List Of Women Electronic Writers
   HOME
*





List Of Women Electronic Writers
This is a list of notable women writers of electronic literature. A * Annie Abrahams (born 1954), Dutch performance artist and writer, pioneering collective writing experiments *Mabel Addis (1912–2004), American writer, teacher and game designer *Anna Anthropy (fl 2010), American video game designer and interactive fiction author * Kate Armstrong (fl 2000s), Canadian multimedia artist, experimental writer and curator B *Amaranth Borsuk (born 1981), American poet experimenting with digital poetry *Mez Breeze (fl 1990s), Australian artist practicing digital poetry and electronic literature *Amy Briggs (born 1962), American video game developer involved in interactive fiction *Jennifer Brozek (born 1970), American author and game design writer * Nancy Buchanan (born 1946), American artist involved in digital performance art and fictional narrative C * J.R. Carpenter (born 1972), Canadian-British artist and writer active in digital literature * Lynda Clark (born 1981), British a ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Electronic Literature
Electronic literature or digital literature is a genre of literature encompassing works created exclusively on and for digital devices, such as computers, tablets, and mobile phones. A work of electronic literature can be defined as "a construction whose literary aesthetics emerge from computation", "work that could only exist in the space for which it was developed/written/coded—the digital space". This means that these writings cannot be easily printed, or cannot be printed at all, because elements crucial to the text are unable to be carried over onto a printed version. As Di Rosario et al. 2021 note "Electronic literature is a digital-oriented literature, but the reader should not confuse it with digitized print literature." Definitions N. Katherine Hayles defines electronic literature as "'digital born' (..) and (usually) meant to be read on a computer", clarifying that this does not include e-books and digitised print literature. A definition offered by the Electronic ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Belén Gache
Belén Gache (Buenos Aires, 1960) is a Spanish-Argentinian novelist and experimental writer. Of Spanish and Gibraltarian descent, she was born in Buenos Aires. She lives in Madrid. She graduated from the University of Buenos Aires where she was professor in narratology and literary theory. Her work has diversified into different literary forms. Departing from narrative, she became a pioneer of electronic literature producing since 1996 various forms of expanded and hypertextual writings. Narrative Identified with the postmodern literature movement, her novels are characterized by fragmentation, hyper-realism and the use of unreliable narrators. Influenced by minimalism and anti-novel, her fictions are written in first person and present tense by misfit and quasi-paranoid female protagonists. Her first novel ''Luna India'' (Indian Moon), was shortlisted in the Planeta Award Biblioteca del Sur, and was published in 1994. Her second novel ''Divina Anarquia''(Divine Anarchy)(1999), de ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Judy Malloy
Judy Malloy (born Judith Ann Powers January 9, 1942) is a poet whose works embrace the intersection of hypernarrative, magic realism, and information art. Beginning with ''Uncle Roger'' in 1986, Malloy has composed works in both new media literature and hypertext fiction. She was an early creator of online interactive and collaborative fiction on The WELL and the website ArtsWire. Malloy has served as editor and leader for books and web projects. Her literary works have been exhibited worldwide. Recently she has been a Digital Studies Fellow at the Rutgers Camden Digital Studies Center (2016-2017) and a Visiting Lecturer at Princeton University in Social Media Poetics (2013) and Electronic Literature (2014). Biography Early life and education Born in Boston a month after the attack on Pearl Harbor, Malloy was raised in Massachusetts. Her mother was a journalist and newspaper editor, and her father, a Normandy veteran, worked as an assistant district attorney in two Massachuset ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Marjorie Luesebrink
Marjorie Coverley Luesebrink is an American writer, scholar, and teacher. Writing hypermedia fiction under the pen name M.D. Coverley, she is best known for her epic hypertext novels ''Califia'' and ''Egypt: The Book of Going Forth by Day''. Her works incorporate text, image, animation, sound, and structure to create spatial, visual story worlds. A pioneer born-digital writer, she is part of the first generation of electronic literature authors that arose in the 1987–1997 period. Her career includes novels and short stories, scholarship, curating, editing, teaching, and publishing. She is a founding board member and past president of the Electronic Literature Organization and the first winner of the Electronic Literature Organization Career Achievement Award, which was named in her honor. Biography Early life Marjorie Coverley Luesebrink (born August 4, 1943) is the daughter of Jack Coverley and Alice Wilcox. Her father was an engineer at Lockheed Aircraft in Southern Califor ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Christine Love (writer)
Christine Love (born 10 December 1989) is a Canadian independent visual novel writer best known for her original works '' Digital: A Love Story''; '' don't take it personally, babe, it just ain't your story''; '' Analogue: A Hate Story''; and '' Ladykiller in a Bind''. Love began creating visual novels while in university, making a few small games, visual novels, and pieces of written fiction before coming into prominence with the release of ''Digital'' in 2010. She went on to work on ''Love and Order'', a dating simulation by Italian video game designer Celso Riva, as well as ''don't take it personally'', both released in 2011. Her first commercial project on which she was the primary developer is ''Analogue'', released in February 2012; Love dropped out of her English degree during its development, and is currently a full-time game developer. She released an expansion to the game, titled ''Hate Plus'', in 2013. In October 2016, she released '' Ladykiller in a Bind''. Her lates ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Olia Lialina
Linguistic categories include * Lexical category, a part of speech such as ''noun'', ''preposition'', etc. * Syntactic category, a similar concept which can also include phrasal categories * Grammatical category, a grammatical feature such as ''tense'', ''gender'', etc. The definition of linguistic categories is a major concern of linguistic theory, and thus, the definition and naming of categories varies across different theoretical frameworks and grammatical traditions for different languages. The operationalization of linguistic categories in lexicography, computational linguistics, natural language processing, corpus linguistics, and terminology management typically requires resource-, problem- or application-specific definitions of linguistic categories. In Cognitive linguistics it has been argued that linguistic categories have a prototype structure like that of the categories of common words in a language.John R Taylor (1995) ''Linguistic Categorization: Prototypes in Lin ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Deena Larsen
Deena Larsen (born 1964) is a new media and hypertext fiction author involved in the creative electronic writing community since the 1980s. Her work has been published in online journals such as the ''Iowa Review Web'', ''Cauldron and Net'', ''frAme'', ''inFLECT'', and ''Blue Moon Review''. Since May 2007, the Deena Larsen Collection of early electronic literature has been housed at the Maryland Institute for Technology in the Humanities. Education In 1986, Larsen received her BA in English and Logic from the University of Northern Colorado. Her undergraduate thesis, ''Nansense Ya Snorsted: A logical look at nonsense,'' received the university's 1986 Best Thesis Award. In 1991, after spending time in San Francisco and Japan, she returned to Colorado and earned her MA in English from the University of Colorado where she wrote one of the first MA thesis on hypertext titled ''Hypertext and Hyperpossibilities''. Career and influence Larsen has been noted by the Electronic Literat ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Alison Knowles
Alison Knowles (born 1933) is an American visual artist known for her installations, performances, soundworks, and publications. Knowles was a founding member of the Fluxus movement, an international network of artists who aspired to merge different artistic media and disciplines. Criteria that have come to distinguish her work as an artist are the arena of performance, the indeterminacy of her event scores resulting in the deauthorization of the work, and the element of tactile participation. She graduated from Pratt Institute in New York with an honors degree in fine art. In May 2015, she was awarded an honorary doctorate degree by Pratt. In the 1960s, she was an active participant in New York City's downtown art scene, collaborating with influential artists such as John Cage and Marcel Duchamp. During this time she began producing event scores, or performances that rework the everyday into art. Knowles's inclusion of visual, aural, and tactile elements sets her art apart from ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Shelley Jackson
Shelley Jackson (born 1963) is an American writer and artist known for her cross-genre experimental works. These include her hyperfiction ''Patchwork Girl'' (1995) and her first novel, ''Half Life'' (2006). Biography In her own words: "Shelley Jackson was extracted from the bum leg of a water buffalo in 1963 in the Philippines and grew up complaining in Berkeley, California." Here, her family ran a small women's bookstore for several years; Jackson later recalled, "I was already in love with books by then ..and the family store just confirmed what I already suspected, that books were the most interesting and important things in the world. Of course I wanted to write them!"Lynch, Megan."A Conversation with Shelley Jackson" ''Bold Type'' 5.12, May 2002. Retrieved 2007-08-01. She graduated from Berkeley High School, and received a B.A. in art from Stanford University and an M.F.A. in creative writing from Brown University. She is self-described as a "student in the art of digres ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Amy Hennig
Amy Hennig (born August 19, 1964) is an American video game director and script writer, formerly for the video game company Naughty Dog. She began her work in the industry on the Nintendo Entertainment System, with her design debut on the Super Nintendo Entertainment System game '' Michael Jordan: Chaos in the Windy City''. She later went to work for Crystal Dynamics, working primarily on the ''Legacy of Kain'' series (which she considers her greatest achievement). With Naughty Dog, she worked primarily on the ''Jak and Daxter'' and ''Uncharted'' series. Hennig believes that the creative direction of a script holds more importance than the graphics of the game. She has been called one of the most influential women in the video game industry by ''Edge'' magazine. Life Hennig graduated from University of California, Berkeley with a bachelor's degree in English literature. She went on to the film school at San Francisco State University, when she was hired as an artist for an A ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Porpentine (game Designer)
Porpentine Charity Heartscape (born 1987) is a video game designer, new media artist, writer and curator based in Oakland, California. She is primarily a developer of hypertext games and interactive fiction mainly built using Twine. She has been awarded a Creative Capital grant, a Rhizome.org commission, the Prix Net Art, and a Sundance Institute's New Frontier Story Lab Fellowship. Her work was included in the 2017 Whitney Biennial. She was an editor for freeindiegam.es, a curated collection of free, independently produced games. She was a columnist for online PC gaming magazine ''Rock, Paper, Shotgun''. Game design Porpentine's 2012 Twine game ''Howling Dogs'' incorporates themes of escapism, violence and religious experience, though she has stated that it should be open to interpretation. She created ''Howling Dogs'' shortly after she started hormone-replacement therapy in 2012, in only seven days, while staying in a friend's remodeled barn. It won the 2012 XYZZY awards in ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Amira Hanafi
Amira Hanafi (born 1979) is an American-born poet and artist who has published several works of electronic literature. She holds both American and Egyptian citizenship. '' A Dictionary of the Revolution'', a creative work she completed in 2017, documents the 2011 Egyptian uprising. It was the winner of the 2018 New Media Writing Prize and Denmark's 2019 Public Library Prize for Electronic Literature. Her electronic literature works are replayed and explored on Femmes Literature Electronique (French 2024). Biography Born in Vermont in 1979, Amira Hanafi has been based in Cairo since 2010. Her involvement in poetry, culture and art is focused on her interest in working with language. Works ''Minced English'' (2010) is a collage based on associations with 29 terms for people of mixed race. The pages present sentences evoking the colour and violence of all the relationships which turn up, revealing how a dominant culture lay behind the language. Similarly, ''Forgery'' (2011), drawing ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]