Live And Let Die (adventure)
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Live And Let Die (adventure)
''Live and Let Die'' is a licensed adventure published by Victory Games in 1984 for the espionage role-playing game '' James Bond 007''. Description ''Live and Let Die'' is a boxed set containing a 64-page book of the adventure, an 8-page plan booklet, a cardstock gamemaster's screen, and an envelope with 8 sheets of player handouts. Plot summary The adventure is based on the plot of the movie '' Live and Let Die''. The player characters are investigating the murder of three MI6 operatives in New York and New Orleans. The adventure takes the player characters from New York to New Orleans to the Caribbean to meet the mysterious oracle Solitaire and to confront Mr. Big. Book contents The 64-page book is divided into five parts: # Introduction and Briefing: The team's briefing, and equipment provided by Q # Non-Player Characters: All significant personalities the players will meet # Places, Events and Encounters: The details of the adventure # Adventure Information: The conseq ...
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Live And Let Die, Role-playing Supplement
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Imagine (AD&D Magazine)
''Imagine'' (printed under the long title ''Imagine: Adventure Game Magazine'') was a British monthly magazine dedicated to the first edition ''Advanced Dungeons and Dragons'' and ''Dungeons and Dragons'' role-playing game systems published by TSR UK Limited. History Shannon Appelcine explained, "TSR tried to horn in on the British magazine market in 1983 with ''Imagine'' magazine, but they folded it just two years later. Gary Gygax would much later claim that ''Imagine'' had usually been operated at a loss and was kept around mainly for its useful marketing of TSR's lines. ''White Dwarfs lead in Britain was pretty much unassailable." ''Imagine'' was published monthly between April 1983 and October 1985. The print run lasted for 31 issues (30 issues and one special edition) before its cancellation. Don Turnbull was cited as publisher and Paul Cockburn as assistant editor for the majority of the life of the publication. Neil Gaiman wrote film reviews for several issues of ''Imagi ...
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Game Manufacturers Association
The Game Manufacturers Association (GAMA) is a non-profit trade association based in Columbus, Ohio, dedicated to the advancement of the non-electronic social games Industry (economics), industry – Board/Tabletop Games, Miniatures Games, Card Games, Collectable/Tradeable Card Games, Role-Playing Games, and Live-Action Role Playing Games. Its members are game manufacturers, retailers, distributors, suppliers, conventions, clubs, and independent professionals related to the games industry. The association was formed in 1977 to protect the interests of the Origins Game Fair, and was incorporated as a non-profit venture in 1982. GAMA organizes two shows each year, the GAMA Trade Show (GTS) in Reno, Nevada – a professional trade show aimed at game retailers, and the Origins Game Fair in Columbus, Ohio – a 15,000 person consumer show that is aimed at the game-playing public. GAMA has a number of programs designed to advance hobby games as a business. The Games in Education prog ...
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Origins Awards
The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 awards were given at the 1980 Origins. The Origins Award is commonly referred to as a Calliope, as the statuette is in the likeness of the muse of the same name. Academy members frequently shorten this name to "Callie". History Originally, the ''Charles S. Roberts Awards'' and the Origins Awards were one and the same. Starting with the 1987 awards, the Charles S. Roberts were given separately, and they moved away from Origins entirely in 2000, leaving the Origins Awards as a completely separate system. In 1978, the awards also hosted the 1977 '' H. G. Wells awards'' for role-playing games and miniature wargaming. Categories The Origins Awards were initially presented at the Origins Game Fair in five categories: ''Best Professional G ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', ''Car Wars'', and ''G.E.V'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, sci-fi, and gothic horror. They also published the book ''Principia Discordia'', the sacred text of the Discordian religion. Raid by the Secret S ...
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Space Gamer
Space is the boundless three-dimensional extent in which objects and events have relative position and direction. In classical physics, physical space is often conceived in three linear dimensions, although modern physicists usually consider it, with time, to be part of a boundless four-dimensional continuum known as spacetime. The concept of space is considered to be of fundamental importance to an understanding of the physical universe. However, disagreement continues between philosophers over whether it is itself an entity, a relationship between entities, or part of a conceptual framework. Debates concerning the nature, essence and the mode of existence of space date back to antiquity; namely, to treatises like the ''Timaeus'' of Plato, or Socrates in his reflections on what the Greeks called ''khôra'' (i.e. "space"), or in the ''Physics'' of Aristotle (Book IV, Delta) in the definition of ''topos'' (i.e. place), or in the later "geometrical conception of place" as "space ...
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Imagine (game Magazine)
''Imagine'' (printed under the long title ''Imagine: Adventure Game Magazine'') was a British monthly magazine dedicated to the first edition ''Advanced Dungeons and Dragons'' and ''Dungeons and Dragons'' role-playing game systems published by TSR UK Limited. History Shannon Appelcine explained, "TSR tried to horn in on the British magazine market in 1983 with ''Imagine'' magazine, but they folded it just two years later. Gary Gygax would much later claim that ''Imagine'' had usually been operated at a loss and was kept around mainly for its useful marketing of TSR's lines. ''White Dwarfs lead in Britain was pretty much unassailable." ''Imagine'' was published monthly between April 1983 and October 1985. The print run lasted for 31 issues (30 issues and one special edition) before its cancellation. Don Turnbull was cited as publisher and Paul Cockburn as assistant editor for the majority of the life of the publication. Neil Gaiman wrote film reviews for several issues of ''Im ...
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Gerry Klug
Gerard Christopher Klug is an American game designer who has worked primarily on role-playing games. Career Trained as a theatrical lighting designer, Gerry (Chris) Klug worked on Broadway, Off-Broadway, regional theater, opera, and toured with various 1970s rock bands. He won two New Jersey Critic's Circle Awards for lighting designs at the New Jersey Theater Forum. Klug then began writing adventures for Simulations Publications's line of role-playing games. He assisted with the design of ''Universe'', ''Horror Hotel'', '' Damocles Mission'', and the second edition of '' DragonQuest''. Klug and Robert Kern had first talked about publishing an espionage role-playing game while working as designers at SPI; after SPI was purchased by TSR in 1982, eight SPI employees quit and Avalon Hill hired them to form a subsidiary called Victory Games. Klug began working on his espionage design again, which would have been called "License to Kill", but when Victory Games decided to pay for ...
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Victory Games (Avalon Hill)
Avalon Hill Games Inc. is a game company that publishes Wargaming, wargames and Strategy game, strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the company's "Hasbro Gaming" division. Avalon Hill introduced many of the concepts of modern recreational wargaming, including the use of a hexagonal grid (a.k.a. hex map, hexgrid) overlaid on a flat folding board, zone of control, zones of control (ZOC), stacking of multiple units at a location, and board games based upon historical events. History The Avalon Game Company Avalon Hill was started in 1952 outside Baltimore in Catonsville, Maryland by Charles S. Roberts under the name of "The Avalon Game Company" for the publication of his game ''Tactics (game), Tactics''. It is considered the first of a new type of war game, consisting of a self-contained printed map, pieces, rules and box designed for the mass-market. O ...
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Avalon Hill
Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the company's "Hasbro Gaming" division. Avalon Hill introduced many of the concepts of modern recreational wargaming, including the use of a hexagonal grid (a.k.a. hexgrid) overlaid on a flat folding board, zones of control (ZOC), stacking of multiple units at a location, and board games based upon historical events. History The Avalon Game Company Avalon Hill was started in 1952 outside Baltimore in Catonsville, Maryland by Charles S. Roberts under the name of "The Avalon Game Company" for the publication of his game ''Tactics''. It is considered the first of a new type of war game, consisting of a self-contained printed map, pieces, rules and box designed for the mass-market. Other war games published over the prior half-century, which Rober ...
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Q (James Bond)
Q is a fictional character in the James Bond films and film novelisations. Q (standing for Quartermaster), like M (James Bond), M, is a job title rather than a name. He is the head of Q Branch (or later Q Division), the fictional research and development division of the Secret Intelligence Service, British Secret Service. The use of letters as pseudonyms for senior officers in the British Secret Intelligence Service was started by its first director, Captain Sir Mansfield Smith-Cumming, Mansfield George Smith-Cumming (1859–1923) who signed himself with a C written in green ink. Q has appeared in 22 of the 25 Eon Productions James Bond films, the exceptions being ''Live and Let Die (film), Live and Let Die'', ''Casino Royale (2006 film), Casino Royale'' and ''Quantum of Solace''. The character was also featured in both non-Eon Bond films, Casino Royale (1967 film), ''Casino Royale'' (1967) and ''Never Say Never Again'' (1983). Novels The character Q never appears in the novels b ...
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