List Of Fictional Sports
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List Of Fictional Sports
Fictional games are games which were specifically created for works of fiction, or which otherwise originated in fiction. Many fictional games have been translated into real games by fans or ludophiles by creating pieces and rules to fit the descriptions given in the source work. For example, unofficial versions of Fizzbin can be found in reality, and Mornington Crescent is widely played in online forums. Billiards games * Dom-Jot - '' Star Trek: The Next Generation'', a game similar to bumper pool played on an irregularly-shaped table Board games * Azad - a tactical game featured in the novel '' The Player of Games'' by Iain M. Banks *Cyvasse - a strategy game in George R.R. Martin's ''A Song of Ice and Fire'' series, which appears to be a combination of ''Chess'' and ''Battleship'' * Dejarik or Holochess - a variant of chess played in the ''Star Wars'' setting *Gatlopp - a drinking game from the film '' Gatlopp: Hell of a Game'' *Gungi - a strategy game in the Hunter × Hun ...
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Gawain And The Green Knight
''Sir Gawain and the Green Knight'' is a late 14th-century chivalric romance in Middle English. The author is unknown; the title was given centuries later. It is one of the best-known Arthurian stories, with its plot combining two types of folk motifs: the beheading game, and the exchange of winnings. Written in stanzas of alliterative verse, each of which ends in a rhyming bob and wheel; it draws on Welsh people, Welsh, Irish, and English stories, as well as the French chivalric tradition. It is an important example of a chivalric romance, which typically involves a hero who goes on a quest which tests his prowess. It remains popular in modern English renderings from J. R. R. Tolkien, Simon Armitage, and others, as well as through film and stage adaptations. The story describes how Sir Gawain, a knight of King Arthur's Round Table, accepts a challenge from a mysterious "Green Knight" who dares any knight to strike him with his axe if he will take a return blow in a year and ...
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Hell Of A Game
In religion and folklore, hell is a location in the afterlife in which evil souls are subjected to punitive suffering, most often through torture, as eternal punishment after death. Religions with a linear divine history often depict hells as eternal destinations, the biggest examples of which are Christianity and Islam, whereas religions with reincarnation usually depict a hell as an intermediary period between incarnations, as is the case in the dharmic religions. Religions typically locate hell in another dimension or under Earth's surface. Other afterlife destinations include heaven, paradise, purgatory, limbo, and the underworld. Other religions, which do not conceive of the afterlife as a place of punishment or reward, merely describe an abode of the dead, the grave, a neutral place that is located under the surface of Earth (for example, see Kur, Hades, and Sheol). Such places are sometimes equated with the English word ''hell'', though a more correct translation wo ...
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Games Of The Discworld
The fictional universe of the ''Discworld'' novels by Terry Pratchett features a number of invented games, some of which have gone on to spawn real-world variants. Stealth chess Stealth chess is a chess variant, played in the Ankh-Morpork Assassins' Guild, according to ''The Discworld Companion''. It is similar to normal chess, with the exception of an extra piece and the widening of the board by two specially-colored fields (red and white are described, as opposed to the normal black and white) on either side, known as the Slurks. The extra piece is the assassin (appearing on either side of the rooks in the beginning of the game), the only piece to be able to move in the Slurk. The assassin moves one square in any direction, and two to capture; however, on exiting the Slurks, the assassin may make as many moves as it has taken within the Slurks and, optionally, a capture move. An example may clarify: If an assassin enters the Slurks and takes five moves within them (in any di ...
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Andre Norton
Andre Alice Norton (born Alice Mary Norton, February 17, 1912 – March 17, 2005) was an American writer of science fiction and fantasy, who also wrote works of historical and contemporary fiction. She wrote primarily under the pen name Andre Norton, but also under Andrew North and Allen Weston. She was the first woman to be Gandalf Grand Master of Fantasy, to be SFWA Grand Master, and to be inducted by the Science Fiction and Fantasy Hall of Fame. Biography and career Biography Alice Mary Norton was born in Cleveland, Ohio in 1912. Her parents were Adalbert Freely Norton, who owned a rug company, and Bertha Stemm Norton. Alice began writing at Collinwood High School in Cleveland, under the tutelage of Sylvia Cochrane. She was the editor of a literary page in the school's paper, ''The Collinwood Spotlight'', for which she wrote short stories. During this time, she wrote her first book, ''Ralestone Luck'', which was eventually published as her second novel in 1938. Af ...
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The Last Airbender
''Avatar: The Last Airbender'' (abbreviated as ''ATLA''), also known as ''Avatar: The Legend of Aang'' in some regions or simply ''Avatar'', is an American anime-influenced animated television series created by Michael Dante DiMartino and Bryan Konietzko and produced by Nickelodeon Animation Studio. ''Avatar'' is set in an Asiatic-inspired world in which some people can telekinetically manipulate one of the four elements—water, earth, fire or air—through practices known as "bending", inspired by Chinese martial arts. The only individual who can bend all four elements, the "Avatar", is responsible for maintaining harmony among the world's four nations, and serves as the bridge between the physical world and the spirit world. The series is centered around the journey of twelve-year-old Aang, the current Avatar and last survivor of his nation, the Air Nomads, along with his friends Katara, Sokka, and later Toph, as they strive to end the Fire Nation's war against the ...
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