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Krynnspace
''Krynnspace'' (product code SJR7) is a supplement published by TSR in 1993 for the fantasy role-playing game ''Dungeons & Dragons'' that is a crossover between the ''Spelljammer'' and ''Dragonlance'' campaign settings. Description ''Krynnspace'' describes the star system of Krynn, the planet central to the ''Dragonlance'' setting, in terms of ''Spelljammer'' space travel. The book takes the reader on a guided tour of the entire system. A short introduction gives a quick overview of the system. The book then describes each body within Krynnspace: * The Sun, the battleground for an war between creatures from the plane of fire, and the sun's inhabitants, the Helions. * Sirion, a planet of fire * Reorx, inhabitable, and mainly a place of mines * Krynn, the setting for ''Dragonlance'' * Chislev, covered by jungles * Zivilyn, a gas giant that has giant floating continents and twelve inhabitable moons * Nehzmyth, a giant swamp * The Star Islands, five tropical asteroids linked by magica ...
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Spelljammer
''Spelljammer'' is a campaign setting originally published for the ''Advanced Dungeons & Dragons'' (2nd edition) role-playing game, which features a fantastic (as opposed to scientific) outer space environment. Subsequent editions have included ''Spelljammer'' content; a ''Dungeons & Dragons'' 5th edition setting update released on August 16, 2022. ''Spelljammer'' introduced into the ''AD&D'' universe a comprehensive system of fantasy astrophysics, including the Ptolemaic concept of crystal spheres. Crystal spheres may contain multiple worlds and are navigable using ships equipped with "spelljamming helms". Ships powered by spelljamming helms are capable of flying into not only the sky but into space. With their own fields of gravity and atmosphere, the ships have open decks and tend not to resemble the spaceships of science fiction, but instead look more like galleons, animals, birds, fish or even more wildly fantastic shapes. The ''Spelljammer'' setting is designed to allow t ...
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Newton Ewell
Newton H. Ewell is an artist whose work has appeared in role-playing games. Early life Newton Ewell was born in October 1962, in St. Louis, Missouri. Ewell was intrinsic to the Sci-Fi and Convention scene in and around the Washington D.C. Area in the 1970s and 80's, widely known for the rare talent for rendering detailed illustrations of starships and space stations and related Sci-Fi Fantasy matter. Career Newton Ewell has done artwork for the ''Dungeons & Dragons'' role-playing game, including interior art for the ''Treasure Maps'' set (1992), and was an interior artist for both SJR2 ''Realmspace'' (1991) and SJR7 ''Krynnspace ''Krynnspace'' (product code SJR7) is a supplement published by TSR (company), TSR in 1993 for the fantasy role-playing game ''Dungeons & Dragons'' that is a crossover between the ''Spelljammer'' and ''Dragonlance'' campaign settings. Description ...'' (1992), as well as the '' War Captains Companion'' (1992). He also designed ships and created map ...
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Jean Rabe
Jean Rabe is an American journalist, editor, gamer and writer of fantasy and mystery. After a career as a newspaper reporter, she was employed by TSR, Inc. for several years as head of the Role Playing Game Association and editor of the ''Polyhedron'' magazine. Rabe began a career as a novelist for TSR and Wizards of the Coast, and over the last 30 years has produced over three dozen books and scores of short stories, at first in the genres of game-related fantasy and science fiction and later as an author of mystery novels. Rabe wrote game accessories and novels for the ''Dungeons & Dragons'' fantasy worlds of ''Greyhawk'', ''Forgotten Realms'' and ''Dragonlance'', and contributed to West End Games' '' Star Wars: The Roleplaying Game'' and FASA's ''BattleTech'' product lines. She served the Science Fiction and Fantasy Writers of America as business manager and editor of the association's ''SFWA Bulletin'' until 2013. Rabe has become known for collaborations with Andre Norton a ...
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David O
David (; , "beloved one") (traditional spelling), , ''Dāwūd''; grc-koi, Δαυΐδ, Dauíd; la, Davidus, David; gez , ዳዊት, ''Dawit''; xcl, Դաւիթ, ''Dawitʿ''; cu, Давíдъ, ''Davidŭ''; possibly meaning "beloved one". was, according to the Hebrew Bible, the third king of the United Kingdom of Israel. In the Books of Samuel, he is described as a young shepherd and harpist who gains fame by slaying Goliath, a champion of the Philistines, in southern Canaan. David becomes a favourite of Saul, the first king of Israel; he also forges a notably close friendship with Jonathan, a son of Saul. However, under the paranoia that David is seeking to usurp the throne, Saul attempts to kill David, forcing the latter to go into hiding and effectively operate as a fugitive for several years. After Saul and Jonathan are both killed in battle against the Philistines, a 30-year-old David is anointed king over all of Israel and Judah. Following his rise to power, David ...
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Realmspace
''Realmspace'' (product code SJR2) is an accessory for the ''Spelljammer'' campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. Contents This 96-page booklet describes the area of space near the planet Toril of the Forgotten Realms setting. The book describes the sun, as well as the planets Anadia, Coliar, Toril, Karpri, Chandos, Glyth, Garden, H'Catha, as well as Elminster's Hideout. The book also details new magical items, new monsters, and new spelljamming ships. Publication history The book was written by Dale "Slade" Henson, and was published in 1991. Cover art is by Thomas Baxa, with interior illustrations by Newton Ewell Newton H. Ewell is an artist whose work has appeared in role-playing games. Early life Newton Ewell was born in October 1962, in St. Louis, Missouri. Ewell was intrinsic to the Sci-Fi and Convention scene in and around the Washington D.C. Are .... References Role-playing game supplements introduced in 1991 Spelljammer s ...
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Non-player Characters
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player. In video games, this usually means a character controlled by the computer (instead of a player) that has a predetermined set of behaviors that potentially will impact gameplay, but will not necessarily be the product of true artificial intelligence. Role-playing games In a traditional tabletop role-playing game such as ''Dungeons & Dragons'', an NPC is a character portrayed by the gamemaster (GM). While the player characters (PCs) form the narrative's protagonists, non-player characters can be thought of as the "supporting cast" or "extras" of a roleplaying narrative. Non-player characters populate the fictional world of the game, and can fill any role not occupied by a player character. Non-player ...
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David C
David (; , "beloved one") (traditional spelling), , ''Dāwūd''; grc-koi, Δαυΐδ, Dauíd; la, Davidus, David; gez , ዳዊት, ''Dawit''; xcl, Դաւիթ, ''Dawitʿ''; cu, Давíдъ, ''Davidŭ''; possibly meaning "beloved one". was, according to the Hebrew Bible, the third king of the United Kingdom of Israel. In the Books of Samuel, he is described as a young shepherd and Lyre, harpist who gains fame by slaying Goliath, a champion of the Philistines, in southern Canaan. David becomes a favourite of Saul, the first king of Israel; he also forges David and Jonathan, a notably close friendship with Jonathan (1 Samuel), Jonathan, a son of Saul. However, under the paranoia that David is seeking to usurp the throne, Saul attempts to kill David, forcing the latter to go into hiding and effectively operate as a fugitive for several years. After Saul and Jonathan are both killed in battle against the Philistines, a 30-year-old David is anointed king over all of History of ...
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Greyspace
''Greyspace'' (product code SJR6) is an accessory for the ''Spelljammer'' campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. Contents This 96-page booklet describes the area of space near the planet Oerth of the Greyhawk setting. The book describes the planets and sites of Oerth, Kule, Raenei, Liga, The Grinder, Edill, Gnibile, Conatha, Ginsel, Borka, Greela, and The Spectre. The book also details new magical items and new monsters. Publication history The book was written by Nigel Findley, and was published in 1992. Cover art is by Tom Baxa Thomas M. Baxa is an artist whose work has appeared in role-playing games. Biography Tom Baxa grew up in the suburbs of Chicago. He enrolled at Northern Illinois University, where he studied under comic and fantasy artist Mark Nelson. Works T ..., with interior illustrations by David O. Miller, and cartography by John Knecht. Reception References Role-playing game supplements introduced in 1992 Spellj ...
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Forgotten Realms
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the For ...
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Campaign Setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A ''campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and campaigns take place. Usually a campaign setting is designed for a specific game (such as the ''Forgotten Realms'' setting for ''Dungeons & Dragons'') or a specific genre of game (such as medieval fantasy, or outer space/science fiction adventure). There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own settings, often referred to as "homebrew" settings or worlds. While obviously connected to game materials, campaign settings are supported also by other media, such as novels and comic books. Examples of major campaign settings include numerous settings within the ''Dungeons & Dragons'', as well others such as ''Battletech' ...
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Krynn
''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the ''Dungeons & Dragons'' role-playing game. The adventures during that game inspired a series of gaming modules, a series of novels, licensed products such as board games, and lead miniature figures. In 1984, TSR published the first ''Dragonlance'' game module, ''Dragons of Despair'', and the first novel, ''Dragons of Autumn Twilight''. The novel began the ''Chronicles'' trilogy, a core element of the ''Dragonlance'' world. While the authoring team of Tracy Hickman and Margaret Weis wrote the setting's central books, numerous other authors contributed novels, short stories an ...
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Dragonlance
''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the ''Dungeons & Dragons'' role-playing game. The adventures during that game inspired a series of gaming modules, a series of novels, licensed products such as board games, and lead miniature figures. In 1984, TSR published the first ''Dragonlance'' game module, ''Dragons of Despair'', and the first novel, ''Dragons of Autumn Twilight''. The novel began the ''Chronicles'' trilogy, a core element of the ''Dragonlance'' world. While the authoring team of Tracy Hickman and Margaret Weis wrote the setting's central books, numerous other authors contributed novels, short stories a ...
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