List Of Castlevania Media
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List Of Castlevania Media
''Castlevania'' is a video game series created and published by Konami. The series debuted in Japan on September 26, 1986 with , which was later released as ''Castlevania'' in the United States (May 1, 1987) and PAL (December 19, 1988). Titles in the series have been released on numerous video game consoles, handheld game consoles, and personal computer platforms, and several have been re-released on multiple platforms and included as part of compilation packages. The series' characters have appeared in several other Konami games. There have been also numerous separately released music albums, initially by King Records. Video games Original series ''Lords of Shadow'' series Spin-offs Compilations and collections Cancelled titles Related titles There are parody or cameo games created by Konami that have ''Castlevania'' elements or characters. Other media Music albums Notes References External links ''Akumajō Dracula'' seriesat Konami Tokyo ''Castlevania'' ...
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Castlevania Logo
''Castlevania'' (), known in Japan as is a gothic horror action-adventure video game series and media franchise about Dracula, created and developed by Konami. It has been released on various platforms, from early systems to modern consoles, as well as handheld devices such as mobile phones. The franchise has expanded into several spin-off video games and other media, including comic books and an animated television series. ''Castlevania'' is largely set in the eponymous castle of Count Dracula, the main antagonist of the Belmont clan of vampire hunters. It debuted with 1986's ''Castlevania'' for the Nintendo Family Computer Disk System. The first entry and the majority of its sequels are side-scrolling action platformers, and were succeeded by the 1997 game, '' Castlevania: Symphony of the Night''. Originally released for the PlayStation, it returned to the nonlinear gameplay seen in '' Castlevania II: Simon's Quest'', which introduced RPG elements and exploration. Se ...
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Amiga
Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. This includes the Atari ST—released earlier the same year—as well as the Macintosh and Acorn Archimedes. Based on the Motorola 68000 microprocessor, the Amiga differs from its contemporaries through the inclusion of custom hardware to accelerate graphics and sound, including sprite (computer graphics), sprites and a blitter, and a pre-emptive multitasking operating system called AmigaOS. The Amiga 1000 was released in July 1985, but production problems kept it from becoming widely available until early 1986. The best-selling model, the Amiga 500, was introduced in 1987 along with the more expandable Amiga 2000. The Amiga 3000 was introduced in 1990, followed by the Amiga 500 Plus, and Am ...
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Imagine Publishing
Imagine Publishing was a UK-based magazine publisher, which published a number of video games, computing, creative and lifestyle magazines. It was founded on 14 May 2005 with private funds by Damian Butt, Steven Boyd and Mark Kendrick, all were former directors of Paragon Publishing, and launched with a core set of six gaming and creative computing titles in the first 6 months of trading. It was taken over by Future plc on 21 October 2016. In October 2005, it had acquired the only retro games magazine Retro Gamer, after its original publisher, Live Publishing went bankrupt. Early in 2006, it further acquired the rights to publish a considerable number of titles including gamesTM, Play, PowerStation, X360, Digital Photographer and iCreate, from the old Paragon Publishing stable of magazines when owner Highbury House Communications went into liquidation, following Future Publishing's withdrawal of its offer to buy the company, due to threats of a monopoly-investigation by the ...
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Retro Gamer
''Retro Gamer'' is a British magazine, published worldwide, covering retro video games. It was the first commercial magazine to be devoted entirely to the subject. Launched in January 2004 as a quarterly publication, ''Retro Gamer'' soon became a monthly. In 2005, a general decline in gaming and computer magazine readership led to the closure of its publishers, Live Publishing, and the rights to the magazine were later purchased by Imagine Publishing. It was taken over by Future plc on 21 October 2016, following Future's acquisition of Imagine Publishing. History The first 18 issues of the magazine came with a coverdisk. It usually contained freeware remakes of retro video games and emulators, but also videos and free commercial PC software such as ''The Games Factory'' and '' The Elder Scrolls: Arena''. Some issues had themed CDs containing the entire back catalogue of a publisher such as Durell, Llamasoft and Gremlin Graphics. On 27 September 2005, the magazine's original p ...
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Konami GB Collection
''Konami GB Collection'' is a series of video game compilations composed of four volumes released in Japan for the Game Boy and re-released in Euro regions for the Game Boy Color. The compilations were originally released from 1997 to 1998 in Japan, and were later released in Europe in 2000. Lineup Despite sharing the same games, the Japan and European releases differ in their order of releases after Vol. 1. Vol. 1 Japanese release: September 25, 1997 Euro release: February 2000 * ''Gradius'' (originally released as ''Nemesis'') * ''Dracula Densetsu'' / '' Castlevania: The Adventure'' * ''Konami Racing'' (originally released as '' F1 Spirit'') * ''Contra'' / ''Probotector'' (released in North America as ''Operation C'') ** (the European version still features human rather than robot characters, despite bearing the ''Probotector'' name) Vol. 2 Japanese release: December 11, 1997 Euro release: May 2000 ''(Vol. 3)'' * '' Twinbee Da!!'' / ''Pop n' TwinBee'' * '' Ganbare Goemon ...
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Game Boy Color
The (commonly abbreviated as GBC) is a handheld game console, manufactured by Nintendo, which was released in Japan on October 21, 1998 and to international markets that November. It is the successor to the Game Boy and is part of the Game Boy product line. The GBC features a color screen rather than monochrome, but it is not backlit. It is slightly thicker and taller and features a slightly smaller screen than the Game Boy Pocket, its immediate predecessor in the Game Boy line. As with the original Game Boy, it has a custom 8-bit processor made by Sharp that is considered a hybrid between the Intel 8080 and the Zilog Z80. The American English spelling of the system's name, ''Game Boy Color'', remains consistent throughout the world. The Game Boy Color is part of the fifth generation of video game consoles. The GBC's primary competitors in Japan were the grayscale 16-bit handhelds, SNK's Neo Geo Pocket and Bandai's WonderSwan, though the Game Boy Color outsold them by a w ...
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Game Boy
The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same team that developed the Game & Watch series of handheld electronic games and several Nintendo Entertainment System (NES) games: Satoru Okada, Gunpei Yokoi, and Nintendo Research & Development 1. It is Nintendo's second handheld game console and combines features from both the Game & Watch handheld and NES home system. The console features a dot-matrix screen with adjustable contrast dial, five game control buttons (a directional pad, two game buttons, and "START" and "SELECT"), a single speaker with adjustable volume dial and, like its rivals, uses cartridges as physical media for games. The color scheme is made from two tones of grey with accents of black, blue, and dark magenta. All the corners of the portrait-oriented rectangular un ...
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PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 30 November 2000. It is the successor to the original PlayStation (console), PlayStation, as well as the second installment in the PlayStation brand of consoles. As a sixth generation of video game consoles, sixth-generation console, it competed with Nintendo's GameCube, and Microsoft's Xbox (console), Xbox. It is the List of best-selling game consoles, best-selling video game console of all time, having sold over 155 million units worldwide. Announced in 1999, Sony began developing the console after the immense success of its predecessor. The PS2 offered Backward compatibility, backward-compatibility for its predecessor's DualShock#DualShock, DualShock controller, as well as its games. The PlayStation 2 received widespread critical accla ...
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Arcade Game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade video games, Pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered games of skill, with only some elements of games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with ''Pong'' as the first commercially successful game. Arcade video games use electronic or computerized circuitry to take input from the player and translate that to an electronic display such as a monitor or telev ...
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Killer List Of Videogames
Killer List of Videogames (KLOV) is a website featuring an online encyclopedia devoted to cataloging arcade games past and present. It is the video game department of the International Arcade Museum, and has been referred to as "the IMDb for players".COLLECTING: JUST ADD QUARTERS
by Ramin Setoodeh on (2005-07-18)


Overview

The KLOV's encyclopedia contains extensive entries for more than 4,650 machines made from 1971 through the present. It has cabinet, control panel and marquee images, screen shots and even s of the machine in some cases. Entries have machine ...
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D4 Enterprise
is a Japanese video game publisher currently specializing in content delivery services like Project EGG over the Internet. Some of the titles that have been re-released include many of Compile (company), Compile's titles, like the ''Madō Monogatari'' games. The company has also re-released Neo Geo (system), Neo Geo and MSX titles to the Virtual Console for the Wii. Games Project EGG See also *MSX *Neo Geo (system), Neo Geo *Ryu Umemoto *List of Virtual Console games for Wii (Japan)#Neo Geo, Wii Virtual Console (Japan) *List of Virtual Console games for Wii (North America)#Neo Geo, Wii Virtual Console (North America) *List of Virtual Console games for Wii (PAL region)#Neo Geo, Wii Virtual Console (PAL regions) *List of Virtual Console games (South Korea)#Neo Geo, Wii Virtual Console (South Korea) References External linksOfficial website
Amusement companies of Japan Video game companies of Japan Video game publishers Video game companies established in 2004 Japanese co ...
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Virtual Console
A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, UnixWare, and macOS in which the system console of the computer can be used to switch between multiple virtual consoles to access unrelated user interfaces. Virtual consoles date back at least to XenixUnited States Patent 4945468 lists Xenix as prior art in this area. and Concurrent CP/M in the 1980s. In the Linux console and other platforms, usually the first six virtual consoles provide a text terminal with a login prompt to a Unix shell. The graphical X Window System traditionally starts in the seventh virtual console (tty7), although this is configuration dependent. In Linux, the user switches between them by pressing the Alt key combined with a function key – for example + to access the virtual console number 1. + changes to the pr ...
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