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Lords Of The Realm III
''Lords of the Realm III'' (also known as Lords 3) is a medieval themed real-time strategy computer game published in March 2004 by Sierra Entertainment, a subsidiary of Vivendi Universal Games. It is the third installment in the ''Lords of the Realm'' series, and the last game made by Impressions Games. Gameplay At the start of a game, the player must choose a noble by either selecting one of the default nobles or creating a new one. Nobles act as user accounts within the game, wherein completed campaigns and saved games are local to each noble. A noble consists of three customizable features: ''housename'', ''portrait'', and ''heraldry''. Once a noble is selected, the player can choose to play a campaign or battle map, or load a saved game. While all the battle maps are available when a noble is created, the campaigns require that the player complete each level in sequence. The game has four campaigns, each with several scenarios. Battle maps In a battle map, the player is plac ...
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Lords Of The Realm III Coverart
Lords may refer to: * The plural of Lord Places *Lords Creek, a stream in New Hanover County, North Carolina *Lord's, English Cricket Ground and home of Marylebone Cricket Club and Middlesex County Cricket Club People *Traci Lords (born 1968), American actress Politics *House of Lords, upper house of the British parliament *Lords Spiritual, clergymen of the House of Lords *Lords Temporal, secular members of the House of Lords *Trịnh Lords, Vietnamese rulers (1553-1789) Other *Lords Feoffees, English charitable trust *Lords of Acid, electronic band *Lords Hoese, English noble house *''Lords of the Realm'', ''Lords of the Realm II'', and ''Lords of the Realm III'', a series of video games *"Lords", a song by the Sword from the album ''Gods of the Earth'' See also * Lord (other) * House of Lords (other) The House of Lords is the upper house of the Parliament of the United Kingdom. See also Chamber of Peers (other). House of Lords may a ...
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PC Zone
''PC Zone'', founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as ''PC Leisure'', ''PC Format'' and ''PC Plus'' had covered games but only as part of a wider remit. The precursor to ''PC Zone'' was the award-winning multiformat title ''Zero''. The magazine was published by Dennis Publishing Ltd. until 2004, when it was acquired by Future plc along with ''Computer And Video Games'' for £2.5m. In July 2010, it was announced by Future plc that ''PC Zone'' was to close. The last issue of ''PC Zone'' went on sale 2 September 2010. First issue ''PC Zone'' was first published by Dennis Publishing in April 1993 and cost £3.95. Billed as the first UK magazine dedicated exclusively to PC games, it was sold with two accompanying floppy disks carrying game demonstrations. The first editor was Paul Lakin. The magazine was split into four sections: Reviews, Blueprints, Features ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
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Video Games Set In Germany
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Games Set In France
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Games Set In Medieval England
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Games Developed In The United Kingdom
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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Video Game Sequels
A sequel is a work of literature, film, theatre, television, music or video game that continuity (fiction), continues the story of, or expanded universe, expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same fictional universe as an earlier work, usually chronologically following the events of that work. In many cases, the sequel continues elements of the original story, often with the same characters and settings. A sequel can lead to a film series, series, in which key elements appear repeatedly. Although the difference between more than one sequel and a series is somewhat arbitrary, it is clear that some media franchises have enough sequels to become a series, whether originally planned as such or not. Sequels are attractive to creators and to publishers because there is less risk involved in returning to a story with known popularity rather than developing new and untested characters and settings. Au ...
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Real-time Strategy Video Games
Real-time or real time describes various operations in computing or other processes that must guarantee response times within a specified time (deadline), usually a relatively short time. A real-time process is generally one that happens in defined time steps of maximum duration and fast enough to affect the environment in which it occurs, such as inputs to a computing system. Examples of real-time operations include: Computing * Real-time computing, hardware and software systems subject to a specified time constraint * Real-time clock, a computer clock that keeps track of the current time * Real-time Control System, a reference model architecture suitable for software-intensive, real-time computing * Real-time Programming Language, a compiled database programming language which expresses work to be done by a particular time Applications * Real-time computer graphics, sub-field of computer graphics focused on producing and analyzing images in real time ** Real-time camera system ...
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2004 Video Games
4 (four) is a number, numeral and digit. It is the natural number following 3 and preceding 5. It is the smallest semiprime and composite number, and is considered unlucky in many East Asian cultures. In mathematics Four is the smallest composite number, its proper divisors being and . Four is the sum and product of two with itself: 2 + 2 = 4 = 2 x 2, the only number b such that a + a = b = a x a, which also makes four the smallest squared prime number p^. In Knuth's up-arrow notation, , and so forth, for any number of up arrows. By consequence, four is the only square one more than a prime number, specifically three. The sum of the first four prime numbers two + three + five + seven is the only sum of four consecutive prime numbers that yields an odd prime number, seventeen, which is the fourth super-prime. Four lies between the first proper pair of twin primes, three and five, which are the first two Fermat primes, like seventeen, which is the third. On the other ...
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The Political Machine
''The Political Machine'' is a government simulation game from Stardock and the first game in the '' Political Machine'' series, in which the player leads a campaign to elect the President of the United States. The player accomplishes this goal by traveling from state to state and engaging in a variety of activities to either raise money or raise poll numbers. Each game starts with the selection of a pre-created candidate or creation of a fictional candidate from one of the two major American political parties, the Republican Party and the Democratic Party. Headquarters and fundraisers are possible, the effectiveness of which depends on various factors. When enough money is accumulated the player can "invest" it in advertisements (either through newspapers, radio, or TV media). The effectiveness of these ads are determined by several factors. For instance, an ad supporting tax cuts will work better with Republican Texas than with Democratic Massachusetts. A key factor in the ...
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