Leisure Suit Larry Goes Looking For Love (in Several Wrong Places)
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Leisure Suit Larry Goes Looking For Love (in Several Wrong Places)
''Leisure Suit Larry Goes Looking for Love (in Several Wrong Places)'' is the second game in the ''Leisure Suit Larry'' series of graphical adventure games, designed by Al Lowe and published by Sierra On-Line in 1988. Like its predecessor, ''Leisure Suit Larry in the Land of the Lounge Lizards'', it was developed for multiple platforms, including MS-DOS, Atari ST and Amiga. It utilizes Sierra's Creative Interpreter (SCI0) engine, featuring 16-color EGA graphics and a mouse-based interface for movement. The story continues the exploits of Larry Laffer, who becomes stranded on a tropical island during an ill-fated vacation. Gameplay Unlike the original ''Leisure Suit Larry in the Land of the Lounge Lizards'', the game follows a linear story progression similar to Sierra's other adventure games, particularly later entries in the ''King's Quest'' series. The player character's movements are controlled via the cursor keys, the mouse or even the joystick, although a text parser is ...
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Amiga
Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphics and audio compared to previous 8-bit systems. This includes the Atari ST—released earlier the same year—as well as the Macintosh and Acorn Archimedes. Based on the Motorola 68000 microprocessor, the Amiga differs from its contemporaries through the inclusion of custom hardware to accelerate graphics and sound, including sprite (computer graphics), sprites and a blitter, and a pre-emptive multitasking operating system called AmigaOS. The Amiga 1000 was released in July 1985, but production problems kept it from becoming widely available until early 1986. The best-selling model, the Amiga 500, was introduced in 1987 along with the more expandable Amiga 2000. The Amiga 3000 was introduced in 1990, followed by the Amiga 500 Plus, and Am ...
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Text Parser
{{Refimprove, date=August 2007 In adventure games, a text parser takes typed input (a command) from the player and simplifies it to something the game can understand. Usually, words with the same meaning are turned into the same word (e.g. "take" and "get") and certain filler words are dropped (e.g. articles, or the "at" in "look at rock"). The parser makes it easier for the game's author to react on input. The author does not have to write special code to process the commands "get the gem", "take the gem", "get gem", "take gem", "take the precious gem", etc. separately, as the parser will have stripped the input down to something like "take gem". For the player, the game is more flexible, as the game has a larger vocabulary, and there are fewer guess-the-verb and guess-the-noun problems. Parsers are used in early interactive fiction games like the ''Zork'' series, and more recently in games created by systems like Inform and TADS. See also * Natural language parsing External l ...
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Nookie
Nookie may refer to: Music * "Nookie" (Limp Bizkit song), 1999 * "Nookie" (Jamesy P song), 2005 * "Nookie", a 2004 song by Jacki-O from the album ''Poe Little Rich Girl'' * "Nookie", a 2019 song by D-Block Europe * Nookie (Daria Stavrovich), vocalist of Russian alternative metal band Slot Slot, the slot or Slots may refer to: People * Arne Slot (born 1978), Dutch footballer * Gerrie Slot (born 1954), Dutch cyclist * Hanke Bruins Slot (born 1977), Dutch politician * Tonny Bruins Slot (born 1947), Dutch association football coach wh ... Other * Nookie Bear, a puppet handled by British ventriloquist Roger De Courcey {{disambiguation ...
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Mad Scientist
The mad scientist (also mad doctor or mad professor) is a stock character of a scientist who is perceived as " mad, bad and dangerous to know" or "insane" owing to a combination of unusual or unsettling personality traits and the unabashedly ambitious, taboo or hubristic nature of their experiments. As a motif in fiction, the mad scientist may be villainous (evil genius) or antagonistic, benign, or neutral; may be insane, eccentric, or clumsy; and often works with fictional technology or fails to recognise or value common human objections to attempting to play God. Some may have benevolent intentions, even if their actions are dangerous or questionable, which can make them accidental antagonists. History Prototypes The prototypical fictional mad scientist was Victor Frankenstein, creator of his eponymous monster, who made his first appearance in 1818, in the novel ''Frankenstein, or the Modern Prometheus'' by Mary Shelley. Though the novel's title character, Victor Frankenst ...
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Microform
Microforms are scaled-down reproductions of documents, typically either films or paper, made for the purposes of transmission, storage, reading, and printing. Microform images are commonly reduced to about 4% or of the original document size. For special purposes, greater optical reductions may be used. Three formats are common: microfilm (reels), microfiche (flat sheets), and aperture cards. Microcards, also known as "micro-opaques", a format no longer produced, were similar to microfiche, but printed on cardboard rather than photographic film. History Using the daguerreotype process, John Benjamin Dancer was one of the first to produce microphotographs, in 1839. He achieved a reduction ratio of 160:1. Dancer refined his reduction procedures with Frederick Scott Archer's wet collodion process, developed in 1850–51, but he dismissed his decades-long work on microphotographs as a personal hobby and did not document his procedures. The idea that microphotography could be no ...
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Cruise Ship
Cruise ships are large passenger ships used mainly for vacationing. Unlike ocean liners, which are used for transport, cruise ships typically embark on round-trip voyages to various ports-of-call, where passengers may go on tours known as "shore excursions". On "cruises to nowhere" or "nowhere voyages", cruise ships make two- to three-night round trips without visiting any ports of call.Compare: Modern cruise ships tend to have less hull strength, speed, and agility compared to ocean liners. However, they have added amenities to cater to water tourists, with recent vessels being described as "balcony-laden floating condominiums". As of December 2018, there were 314 cruise ships operating worldwide, with a combined capacity of 537,000 passengers. Cruising has become a major part of the tourism industry, with an estimated market of $29.4 billion per year, and over 19 million passengers carried worldwide annually . The industry's rapid growth saw nine or more newl ...
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Dating Game Show
Dating game shows are game shows that incorporates a variety of matchmaking systems and services in the form of a game with clear rules. Human matchmaking is involved only in selecting the game's contestants, who are usually selected more for the amusement value than any concern for their happiness or compatibility. The audience sees only the game; an important feature of all dating game shows is that the contestants have little or no previous knowledge of each other, and are exposed to each other only through the game, which may include viewing a photograph or at least knowing the basic criteria for participation (typically participants are not already married). There have been a number of dating shows aired on television over the years, using a variety of formats and rules. They are presented for the entertainment of the viewers. As the genre progressed, the format developed towards a reality-style show and more into a relationship show then simply finding a mate. History The d ...
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Lottery
A lottery is a form of gambling that involves the drawing of numbers at random for a prize. Some governments outlaw lotteries, while others endorse it to the extent of organizing a national or state lottery. It is common to find some degree of regulation of lottery by governments. The most common regulation is prohibition of sale to minors, and vendors must be licensed to sell lottery tickets. Although lotteries were common in the United States and some other countries during the 19th century, by the beginning of the 20th century, most forms of gambling, including lotteries and sweepstakes, were illegal in the U.S. and most of Europe as well as many other countries. This remained so until well after World War II. In the 1960s, casinos and lotteries began to re-appear throughout the world as a means for governments to raise revenue without raising taxes. Lotteries come in many formats. For example, the prize can be a fixed amount of cash or goods. In this format, there is risk t ...
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One-night Stand
A one-night stand or one-night sex is a single sexual encounter in which there is an expectation that there shall be no further relations between the sexual participants. It draws its name from the common practice of a one-night stand, a single night performance by an entertainer at a venue. The practice can be described as "sexual activity without emotional commitment or future involvement".Jeffrey S. Turner, ''American Families in Crisis: A Reference Handbook'' (2009), p. 47. Views The one-night stand is the most common form of infidelity and is often used in research, polls and surveys to define the level of promiscuity in a society at any given time. It has been suggested that such an act can be as threatening to a relationship as a long-term affair: Some women have suggested that women who feel sexually insecure or unfulfilled should seek out one-night stands for personal growth and fulfillment. One writes, " one-night stand is the erotic manifestation of carpe diem ...
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Unreliable Narrator
An unreliable narrator is a narrator whose credibility is compromised. They can be found in fiction and film, and range from children to mature characters. The term was coined in 1961 by Wayne C. Booth in ''The Rhetoric of Fiction''. While unreliable narrators are almost by definition first-person narrators, arguments have been made for the existence of unreliable second- and third-person narrators, especially within the context of film and television, and sometimes also in literature. Sometimes the narrator's unreliability is made immediately evident. For instance, a story may open with the narrator making a plainly false or delusional claim or admitting to being severely mentally ill, or the story itself may have a frame in which the narrator appears as a character, with clues to the character's unreliability. A more dramatic use of the device delays the revelation until near the story's end. In some cases, the reader discovers that in the foregoing narrative, the narrator h ...
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Have A Nice Day
Have a nice day is a commonly spoken expression used to conclude a conversation (whether brief or extensive), or end a message by hoping the person to whom it is addressed experiences a pleasant day. Since it is often uttered by service employees to customers at the end of a transaction, particularly in Israel and the United States, its repetitious and dutiful usage has resulted in the phrase developing, according to some journalists and scholars, especially outside of these two countries, a cultural connotation of impersonality, lack of interest, passive–aggressive behavior, or sarcasm. The phrase is generally not used in Europe, as some find it artificial or even offensive. Critics of the phrase characterize it as an imperative, obliging the person to have a nice day. Other critics argue that it is a parting platitude that comes across as pretended. While defenders of the phrase agree that "Have a nice day" can be used insincerely, they consider the phrase to be comforting, ...
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