Lion Rampant (game Publisher)
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Lion Rampant (game Publisher)
{{Short description, Tabletop role-playing game publisher Lion Rampant was a tabletop game publishing company from 1987 to 1990.Appelcline, Shannon"History of Game, #10" 3 January 2007. Retrieved 14 June 2013. Jonathan Tweet and Mark Rein-Hagen founded the company, and Lisa Stevens joined as the editor."Lisa Stevens"
at Paizo.com.
They published , a roleplaying game about wizards in the Middle Ages, plus support material for the game. In addition, they published Whimsy Cards, which introduced freeform dramatic elements to a roleplaying session. In 1990, Lion Rampant merged w ...
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Jonathan Tweet
Jonathan Tweet (born 1965) is an American game designer who has been involved in the development of the role-playing games ''Ars Magica'', ''Everway'', ''Over the Edge (game), Over the Edge'', ''Talislanta'', the third edition of ''Dungeons & Dragons'' and ''13th Age'', and the collectible miniatures game ''Dreamblade''. In 2015 Tweet released ''Grandmother Fish'', a full-color, full-sized book about evolution aimed at preschoolers. In 2018 Tweet released ''Clades'' and ''Clades Prehistoric'', two card games for children and adults which demonstrate the concept of a clade. Early life Native to Rock Island, Illinois, Tweet is the son of Roald Tweet, an Augustana College (Illinois), Augustana College professor emeritus and local historian, and Margaret Tweet. Jonathan Tweet started playing ''D&D'' in the 1970s, when his father gave him his first ''Dungeons & Dragons'' game. He then formed his own gaming group by recruiting classmates. Tweet graduated from Rock Island High School ...
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Mark Rein-Hagen
Mark Rein-Hagen, stylized as Mark Rein•Hagen (born 1964), is an American role-playing, card, video and board game designer best known as the creator of '' Vampire: The Masquerade'' and its associated ''World of Darkness'' games. Along with Jonathan Tweet, he is also one of the original two designers of ''Ars Magica''. Career Late 1980s: Lion Rampant and ''Ars Magica'' In 1987, Rein-Hagen and Jonathan Tweet founded game publisher Lion Rampant while students at Saint Olaf College; there they met Lisa Stevens who later joined the company. Rein-Hagen and Tweet designed ''Ars Magica'' over a period of nine months, publishing it in 1987. Lion Rampant encountered financial difficulties in 1990, but after Stevens pitched the idea of a merger to Rein-Hagen and Stewart Wieck, they decided to merge White Wolf and Lion Rampant forming a new company White Wolf Game Studio, with the two as co-owners. Of his experience at Lion Rampant, Rein-Hagen recalls 1990s: ''Vampire: The Masquerade'' ...
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Lisa Stevens
Lisa Stevens is an American editor, Chief executive officer, CEO and founder of Paizo Publishing, and chief operating officer, COO of Goblinworks. She began her career in games in the 1980s, working with Jonathan Tweet and Mark Rein•Hagen to help produce the tabletop roleplaying game ''Ars Magica''. She later worked at White Wolf and Wizards of the Coast before founding Paizo. She announced her gradual retirement from her role in June 2020. Education Stevens attended Saint Olaf College, where she met game designers Jonathan Tweet and Mark Rein-Hagen.Appelcline, Shannon"History of Game, #10" 3 January 2007. Retrieved 14 June 2013. Stevens received an MBA from the University of Washington. After graduating, she continued to hang out on campus running ''Dungeons & Dragons'' games. Career Stevens joined Tweet and Rein-Hagen in the game company Lion Rampant (game publisher), Lion Rampant, which published ''Ars Magica'' in 1987. Lion Rampant was a volunteer organization, and Stevens ...
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Ars Magica
''Ars Magica'' is a role-playing game set in 'Mythic Europe' – a historically grounded version of Europe and the Levant around AD 1200, with the added conceit that conceptions of the world prevalent in folklore and institutions of the High Middle Ages are factual reality (a situation known informally as the "medieval paradigm"). The players' involvement revolves around an organization of magi and their allies and foes both mundane and supernatural. The game was originally developed by Jonathan Tweet and Mark Rein-Hagen, with its first edition published in 1987. The current edition (the game's fifth) was written by David Chart, and published in 2004 by Atlas Games, who continue to develop new material for it. ''Ars Magica'' was one of the first examples of a troupe system. Early editions recommended that the players collaborate to create the campaign world and story with: * Each player having an opportunity to be Story Guide. (e.g. alternating by play session, 'chapter' o ...
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Whimsy Cards
''Whimsy Cards'' is a 1987 role-playing game supplement published by Lion Rampant. Contents ''Whimsy Cards'' is a role-playing aid, a set of event cards that players can use to affect the outcome of a game storyline. Publication history ''Whimsy Cards'' was written by Jonathan Tweet and Mark Rein-Hagen and published in 1987 by Lion Rampant as 48 flimsy cards and a 4-page rules pamphlet, shrink-wrapped; a second edition published the same year came packed in a bag with stiff cards. Shannon Appelcline stated that Lion Rampant wanted ''Ars Magica'' to be the initial release for the company, "but as Gen Con 20 (1987) approached it became obvious that their premier product would not be ready. Rather than rushing it out (a mistake made all too often by RPG companies), Lion Rampant instead prepared an alternative product for that Gen Con: ''Whimsy Cards''." Appelcline detailed that the storytelling branch of design for role-playing games was developing at that time, so for ''Whimsy Card ...
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White Wolf Publishing
White Wolf Publishing was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion RampantA Brief History of Game #10: Lion Rampant: 1987-1990
RPGnet (Retrieved 14 June 2007)
and ''White Wolf Magazine'' (est. 1986 in Rocky Face, GA; it later became "White Wolf Inphobia"), and was initially led by of the former and Steve Wieck and of the latter. White Wolf Publis ...
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Role-playing Game Publishing Companies
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an oppos ...
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1987 Establishments In The United States
File:1987 Events Collage.png, From top left, clockwise: The MS Herald of Free Enterprise capsizes after leaving the Port of Zeebrugge in Belgium, killing 193; Northwest Airlines Flight 255 crashes after takeoff from Detroit Metropolitan Airport, killing everyone except a little girl; The King's Cross fire kills 31 people after a fire under an escalator flashes-over; The MV Doña Paz sinks after colliding with an oil tanker, drowning almost 4,400 passengers and crew; Typhoon Nina strikes the Philippines; LOT Polish Airlines Flight 5055 crashes outside of Warsaw, taking the lives of all aboard; The USS Stark is struck by Iraqi Exocet missiles in the Persian Gulf; U.S. President Ronald Reagan gives a famous speech, demanding that Soviet leader Mikhail Gorbachev tears down the Berlin Wall., 300x300px, thumb rect 0 0 200 200 Zeebrugge disaster rect 200 0 400 200 Northwest Airlines Flight 255 rect 400 0 600 200 King's Cross fire rect 0 200 300 400 Tear down this wall! rect 300 200 6 ...
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