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Lock-on (other)
Lock-on or Lock On may refer to: * Radar lock-on, where a radar automatically tracks a selected target * Lock-on (protest tactic), when one or more protesters locks themselves to an inanimate object Video games * Lock-on, a tactic in action video games where the player character targets an enemy, causing all movement to revolve around that enemy * ''Lock-On'' (video game), an arcade, PC, and Atari ST game * '' Lock On: Modern Air Combat'', a PC flight simulator * ''Super Air Diver'', an SNES video game called ''Lock On'' in North America * Lock-On Technology, a video game cartridge connection technology, used in ''Sonic & Knuckles'' for the Sega Genesis Other * Lock On (street art), a genre of street art in which installations are locked to public furniture * '' Sega Lock-On'', a toy laser-tag game * Lockon Stratos This is a list of fictional characters from the Japanese anime television series, ''Mobile Suit Gundam 00'', the eleventh incarnation of the ''Gundam'' media fr ...
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Radar Lock-on
Lock-on is a feature of many radar systems that allow it to automatically follow a selected target. Lock-on was first designed for the AI Mk. IX radar in the UK, where it was known as lock-follow or auto-follow. Its first operational use was in the US ground-based SCR-584 radar, which demonstrated the ability to easily track almost any airborne target, from aircraft to artillery shells. History In the post-WWII era, the term became more widely used in connection to missile guidance concepts. Many modern anti-aircraft missiles use some form of semi-active radar homing, where the missile seeker listens for reflections of the launch platform's main radar. To provide a continuous signal, the radar is locked-onto the target, following it throughout the missile's flight. Ships and surface-to-air missiles often have a dedicated illuminator radar for this purpose. In older radar systems, through the 1980s, lock-on was normally assisted by a change in the radar signal characteristics ...
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Lock-on (protest Tactic)
A lock-on is a technique used by protesters to make it difficult to remove them from their place of protest. It often involves improvised or specially designed and constructed hardware, although a basic lock-on is the human chain which relies simply on hand grip. Objective In American protest movements dating from the 1960s and 1970s, the term lockdown applies to a person's attaching themself to a building, object, fence or other immobile object. The safe removal of the protesters necessitates the involvement of skilled technicians, and is often time-consuming. The lock-on chosen by the protester may be the difference between being arrested or not, or may vary the kind or number of charges brought against them by the police. If a protester can remove themselves when asked to by the police, they may stand a better chance of not being arrested. However, if they can remove themselves and they choose not to, they may receive a charge for refusing to remove themselves from the ...
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Circle Strafing
Strafing is the act of moving sideways in a video game relative to the player's forward direction. Strafing allows a player to keep the camera focused on a target such as an enemy, while moving in a different direction. Techniques Circle strafing Circle strafing is the technique of moving around an opponent in a circle while facing them. Circle strafing allows a player to fire continuously at an opponent while evading their attacks. Circle strafing is most useful in close-quarters combat where the apparent motion of the circle strafing player is much greater than that of their stationary enemy, and thus the chance of making the enemy lose track of their target is higher and/or the enemy is required to lead the target when firing. The effectiveness of circle strafing is mitigated when the opponent's weapon fires projectiles that travel instantaneously (also referred to as a hitscan weapon), or fires at a high rate, e.g. with a machine gun. Circle strafing is especially effecti ...
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Lock-On (video Game)
''Lock-On'' is a 1986 first-person combat flight simulator video game with a futuristic theme. It was developed by Tatsumi and licensed to Data East for US distribution. Its graphics feature 2.5D, scaling sprites and a full-screen rotation effect. The game consists of 20 levels. Gameplay is similar to ''After Burner'': the plane follows a predefined path, but the player can steer it slightly to evade incoming missiles. The player can fire guns and homing missiles, the latter of which requires the eponymous lock-on first. Reception In Japan, ''Game Machine'' listed ''Lock-On'' on their June 15, 1987 issue as being the eleventh most-successful upright arcade unit of the month. References External links

* * 1986 video games Arcade video games Atari ST games Rail shooters Single-player video games Tatsumi (company) games Video games developed in Japan {{rail-shooter-videogame-stub ...
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Modern Air Combat
Modern may refer to: History *Modern history ** Early Modern period ** Late Modern period *** 18th century *** 19th century *** 20th century ** Contemporary history * Moderns, a faction of Freemasonry that existed in the 18th century Philosophy and sociology * Modernity, a loosely defined concept delineating a number of societal, economic and ideological features that contrast with "pre-modern" times or societies ** Late modernity Art * Modernism ** Modernist poetry * Modern art, a form of art * Modern dance, a dance form developed in the early 20th century * Modern architecture, a broad movement and period in architectural history * Modern music (other) Geography *Modra, a Slovak city, referred to in the German language as "Modern" Typography * Modern (typeface), a raster font packaged with Windows XP * Another name for the typeface classification known as Didone (typography) * Modern, a generic font family name for fixed-pitch serif and sans serif fonts (for exa ...
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Super Air Diver
, also known as ''Lock On'' in North America, is a jet fighter video game for the Super Nintendo Entertainment System. It is the follow-up to the Sega Mega Drive/Genesis-exclusive ''Air Diver''. Summary After a vicious warlord threatens the nations of the world with a massive military invasion, the United Nations have recruited an experienced pilot by the name of Jake Steel in order to bring peace back to the world. The player will participate in a variety of missions against both air and ground forces and can fly in four different aircraft (the British made Panavia Tornado ADV, the Japanese Mitsubishi F-2 fighter, the Fairchild Republic A-10 Thunderbolt II, A-10 Thunderbolt II and the Grumman F-14 Tomcat, F-14 Tomcat). The player can use the strengths of each airplane to their advantage along with their powerful weaponry such as M61 Vulcans cannons and Infrared homing, heat seeking missiles against enemy jet fighters, tanks and other various enemies scattered throughout each m ...
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Lock-On Technology
is a 1994 platform game developed and published by Sega. Players control Sonic the Hedgehog and Knuckles the Echidna in their quests to save Angel Island; Sonic tries to prevent Doctor Robotnik from relaunching his orbital weapon, the Death Egg, while Knuckles scuffles with Robotnik's minion, EggRobo. Like previous ''Sonic'' games, players traverse side-scrolling levels at high speeds while collecting rings and defeating enemies. Sega Technical Institute developed ''Sonic & Knuckles'' simultaneously alongside its predecessor, ''Sonic the Hedgehog 3'' (1994); they were planned as a single game until time constraints and cartridge costs forced the developers to split it. The ''Sonic & Knuckles'' cartridge features an adapter that allows players to connect the ''Sonic the Hedgehog 3'' cartridge, creating a combined game, ''Sonic 3 & Knuckles''. ''Sonic the Hedgehog 2'' (1992) can also be attached, allowing players to control Knuckles in ''Sonic 2'' stages. Attaching the original ''S ...
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Lock On (street Art)
Lock On is a genre of street art, where artists create installations by attaching sculptures to public furniture using lengths of chain and old bike locks. The installations themselves are referred to as "a Lock On" (''singular'') or "Lock Ons" (''plural''). Style A Lock On is art in a public space, typically attached to a fence or street lamp with some sort of padlock, without permission. The Lock On style is a "non-destructive" form of underground art. Artists * REVS is the tag name of a New York City graffiti artist whose sculpture, wheat paste stickers and roller pieces have earned him a reputation of an artist provocateur. In New York, steel sculptures created with construction-grade steel and spelling "''Revs''" can be found around Brooklyn and Lower Manhattan. * TEJN is considered the "founder" of the Lock On phrase. Taking scrap metal from urban areas, TEJN welds and shapes the iron into figurative sculptures which he "returns to the street" as site-specific art secu ...
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Sega Lock-On
Originally known as ''VR-SHOOTER'', the Sega Lock-On is a laser tag game developed by Sega and originally released in 1992. It was particularly popular in Hong Kong and South Korea South Korea, officially the Republic of Korea (ROK), is a country in East Asia, constituting the southern part of the Korea, Korean Peninsula and sharing a Korean Demilitarized Zone, land border with North Korea. Its western border is formed .... There were three versions of this system made, unofficially called Mark I, Mark II and Voice Command Lock-On. The Mark I and Mark II versions operated the same and differed in their overall appearance. Each system consists of a headset and a gun for each player, the aim being to shoot the opponent's headset. The headset required one 9-Volt battery while the gun required two C batteries. The Mark II headset used four AAA batteries instead of the single 9V one. Each gun and headset was able to select between two teams, A and B. A gun set to team A could ...
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