List Of Animated Series Based On Video Games
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List Of Animated Series Based On Video Games
This is a list of cartoons shows based on video games. It does not include Japanese anime series, which are listed separately on the ''List of anime based on video games'', but everything could be listed on the ''List of television series based on video games''. Animated Series Upcoming See also *List of television series based on video games *List of anime based on video games *List of films based on video games References

{{DEFAULTSORT:Animated series based on video games Animated series based on video games, Lists of works based on video games Lists of animated series, Video games ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Q-Bert
''Q*bert'' (also known as ''Qbert'') is an arcade video game developed and published for the North American market by Gottlieb in 1982. It is a Video game graphics, 2D action game with Puzzle video game, puzzle elements that uses Isometric video game graphics, isometric graphics to create a 2.5D, pseudo-3D effect. The objective of each level in the game is to change every cube in a pyramid to a target color by making Q*bert, the on-screen character, hop on top of the cube while avoiding obstacles and enemies. Players use a joystick to control the character. The game was conceived by Warren Davis and Jeff Lee (video game artist), Jeff Lee. Lee designed the title character and original concept, which was further developed and implemented by Davis. ''Q*bert'' was developed under the project name ''Cubes''. ''Q*bert'' was well-received in arcades and among critics. The game was Gottlieb's most successful video game and is among the most recognized brands from the golden age of arcad ...
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The Super Mario Bros
''The'' () is a grammatical Article (grammar), article in English language, English, denoting persons or things already mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the Most common words in English, most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with pronouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant s ...
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DIC Entertainment
DIC Entertainment Corporation (; also known as DIC Audiovisuel, DIC Enterprises, DIC Animation City, DIC Entertainment, L.P., and DIC Productions), branded as The Incredible World of DIC, was an international film and television production company that was mostly associated as an animation studio. As a division of The Walt Disney Company, DIC produced live-action feature films and licensed countless anime series. On June 20, 2008, DIC was acquired by and later folded into Cookie Jar Group. As of 2022, most of the DIC library is currently owned by WildBrain (formerly DHX Media) after DHX acquired Cookie Jar on October 22, 2012. History 1971–1982: DIC Audiovisuel Diffusion, Information Communications (DIC) was formed in France in 1971 by Jean Chalopin as the production division of Radio Television Luxembourg, a long existing media company. In 1981, DIC established a partnership with the Japanese animation studio Tokyo Movie Shinsha, as one of the overseas animation subcontra ...
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Pole Position (animated Series)
''Pole Position'' is an animated series produced by DIC Enterprises and MK Company. The series is loosely based on the arcade racing video game series '' Pole Position'', the name of which was licensed from Namco to capitalize on its popularity. The game and the show have very little in common, other than Wheels being red as in ''Pole Position'' and Roadie being blue as in '' Pole Position II''. Production This show was produced by DIC Audiovisuel's American branch DIC Enterprises in association with Japanese studio MK Company. The animation services were provided by Artmic, Mushi Production, and K.K. DIC Asia. The character designs were provided by Filipino cartoonist Jesse Santos, and the mechanical designs were provided by Artmic's co-founder Shinji Aramaki. Broadcast ''Pole Position'' ran for 13 episodes on CBS in 1984 as part of its Saturday morning children's programming line-up. The show had reruns for a few months on Showtime Family-Time Presentation in 1986, followe ...
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Pole Position
In a motorsports race, the pole position is usually the best and "statistically the most advantageous" starting position on the track. The pole position is usually earned by the driver with the best qualifying times in the trials before the race. The number-one qualifying driver is also referred to as the pole-sitter. The pole position, pole sitter, starts the race "at the front of the starting grid. This provides the driver in the pole position the privilege of starting ahead of all the other drivers" Grid position is typically determined by a qualifying session before the race, where race participants compete to ascend to the number 1 grid slot, the driver, pilot, or rider having recorded fastest qualification time awarded the advantage of the number 1 grid slot (i.e., the pole-position) ahead of all other vehicles for the start of the race. Historically, the fastest qualifier was not necessarily the designated ''pole-sitter''. Different sanctioning bodies in motor sport emp ...
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Rick Dyer (video Game Designer)
Rick Dyer is an American video game designer and writer best known for creating ''Dragon's Lair''. He founded RDI Video Systems, the developer of ''Dragon's Lair'', ''Space Ace'', and also '' Thayer's Quest'', which was a conversion kit for ''Dragon's Lair''. Dyer next designed the video games '' Kingdom: The Far Reaches'' and ''Kingdom II: Shadoan'', the former being a remake of ''Thayer's Quest'' and the latter a new game based on it. Dyer is also known for being the person responsible for RDI Video System's Halcyon gaming console, named after the '' 2001: A Space Odyssey'' AI 'HAL 9000'. He also appeared on multiple news networks for the technological advances the LaserDisc system offered between 1983 and 1985 as the figurehead for RDI systems. Despite the TV appearances and being branded as 'David' among videogame companies in a David and Goliath comparison, Rick Dyer Industries (RDI) Systems went out of business in 1985 and the console was never released. In the late 1980s, ...
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Dragon's Lair (1983 Video Game)
''Dragon's Lair'' is an interactive film Interactive film#LaserDisc games, LaserDisc video game developed by RDI Video Systems, Advanced Microcomputer Systems and published by Cinematronics in 1983, as the first game in the ''Dragon's Lair'' series. In the game, the protagonist Dirk the Daring is a knight attempting to rescue Princess Daphne (character), Princess Daphne from the evil dragon Singe who has locked the princess in the foul wizard Mordroc's castle. It featured animation by ex-The Walt Disney Company, Disney animator Don Bluth. Most other games of the era represented the character as a Sprite (computer graphics), sprite, which consisted of a series of pixels displayed in succession. Due to hardware limitations of the era, artists were greatly restricted in the detail they could achieve using that technique; the resolution, framerate and number of frames were severely constrained. ''Dragon's Lair'' overcame those limitations by tapping into the vast storage potential of th ...
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Dragon's Lair (TV Series)
''Dragon's Lair'' is a television animated series by Ruby-Spears Productions based on the 1983 video game of the same name. Thirteen half-hour episodes were produced and aired from September 8, 1984, to April 27, 1985, on ABC. Synopsis The series chronicles the adventures of Dirk the Daring, who is the best knight in the kingdom of King Ethelred. Dirk performs all sorts of great deeds while protecting the kingdom and his love Princess Daphne from the forces of the evil dragon Singe. In his adventures there are several original characters like his stallion Bertram, his squire Timothy, and arrogant knight Sir Hubert Blunt who is Dirk the Daring's rival. Before each commercial break, Dirk the Daring faces a cliffhanger situation. In keeping with the spirit of the game, the storyteller narrates Dirk's options and asks the viewer "What would you do?" After the commercial break, the outcomes of the various choices were shown before Dirk acts on the correct idea (with the occasional e ...
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Ruby-Spears Productions
Ruby-Spears Productions (also known as Ruby-Spears Enterprises) was a Burbank, California–based American entertainment production company that specialized in animation with another branch in Rome, Italy. This company was founded in 1977 by veteran writers and ''Scooby-Doo, Where Are You!'' creators Joe Ruby and Ken Spears. History Ruby and Spears started out as sound editors at Hanna-Barbera and later branched out into story-writing for such programs as ''Space Ghost'' and ''The Herculoids''. In 1969, they were assigned the task of developing a mystery-based cartoon series for Saturday mornings, the result of which was ''Scooby-Doo, Where Are You!''. They left Hanna-Barbera shortly after because "they were having a hard time moving up" and wanted to be "associate producers". They were also writers and producers for DePatie–Freleng Enterprises, particularly for ''The Barkleys'' and ''The Houndcats''.Shostak, Stu (05-02-2012).''Program 276'' (Legendary animation producers JOE ...
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Sunsoft
, stylized as SUNSOFT, is a Japanese video game developer and publisher. Sunsoft is the video games division of Japanese electronics manufacturer Sun Corporation. Its U.S. subsidiary operated under the name Sun Corporation of America, though, as in Japan, games published there showed a logo that read only Sunsoft. History In April 1971, Sun Electronics Corporation (alternatively called Sun Denshi) was founded in Kōnan, Aichi as a manufacturer and vendor of electronics equipment. Sun Corporation's history in video games began in October 1978 in arcades with two titles: ''Block Challenger'' and ''Block Perfect''. Sun Corporation had several arcade hits in the early 1980s such as '' Arabian'', '' Ikki'' and ''Kangaroo''. At the time, its arcade video games were released under its own corporate name of Sun Electronics Corporation. The brand Sunsoft first appeared in the latter of the 1980s when Sun Corporation began developing original games and technology for the home video ga ...
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Kangaroo (video Game)
is a four-screen platform game released in arcades in 1982 by Sun Electronics and distributed in North America by Atari, Inc. ''Kangaroo'' is one of the first arcade games similar in style to ''Donkey Kong'' without being a direct clone. The player takes the role of a boxing glove-wearing mother kangaroo who is trying to rescue her joey from fruit-throwing monkeys. Despite featuring jumping, there is no jump button. Instead, the player pushes up on the joystick—or up and diagonally—to jump. Gameplay There are four different levels. Three of them consist of the mother kangaroo on the bottom floor trying to reach the top floor where her joey is being held captive by some monkeys. On each of the levels monkeys throw apples and apple cores, which the mother kangaroo must either jump, duck, or punch. If she gets face to face with one of the monkeys, she can punch it with a boxing glove. There are also pieces of fruit that she can jump up and get for points; if she ju ...
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