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List Of Best-selling PC Games
This is a list of personal computer games (video games for personal computers, including those running Windows, macOS, and Linux) that have sold or shipped at least one million copies. If a game was released on multiple platforms, the sales figures list are only for PC sales. This list is ''not'' comprehensive because sales figures are not always publicly available. Subscription figures for massively multiplayer online games such as ''Flight Simulator'' or ''Lineage'' and number of accounts from free-to-play games such as '' Hearthstone'' are not taken into account as they do not necessarily correspond to sales. For those, see the list of most-played video games by player count. List See also * List of PC games * List of best-selling video games Notes References {{vgbestsellers PC Best-selling A bestseller is a book or other media noted for its top selling status, with bestseller lists published by newspapers, magazines, and book store chains. Some lists are broken d ...
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Personal Computer Games
''Personal Computer Games'' was a multi-format UK computer games magazine of the early/mid-1980s published by VNU. History ''Personal Computer Games'' was launched in July 1983. The magazine was part of VNU and had its headquarters in London. The second issue was published on 28 October 1983 with the magazine going monthly from February 1984. Computer coverage at the time were mainly consisted of the Spectrum, C64 and the BBC Micro, although there were others featured such as Atari 8-bit, Electron, Vic 20 and the newly released Amstrad CPC. The February 1985 issue was the last of the magazine. Chris Anderson and Bob Wade went on to launch the Commodore 64 magazine ''Zzap!64''. Screen Test One of the sections of the magazine was the 'Screen Test' pages where the latest games were reviewed. The PCG Panel, who voiced their opinions on the games reviews, consisted of the PCG staff plus several contributions from readers. The review was laid out with an explanation of the game ...
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Krafton
Krafton Inc. ( ko, 주식회사 컴퍼니 크래프톤) is a South Korean video game holding company based in Bundang-gu, Seongnam. It was created in November 2018 to serve as the parent company for Bluehole, founded by Chang-Byung-gyu in Seoul in March 2007, and its subsidiaries. The company has produced or owns to rights to several notable video game titles including ''TERA'', '' PUBG: Battlegrounds'', ''New State Mobile,'' and ''Moonbreaker''. According to ''Forbes'', Chang has a net worth of $2.9 billion and is one of the seven gaming billionaires in South Korea. History Following the success of ''PlayerUnknown's Battlegrounds'' which had led to both investment from Tencent Holdings and expansion and acquisition of studios, Bluehole opted to establish Krafton on 5 November 2018 to serve as a holding company for its video game properties. "Krafton" was selected based on the names of craft guilds of the Middle Ages. Kim Chang-han, the CEO of the PUBG Corporation (current PUBG ...
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Action Role-playing
An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player has direct control over the characters as opposed to turn or menu-based combat while still having a focus on character's Stats in order to determine relative strength and abilities. These games often use action game combat systems similar to hack and slash or shooter games. Action role-playing games may also incorporate action-adventure games, which include a mission system and role-playing game mechanics, or MMORPGs with real-time combat systems. History 1970s and early 1980s Allgame listed the following games released prior to 1984 as action RPGs: ''Temple of Apshai'' (1979) and its sequel ''Gateway to Apshai'' (1983), ''Beneath the Pyramids'' for the Apple II (1980), '' Bokosuka Wars'' (1983), and '' Sword of Fargoal'' (1983). Jerem ...
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Diablo (series)
''Diablo'' is an action role-playing dungeon crawler video game series developed by Blizzard North and continued by Blizzard Entertainment after the north studio shutdown in 2005. The series is made up of three core games: '' Diablo'', ''Diablo II'', and ''Diablo III''. Expansions include the third-party published '' Hellfire'', which follows the first game, '' Lord of Destruction'', published by Blizzard and released after the second game, and ''Reaper of Souls'', which follows the third game. Additional content is provided through story elements explored in other media forms. ''Diablo IV'' was announced at BlizzCon 2019. The series is set in the dark fantasy world of Sanctuary, and its characters are primarily humans, angels, and various classes of demons and monsters. The first three games in the series take place in similar geographic areas, with several common areas including the town of Tristram and the region around Mount Arreat. Other notable settings include the High He ...
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Activision Blizzard
Activision Blizzard, Inc. is an American video game holding company based in Santa Monica, California. It was founded in July 2008 through the merger of Activision, Inc. (the publicly traded parent company of Activision Publishing) and Vivendi Games. It is traded on the Nasdaq stock exchange under the ticker symbol ATVI, and since 2015 has been a member of the S&P 500 Index. Activision Blizzard currently includes five business units: Activision Publishing, Blizzard Entertainment, King, Major League Gaming, and Activision Blizzard Studios. The company owns and operates additional subsidiary studios, as part of Activision Publishing, including Treyarch, Infinity Ward, High Moon Studios, and Toys for Bob. Among major intellectual properties produced by Activision Blizzard are ''Call of Duty'', ''Crash Bandicoot'', ''Guitar Hero'', '' Tony Hawk's'', ''Spyro,'' ''Skylanders'', ''World of Warcraft'', ''StarCraft'', '' Diablo'', '' Hearthstone'', ''Heroes of the Storm'', ''Overwatch'' ...
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Diablo III
''Diablo III'' is a hack-and-slash action role-playing game developed and published by Blizzard Entertainment as the third installment in the Diablo (series), ''Diablo'' franchise. It was released for Microsoft Windows and OS X in May 2012, PlayStation 3 and Xbox 360 in September 2013, PlayStation 4 and Xbox One in August 2014, and Nintendo Switch in November 2018. Set 20 years after the events of ''Diablo II'', players choose to play as one of seven character classes – Barbarian, Crusader, Demon Hunter, Monk, Necromancer, Witch Doctor, or Wizard – and are tasked with defeating the Lord of Terror, Diablo, as in previous games in the series. An expansion pack entitled ''Reaper of Souls'' was released for PC in March 2014. It was released for consoles as part of the ''Diablo III: Ultimate Evil Edition'' version in August 2014. The ''Diablo III: Rise of the Necromancer, Rise of the Necromancer'' pack was released for the Windows, macOS, and PlayStation 4 and Xbox One in June 201 ...
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Re-Logic
Re-Logic is an American independent game developer and publisher based in Indiana. It was founded by Andrew Spinks in 2011. The company is best known for developing and publishing ''Terraria'', a 2D action-adventure sandbox video game. Re-Logic published ''Pixel Piracy'' and ''Pixel Privateers'', both were developed by Quadro Delta. History Re-Logic was founded at the beginning of ''Terraria''s development cycle, starting in January 2011, by Andrew Spinks. The game was released for Microsoft Windows on 16 May 2011 and received multiple updates later on. In February 2012, Re-Logic's developers announced that ''Terraria'' would be receiving one final bug-fix patch, but development resumed in 2013. At E3 2019, Re-Logic announced the final update to the game. Update 1.4 ''Journey's End'' was released on 16 May 2020. Re-Logic stated that they wanted to work on other projects after this update. ''Terraria'' has seen multiple console releases, which include the PlayStation 3 on 26 ...
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Action-adventure
The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyline, involving very little to no action. If there is action, it is generally confined to isolated instances. Pure action games have gameplay based on real-time interactions that challenges the player's reflexes and eye–hand coordination. Action-adventure games combine these genres by engaging both reflexes and eye–hand coordination and problem-solving skills. Definition An action adventure game can be defined as a game with a mix of elements from an action game and an adventure game, especially crucial elements like puzzles. Action-adventures require many of the same physical skills as action games, but also offer a storyline, numerous characters, an inventory system, dialogue, and other features of adventure games. They are faster-pa ...
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Terraria
''Terraria'' is an action-adventure sandbox game developed by Re-Logic. The game was first released for Windows on May 16, 2011, and has since been ported to several other platforms. The game features exploration, crafting, building, painting, and combat with a variety of creatures in a procedurally generated 2D world. ''Terraria'' received generally positive reviews and sold over 44 million copies by 2022, making it one of the best-selling video games. Gameplay ''Terraria'' is a 2D sandbox game with gameplay that revolves around exploration, building, crafting, combat, survival, and mining, playable in both single-player and multiplayer modes. The game has a 2D sprite tile-based graphical style reminiscent of the 16-bit sprites found on the Super NES. The game is noted for its classic exploration-adventure style of gameplay, similar to games such as the '' Metroid'' series and ''Minecraft''. The game starts in a procedurally generated world, with players starting out w ...
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Mojang Studios
Mojang Studios is a Swedish video game developer based in Stockholm. The studio is best known for developing the sandbox and survival game ''Minecraft'', the best-selling video game of all time. Mojang Studios was founded by the independent video game designer Markus Persson in 2009 as Mojang Specifications for ''Minecraft''s development. The studio inherited its name from another video game venture Persson had left two years prior. Following the game's initial release, Persson, in conjunction with Jakob Porsér, incorporated the business as Mojang AB in late 2010, and hired Carl Manneh as the company's chief executive officer. Other early hires included Daniel Kaplan and Jens Bergensten. ''Minecraft'' became highly successful, giving Mojang sustained growth. With a desire to move on from the game, Persson offered to sell his share in Mojang, and the company was acquired by Microsoft in November 2014. Persson, Porsér, and Manneh subsequently left Mojang, with Jonas Mårten ...
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Survival Game
Survival games are a sub-genre of action video games, which are usually set in hostile, intense, open-world environments. Players generally start with minimal equipment and are required to survive as long as possible by crafting tools, weapons, shelters, and collecting resources. Many survival games are based on randomly or procedurally generated persistent environments; more recently, survival games are often playable online, allowing players to interact in a single world. Survival games are generally open-ended with no set goals and often closely related to the survival horror genre, where the player must survive within a supernatural setting, such as a zombie apocalypse. Gameplay Survival games are considered an extension of a common video game theme where the player character is stranded or separated from others and must work alone to survive and complete a goal. Survival games focus on the survival parts of these games, while encouraging exploration of an open world. They ...
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Sandbox Game
A sandbox game is a video game with a gameplay element that provides players a great degree of creativity to interact with, usually without any predetermined goal, or alternatively with a goal that the players set for themselves. Such games may lack any objective, and are sometimes referred to as non-games or software toys. More often, sandbox games result from these creative elements being incorporated into other genres and allowing for emergent gameplay. Sandbox games are often associated with an open world concept which gives the players freedom of movement and progression in the game's world. The term "sandbox" derives from the nature of a sandbox that lets children create nearly anything they want within it. Early sandbox games came out of space trading and combat games like ''Elite'' (1984) and city-building simulations and tycoon games like ''SimCity'' (1989). The releases of ''The Sims'' and '' Grand Theft Auto III'' in 2000 and 2001, respectively, demonstrated that ...
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