List Of Source Mods
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List Of Source Mods
This is a selected list of Source (game engine), Source engine mod (computer gaming), mods (modifications), the game engine created by Valve Corporation, Valve for most of their games, including ''Half-Life (series), Half-Life'', ''Team Fortress 2'', and ''Portal (video game series), Portal'', as well as licensed to third parties. This list is divided into single-player and multiplayer mods. Single-player mods * ''Aperture Tag'' - A modification based on ''Portal 2'' that recreates the essence of the game ''Tag: The Power of Paint'', the inspiration for the various gels used in ''Portal 2''. Instead of a portal gun, the player solves puzzles using a mix of these gels that they can spray onto surfaces with a tool they carry. * ''Black Mesa (video game), Black Mesa'' - A third-party recreation of ''Half-Life (video game), Half-Life'' (1998) that was made in response to the release of ''Half-Life: Source'' (2004), a port of the original game to the Source engine. ''Black Mesa'' ori ...
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Source (game Engine)
Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of '' Half-Life: Source'', '' Counter-Strike: Source'', and '' Half-Life 2''. Valve used Source in many of their games in the following years, including '' Team Fortress 2'', '' Counter-Strike: Global Offensive'', ''Dota 2'', and the '' Portal'' and '' Left 4 Dead'' franchises. Other notable third-party games using Source include most games in the '' Titanfall'' franchise, '' Vampire: The Masquerade – Bloodlines'', '' Dear Esther'', '' The Stanley Parable'' and '' Garry’s Mod''. Valve released incremental updates to Source before it was succeeded by Source 2 in 2015. History Source distantly originates from the GoldSrc engine, itself a heavily modified version of John Carmack's Quake engine with some code from the Quake II engine. Carmack commented on his blog in 2004 that "there are still bits of early ''Quake'' code in ''Half-Life 2''". Valve employee Er ...
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Combine (Half-Life)
The Combine are a fictional multidimensional alien empire which serve as the primary antagonistic force in the 2004 video game ''Half-Life 2'' and its subsequent episodes developed and published by Valve Corporation. The Combine consist of organic, synthetic, and heavily mechanized elements. They are encountered throughout ''Half-Life 2'', '' Half-Life 2: Episode One'', and '' Half-Life 2: Episode Two'', as well as '' Half-Life: Alyx'', as hostile non-player characters as the player progresses through the games in an effort to overthrow the Combine occupation of Earth. The Combine are depicted as cruel rulers, suppressing dissent with brutality, using excessive violence to police humanity, and forcibly performing surgery on some to transform them into slaves. Throughout the games, the player primarily battles transformed humans as well as synthetic and mechanical enemies that are the product of Combine technology. In addition to their role within the ''Half-Life'' series, the Com ...
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Opposing Force
An opposing force (alternatively enemy force, abbreviated OPFOR or OpFor) is a military unit tasked with representing an enemy, usually for training purposes in war game scenarios. The related concept of aggressor squadron is used by some air forces. At a basic level, a unit might serve as an opposing force for a single scenario, differing from its 'opponents' only in the objectives it is given. However, major armies commonly maintain specialized groups trained to accurately replicate real-life enemies, to provide a more realistic experience for their training opponents. (To avoid the diplomatic ramifications of naming a real nation as a likely enemy, training scenarios often use fictionalized versions with different names but similar military characteristics to the expected real-world foes.) Units Canada The Canadian Armed Forces has OPFOR units from the Canadian Manoeuvre Training Centre. China France In the French Army, a FORAD (, enemy force) is used to train ...
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