Knockout (solitaire)
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Knockout (solitaire)
Hope Deferred is a simple game of patience (cards), patience, played with a French playing cards, French-suited Piquet pack of 32 cards. The aim of the game is to get rid of all the Clubs from the pack. History The game is first recorded by Professor Hoffmann in 1892 as Hope.Hoffmann (1892), p. 11. In this earliest version, the player chooses the suit to eliminate, but Clubs is given as the example. In all later versions, Clubs is automatically the discard suit and the game is variously called Knockout or Hope Deferred.Dick (1898), p. 108.Parlett (1979), p. 180. The game does not surface very frequently in the literature. Rules Hope The following are the original Hoffmann rules: The game is played with 32 cards ranking from 7 to Ace in each suit. The player chooses a suit, say Clubs, shuffles the pack and deals 3 cards to the table in a row, setting aside any Clubs. Another 3 cards are dealt and the procedure repeated. This is done five times, i.e. 15 cards are dealt in toto ...
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Patience (game)
Patience (Europe), card solitaire or solitaire (US/Canada), is a genre of card games whose common feature is that the aim is to arrange the cards in some systematic order or, in a few cases, to pair them off in order to discard them. Most are intended for play by a single player, but there are also "excellent games of patience for two or more players". Name 'Patience' is the earliest recorded name for this type of card game in both British and American sources. The word is French in origin, these games being "regarded as an exercise in patience." Although the name solitaire became common in North America for this type of game during the 20th century, British games scholar David Parlett notes that there are good reasons for preferring the name 'patience'. Firstly, a patience is a card game, whereas a solitaire is any one-player game, including those played with dominoes or peg and board games. Secondly, any game of patience may be played competitively by two or more players. Am ...
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