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Horror
Horror may refer to: Arts, entertainment, and media Genres *Horror fiction, a genre of fiction ** Japanese horror, Japanese horror fiction **Korean horror, Korean horror fiction * Horror film, a film genre *Horror comics, comic books focusing on horror *Horror punk, a music genre *Horrorcore, a subgenre of hip hop music based on horror *Horror game, a video game genre **Survival horror, a video game subgenre of horror and action-adventure *Horror podcast, a podcast genre Films * ''Horror'' (2002 film), an American film by Dante Tomaselli * ''#Horror'', a 2015 American film by Tara Subkoff *''Horror'', Italian title for the 1963 Italian-Spanish film ''The Blancheville Monster'' Fictional characters * Horror (''Garo''), fictional monsters in the Tokusatsu series ''Garo'' *Horror icon, a significant person or fictional character in a horror genre Music Groups and labels * Ho99o9 (pronounced Horror), an American hip hop group * The Horrors, an English rock band Albums and EPs * ' ...
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Horror (Garo)
are fictional monsters and the antagonists in the Tokusatsu series ''Garo (TV series), Garo''. Fictional history The Horrors are demons that originate from a . The usual variety of Horrors, called are grotesque black-winged skeletal demons that enter the human world, drawn by their primary "food" of human malice and darkness. They use Inga Gates, objects tainted by darkness from either playing a role in a naturally accumulated atrocity like mass murder or an unresolved traumatic experience. There are also Inga Gates that are created by someone infusing the object with dark energies. Regardless, all Inga Gates are usually activated when person with inner darkness approaches them, with the emerging Horror turning that person or any other living thing nearby into a host body. From there, either taking over the host or forming a symbiosis to act out the host's dark desires, the Horror "evolves" into a unique form based on the Gate they emerged from with personal tastes and feeding h ...
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Horror Film
Horror is a film genre that seeks to elicit fear or disgust in its audience for entertainment purposes. Horror films often explore dark subject matter and may deal with transgressive topics or themes. Broad elements include monsters, apocalyptic events, and religious or folk beliefs. Cinematic techniques used in horror films have been shown to provoke psychological reactions in an audience. Horror films have existed for more than a century. Early inspirations from before the development of film include folklore, religious beliefs and superstitions of different cultures, and the Gothic and horror literature of authors such as Edgar Allan Poe, Bram Stoker, and Mary Shelley. From origins in silent films and German Expressionism, horror only became a codified genre after the release of ''Dracula'' (1931). Many sub-genres emerged in subsequent decades, including body horror, comedy horror, slasher films, supernatural horror and psychological horror. The genre has been produ ...
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Horror Channel
Legend (formerly Horror Channel, and Zone Horror) is a British free-to-air television channel specialising in sci-fi, fantasy, thriller, action and cult series. It is broadcast in the UK and Ireland. The channel is known for its horror movies during the evenings and early hours with its schedule featuring in the ''Films'' section of the ''Radio Times'' rather than with the General Entertainment channels. History Horror Channel was available as a free-to-air service on Astra 2F and, since Friday the 13th of March 2015, on Freeview channel 70. The launch on the Freeview platform increased its viewership by some 300%. Horror Channel The Horror Channel was created by Tony Hazell, who had worked for the God Channel. The Horror Channel went into administration on 21 September 2004. The original management team formed a second company (Amore TV Ltd.) and purchased the channel on 22 September 2004, writing off the £200,000 investment made in the channel by venture capital firm, North ...
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Horror Icon
A horror icon is a person or fictional character that is considered to be significant to horror fiction within mediums such as film, literature, television, or video games. History Pre 1900s: literary beginnings Examples of early horror icons began with the Werewolf or Lycanthrope introduced in the 1500s, the Frankenstein monster as introduced by Mary Shelley in 1818, and Dracula introduced into literature in 1897 by Bram Stoker. 1900s-1920s: early film icons One of the earliest horror icons in film dates back to 1913 with '' The Werewolf'', which is one of the earliest werewolf films. In the 1920s, Dracula and Frankenstein's monster had movies released. Their presence in literary history led to them becoming among the most famous horror film icons. Dracula's first known appearance in film dates to 1921 with '' Dracula's Death'', which achieved mild success. The second attempt a year later would give birth to one of the best known early horror icons, Count Orlok from ''Nosfer ...
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The Horrors
The Horrors are an English rock band formed in Southend-on-Sea in 2005, consisting of lead vocalist Faris Badwan, guitarist Joshua Hayward, keyboardist and synthesizer player Tom Furse, bassist Rhys Webb, and drummer and percussionist Joe Spurgeon. Their music has been classified as garage rock, garage punk, gothic rock, shoegaze and post-punk revival. The band have released five studio albums: '' Strange House'' (2007), ''Primary Colours'' (2009), ''Skying'' (2011), '' Luminous'' (2014) and '' V'' (2017) all of which charted within the UK Top 40. History Origins (2005–2006) In the early 2000s, the Horrors coalesced around shared interests in obscure vinyl and DJing. During trips to London and on the Southend circuit, Webb met Badwan (formerly of the Rotters) and Furse through their mutual interest in 1960s garage rock and new wave as well as post-punk bands such as the Birthday Party and Bauhaus. In 2005, the three formed a band with Hayward and Spurgeon. The band was ce ...
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Horror Fiction
Horror is a genre of fiction which is intended to frighten, scare, or disgust. Horror is often divided into the sub-genres of psychological horror and supernatural horror, which is in the realm of speculative fiction. Literary historian J. A. Cuddon, in 1984, defined the horror story as "a piece of fiction in prose of variable length... which shocks, or even frightens the reader, or perhaps induces a feeling of repulsion or loathing". Horror intends to create an eerie and frightening atmosphere for the reader. Often the central menace of a work of horror fiction can be interpreted as a metaphor for larger fears of a society. Prevalent elements of the genre include ghosts, demons, vampires, werewolves, ghouls, the Devil, witches, monsters, extraterrestrials, dystopian and post-apocalyptic worlds, serial killers, cannibalism, cults, dark magic, satanism, the macabre, gore and torture. History Before 1000 The horror genre has ancient origins, with roots in folklore ...
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Horror Comics
Horror comics are comic books, graphic novels, black-and-white comics magazines, and manga focusing on horror fiction. In the US market, horror comic books reached a peak in the late 1940s through the mid-1950s, when concern over content and the imposition of the self-censorship Comics Code Authority contributed to the demise of many titles and the toning down of others. Black-and-white horror-comics magazines, which did not fall under the Code, flourished from the mid-1960s through the early 1980s from a variety of publishers. Mainstream American color comic books experienced a horror resurgence in the 1970s, following a loosening of the Code. While the genre has had greater and lesser periods of popularity, it occupies a firm niche in comics as of the 2010s. Precursors to horror comics include detective and crime comics that incorporated horror motifs into their graphics, and early superhero stories that sometimes included the likes of ghouls and vampires. Individual horror stor ...
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Survival Horror
Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed and vision, or through various obstructions of the player's interaction with the game mechanics. The player is also challenged to find items that unlock the path to new areas and solve puzzles to proceed in the game. Games make use of strong horror themes, like dark mazelike environments and unexpected attacks from enemies. The term "survival horror" was first used for the original Japanese release of ''Resident Evil'' in 1996, which was influenced by earlier games with a horror theme such as 1989's '' Sweet Home'' and 1992's '' Alone in the Dark''. The name has been used since then for games with similar gameplay, and has been retroactively applied to earlier titles. Startin ...
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