List Of Unproduced Marvel Cinematic Universe Projects
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List Of Unproduced Marvel Cinematic Universe Projects
This is a list of unmade and unreleased film, television, and video game adaption based on characters and concepts from Marvel Comics. Films Based on Marvel Comics 20th Century Fox Based on Marvel Comics imprints Television Video games ''Questprobe featuring The X-Men'' In the early 1980s, an 8-bit video game crossover with the X-Men and ''Questprobe'' was in development from Adventure International and Scott Adams, but was cancelled when the company went out of business in 1986. ''X-Women'' In 1995, a video game titled ''X-Women'' was a planned follow up to Sega's 1995 Genesis title '' X-Men 2: Clone Wars''. The story would have focused on the female members of the X-Men. Development was cancelled for unknown reasons. See also * List of unproduced DC Comics projects * List of unproduced Dark Horse Comics projects * List of unproduced Image Comics projects References External links 30 Scrapped Marvel Projects Fans Never Got To Seeon Screen Rant ''Scree ...
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Marvel Comics
Marvel Comics is an American comic book publishing, publisher and the flagship property of Marvel Entertainment, a divsion of The Walt Disney Company since September 1, 2009. Evolving from Timely Comics in 1939, ''Magazine Management/Atlas Comics'' in 1951 and its predecessor, ''Marvel Mystery Comics'', the ''Marvel Comics'' title/name/brand was first used in June 1961. Marvel was started in 1939 by Martin Goodman (publisher), Martin Goodman as Timely Comics, and by 1951 had generally become known as Atlas Comics (1950s), Atlas Comics. The Marvel era began in June 1961 with the launch of ''The Fantastic Four'' and other superhero titles created by Stan Lee, Jack Kirby, Steve Ditko and many others. The Marvel brand, which had been used over the years and decades, was solidified as the company's primary brand. Marvel counts among List of Marvel Comics characters, its characters such well-known superheroes as Spider-Man, Iron Man, Captain America, Thor (Marvel Comics), Thor, Doc ...
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8-bit
In computer architecture, 8-bit Integer (computer science), integers or other Data (computing), data units are those that are 8 bits wide (1 octet (computing), octet). Also, 8-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on processor register, registers or Bus (computing), data buses of that size. Memory addresses (and thus address buses) for 8-bit CPUs are generally larger than 8-bit, usually 16-bit. 8-bit microcomputers are microcomputers that use 8-bit microprocessors. The term '8-bit' is also applied to the character sets that could be used on computers with 8-bit bytes, the best known being various forms of extended ASCII, including the ISO/IEC 8859 series of national character sets especially ISO/IEC 8859-1, Latin 1 for English and Western European languages. The IBM System/360 introduced byte-addressable memory with 8-bit bytes, as opposed to bit-addressable or decimal digit-addressable or word-addressable memory ...
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Questprobe
''Questprobe'' is a trilogy of graphical adventure video games featuring Marvel Comics characters. The three games are ''Questprobe featuring The Hulk'', '' Questprobe featuring Spider-Man'' and '' Questprobe featuring Human Torch and Thing''. History In 1983, Marvel Comics searched for a licensee for use of its characters in a home computer game, and approached Adventure International; its founder and CEO Scott Adams was interested in the venture as an avid reader of Marvel since his childhood, and the two parties agreed to a contract on December 1, 1983. Marvel's ten-year license for Adventure's use of its characters was Marvel's first long-term license, as well as Adventure's first use of licensed characters. Adams, given unlimited freedom in creating the games, spent an afternoon coordinating a rough overview of the series with Marvel writer John Byrne, and Bob Budiansky would oversee the entire project. The series title came from Adams's attempt to formulate a title that wo ...
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Adventure International
Adventure International was an American video game publishing company that existed from 1979 until 1986. It was started by Scott and Alexis Adams. Their games were notable for being the first implementation of the adventure genre to run on a microcomputer system. The adventure game concept originally came from ''Colossal Cave Adventure'' which ran strictly on large mainframe systems at the time. History After the success of Adams' first text adventure, '' Adventureland,'' other games followed rapidly, with Adventure International (or "AI") releasing about two games a year. Initially the games were drawn from the founders' imaginations, with themes ranging from fantasy to horror and sometimes science fiction. Some of the later games were written by Scott Adams with other collaborators. In 1980, five of the company's games were ported to the VIC-20. Developer Neil Harris recalled: " r sales guys could not figure out what they were gonna do with them. 'What are these games? I ...
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Scott Adams (game Designer)
Scott Adams (born July 10, 1952) is an American entrepreneur, computer programmer, and video game designer. He co-founded, with ex-wife Alexis, Adventure International in 1979. The company developed and published video games for home computers. The cornerstone products of Adventure International in its early years were the ''Adventure'' series of text adventures written by Adams. Adventure International Born in Miami, Florida, Adams had access to an advanced 16-bit computer at home, built by his brother Richard Adams, that gave him a jump on game programming in his leisure time. Adams wrote a graphical action game similar to ''Spacewar!'' on this system in 1975. Scott Adams was the first person known to create an adventure-style game for personal computers, in 1978 on a 16 KB Radio Shack TRS-80 Model I, written in BASIC. '' Colossal Cave'' was written two years earlier by Will Crowther, but on a mainframe computer (the PDP-10). These early text adventures recognize two-word ...
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GamesTM
''GamesTM'' (styled as ''gamesTM'') was a United Kingdom, UK-based, multi-format video games magazine, covering video game console, console, handheld game, handheld, PC game, PC and Arcade games. The first issue was released in December 2002 and the magazine was still being published monthly in English and German up until the last edition was published on 1 November 2018. Format Besides covering all current and recent happenings in the video game world, the magazine included a Retrogaming, retro section at the rear, with reviews of past games and "battles" between older consoles. As a standard, it was around 112 pages long. News articles, Game development, developer interviews and the like were located at the front, with the preview section following. After the previews there was usually a large feature focused on a particular game or games company. This feature normally lasted 4 to 5 pages. The section for readers' letters followed, at the end of the magazine. Since it was a m ...
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Imagine Publishing
Imagine Publishing was a UK-based magazine publisher, which published a number of video games, computing, creative and lifestyle magazines. It was founded on 14 May 2005 with private funds by Damian Butt, Steven Boyd and Mark Kendrick, all were former directors of Paragon Publishing, and launched with a core set of six gaming and creative computing titles in the first 6 months of trading. It was taken over by Future plc on 21 October 2016. In October 2005, it had acquired the only retro games magazine Retro Gamer, after its original publisher, Live Publishing went bankrupt. Early in 2006, it further acquired the rights to publish a considerable number of titles including gamesTM, Play, PowerStation, X360, Digital Photographer and iCreate, from the old Paragon Publishing stable of magazines when owner Highbury House Communications went into liquidation, following Future Publishing's withdrawal of its offer to buy the company, due to threats of a monopoly-investigation by the ...
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Clone Wars
Clone Wars may refer to: Star Wars Film and television * ''Star Wars: Clone Wars'' (2003 TV series), an American animated television series set in the ''Star Wars'' galaxy * ''Star Wars: The Clone Wars'' (2008 TV series), an American 3D CGI animated television series created by Lucasfilm Animation ** ''Star Wars: The Clone Wars'' (film), a 2008 theatrical film serving as the pilot for the series Video games * ''Star Wars: The Clone Wars'' (2002 video game), developed by Pandemic Studios and published by LucasArts * '' Star Wars: The Clone Wars – Jedi Alliance'', a 2008 video game for the Nintendo DS * '' Star Wars: The Clone Wars – Lightsaber Duels'', a 2008 video game for the Wii * '' Star Wars: The Clone Wars – Republic Heroes'', a 2009 video game for multiple platforms * '' Star Wars: Clone Wars Adventures'', a 2010 video game for multiple platforms * '' Lego Star Wars III: The Clone Wars'', a 2011 video game for multiple platforms Other * Clone Wars (''Star Wars''), ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became ''Expert Gamer'' and finally the defunct ''GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not pu ...
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. First founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology-oriented media websites, online shopping-related services, and software services. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photography, and electronics. Since 1980, Ziff Davis has primarily published computer-related magazines and related websites, establishing Ziff Davis as an Internet information company. Ziff Davis ...
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Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 when video game retailer FuncoLand started publishing an in-house newsletter."10 Years of ''Game Informer''" (August 2001). ''Game Informer'', p. 42. "In August 1991, FuncoLand began publishing a six-page circular to be handed out free in all of its retail locations." The publication is now owned and published by GameStop, who bought FuncoLand in 2000. Due to this, a large amount of promotion is done in-store, which has contributed to the success of the magazine. As of June 2017, it is the 5th most popular magazine by copies circulated. Starting from the 2010s, ''Game Informer'' has transitioned to a more online-based focus. History Magazine ''Game Informer'' debuted in August 1991 as a six-page magazine. It was published every two mon ...
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