List Of Best-selling Wii U Video Games
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List Of Best-selling Wii U Video Games
This is a list of video games for the Wii U video game console that have sold or shipped at least one million copies. The best-selling game on the Wii U is ''Mario Kart 8''. First released in Japan on May 29, 2014, it went on to sell over 8.4 million units worldwide. There are a total of 21 Wii U games on this list which are confirmed to have sold or shipped at least one million units. Of these, eleven were developed by internal Nintendo development divisions. Of the 21 games on this list, 20 were published in one or more regions by Nintendo. By September 30, 2022, over 103.53million total copies of games had been sold for the Wii U. List Notes References External links Nintendo IR Information - Wii U Software {{Portal bar, Video games Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony' ...
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Wii U Console And Gamepad
The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, following the GameCube and is a seventh-generation console alongside Microsoft's Xbox 360 and Sony's PlayStation 3. In developing the Wii, Nintendo president Satoru Iwata directed the company to avoid competing with Microsoft and Sony on computational graphics and power and instead to target a broader demographic of players through novel gameplay. Game designers Shigeru Miyamoto and Genyo Takeda led the console's development under the codename Revolution. The primary controller for the Wii is the Wii Remote, a wireless controller with both motion sensing and traditional controls which can be used as a pointing device towards the television screen or for gesture recognition. The Wii was Nintendo's first home console to directly support ...
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Nintendo Land
is a party video game developed and published by Nintendo as a pack-in launch title for the Wii U home video game console in 2012. The game was first announced at E3 2012 during Nintendo's press conference. ''Nintendo Land'' features twelve minigames, each based on an existing Nintendo game franchise such as ''Mario'' and ''The Legend of Zelda'', depicted as attractions in the eponymous fictional amusement park with an Attraction Tour train designed as a tournament that utilizes all minigames. The minigames are designed to demonstrate the concept of Wii U and its Wii U GamePad controller to new players, in the same way the 2006 game ''Wii Sports'' demonstrated the Wii and its Wii Remote, utilizing many of the controller's features, including its touchscreen controls and motion-sensing capabilities. Some minigames incorporate the Wii Remote Plus and Nunchuk controllers for alternate control schemes and multiplayer support, which also helps exhibit "asymmetric gameplay", a concept ...
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Nintendo Software Planning & Development
commonly abbreviated as Nintendo SPD, was a Japanese research, planning and development division housed inside the Nintendo Development Center in Kyoto, Japan. The division had two departments: ''Software Planning & Development Department'', which primarily co-produced games with external developers; and ''Software Development & Design Department'', which primarily developed experimental and system software. The division was created during a corporate restructuring in September 2003, with the abolition of the Nintendo R&D1 and Nintendo R&D2 departments. The group had the task of independently developing innovative games, assisting other development teams on projects, and managing overseas production of first-party franchises. Both SPD and SDD departments were divided into four separate groups, which worked concurrently on different projects.Cassidy, KevinNCL Team Structure work in progress June 7, 2006. Retrieved October 26, 2007. In September 2015, Nintendo SPD merged with N ...
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NDcube
is a Japanese video game developer and a wholly owned subsidiary of Nintendo based in Japan with offices in Tokyo and Sapporo. The majority of the company is made up of former employees of Hudson Soft. They have also been the developers of the ''Mario Party'' series since ''Mario Party 9'' onwards. History The company was founded on March 1, 2000, as a joint venture between Nintendo and the biggest advertising firm in Japan called Dentsu, hence the "ND" in the name. Nintendo had at the time 78% of the shares of the company, while 13.3% of the shares were owned by Dentsu and the rest of the 8.7% were owned by other shareholders. In 2010, Nintendo decided to buy out the company's shares from Dentsu and the other shareholders, being then the major shareholder on the company, with its changing from 78% to 96% initially and since 2015, to 97% of the shares. Since 2010, many employees from Hudson Soft migrated to a restructured NDcube, which is also head by Hidetoshi Endo, a former ...
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Mario Party 10
is a 2015 party video game. Developed by NDcube and published by Nintendo for the Wii U, it is the tenth main installment in the ''Mario Party'' series and the first game in the series since ''Mario Party 4'' to have Donkey Kong as a playable character for every aspect of the game. Mario Party 10 was the only game in the series released for the Wii U, and was followed by Super Mario Party for the Nintendo Switch in 2018. ''Mario Party 10'' received mixed reviews from critics. Critics praised the Bowser Party mode, the minigames, and utilization of the Wii U GamePad, but the decision to keep the gameplay changes first introduced in ''Mario Party 9'' was criticized. ''Mario Party 10'' was the final game in the series to use the ''Mario Party 9'' gameplay style as the following release, ''Super Mario Party'', reverted to the gameplay style that was last seen in ''Mario Party 8'' and before. Gameplay ''Mario Party 10'' continues the tradition of the ''Mario Party'' series, in ...
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Action-adventure Game
The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyline, involving very little to no action. If there is action, it is generally confined to isolated instances. Pure action games have gameplay based on real-time interactions that challenges the player's reflexes and eye–hand coordination. Action-adventure games combine these genres by engaging both reflexes and eye–hand coordination and problem-solving skills. Definition An action adventure game can be defined as a game with a mix of elements from an action game and an adventure game, especially crucial elements like puzzles. Action-adventures require many of the same physical skills as action games, but also offer a storyline, numerous characters, an inventory system, dialogue, and other features of adventure games. They are fast ...
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The Wind Waker HD
''The Legend of Zelda: The Wind Waker'' is a 2002 action-adventure game developed and published by Nintendo for the GameCube. An installment in ''The Legend of Zelda'' series, it was released in Japan in December 2002, in North America in March 2003, and in Europe in May 2003. The game is set on a group of islands in a vast sea, a departure for the series. The player controls series protagonist Link as he attempts to save his sister from the sorcerer Ganon and becomes embroiled in a struggle for the Triforce, a sacred wish-granting relic. Aided by allies including pirate captain Tetra – an incarnation of Princess Zelda – and a talking boat named the King of Red Lions, Link sails the ocean, explores islands, and traverses dungeons to acquire the power necessary to defeat Ganon. Wind, which facilitates sailing, plays a prominent role and can be controlled with a magic conductor's baton called the Wind Waker. ''The Wind Waker'' was directed by Eiji Aonuma and produced by Shig ...
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