Lode Runner 3-D
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Lode Runner 3-D
''Lode Runner 3-D'' is a Nintendo 64 game in the ''Lode Runner'' franchise. The game was developed by Big Bang and was released in 1999 in North America and Europe by Infogrames and in Japan by Banpresto. It is the first 3D game in the ''Lode Runner'' series. Gameplay The game mechanics are similar to the original: the players outrun enemies by using alternate routes, sliding on ropes, climbing ladders, or drilling holes in the ground to trap them. This game differs from the other incarnations of games from the series because of its apparent three-dimensional perspective. While essentially running in 2-dimensional space, the player has an option to move in another direction every so often. The levels are mostly spirals that require climbing to complete. There are five worlds, and each one must be unlocked by finding five cards from the previous world, excluding the first. Each world is divided into five stages, with each stage divided into four levels. The general goal of each l ...
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Namco Bandai Games
is a Japanese multinational video game publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in Irvine, California and Lyon, France. It is a wholly-owned subsidiary of Bandai Namco Holdings, an entertainment conglomerate. Bandai Namco Entertainment was formed on 31 March 2006, following a corporate merge between Namco and Bandai on 29 September of the previous year. Originally known as , it merged Bandai Games and Namco Networks in January to create Namco Bandai Games America. Namco Bandai Games absorbed Banpresto's video game division in 2008 and dissolved Bandai Networks in 2009. Development operations were spun off into a new company in 2012, Namco Bandai Studios (now called Bandai Namco Studios), to help create faster development time and tighter cohesion between development teams. Namco Bandai Games was renamed Bandai Namco Games in 2014 and again ...
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Hyper (magazine)
''Hyper'' was a multi-platform Australian video game magazine. It was Australia's longest running gaming magazine, published from 1993 to 2019. In addition to coverage of current major video game systems and game releases, ''Hyper'' also covered anime, DVD movies, arcade games, arcade and classic games, and featured interviews with industry professionals and articles on game-related content such as game classifications, computer hardware and video game music. ''Hyper'' also had a sister magazine, the PC game, PC gaming oriented ''PC PowerPlay''. History ''Hyper'' was launched in 1993 by Next Media with Stuart Clarke as editor. Clarke had previously edited ''Megazone''; a then multi-platform magazine published by Sega Ozisoft, before it was taken over by Mason Stewart publishing in September 1993 and started covering Sega games only. Clarke, who left ''Megazone'' at the time of the Mason Stewart takeover, was asked by Next Media publisher Phil Keir to start a new multi-platform g ...
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Nintendo 64-only Games
is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of ''Donkey Kong'' in 1981 and the Nintendo Entertainment System and '' Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Switch. It has created numerous major franchises, including ''Mario'', ''Donkey Kong'', ''The Legend of Zelda'', ''Pokémon'', '' Kirby'', ''Metroid'', ''Fire Emblem'', ''Animal Crossing'', ''Splatoon'', ''Star Fox' ...
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Nintendo 64 Games
The list of Nintendo 64 games includes licensed releases spanning from the platform's launch in 1996 to the final release in 2002. The Nintendo 64 home video game console's library of games were primarily released in a plastic ROM cartridge called the Game Pak. This strategic choice of high-performance but lower-capacity medium was met with some controversy compared to CD-ROM. Two small indentations on the back of each cartridge allows it to connect or pass through the system's cartridge dustcover flaps. All regions have the same connectors, and region-locked cartridges will fit into the other regions' systems by using a cartridge converter or by simply removing the cartridge's casing. However, the systems are also equipped with lockout chips that will only allow them to play their appropriate games. Both Japanese and North American systems have the same NTSC lockout, and Europe has a PAL lockout. A bypass device such as the N64 Passport or the Datel Action Replay can be us ...
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Infogrames Games
Atari SA (formerly Infogrames Entertainment SA) is a French video game holding company headquartered in Paris. Its subsidiaries include Atari Interactive and Atari, Inc. It is the current owner of the Atari brand through Atari Interactive. Because of continuing pressures upon the company and difficulty finding investors, it sought bankruptcy protection under French law in January 2013; its subsidiaries in the United States have sought Chapter 11 bankruptcy protection as well. All three subsidiaries have since exited bankruptcy. History Early history (1983–1996) The founders wanted to christen the company ''Zboub Système'' (which can be approximately translated to ''Dick System'' in English), but were dissuaded by their legal counsel.
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Banpresto Games
(formerly Coreland Technology Inc.) was a Japanese video game developer and publisher headquartered in Shinagawa, Tokyo. It had a branch in Hong Kong named Banpresto H.K., which was headquartered in the New Territories. Banpresto was a partly-owned subsidiary of toymaker Bandai from 1989 to 2006, and a wholly-owned subsidiary of Bandai Namco Holdings from 2006 to 2008. In addition to video games, Banpresto produced toys, keyrings, apparel, and plastic models. Banpresto was founded by Japanese businessman Yasushi Matsuda as Hoei International in April 1977. Its poor reputation led to its name being changed to Coreland Technology in 1982, becoming a contractual developer for companies such as Sega. Coreland was majority-acquired by Bandai in 1989 following severe financial difficulties and renamed Banpresto, becoming Bandai's arcade game division. Banpresto focused primarily on producing games with licensed characters, such as Ultraman and Gundam. Its sharing of Bandai's library of ...
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1999 Video Games
File:1999 Events Collage.png, From left, clockwise: The funeral procession of King Hussein of Jordan in Amman; the 1999 İzmit earthquake kills over 17,000 people in Turkey; the Columbine High School massacre, one of the first major school shootings in the United States; the Year 2000 problem ("Y2K"), perceived as a major concern in the lead-up to the year 2000; the Millennium Dome opens in London; online music downloading platform Napster is launched, soon a source of online piracy; NASA loses both the Mars Climate Orbiter and the Mars Polar Lander; a destroyed T-55 tank near Prizren during the Kosovo War., 300x300px, thumb rect 0 0 200 200 Death and state funeral of King Hussein rect 200 0 400 200 1999 İzmit earthquake rect 400 0 600 200 Columbine High School massacre rect 0 200 300 400 Kosovo War rect 300 200 600 400 Year 2000 problem rect 0 400 200 600 Mars Climate Orbiter rect 200 400 400 600 Napster rect 400 400 600 600 Millennium Dome 1999 was designated as th ...
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Gamers' Republic
Dave Halverson is an American video game journalist who has been the founder, publisher, and editor-in-chief of ''GameFan'' (where he wrote reviews as E. Storm, Skid and Takahara), ''Gamers' Republic'', ''Play'', and currently the new versions of ''GameFan''. Halverson is regarded as a well-known but a controversial and polarizing figure in video game journalism regarding his personality, actions and statements, such as his aggressive criticism of the poor reception of '' Golden Axe: Beast Rider '' by many other outlets, and also initially giving the Xbox 360 version of ''Sonic the Hedgehog'' (2006) a 9.5, which is regarded as one of the worst video games of all-time. He also reviewed anime is hand-drawn and computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of ... releases, including for ''Gamers' Republi ...
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The Cincinnati Enquirer
''The Cincinnati Enquirer'' is a morning daily newspaper published by Gannett in Cincinnati, Ohio, United States. First published in 1841, the ''Enquirer'' is the last remaining daily newspaper in Greater Cincinnati and Northern Kentucky, although the daily ''Journal-News'' competes with the ''Enquirer'' in the northern suburbs. The ''Enquirer'' has the highest circulation of any print publication in the Cincinnati metropolitan area. A daily local edition for Northern Kentucky is published as ''The Kentucky Enquirer''. ''The Enquirer'' won the 2018 Pulitzer Prize for local reporting for its project titled "Seven Days of Heroin". In addition to the ''Cincinnati Enquirer'' and ''Kentucky Enquirer'', Gannett publishes a variety of print and electronic periodicals in the Cincinnati area, including 16 ''Community Press'' weekly newspapers, 10 ''Community Recorder'' weekly newspapers, and ''OurTown'' magazine. The ''Enquirer'' is available online at the ' website. Content The ''Enq ...
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Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Nintendo of America, then independently, and in December 2007 contracted to Future US, the American subsidiary of British publisher Future. Its 24–year production run is one of the longest of all video game magazines in the United States and Canada. On August 21, 2012, Nintendo announced that it would not be renewing its licensing agreement with Future Publishing, and that ''Nintendo Power'' would cease publication in December. The final issue, volume 285, was released on December 11, 2012. On December 20, 2017, ''Nintendo Power'' officially returned as a podcast. History ''Nintendo Fun Club News'' preceded ''Nintendo Power'' as a newsletter sent to club members for free. In mid-1988 it was discontinued after seven issues in favor of ''N ...
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