analog IC design ...
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Combinational Logic
In automata theory, combinational logic (also referred to as time-independent logic) is a type of digital logic that is implemented by Boolean circuits, where the output is a pure function of the present input only. This is in contrast to sequential logic, in which the output depends not only on the present input but also on the history of the input. In other words, sequential logic has ''memory'' while combinational logic does not. Combinational logic is used in computer circuits to perform Boolean algebra on input signals and on stored data. Practical computer circuits normally contain a mixture of combinational and sequential logic. For example, the part of an arithmetic logic unit, or ALU, that does mathematical calculations is constructed using combinational logic. Other circuits used in computers, such as half adders, full adders, half subtractors, full subtractors, multiplexers, demultiplexers, encoders and decoders are also made by using combinational logic. Prac ...
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Synchronous Circuit
In digital electronics, a synchronous circuit is a digital circuit in which the changes in the state (computer science), state of memory elements are synchronized by a clock signal. In a sequential logic, sequential digital logic circuit, data is stored in memory devices called flip-flop (electronics), flip-flops or latches. The output of a flip-flop is constant until a pulse is applied to its "clock" input, upon which the input of the flip-flop is latched into its output. In a synchronous logic circuit, an electronic oscillator called the ''clock (computing), clock'' generates a string (sequence) of pulses, the "clock signal". This clock signal is applied to every storage element, so in an ideal synchronous circuit, every change in the logic level, logical levels of its storage components is simultaneous. Ideally, the input to each storage element has reached its final value before the next clock occurs, so the behaviour of the whole circuit can be predicted exactly. Pract ...
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Karnaugh Map
A Karnaugh map (KM or K-map) is a diagram that can be used to simplify a Boolean algebra expression. Maurice Karnaugh introduced the technique in 1953 as a refinement of Edward W. Veitch's 1952 Veitch chart, which itself was a rediscovery of Allan Marquand's 1881 ''logical diagram'' or Marquand diagram. They are also known as Marquand–Veitch diagrams, Karnaugh–Veitch (KV) maps, and (rarely) Svoboda charts. An early advance in the history of formal logic methodology, Karnaugh maps remain relevant in the digital age, especially in the fields of logical circuit design and digital engineering. Definition A Karnaugh map reduces the need for extensive calculations by taking advantage of humans' pattern-recognition capability. It also permits the rapid identification and elimination of potential race conditions. The required Boolean results are transferred from a truth table onto a two-dimensional grid where, in Karnaugh maps, the cells are ordered in Gray code, and each cell ...
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Flip-flop (electronics)
In electronics, flip-flops and latches are electronic circuit, circuits that have two stable states that can store state information – a bistable multivibrator. The circuit can be made to change state by signals applied to one or more control inputs and will output its state (often along with its logical complement too). It is the basic storage element in sequential logic. Flip-flops and latches are fundamental building blocks of digital electronics systems used in computers, communications, and many other types of systems. Flip-flops and latches are used as data storage elements to store a single ''bit'' (binary digit) of data; one of its two states represents a "one" and the other represents a "zero". Such data storage can be used for storage of ''state (computer science), state'', and such a circuit is described as sequential logic in electronics. When used in a finite-state machine, the output and next state depend not only on its current input, but also on its current stat ...
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