Kronos (computer)
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Kronos (computer)
Kronos is a series of 32-bit computing, 32-bit processor equipped printed circuit board systems, and the workstations based thereon, of a proprietary hardware architecture developed in the mid-1980s in Akademgorodok, a research city in Siberia, by the Academy of Sciences of the Soviet Union, Siberian branch, Novosibirsk Computing Center, Modular Asynchronous Developable Systems (MARS) project, Kronos Research Group (KRG). History In 1984, the Kronos Research Group (KRG) was founded by four students of the Novosibirsk State University, two from the mathematics department (Dmitry "Leo" Kuznetsov, Alex Nedoria) and two from the physics department (Eugene Tarasov, Vladimir Vasekin). At that time, the main objective was to build home computers for the KRG members. In 1985, the group joined the Russian fifth generation computer project START, in which Kronos became a platform for developing multiprocessor reconfigurable ''Modular Asynchronous Developable Systems'' (MARS), and played a ...
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Academy Of Sciences Of The Soviet Union
The Academy of Sciences of the Soviet Union was the highest scientific institution of the Soviet Union from 1925 to 1991, uniting the country's leading scientists, subordinated directly to the Council of Ministers of the Soviet Union (until 1946 – to the Council of People's Commissars of the Soviet Union). In 1991, by the decree of the President of the Russian Soviet Federative Socialist Republic, the Russian Academy of Sciences was established on the basis of the Academy of Sciences of the Soviet Union. History Creation of the Academy of Sciences of the Soviet Union The Academy of Sciences of the Soviet Union was formed by a resolution of the Central Executive Committee and the Council of People's Commissars of the Soviet Union dated July 27, 1925 on the basis of the Russian Academy of Sciences (before the February Revolution – the Imperial Saint Petersburg Academy of Sciences). In the first years of Soviet Russia, the Institute of the Academy of Sciences was perceived ra ...
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Modula-2
Modula-2 is a structured, procedural programming language developed between 1977 and 1985/8 by Niklaus Wirth at ETH Zurich. It was created as the language for the operating system and application software of the Lilith personal workstation. It was later used for programming outside the context of the Lilith. Wirth viewed Modula-2 as a successor to his earlier programming languages Pascal and Modula. The main concepts are: # The module as a compiling unit for separate compiling # The coroutine as the basic building block for concurrent processes # Types and procedures that allow access to machine-specific data The language design was influenced by the Mesa language and the Xerox Alto, both from Xerox PARC, that Wirth saw during his 1976 sabbatical year there. Page 4. The computer magazine ''Byte'' devoted the August 1984 issue to the language and its surrounding environment. Modula-2 was followed by Modula-3, and later by the Oberon series of languages. Description Modula ...
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Internet Archive
The Internet Archive is an American digital library with the stated mission of "universal access to all knowledge". It provides free public access to collections of digitized materials, including websites, software applications/games, music, movies/videos, moving images, and millions of books. In addition to its archiving function, the Archive is an activist organization, advocating a free and open Internet. , the Internet Archive holds over 35 million books and texts, 8.5 million movies, videos and TV shows, 894 thousand software programs, 14 million audio files, 4.4 million images, 2.4 million TV clips, 241 thousand concerts, and over 734 billion web pages in the Wayback Machine. The Internet Archive allows the public to upload and download digital material to its data cluster, but the bulk of its data is collected automatically by its web crawlers, which work to preserve as much of the public web as possible. Its web archiving, web archive, the Wayback Machine, contains hu ...
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Operating System
An operating system (OS) is system software that manages computer hardware, software resources, and provides common services for computer programs. Time-sharing operating systems schedule tasks for efficient use of the system and may also include accounting software for cost allocation of processor time, mass storage, printing, and other resources. For hardware functions such as input and output and memory allocation, the operating system acts as an intermediary between programs and the computer hardware, although the application code is usually executed directly by the hardware and frequently makes system calls to an OS function or is interrupted by it. Operating systems are found on many devices that contain a computer from cellular phones and video game consoles to web servers and supercomputers. The dominant general-purpose personal computer operating system is Microsoft Windows with a market share of around 74.99%. macOS by Apple Inc. is in second place (14.84%), and ...
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Modular Programming
Modular programming is a software design technique that emphasizes separating the functionality of a program into independent, interchangeable modules, such that each contains everything necessary to execute only one aspect of the desired functionality. A module interface expresses the elements that are provided and required by the module. The elements defined in the interface are detectable by other modules. The implementation contains the working code that corresponds to the elements declared in the interface. Modular programming is closely related to structured programming and object-oriented programming, all having the same goal of facilitating construction of large software programs and systems by decomposition into smaller pieces, and all originating around the 1960s. While the historical usage of these terms has been inconsistent, "modular programming" now refers to the high-level decomposition of the code of an entire program into pieces: structured programming to the low-l ...
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Source Code
In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the work of computer programmers, who specify the actions to be performed by a computer mostly by writing source code. The source code is often transformed by an assembler or compiler into binary machine code that can be executed by the computer. The machine code is then available for execution at a later time. Most application software is distributed in a form that includes only executable files. If the source code were included it would be useful to a user, programmer or a system administrator, any of whom might wish to study or modify the program. Alternatively, depending on the technology being used, source code may be interpreted and executed directly. Definitions Richard Stallman's definition, formulated in his 1989 seminal li ...
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Proprietary Software
Proprietary software is software that is deemed within the free and open-source software to be non-free because its creator, publisher, or other rightsholder or rightsholder partner exercises a legal monopoly afforded by modern copyright and intellectual property law to exclude the recipient from freely sharing the software or modifying it, and—in some cases, as is the case with some patent-encumbered and EULA-bound software—from making use of the software on their own, thereby restricting his or her freedoms. It is often contrasted with open-source or free software. For this reason, it is also known as non-free software or closed-source software. Types Origin Until the late 1960s computers—large and expensive mainframe computers, machines in specially air-conditioned computer rooms—were usually leased to customers rather than sold. Service and all software available were usually supplied by manufacturers without separate charge until 1969. Computer vendors ...
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C (programming Language)
C (''pronounced like the letter c'') is a General-purpose language, general-purpose computer programming language. It was created in the 1970s by Dennis Ritchie, and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems, device drivers, protocol stacks, though decreasingly for application software. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the measuring programming language popularity, most widely used programming languages, with C compilers avail ...
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Reduced Instruction Set Computer
In computer engineering, a reduced instruction set computer (RISC) is a computer designed to simplify the individual instructions given to the computer to accomplish tasks. Compared to the instructions given to a complex instruction set computer (CISC), a RISC computer might require more instructions (more code) in order to accomplish a task because the individual instructions are written in simpler code. The goal is to offset the need to process more instructions by increasing the speed of each instruction, in particular by implementing an instruction pipeline, which may be simpler given simpler instructions. The key operational concept of the RISC computer is that each instruction performs only one function (e.g. copy a value from memory to a register). The RISC computer usually has many (16 or 32) high-speed, general-purpose registers with a load/store architecture in which the code for the register-register instructions (for performing arithmetic and tests) are separate fr ...
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16-bit Computing
16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two most common representations, the range is 0 through 65,535 (216 − 1) for representation as an (unsigned) binary number, and −32,768 (−1 × 215) through 32,767 (215 − 1) for representation as two's complement. Since 216 is 65,536, a processor with 16-bit memory addresses can directly access 64 KB (65,536 bytes) of byte-addressable memory. If a system uses segmentation with 16-bit segment offsets, more can be accessed. 16-bit architecture The MIT Whirlwind ( 1951) was quite possibly the first-ever 16-bit computer. It was an unusual word size for the era; most systems used six-bit character code and used a word length of some multiple of 6-bits. This changed with the effort to introduce ASCII, which used a 7-bit code and naturally le ...
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Xerox PARC
PARC (Palo Alto Research Center; formerly Xerox PARC) is a research and development company in Palo Alto, California. Founded in 1969 by Jacob E. "Jack" Goldman, chief scientist of Xerox Corporation, the company was originally a division of Xerox, tasked with creating computer technology-related products and hardware systems. Xerox PARC has been at the heart of numerous revolutionary computer developments, including laser printing, Ethernet, the modern personal computer, GUI (graphical user interface) and desktop paradigm, object-oriented programming, ubiquitous computing, electronic paper, a-Si (amorphous silicon) applications, the computer mouse, and VLSI ( very-large-scale integration) for semiconductors. Unlike Xerox's existing research laboratory in Rochester, New York, which focused on refining and expanding the company's copier business, Goldman's “Advanced Scientific & Systems Laboratory” aimed to pioneer new technologies in advanced physics, materials science, and ...
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