List Of Milton Bradley Company Products
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List Of Milton Bradley Company Products
This is a list of products produced by the Milton Bradley Company. Board games * 13 Dead End Drive (1993) * The Adventures of Superman (1940) ** Superman and Superboy Game (1967) ** Superman II (1981) * Aggravation (1962) * The American Dream Game (1979) * The ''American Heritage'' historical war-game series: ** Battle Cry, American Civil War (1961) ** Broadside, War of 1812 naval (1962) ** Dogfight, World War I aerial (1963) ** Hit the Beach, World War II amphibious (1965) ** Skirmish, American Revolution (1975) * The Amazing Spider-Man Game with the Fantastic Four! (1967) ** Spider-Man game (1995) * Animorphs: The Invasion Game (1998) * Annie Oakley Game (1950) * Ants in the Pants (1969) * Ask Me Another (1984) * Axis & Allies (1981) * The Baby-Sitters Club Game (1989) * Back Off! Buzzard (1990) * Backgammon Tutor (1975) * Bali (1978) * Baretta (1976) * Bargain Hunter (1981) * The Barnabas Collins Dark Shadows Game (1969) * Barrel of Monkeys (1965) * Bash! (1965) * Baseball: ...
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Old Milton Bradley Logo
Old or OLD may refer to: Places *Old, Baranya, Hungary *Old, Northamptonshire, England *Old Street station, a railway and tube station in London (station code OLD) *OLD, IATA code for Old Town Municipal Airport and Seaplane Base, Old Town, Maine, United States People *Old (surname) Music *OLD (band), a grindcore/industrial metal group *Old (Danny Brown album), ''Old'' (Danny Brown album), a 2013 album by Danny Brown *Old (Starflyer 59 album), ''Old'' (Starflyer 59 album), a 2003 album by Starflyer 59 *Old (song), "Old" (song), a 1995 song by Machine Head *''Old LP'', a 2019 album by That Dog Other uses *Old (film), ''Old'' (film), a 2021 American thriller film *''Oxford Latin Dictionary'' *Online dating *Over-Locknut Distance (or Dimension), a measurement of a Bicycle wheel#Construction, bicycle wheel and frame *Old age See also

*List of people known as the Old * * *Olde, a list of people with the surname *Olds (other) {{disambiguation, geo ...
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Battleship (game)
Battleship (also known as Battleships or Sea Battle) is a strategy type guessing game for two players. It is played on ruled grids (paper or board) on which each player's fleet of warships are marked. The locations of the fleets are concealed from the other player. Players alternate turns calling "shots" at the other player's ships, and the objective of the game is to destroy the opposing player's fleet. ''Battleship'' is known worldwide as a pencil and paper game which dates from World War I. It was published by various companies as a pad-and-pencil game in the 1930s and was released as a plastic board game by Milton Bradley in 1967. The game has spawned electronic versions, video games, smart device apps and a film. History The game of ''Battleship'' is thought to have its origins in the French game '' L'Attaque'' played during World War I, although parallels have also been drawn to E. I. Horsman's 1890 game Basilinda, and the game is said to have been played by Russian o ...
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Crocodile Dentist
''Crocodile Dentist'' is a game made for young children, first published by Milton Bradley in 1990. A smaller travel version of the game was released in 1993 and is currently being produced by Winning Moves. The game was conceived by Robert B. Fuhrer, who later created Gator Golf, and many other toys and games.Drew Fetherston. "Playing With Toys Is Serious Work: Robert B. Fuhrer's life revolves around games". ''Newsday''. December 5, 1994. C03. Gameplay The goal of the game is to press down on the plastic teeth from a crocodile toy's mouth. Earlier versions required the player to instead remove the tooth with a pair of pliers; this was changed to avoid having small loose parts to make the game more accessible to younger children. If the "sore tooth" is pressed or removed, the mouth will snap shut and lunge toward whoever pulled the sore tooth, and the person who caused the mouth to shut is the loser. The mechanism of pushing the tooth down was initially only used in the travel ve ...
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Crack The Case
Crack frequently refers to: * Crack, a fracture in a body * Crack, a fracture (geology) in a rock * Crack, short for crack cocaine Crack may also refer to: Art, entertainment, and media * ''Cracks'' (film), a 2009 independent thriller * Crack Movement, a Mexican literary movement * Crack (band), a Spanish progressive rock group * ''Crack'' (album), an album by Z-RO * ''Cracks'' (album), an album by Nabiha * ''The Crack'', first album by The Ruts * ''Crack Magazine'', a UK-based European music and culture monthly * ''The Crack'' (magazine), a free culture magazine covering the North East of England Slang * Crack, slang for intergluteal cleft Gaining entry * Safe cracking, the process of opening a safe without the combination or the key Software * Crack (password software), a UNIX/Linux password hacking program for systems administrators * Software cracking, a computer program that modifies other software to remove or disable features usually related to digital rights m ...
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The Game Of Cootie
''The Game of Cootie'' is a children's dice rolling and set collection tabletop game for two to four players. The object is to be the first to build a three-dimensional bug-like object called a "Cooties, cootie" from a variety of plastic body parts. Created by William H. Schaper, William Schaper in 1948 and based on the traditional dice game Beetle (game), Beetle, the game was launched in 1949 and was commercially successful, with copies totalling more than one million in the first few years. In 1973, ''Cootie'' was acquired by Tyco Toys, and, in 1986, by Hasbro subsidiary Milton Bradley Company, Milton Bradley. The game was given a new look and continued to enjoy commercial success. Several companies published cootie games in the first half of the twentieth century, but only Schaper's featured a free-standing, three-dimensional cootie. In 2003, ''Cootie'' was named to the Toy Industry Association's "Century of Toys List". Game play The object of the original 1949 game is to be th ...
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Conspiracy (board Game)
Conspiracy is a 1973 board game made by Milton Bradley. It can be played by 3 or 4 people, and the main goal is to bring a suitcase to their own headquarters through the use of spies. It has also been published as ''The Sigma File''. About Conspiracy is a family game that was developed by British game-designer Eric Solomon. It is recommended that the game best be played with 4 players. The game takes approximately 90 minutes to play and is for ages 8 and up. Conspiracy requires three skills in order to win: betting/wagering, bluffing, and memory. Details Within the game there are four capitals, four bankbooks, one top secret briefcase, and eight spies that any player can control. The objective to the game is to move the briefcase to your headquarters. Each player has an account of $10,000 and has the opportunity to either secretly pay off or openly move a spy one space on their turn. Each player can also bribe spies in smaller increments of at least $100. Once a spy is moved, anothe ...
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Connect 4x4
Connect 4x4 (spoken as Connect Four by Four) is a three-dimensional-thinking strategy game first released in 2009 by Milton Bradley. The goal of the game is identical to that of its similarly named predecessor, Connect Four. Players take turns placing game pieces in the grid-like, vertically suspended playing field until one player has four of his or her color lined up horizontally, vertically, or diagonally. Unlike its predecessor, Connect 4x4 uses a double grid, two different types of game pieces, and can be played by up to four people at once. Gameplay Before the game begins, each player chooses a set of checkers (brightly colored disks) and sets them aside. The game pieces come in two forms: regular checkers with holes in the center of them and "blockers" which are two discs joined in the center by a small bar. The gameboard is seven spaces wide, six spaces high, and two spaces deep and sits upright so that pieces can be dropped through openings in the top. As each player ta ...
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Connect Four
Connect Four (also known as Connect 4, Four Up, Plot Four, Find Four, Captain's Mistress, Four in a Row, Drop Four, and Gravitrips in the Soviet Union) is a two-player connection board game, in which the players choose a color and then take turns dropping colored tokens into a seven-column, six-row vertically suspended grid. The pieces fall straight down, occupying the lowest available space within the column. The objective of the game is to be the first to form a horizontal, vertical, or diagonal line of four of one's own tokens. Connect Four is a solved game. The first player can always win by playing the right moves. The game was first sold under the ''Connect Four'' trademark by Milton Bradley in February 1974. Gameplay A gameplay example (right), shows the first player starting Connect Four by dropping one of their yellow discs into the center column of an empty game board. The two players then alternate turns dropping one of their discs at a time into an unfilled colum ...
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Chicken Limbo
The chicken (''Gallus gallus domesticus'') is a domesticated junglefowl species, with attributes of wild species such as the grey and the Ceylon junglefowl that are originally from Southeastern Asia. Rooster or cock is a term for an adult male bird, and a younger male may be called a cockerel. A male that has been castrated is a capon. An adult female bird is called a hen and a sexually immature female is called a pullet. Humans now keep chickens primarily as a source of food (consuming both their meat and eggs) and as pets. Traditionally they were also bred for cockfighting, which is still practiced in some places. Chickens are one of the most common and widespread domestic animals, with a total population of 23.7 billion , up from more than 19 billion in 2011. There are more chickens in the world than any other bird. There are numerous cultural references to chickens – in myth, folklore and religion, and in language and literature. Genetic studies have pointed to mu ...
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Cheyenne (game)
The Cheyenne ( ) are an Indigenous people of the Great Plains. Their Cheyenne language belongs to the Algonquian language family. Today, the Cheyenne people are split into two federally recognized nations: the Southern Cheyenne, who are enrolled in the Cheyenne and Arapaho Tribes in Oklahoma, and the Northern Cheyenne, who are enrolled in the Northern Cheyenne Tribe of the Northern Cheyenne Indian Reservation in Montana. The Cheyenne comprise two Native American tribes, the Só'taeo'o or Só'taétaneo'o (more commonly spelled as Suhtai or Sutaio) and the Tsétsêhéstâhese (also spelled Tsitsistas, The term for the Cheyenne homeland is ''Tsiihistano''. Language The Cheyenne of Montana and Oklahoma speak the Cheyenne language, known as ''Tsêhésenêstsestôtse'' (common spelling: Tsisinstsistots). Approximately 800 people speak Cheyenne in Oklahoma. There are only a handful of vocabulary differences between the two locations. The Cheyenne alphabet contains 14 letters. ...
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Catnip (board Game)
''Nepeta cataria'', commonly known as catnip, catswort, catwort, and catmint, is a species of the genus ''Nepeta'' in the family Lamiaceae, native to southern and eastern Europe, the Middle East, Central Asia, and parts of China. It is widely naturalized in northern Europe, New Zealand, and North America. The common name catmint can also refer to the genus as a whole. The names ''catnip'' and ''catmint'' are derived from the intense attraction about two-thirds of cats have toward it (alternatives exist, such as valerian root and leaves). Catnip is also an ingredient in some herbal teas (or tisanes), and is valued for its sedative and relaxant properties. Description ''Nepeta cataria'' is a short-lived perennial, herbaceous plant that grows to be tall and wide, and that blooms from late spring to autumn. In appearance, ''N. cataria'' resembles a typical member of the mint family of plants, featuring brown-green foliage with the characteristic square stem of the plant fam ...
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Candy Land
''Candy Land'' (also ''Candyland'') is a simple racing board game published by Hasbro. The game requires no reading and minimal counting skills, making it suitable for young children. No strategy is involved as players are never required to make choices; only following directions is required. About one million copies per year are sold. Gameplay The race is woven around a storyline about finding King Kandy, the lost king of Candy Land. The board consists of a winding, linear track made of 134 spaces, most red, green, blue, yellow, orange, or purple. The remaining pink spaces are named locations, such as Candy Cane Forest and Gumdrop Mountain, or characters, such as Queen Frostine and Gramma Nutt. Players take turns removing the top card from a stack, most of which show one of six colors, and then moving their marker ahead to the next space of that color. Some cards have two marks of a color, in which case the player moves the marker ahead to the second-next space of that color. ...
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