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Kodu Game Lab
Kodu Game Lab, originally named ''Boku'', is a programming integrated development environment (IDE) by Microsoft's FUSE Labs. It runs on Xbox 360 and Microsoft Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10 And Windows 11. It was released on the Xbox Live Marketplace on June 30, 2009. A Windows version is available to the general public for download from Microsoft's FUSE web portal. Overview Kodu is a visual programming tool which is used to teach basic coding with the use of blocks and pictures. Its design allows it to be accessed by anyone. Kodu is available to download as an Xbox One Indie Game. There is also a PC version in an open beta which is available to anyone at their website. Kodu is different from those other projects in several key ways: * It avoids typing code by having users construct programs using visual elements via a game controller * Rather than a bitmapped or 2D display, programs are executed in a 3D simulation environment, similar to Alice ...
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C Sharp (programming Language)
C# (pronounced ) is a general-purpose, high-level multi-paradigm programming language. C# encompasses static typing, strong typing, lexically scoped, imperative, declarative, functional, generic, object-oriented (class-based), and component-oriented programming disciplines. The C# programming language was designed by Anders Hejlsberg from Microsoft in 2000 and was later approved as an international standard by Ecma (ECMA-334) in 2002 and ISO/IEC (ISO/IEC 23270) in 2003. Microsoft introduced C# along with .NET Framework and Visual Studio, both of which were closed-source. At the time, Microsoft had no open-source products. Four years later, in 2004, a free and open-source project called Mono began, providing a cross-platform compiler and runtime environment for the C# programming language. A decade later, Microsoft released Visual Studio Code (code editor), Roslyn (compiler), and the unified .NET platform (software framework), all of which support C# and are free, open ...
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Windows 11
Windows 11 is the latest major release of Microsoft's Windows NT operating system, released in October 2021. It is a free upgrade to its predecessor, Windows 10 (2015), and is available for any Windows 10 devices that meet the new Windows 11 system requirements. Windows 11 features major changes to the Windows shell (computing), shell influenced by the canceled Windows 10X, including a redesigned Start menu, the replacement of its "live tiles" with a separate "Widgets" panel on the taskbar, the ability to create tiled sets of windows that can be minimized and restored from the taskbar as a group, and new gaming technologies inherited from Xbox Series X and Series S such as high-dynamic-range video, Auto HDR and DirectStorage on compatible hardware. Internet Explorer (IE) has been replaced by the Chromium (web browser), Chromium-based Microsoft Edge as the default web browser, like its predecessor, Windows 10, and Microsoft Teams is integrated into the Windows shell. Microsoft ...
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Pedagogic Integrated Development Environments
Pedagogy (), most commonly understood as the approach to teaching, is the theory and practice of learning, and how this process influences, and is influenced by, the social, political and psychological development of learners. Pedagogy, taken as an academic discipline, is the study of how knowledge and skills are imparted in an educational context, and it considers the interactions that take place during learning. Both the theory and practice of pedagogy vary greatly as they reflect different social, political, and cultural contexts. Pedagogy is often described as the act of teaching. The pedagogy adopted by teachers shapes their actions, judgments, and teaching strategies by taking into consideration theories of learning, understandings of students and their needs, and the backgrounds and interests of individual students. Its aims may range from furthering liberal education (the general development of human potential) to the narrower specifics of vocational education (the impar ...
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Microsoft Research
Microsoft Research (MSR) is the research subsidiary of Microsoft. It was created in 1991 by Richard Rashid, Bill Gates and Nathan Myhrvold with the intent to advance state-of-the-art computing and solve difficult world problems through technological innovation in collaboration with academic, government, and industry researchers. The Microsoft Research team has more than 1,000 computer scientists, physicists, engineers, and mathematicians, including Turing Award winners, Fields Medal winners, MacArthur Fellows, and Dijkstra Prize winners. Between 2010 and 2018, 154,000 AI patents were filed worldwide, with Microsoft having by far the largest percentage of those patents, at 20%.Louis Columbus, January 6, 201Microsoft Leads The AI Patent Race Going Into 2019 ''Forbes'' According to estimates in trade publications, Microsoft spent about $6 billion annually in research initiatives from 2002-2010 and has spent from $10–14 billion annually since 2010. Microsoft Research has made signi ...
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Software For Children
Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work. At the lowest programming level, executable code consists of machine language instructions supported by an individual processor—typically a central processing unit (CPU) or a graphics processing unit (GPU). Machine language consists of groups of binary values signifying processor instructions that change the state of the computer from its preceding state. For example, an instruction may change the value stored in a particular storage location in the computer—an effect that is not directly observable to the user. An instruction may also invoke one of many input or output operations, for example displaying some text on a computer screen; causing state changes which should be visible to the user. The processor executes the instructions in the order they are provided, unless it is instructed ...
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Educational Programming Languages
Education is a purposeful activity directed at achieving certain aims, such as transmitting knowledge or fostering skills and character traits. These aims may include the development of understanding, rationality, kindness, and honesty. Various researchers emphasize the role of critical thinking in order to distinguish education from indoctrination. Some theorists require that education results in an improvement of the student while others prefer a value-neutral definition of the term. In a slightly different sense, education may also refer, not to the process, but to the product of this process: the mental states and dispositions possessed by educated people. Education originated as the transmission of cultural heritage from one generation to the next. Today, educational goals increasingly encompass new ideas such as the liberation of learners, skills needed for modern society, empathy, and complex vocational skills. Types of education are commonly divided into formal ...
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Visual Programming Language
In computing, a visual programming language (visual programming system, VPL, or, VPS) is any programming language that lets users create programs by manipulating program elements ''graphically'' rather than by specifying them ''textually''. A VPL allows programming with visual expressions, spatial arrangements of text and graphic symbols, used either as elements of syntax or secondary notation. For example, many VPLs (known as ''dataflow'' or ''diagrammatic programming'') are based on the idea of "boxes and arrows", where boxes or other screen objects are treated as entities, connected by arrows, lines or arcs which represent relations. Definition VPLs may be further classified, according to the type and extent of visual expression used, into icon-based languages, form-based languages, and diagram languages. Visual programming environments provide graphical or iconic elements which can be manipulated by users in an interactive way according to some specific spatial grammar for p ...
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Educational Programming Language
An educational programming language is a programming language that is designed mostly as an instrument for learning, and less as a tool for writing programs to perform work. Types of educational programming languages Assembly languages Originally, machine code was the first and only way to program computers. Assembly language was the next type of language used; thus, is one of the oldest families of computer languages in use today. Many dialects and implementations are available, usually some for each computer processor architecture. It is very basic and termed a low level programming language. It is one of the more difficult languages to work with being untyped and rigid, but this is how computers work at low level. Several simplified dialects exist for education. Low level languages must be written for a specific processor architecture and cannot be written or taught in isolation without referencing the processor for which it was written. Unlike higher level languages, usi ...
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AgentSheets
AgentSheets was one of the first modern block-based programming language for kids. The idea of AgentSheets was to overcome syntactic challenges found in common text-based programming languages by using drag and drop mechanisms conceptualizing commands such as conditions and actions as editable blocks that could be composed into programs. Ideas such as this are used in various other programming languages, such as Scratch. AgentSheets is used to create media-rich projects such as games and interactive simulations. The main building blocks of AgentSheets are agents which are interactive objects programmed through rules. Using conditions agents can sense the user input including mouse, keyboard and in some versions even speech recognition and web page content. Using actions agents can move, produce sounds, open web pages, and compute formulas. History AgentSheets initially was considered a Cyberlearning tool to teach students programming and related information technology skills th ...
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Rule-based System
In computer science, a rule-based system is used to store and manipulate knowledge to interpret information in a useful way. It is often used in artificial intelligence applications and research. Normally, the term ''rule-based system'' is applied to systems involving human-crafted or curated rule sets. Rule-based systems constructed using automatic rule inference, such as rule-based machine learning, are normally excluded from this system type. Applications A classic example of a rule-based system is the domain-specific expert system that uses rules to make deductions or choices. For example, an expert system might help a doctor choose the correct diagnosis based on a cluster of symptoms, or select tactical moves to play a game. Rule-based systems can be used to perform lexical analysis to compile or interpret computer programs, or in natural language processing. Rule-based programming attempts to derive execution instructions from a starting set of data and rules. This is ...
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Alice (software)
Alice is an object-based educational programming language with an integrated development environment (IDE). Alice uses a drag and drop environment to create computer animations using 3D models. The software was developed first at University of Virginia in 1994, then Carnegie Mellon (from 1997), by a research group led by Randy Pausch. Origin of name According to Randy Pausch, the name “Alice” comes from author Lewis Carroll, who wrote Alice’s Adventures in Wonderland. "Carroll was a mathematician, novelist, and photographer. Most important, he could do intellectually difficult things but also realized the most powerful thing was to be able to communicate clearly and in an entertaining way. This inspires our efforts to make something as complex as computer programming easy and fun." Purpose Alice was developed to address four core problems in educational programming: #Alice is designed solely to teach programming theory without the complex semantics of production langu ...
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Visual Programming
In computing, a visual programming language (visual programming system, VPL, or, VPS) is any programming language that lets users create programs by manipulating program elements ''graphically'' rather than by specifying them ''textually''. A VPL allows programming with visual expressions, spatial arrangements of text and graphic symbols, used either as elements of syntax or secondary notation. For example, many VPLs (known as ''dataflow'' or ''diagrammatic programming'') are based on the idea of "boxes and arrows", where boxes or other screen objects are treated as entities, connected by arrows, lines or arcs which represent relations. Definition VPLs may be further classified, according to the type and extent of visual expression used, into icon-based languages, form-based languages, and diagram languages. Visual programming environments provide graphical or iconic elements which can be manipulated by users in an interactive way according to some specific spatial grammar for p ...
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