Life Is Strange (video Game)
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Life Is Strange (video Game)
''Life Is Strange'' is an episodic graphic adventure video game developed by Dontnod Entertainment and published by Square Enix's European subsidiary. The first installment of the ''Life Is Strange'' series, the game was released in five episodes periodically throughout 2015 for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One. It was ported to OS X and Linux in 2016 and iOS and Android in 2017–2018. A remastered version of the game was released as part of the ''Life Is Strange Remastered Collection'' in February 2022. The plot focuses on Max Caulfield, an 18-year-old photography student who discovers that she has the ability to rewind time at any moment, leading her every choice to enact the butterfly effect. The player's actions will adjust the narrative as it unfolds, and reshape it once allowed to travel back in time. Fetch quests and making environmental changes represent the forms of puzzle solving in addition to using branching choices for conv ...
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Dontnod Entertainment
Don't Nod Entertainment SA (trade name: Don't Nod, formerly Dontnod Entertainment) is a French video game developer based in Paris. Founded in June 2008, it started development on ''Remember Me (video game), Remember Me'' (2013). Because of its poor return on investment, Don't Nod entered "judicial reorganisation" in 2013. With the help of French agency funding, it signed ''Life Is Strange (video game), Life Is Strange'' (2015) with publisher Square Enix Europe in 2014, whose successful release raised Don't Nod's industry status. In May 2018, Don't Nod went public on the Euronext Growth market. Other games they have developed include ''Vampyr (video game), Vampyr'', ''The Awesome Adventures of Captain Spirit'', ''Life Is Strange 2'', ''Twin Mirror'', and ''Tell Me Why (video game), Tell Me Why''. History Dontnod Entertainment was founded by Hervé Bonin, Aleksi Briclot, Alain Damasio, Oskar Guilbert and Jean-Maxime Moris on 1 May 2008, alongside other former Criterion Games, ...
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Nintendo Switch
The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a hybrid console. Its wireless Joy-Con controllers, with standard buttons and directional analog sticks for user input, motion sensing, and tactile feedback, can attach to both sides of the console to support handheld-style play. They can also connect to a grip accessory to provide a traditional home console gamepad form, or be used individually in the hand like the Wii Remote and Nunchuk, supporting local multiplayer modes. The Nintendo Switch's software supports online gaming through Internet connectivity, as well as local wireless ad hoc connectivity with other consoles. Nintendo Switch games and software are available on both physical flash-based ROM cartridges and digital distribution via Nintendo eShop; the system has no re ...
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Time Travel
Time travel is the concept of movement between certain points in time, analogous to movement between different points in space by an object or a person, typically with the use of a hypothetical device known as a time machine. Time travel is a widely recognized concept in philosophy and fiction, particularly science fiction. The idea of a time machine was popularized by H. G. Wells' 1895 novel ''The Time Machine''. It is uncertain if time travel to the past is physically possible, and such travel, if at all feasible, may give rise to questions of causality. Forward time travel, outside the usual sense of the perception of time, is an extensively observed phenomenon and well-understood within the framework of special relativity and general relativity. However, making one body advance or delay more than a few milliseconds compared to another body is not feasible with current technology. As for backward time travel, it is possible to find solutions in general relativity that a ...
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Game Mechanics
In tabletop games and video games, game mechanics are the rules or ludemes that govern and guide the player's actions, as well as the game's response to them. A rule is an instruction on how to play, a ludeme is an element of play like the L-shaped move of the knight in chess. A game's mechanics thus effectively specify how the game will work for the people who play it. There are no accepted definitions of game mechanics. Some competing definitions include the opinion that game mechanics are "systems of interactions between the player and the game", that they "are more than what the player may recognize, they are only those things that impact the play experience", and "In tabletop games and video games, 'game mechanics' are the rules and procedures that guide the player and the game response to the player's moves or actions". All games use mechanics; however, there are different theories as to their ultimate importance to the game. In general, the process and study of game desi ...
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Max Caulfield
Maxine "Max" Caulfield is a fictional character from the ''Life Is Strange'' video game series published by Square Enix. Created by French developer Dontnod Entertainment, she first appears in the 2015 video game ''Life Is Strange'' as the main protagonist. She is voiced by actress Hannah Telle. The character received a generally positive reception by video game publications, although some labeled her characterization as generic and inauthentic. Character development In 2015's ''Life Is Strange'', Max Caulfield is portrayed with the ability to rewind time to supplement the game's core gameplay mechanism. While the lead character rewinds time, visual effects such as post-processing, double exposure, and overlapping screen space particles were employed as an artistic approach to be portrayed. The character were created using well-known archetypes, initially to establish a player access point and subsequently to subvert them. The supernatural elements were developed as a m ...
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Life Is Strange Remastered Collection
''Life Is Strange'' (abbreviated ''LIS'') is a series of primarily episodic graphic adventure games published by Square Enix's European subsidiary. Created by Dontnod Entertainment, the series debuted with the eponymous first installment, which released in five episodes throughout 2015. It was followed by prequel, '' Life Is Strange: Before the Storm'', which was developed by Deck Nine and released in three episodes throughout 2017, with a downloadable content (DLC) bonus episode released in early 2018. The sequel ''Life Is Strange 2'' and its spin-off ''The Awesome Adventures of Captain Spirit'' were developed by Dontnod and released between 2018 and 2019. A third main installment, '' Life Is Strange: True Colors'', released in its entirety on 10 September 2021. Additionally, a remastered collection of the original game and its prequel, was released in February 2022. The series has spawned a comic series set after one of the original game's possible endings, and an in-univ ...
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Remaster (video Game)
Remaster refers to changing the quality of the sound or of the image, or both, of previously created recordings, either audiophonic, cinematic, or videographic. The terms digital remastering and digitally remastered are also used. Mastering A master is the definitive recording version that will be replicated for the end user, commonly into other formats (e.g. LP records, CDs, DVDs, Blu-rays). A batch of copies is often made from a single original master recording, which might itself be based on previous recordings. For example, sound effects (e.g. a door opening, punching sounds, falling down the stairs, a bell ringing) might have been added from copies of sound effect tapes similar to modern sampling to make a radio play for broadcast. Problematically, several different levels of masters often exist for any one audio release. As an example, examine the way a typical music album from the 1960s was created. Musicians and vocalists were recorded on multi-track Magnetic tape, tap ...
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