List Of Accolade Games
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List Of Accolade Games
This is a list of games published by Accolade (renamed as Infogrames North America, Inc. in 1999), an American video game developer and publisher based in San Jose, California. The company was founded as Accolade in 1984 by Alan Miller and Bob Whitehead, who had previously co-founded Activision in 1979. The company became known for numerous sports franchises, including '' HardBall!, Jack Nicklaus'', and '' Test Drive''. Games As Accolade As Infogrames North America {, class="wikitable sortable plainrowheaders" , +Complete list of games published and/or developed by Accolade, after acquisition and re-brand as Infogrames ! scope="col" , Game !Platform(s) ! scope="col" , Release ! scope="col" , Developer ! scope="col" , Publisher ! scope="col" class="unsortable" , , - ! scope="row" , ''Slave Zero'' , Sega Dreamcast, Windows , 1999 , Infogrames North America , rowspan="9" , Infogrames North America , , - ! scope="row" , ''Test Drive 6'' , Sega Dreamcast, Sony PlayStation, ...
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Accolade (company)
Accolade, Inc. (later Infogrames North America, Inc.) was an American video game developer and publisher based in San Jose, California. The company was founded as Accolade in 1984 by Alan Miller and Bob Whitehead, who had previously co-founded Activision in 1979. The company became known for numerous sports game series, including ''HardBall!, Jack Nicklaus'' and ''Test Drive''. By the early 1990s, Accolade saw critical acclaim for '' Star Control'' (1990), as well as strong sales for ''Bubsy'' (1993). However, Sega sued Accolade for creating unauthorized Sega Genesis games by reverse-engineering the console's boot-protection. Accolade won the case on appeal, overturning an injunction from the lower court that had interrupted their sales and development. The founders soon left the company. The new chief executive, Peter Harris, attracted new investment from Time Warner. The following year, Accolade president Jim Barrett replaced him. He focused on existing franchises hoping ...
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Compute!'s Gazette
''Compute!'s Gazette'' (), stylized as ''COMPUTE!'s Gazette'', was a computer magazine of the 1980s, directed at users of Commodore's 8-bit home computers. Announced as ''The Commodore Gazette'', it was a Commodore-only daughter magazine of the computer hobbyist magazine ''Compute!''. It was first published in July 1983. It contained both standard articles and type-in programs. Many of these programs were quite long and sophisticated. To assist in entry, ''Gazette'' published several utilities. The Automatic Proofreader provided checksum capabilities for BASIC programs, while machine language listings could be entered with MLX. Starting in May 1984, a companion disk with each issue's programs was available to subscribers for an extra fee. Perhaps its most popular and enduring type-in application was the ''SpeedScript'' word processor. A monthly column, "The VIC Magician" by Michael Tomczyk, presented BASIC programming tips and tricks for the VIC-20 and Commodore 64. The publ ...
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ERE Informatique
ERE Informatique was one of the first French video game companies, founded in 1983 by , joined a year later by Philippe Ulrich. The company hired freelance game programmers that received royalties for their creations. History Initially, the company published titles for the Amstrad CPC, Spectrum and Oric home computers. In 1984 they published their first national hit, a flight simulator created by Marc André Rampon: ''Intercepteur Cobalt'' for Sinclair ZX81 and Spectrum, also known under the name of ' for Oric, Amstrad and Thomson MO5. Rampon also acquired some shares of the company owned by Viau and established the company's first distribution network. Their first international hit, topping many international sales list for several months, was '' Macadam Bumper'' (1985), a pinball simulation programmed by Rémi Herbulot, a self-taught ex-employee of Valeo living in Caen. This and several later titles were distributed (and labelled) by PSS in the United Kingdom, thanks to a ...
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Macadam Bumper
''Macadam Bumper'' (also released as ''Pinball Wizard'') is a video pinball simulation construction set developed by ERE Informatique in France. It was first released for 8-bit computers in 1985, the Atari ST in 1986 and MS-DOS in 1987. The Atari ST and MS-DOS versions were released in the US as ''Pinball Wizard'' in 1988 by Accolade. Gameplay The game includes full-featured graphics, sound and lights, and tilt capability. The game features four simulations with varying obstacles. On the Atari ST, the flipper and back-board controls are manipulated by the mouse, but moving the mouse too much will activate the tilt sensors. Players can customize the game by changing parameters such as point scores, table slope, bumper elasticity, and the number of game balls. With the parts menu, a player can assemble a pinball machine, and can paint or decorate it with the game's paint menu. Reception In 1988, '' Dragon'' gave the game 4½ out of 5 stars. Reviews *''Tilt'' - Jul, 1985 *''Sincla ...
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The New York Times
''The New York Times'' (''the Times'', ''NYT'', or the Gray Lady) is a daily newspaper based in New York City with a worldwide readership reported in 2020 to comprise a declining 840,000 paid print subscribers, and a growing 6 million paid digital subscribers. It also is a producer of popular podcasts such as '' The Daily''. Founded in 1851 by Henry Jarvis Raymond and George Jones, it was initially published by Raymond, Jones & Company. The ''Times'' has won 132 Pulitzer Prizes, the most of any newspaper, and has long been regarded as a national " newspaper of record". For print it is ranked 18th in the world by circulation and 3rd in the U.S. The paper is owned by the New York Times Company, which is publicly traded. It has been governed by the Sulzberger family since 1896, through a dual-class share structure after its shares became publicly traded. A. G. Sulzberger, the paper's publisher and the company's chairman, is the fifth generation of the family to head the pa ...
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4th & Inches
''4th & Inches'' is an American football sports game by Accolade. It was released for the Commodore 64 in 1987 and ported to Apple IIGS, MS-DOS, Amiga, and Mac OS by Sculptured Software in 1988. It was designed by Accolade co-founder, Bob Whitehead."4th and Inches: Accolade"
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An expansion pack, ''Team Construction Disk'', was released in 1988.


Description

Like other sports games by Bob Whitehead, ''4th & Inches'' was hailed upon release, combining the action of previous titles with the new feature of strategic play calling. For the first time in a c ...
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Distinctive Software
Distinctive Software Inc. (''DSI'') was a Canadian video game developer established in Burnaby, British Columbia, by Don Mattrick and Jeff Sember after their success with the game ''Evolution''. Mattrick (age 17) and Jeff Sember approached Sydney Development Corporation, who agreed to publish ''Evolution'' in 1982. Distinctive Software was the predecessor to EA Canada. Distinctive Software was best known in the late 1980s for their Porting, ports, racing game, racing and sports games, including the ''Test Drive (series), Test Drive'' series and ''Stunts (computer game), Stunts''. DSI also made sports games like ''4D Boxing'', and the second title in the ''Hardball (computer game), Hardball'' series, ''Hardball II''. In 1991, DSI was List of acquisitions by Electronic Arts, acquired by Electronic Arts in a deal worth United States dollar, US$10 million and became EA Canada. Trade-named as Unlimited Software, Inc., and lawsuit In 1989, programmers Pete Gardner and the "Old Kid" ( ...
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Accolade Comics
''Accolade's Comics'' (or ''Accolade Comics'' in the game) is an adventure game released in 1987. Published by Accolade and developed by Distinctive Software, the game intersperses arcade-style games into its plot. Production history This game was created by the co-founders of the Canadian firm Distinctive Software, Don Mattrick and Jeff Sember, who sold it to Accolade. Game play The protagonist of the game is wisecracking secret agent Steve Keene. In the first scene, Keene is summoned to headquarters by his chief, who sends him on one of two missions. Game play involves multiple adventures in two arenas: panels of a comic book page where dialogue and actions are selected for Steve that may or may not determine what will happen on the next panel (similar to the Choose Your Own Adventure book format); and traditional scrolling action boards where Steve is a moving character doing the physical task necessary (e.g. swimming, jumping, shooting) to advance through the stage. St ...
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ANALOG Computing
''ANALOG Computing'' (an acronym for Atari Newsletter And Lots Of Games) was an American computer magazine devoted to the Atari 8-bit family of home computers. It was published from 1981 until 1989. In addition to reviews and tutorials, ''ANALOG'' printed multiple programs in each issue for users to type in. The magazine had a reputation for listings of machine language games–much smoother than those written in Atari BASIC—and which were uncommon in competing magazines. Such games were accompanied by the assembly language source code. ''ANALOG'' also sold commercial games, two books of type-in software, and access to a custom bulletin-board system. Originally the title as printed on the cover was ''A.N.A.L.O.G. 400/800 Magazine'', but by the eighth issue it changed to ''A.N.A.L.O.G. Computing''. Though the dots remained in the logo, it was simply referred to as ''ANALOG'' or ''ANALOG Computing'' inside the magazine. While the program listings were covered under the m ...
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Ace Of Aces (video Game)
''Ace of Aces'' is a combat flight simulation video game developed by Artech Digital Entertainment and published in 1986 by Accolade in North America and U.S. Gold in Europe. It was released for the Amstrad CPC, Atari 8-bit family, Atari 7800, Commodore 64, MSX, MS-DOS, Master System, and ZX Spectrum. Set in World War II, the player flies a RAF Mosquito long range fighter-bomber equipped with rockets, bombs and a cannon. Missions include destroying German fighter planes, bombers, V-1 flying bombs, U-boats, and trains. In 1988 Atari Corporation released a version on cartridge styled for the then-new Atari XEGS. ''Ace of Aces'' received mixed reviews but went on to become one of the best-selling Commodore 64 video games published by Accolade. The game sold 100,000 units. Gameplay Upon launching the game a menu screen with options to either practice or partake in a proper mission is shown. If the player decides to do the practice mode, they can choose whether to do dog fight trai ...
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Artech Digital Entertainment
Artech Digital Entertainment, Ltd. (stylized as ARTECH studios) was a video game developer formed in 1982 in Ottawa, Ottawa, Ontario, Canada. Also known as Artech Studios, the company developed games such as ''Raze's Hell'', ''Monopoly (2000 video game), Monopoly'', ''Jeopardy!'', ''Wheel of Fortune video games, Wheel of Fortune'', and a remake of Q*bert (1999 video game), Q*bert. The company has developed games for the ColecoVision, Commodore 64, Amiga, Atari computers, Nabu Network, Sega Genesis, Genesis, PlayStation (console), PlayStation, PlayStation 2, Xbox (console), Xbox, Personal computer, PC, and the Xbox 360. They have also developed a series of interactive games designed for standard DVD players. Artech Studios closed its doors in December 2011. Game titles Nabu Network * ''Zot!'' * ''Wiztype'' * ''MacBeth'' * ''Skiing!'' * ''Astro Lander'' * ''BC Matchup'' Commodore 64 * ''Ace of Aces (video game), Ace of Aces'' * ''BC's Quest for Tires'' * ''B.C. II: Grog's Rev ...
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Killed Until Dead
''Killed Until Dead'' is an adventure game developed by Artech and published by Accolade in 1986. It was released on Apple II, Amstrad CPC, Commodore 64, and ZX Spectrum. Gameplay The game itself seems to be inspired by '' Cluedo'', where the player must eliminate clues as they get closer to stopping the crime, the objective being to stop a murder before it happens. Gameplay revolves primarily around interrogating key suspects and interviewing them about other people, places, and objects. False accusations can lead to the player getting killed, lending to the game's humorous ironic sentiments. Plot Five mystery writers have gathered at a mansion and one of them plans to murder another. The player takes the role of Hercule Holmes, who must piece together all aspects of the crime in order to solve the case. The player can search suspect's rooms, confront them with evidence, and order cameras to record secret meetings. Reception The game was well-received, garnering positive to ...
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