List Of Konami Games
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List Of Konami Games
The following is a list of games either developed, published or licensed by Konami. Arcade 1977–1989 ; 1977 :*''Block Yard'' (released by Leijac) ; 1978 :*''Block Invader'' (released by Leijac) :*''Destroyer'' (released by Leijac) :*''Super Destroyer'' (released by Leijac) :*''Breaker'' (released by Leijac) ; 1979 :*''Car Chase'' ('' Head On'' clone, released by Leijac) :*''Astro Invader'' (''Kamikaze'' in Japan, released by Leijac (JP) and Stern (NA)) :*''Space King'' (''Space Invaders'' clone, released by Leijac) :*''Space King 2'' (''Space Invaders Part II'' clone, released by Leijac) :*''Rich Man'' ('' Gee Bee'' clone, released by Leijac) :*''Space Ship'' (''Star Fire'' clone, released by Leijac) :*''Space War'' (''Intruder'' in North America, ''Space Laser'' in Europe, released by Leijac (JP), Game Plan (NA), and Taito (EU)) ; 1980 :*''Maze'' (released by Leijac) ; 1981 :*''Barian'' (released by Leijac) :*'' The End'' (released by Leijac (JP) and Stern (NA)) :*''Amid ...
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Konami
, is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and List of Japanese arcade cabinets, arcade cabinets. Konami has casinos around the world and operates health and physical fitness clubs across Japan. Konami's video game franchises include ''Metal Gear'', ''Silent Hill'', ''Castlevania'', ''Contra (series), Contra'', ''Frogger'', ''Tokimeki Memorial'', ''Parodius'', ''Gradius'', ''List of Yu-Gi-Oh! video games, Yu-Gi-Oh!'', ''Suikoden'', and ''Pro Evolution Soccer''. Additionally Konami owns Bemani, known for ''Dance Dance Revolution'' and ''Beatmania'', as well as the assets of former game developer Hudson Soft, known for ''Bomberman'', ''Adventure Island (video game), Adventure Island'', ''Bonk (series), Bonk'' and ''Star Soldier''. Konami is the nineteenth-largest L ...
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Super Cobra
''Super Cobra'' is a horizontally scrolling shooter developed by Konami, originally released as a coin-operated arcade video game in 1981. It was published by Konami in Japan in March 1981 and manufactured and distributed by Stern in North America on June 22. It is the spiritual sequel to 1981's ''Scramble'' arcade game. The game was a commercial success, selling 12,337 arcade cabinets in the United States within four months, becoming Stern's third best-selling arcade game. ''Super Cobra'' was widely ported by Parker Brothers, and there are Adventure Vision and standalone versions from Entex. Gameplay The player controls a helicopter through tight caverns, and the slightest misstep will result in the loss of a life. However, unlike ''Scramble'', the game can be continued where the player left off by adding more credits and pressing FIRE (but he/she loses all points upon continuing). The joystick accelerates, decelerates, moves up, and moves down. The helicopter uses a laser ...
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Roc 'N Rope
(written as ''Roc 'N Rope'' on the American flyer and in ''Konami Arcade Classics'') is a platform game developed by Konami and released in arcades in 1983 by Konami, Kosuka, and Interlogic. It was designed by Tokuro Fujiwara. The player controls a flashlight and harpoon-gun equipped archaeologist who must ascend a series of rocky platforms to reach a Phoenix bird. Coleco released versions of ''Roc'n Rope'' for the Atari 2600 and ColecoVision in 1984. Gameplay The player has to avoid ferocious man-sized dinosaurs and red-haired cavemen against which there aren't any direct means of offense. The only ways to defeat the opponents are to either daze them with the flashlight, or wait for them to be suspended on a harpoon rope and cause them fall down, an element which adds a certain amount of trickiness to the game. Bonus items to collect include fallen phoenix feathers and phoenix eggs, which grant the player invulnerability from the prehistoric denizens for a short period of time. ...
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Mega Zone (video Game)
''Mega Zone'' is an overhead vertically scrolling shooter released as an arcade video game by Konami in 1983. ''Mega Zone'' is similar to ''Xevious is a vertically scrolling shooter video game developed and published by Namco for arcades in 1982. It was released in Japan and Europe by Namco and in North America by Atari, Inc. Controlling the Solvalou starship, the player attacks Xevious for ...'', where the player flies over a landscape of rivers and trees and futuristic enemy emplacements. There are both aerial and ground targets, but unlike ''Xevious'' both can be destroyed with the same weapon. At certain points the player can choose either the left or right fork of a branching path. World record Yashiro Oda holds the official record for this game with 2,228,650 points. References External links * 1983 video games Arcade video games Arcade-only video games Konami games Vertically-oriented video games Vertically scrolling shooters Konami arcade games Video game ...
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Gottlieb
Gottlieb (formerly D. Gottlieb & Co.) was an American arcade game corporation based in Chicago, Illinois. History The main office and plant was located at 1140-50 N. Kostner Avenue until the early 1970s when a new modern plant and office was located at 165 W. Lake Street in Northlake, IL. A subassembly plant was located in Fargo, ND. The company was established by David Gottlieb in 1927, initially producing pinball machines while later expanding into various other games including pitch-and-bats, bowling games, and eventually video arcade games (notably ''Reactor (video game), Reactor'' and ''Q*bert ''and, leading to the demise of Mylstar, M*A*C*H*3.) Like other manufacturers, Gottlieb first made machine, mechanical pinball machines, including the first successful coin-operated pinball machine ''Baffle Ball'' in 1931. Electromechanical machines were produced starting in 1935. The 1947 development of player-actuated, solenoid-driven 2-inch bats called "flippers" revolutionized the ...
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Juno First
is an arcade video game developed by Konami and released in 1983. It was licensed to Gottlieb in the United States. ''Juno First'' combines elements of vertically scrolling shooters and fixed shooters, using a slightly tilted perspective similar to Nintendo's ''Radar Scope'' from 1980. ''Juno First'' was ported to the Commodore 64 and Atari 8-bit family by Greg Hiscott and published by Datasoft in 1983 and 1984 respectively. Gameplay ''Juno First'' presents a set number of enemies per level, but they do not make a gallery formation like ''Galaga'' or ''Space Invaders''. Instead, the player's ship can move forward and backward (in addition to left and right) to hunt enemies in an orientation that is vertical, but has some horizon-oriented tilt. This style of gameplay would be re-used in a later Konami shooter, ''Axelay''. The player destroys waves of enemies to finish levels. Starting formations vary from stage to stage. In addition, the player can pick up a humanoid, upon w ...
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Gyruss
is an arcade shoot 'em up game designed by Yoshiki Okamoto and released by Konami in 1983. ''Gyruss'' was initially licensed to Centuri in the United States for dedicated machines, before Konami released their own self-distributed conversion kits for the game. Parker Brothers released contemporary ports for home systems. An enhanced version for the Family Computer Disk System was released in 1988, which was released to the North American Nintendo Entertainment System in early 1989. The gameplay is similar to that of ''Galaga'' in a tube shooter format, with the player's ship facing into the screen and able to move around the perimeter of an implicit circle. Stars come into view at the centre of the screen and fly outward, giving the impression of the player's ship moving through space. ''Gyruss'' is the second and last game Yoshiki Okamoto designed for Konami, after ''Time Pilot''. Due to pay disputes, he was fired after the release of this game, and he soon joined Capcom, wher ...
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Tutankham
is a 1982 arcade video game developed and released by Konami and released by Stern in North America. Named after the Egyptian pharaoh Tutankhamun, the game combines a maze shoot 'em up with light puzzle-solving elements. It debuted at the European ATE and IMA amusement shows in January 1982, before releasing worldwide in Summer 1982. The game was a critical and commercial success and was ported to home systems by Parker Brothers. Armed with a laser weapon that only fires horizontally, the player loots the maze-like Egyptian tomb of Tutankhamun while finding keys to locked chambers and fighting off creatures. ''Tutankham'' is one of six games in a group photograph published in the January 1983 issue ''LIFE'' along with the record holder for each. The ''Tutankham'' champion in the photo is Mark Robichek of Mountain View, California. Gameplay Taking on the role of an explorer grave robbing the maze-like tomb of Egyptian pharaoh Tutankhamun, the player is chased by asps, vultures ...
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Time Pilot
is a multidirectional shooter arcade game designed by Yoshiki Okamoto and released by Konami in 1982. It was distributed in the United States by Centuri, and by Atari Ireland in Europe and the Middle East. While engaging in aerial combat, the player-controlled jet flies across open airspace that scrolls indefinitely in all directions. Each level is themed to a different time period. Home ports for the Atari 2600, MSX, and ColecoVision were released in 1983. A top-down sequel, ''Time Pilot '84'', was released in arcades in 1984. It drops the time travel motif and instead takes place over a futuristic landscape. Gameplay Players assume the role of a pilot of a futuristic fighter jet trying to rescue fellow pilots trapped in different time eras. In each level, players battle enemy aircraft and then a stronger aircraft. Players' fighter jet is in the center of the screen at all times. Players eventually battle a mothership of the time period they are in; once the mothership is ...
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Pooyan
is a fixed shooter arcade game released by Konami in Japan in 1982. It was manufactured in North America by Stern Electronics. The player controls "Mama", a pig whose babies have been kidnapped by a group of wolves. Gameplay The player controls Mama Pig, whose babies have been kidnapped by a pack of wolves and who must rescue them using a bow and arrow and slabs of meat. Controls consist of a two-position up/down joystick, which moves an elevator in which Mama Pig rides; and a button, which fires arrows and throws meat. Each level consists of two rounds. In the first, wolves descend slowly from a high ledge using balloons, which the player must shoot in order to drop them to the ground. Any wolves who reach the ground safely will climb up a set of ladders behind the elevator and try to eat Mama Pig if she moves in front of them. During the second round, the wolves start on the ground and inflate balloons in order to ascend to a cliff on which a boulder is resting so they can pu ...
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Centuri
Centuri, formerly known as Allied Leisure, was an American arcade game manufacturer. They were based in Hialeah, Florida, and were one of the top six suppliers of coin-operated arcade video game machinery in the United States during the early 1980s. Centuri in its modern inception was formed when former Taito of America president Ed Miller and his partner Bill Olliges took over Allied Leisure, Inc. They renamed it "Centuri" in 1980. Many of the video game machines distributed in the US under the Centuri name were licensed from overseas manufacturers, particularly Japanese developers such as Konami. Allied Leisure previously also manufactured pinball and electro-mechanical games, which were developed in-house. The company's vice president was Joel Hochberg from about 1976 to 1982, before he went on to work for Rare. Centuri had a close relationship with Konami, which licensed the North American rights of their games to Centuri during the early 1980s. This led to Konami acquiring ...
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Locomotion (arcade Game)
''Loco-Motion'', known as in Japan, is an arcade puzzle game developed by Konami in 1982 and released by Sega in Japan. The North American rights were licensed to Centuri. In ''Loco-Motion'', the player builds a path for their unstoppable locomotive by moving tracks which will allow it to pick up passengers. The game was ported to Intellivision, the Tomy Tutor, and–under a different name– MSX. A clone programmed by Carol Shaw of Activision, '' Happy Trails'', was published for Intellivision before the official version was released. Gameplay Loco-Motion is an updated version of a sliding block puzzle game in which the player can move tiles horizontally or vertically within a rectangular frame that contains one empty square. The tiles are sections of railroad track and the player must use them to construct a path for a locomotive that never stops moving. Laid out around the edges of the frame are several stations with passengers that must be picked up. The player uses a joys ...
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