List Of Earthdawn Books
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List Of Earthdawn Books
A list of the English-language Earthdawn books with their Stock-keeping unit, SKU numbers. ''Earthdawn'' has also had German, French, Japanesand Polish editions. Earthdawn was created and published by FASA Corporation from 1993 to 1999. This is known as the First Edition. The license was subsequently picked up by three companies, the first two being Living Room Games, who published the Second Edition from 2001 to 2006, and RedBrick, who published a revised First Edition termed ''Earthdawn Classic'' from 2005 to 2008 and a Third Edition from 2009 until 2012. FASA Games Inc., a wholly owned subsidiary of FASA Corporation, announced a Fourth Edition via Kickstarter in 2013, released in 2014. The third company to utilize the Earthdawn IP under license from FASA was Vagrant Workshop, who published the ''Age of Legend'' edition in 2016. FASA Releases - First Edition * ''Earthdawn Game System''. 6000 (hardcover) / 6001 (softcover) * ''Earthdawn Gamemaster Pack''. 6002 * ''Barsaive Campai ...
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Earthdawn
''Earthdawn'' is a fantasy role-playing game, originally produced by FASA in 1993. In 1999 it was licensed to Living Room Games, which produced the ''Second Edition''. It was licensed to RedBrick in 2003, who released the Classic Edition in 2005 and the game's Third Edition in 2009 (the latter through Mongoose Publishing's Flaming Cobra imprint). The license is now held by FASA Games, Inc. (from FASA), who have released the Fourth Edition, with updated mechanics and an advanced metaplot timeline. Vagrant Workshop released the ''Age of Legend'' edition in 2016 using alternative rules-lite mechanics. The game is similar to fantasy games like ''Dungeons & Dragons'', but draws more inspiration from games like ''RuneQuest''. The rules of the game are tightly bound to the underlying magical metaphysics, with the goal of creating a rich, logical fantasy world. Like many role-playing games from the nineties, ''Earthdawn'' focuses much of its detail on its setting, a province called Ba ...
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Savage Worlds
''Savage Worlds'' is a role-playing game written by Shane Lacy Hensley and published by Pinnacle Entertainment Group. The game emphasizes speed of play and reduced preparation over realism or detail. The game received the 2003 Origin Gamers' Choice Award for best role-playing game. Settings Although ''Savage Worlds'' is a generic rule system, Pinnacle has released "Savage Settings," campaign settings or modules designed specifically for the ''Savage Worlds'' rules. These have included ''Evernight'', ''50 Fathoms'', ''Necessary Evil'', ''Rippers'', and ''Low Life''. Pinnacle has also published setting books based on the company's earlier lines, including '' Deadlands: Reloaded'' as well as the ''Tour of Darkness,'' ''Necropolis,'' and ''Weird War II'' settings based on the ''Weird Wars'' line. Beginning with ''50 Fathoms'', the majority of settings released by Pinnacle feature a concept known as a "Plot Point Campaign." In such campaigns, a series of loosely defined adventure scen ...
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Hank Woon
Hank Woon (born February 23, 1978, in Olympia, Washington) is an American fiction author, game designer and screenwriter. Early life Hank Woon was born in Olympia, Washington and raised in Aberdeen, Washington, and attended Aberdeen-Weatherwax High School. Career Hank Woon began freelancing in 2003 with an adventure for the popular tabletop role-playing game ''Dungeons & Dragons'' in ''Dungeon Magazine'' #97 by Paizo Publishing. In 2004, he joined RedBrick LLC's development team as writer, editor, and developer for ''Earthdawn Classic'' (and offered his editing services for a few ''Fading Suns'' 2nd edition projects as well). In 2008, his first novel, ''Dark Shadows of Yesterday'', was published by RedBrick LLC. In 2008, Hank moved to Renton, WA and in early 2009, still working with RedBrick, joined their development teams for ''Earthdawn'' 3rd Edition as well as ''Age of Legend'' 4E, and was also hired onto the Paizo Publishing staff as an editorial intern. He has written s ...
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Tim Jones (writer)
Tim Jones (born 15 June 1959) is a New Zealand writer and poet. Born in Cleethorpes, near Grimsby, England, Jones moved to Southland, New Zealand at a young age. He was educated at the University of Otago in Dunedin, and has lived in Wellington since 1993. Biography Jones has published six books: a novel, two short story collections, and three collections of poetry. In addition, he is the co-editor, with Mark Pirie, of an anthology of New Zealand science fiction poetry. Writing career Jones has long been associated with the New Zealand science fiction fan community and also with New Zealand's environmental movement. Both themes are present in his books, though neither dominates his writing. Jones's work was nominated for a Sir Julius Vogel Award for poetry in 2004, and ''Anarya's Secret'' was nominated for Best Novel in the 2008 awards. The anthology ''Voyagers: Science Fiction Poetry From New Zealand'', of which Jones was a co-editor, won the 2010 Sir Julius Vogel Award fo ...
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Shadowrun
''Shadowrun'' is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy and crime, with occasional elements of conspiracy, horror and detective fiction. From its inception in 1989, ''Shadowrun'' has remained among the most popular role-playing games. It has spawned a vast franchise that includes a series of novels, a collectible card game, two miniature-based tabletop wargames, and multiple video games. The title is taken from the game's main premise – a near-future world damaged by a massive magical event, where industrial espionage and corporate warfare runs rampant. A ''shadowrun'' – a successful data theft or physical break-in at a rival corporation or organization – is one of the main tools employed by both corporate rivals and underworld figures. Deckers (futuristic hackers) who can tap into an immersive, three-dimensional cyberspace are o ...
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Worlds Without End (Shadowrun Novel)
''Worlds Without End'' is a novel by Caroline Spector published by Roc Fantasy in 1995. Plot summary ''Worlds Without End'' is a novel in which the immortal elf Aina encounters an evil astral creature called a Horror. Publication history ''Worlds Without End'' is a ''Shadowrun'' novel and is the final book in a crossover trilogy that started with the world of ''Earthdawn ''Earthdawn'' is a fantasy role-playing game, originally produced by FASA in 1993. In 1999 it was licensed to Living Room Games, which produced the ''Second Edition''. It was licensed to RedBrick in 2003, who released the Classic Edition in 200 ...'', although the first two novels in the series were released after this one. Reception Andy Butcher reviewed ''Worlds Without End'' for ''Arcane'' magazine, rating it a 5 out of 10 overall. Butcher comments that "As the first real cross-over between ''Earthdawn'' and ''Shadowrun'', ''Worlds Without End'' is something of a disappointment. It starts well and reveals s ...
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Caroline Spector
Caroline Spector (born Caroline Skelley) is a science fiction and fantasy writer who has also written role-playing game modules and computer game hint books. She also spent two years as associate editor at ''Amazing Stories'' magazine. She is a member of George R. R. Martin's ''Wild Cards'' consortium, the group of contributing authors to the ongoing ''Wild Cards'' shared world original story anthology series edited by Martin, now in its 22nd volume, and currently published by Tor Books. Personal life Caroline Skelley met writer Warren Spector in 1984 at a comic book store in Austin, Texas, where she was employed. They were married on April 11, 1987. The couple have at times worked together on game supplements for the ''Marvel Super Heroes (role-playing game), Marvel Super Heroes'' role-playing game. Works Gaming * ''Ultima: The Avatar Adventures (Secrets of the Games series)'' with Rusel DeMaria (May 18, 1992) Prima Games, * ''Ultima VII and Underworld: More Avatar Adventures ...
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Jak Koke
Jak may refer to: Places * Ják, a village in Hungary People * Jak Alnwick (born 1993), English football goalkeeper * Jak Jones (born 1993), Welsh professional snooker player * Raymond Jackson ("JAK") (1927–1997), UK cartoonist * Jak Airport (c. 1955–2004), English guitarist born Jack Stafford * Jak Knight (1993–2022), American actor, comedian and writer * Jak Crawford (born 2005) an American racing driver * José Antonio Kast (born 1966), Chilean politician Fictional characters * Jak (Jak and Daxter), in ''Jak and Daxter'' video games * Jak (comics), in the UK comic book ''The Dandy'' Other uses * JAK members bank, a Swedish interest-free bank * Janus kinase, a family of intracellular, nonreceptor tyrosine kinases including ** Janus kinase 1 (JAK1) ** Janus kinase 2 (JAK2) ** Janus kinase 3 (JAK3) See also * Jack (other) Jack may refer to: Places * Jack, Alabama, US, an unincorporated community * Jack, Missouri, US, an unincorporated community * Jack County ...
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Nigel D
Nigel ( ) is an English masculine given name. The English ''Nigel'' is commonly found in records dating from the Middle Ages; however, it was not used much before being revived by 19th-century antiquarians. For instance, Walter Scott published ''The Fortunes of Nigel'' in 1822, and Arthur Conan Doyle published ''Sir Nigel'' in 1905–06. As a name given for boys in England and Wales, it peaked in popularity from the 1950s to the 1970s (see below). ''Nigel'' has never been as common in other countries as it is in Britain, but was among the 1,000 most common names for boys born in the United States from 1971 to 2010. Numbers peaked in 1994 when 447 were recorded (it was the 478th most common boys' name that year). The peak popularity at 0.02% of boys' names in 1994 compares to a peak popularity in England and Wales of about 1.2% in 1963, 60 times higher. Etymology The name is derived from the church Latin '. This Latin word would at first sight seem to derive from the classical L ...
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Greg Gorden
Greg Gorden is an American game designer who has worked primarily on role-playing games. Career Greg Gorden has worked for several gaming companies: * For Victory Games he participated, during the early 1980s, in the design of the ''James Bond 007'' role-playing game (1983). * For Mayfair Games he was in 1985 the main designer of the '' DC Heroes'' role-playing game. Also for Mayfair Games, partnering with White Wolf, he designed ''D.O.A.'', but the game was not published. * For West End Games Gorden brought help to Greg Costikyan and the WEG team in the design of all the editions of '' Star Wars: The Roleplaying Game'' (1987, 1992 and 1996). For the same game, in the supplements' list, he was the main author of ''The Star Wars Rules Companion'' (1989) and the ''Imperial Sourcebook'' (First Edition: 1989, Second Edition: 1994Greg Gorden, ''Imperial Sourcebook, Second Edition'', West End Games, New York, June 1994, Editor: Bill Smith, Hardcover, p. 144, ). Also for West End Game ...
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Shroud Of Madness
''Shroud of Madness'' is a novel by Carl Sargent and Marc Gascoigne published by FASA in 1995. Plot summary ''Shroud of Madness'' is an ''Earthdawn ''Earthdawn'' is a fantasy role-playing game, originally produced by FASA in 1993. In 1999 it was licensed to Living Room Games, which produced the ''Second Edition''. It was licensed to RedBrick in 2003, who released the Classic Edition in 200 ...'' novel set in the Theran-controlled city of Vivane, and details a series of grisly murders and apparent suicides that rock the major noble houses. Reception Andy Butcher reviewed ''Shroud of Madness'' for ''Arcane'' magazine, rating it a 6 out of 10 overall. Butcher comments that "It's not required reading, by any means, but anyone planning to run adventures in and around the city will find lots of useful background detail for their games." References {{reflist 1995 novels Earthdawn Novels based on role-playing games ...
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Marc Gascoigne
Marc Gascoigne (born 5 July 1962 at Temple Ewell with River, near Dover, Kent) is a British author and editor. He is the editor, author or co-author of more than fifty books and gaming related titles, notably various ''Fighting Fantasy'' books, ''Shadowrun'' novels and adventures, ''Earthdawn'' novels and adventures, the original Games Workshop ''Judge Dredd'' roleplaying game, and material for ''Paranoia'', '' Call of Cthulhu'' and many others listed below. Biography Marc Gascoigne co-wrote Games Workshop's original '' Judge Dredd Roleplaying Game'' and Puffin's mass-market ''Advanced Fighting Fantasy'' trilogy. Gascoigne also published ''Warhammer Fantasy Roleplay''. He has also written and edited for Chaosium, West End Games, and FASA. Gascoigne was the developer or editor of several of GW's classic boardgames in the mid-1980s, including the first two editions of '' Blood Bowl'', and created the background for ''Dark Future'', ported onto the car-based boardgame after the ...
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