Kings Of War
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Kings Of War
''Kings of War'', (often abbreviated to ''KoW'') is a tabletop wargame created by Mantic Games. The game has been designed for armies of fantasy miniatures. It uses stock fantasy races such as Elves, Dwarves, Undead and Orcs, as well as demonic version of Dwarfs known as Abyssal Dwarfs. Each race has an alignment (good, evil or neutral) and races of the same or compatible alignments can join forces, allowing the player to have a mixed army. Initially released as a range of miniatures without a set of companion rules, Mantic Games announced in July 2010 that a set of rules was under development. The game was designed by Alessio Cavatore, who previously worked on the rules for The Lord of the Rings Strategy Battle Game, Warmaster, Warhammer 40,000 and Mordheim while working for Games Workshop. The game was first announced in early 2010 as a closed beta. The 2010 edition of the game was released in September 2010 with the Mhorgoth's Revenge starter set. The rules were finally p ...
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The Lord Of The Rings Strategy Battle Game
''Middle Earth Strategy Battle Game'', previously marketed as ''The Hobbit: An Unexpected Journey Strategy Battle Game'', ''The Hobbit: The Desolation of Smaug Strategy Battle Game'', ''The Hobbit: The Battle of Five Armies Strategy Battle Game'' and ''The Lord of the Rings Strategy Battle Game'', is a tabletop miniature wargame produced by Games Workshop. It is based on ''The Lord of the Rings'' film trilogy directed by Peter Jackson, and the book that inspired it, written by J. R. R. Tolkien. The game was initially released in 2001 to coincide in with the film ''The Fellowship of the Ring''. New box sets with updated rules were also released for ''The Two Towers'' and ''The Return of the King'' films. Later, beginning with the ''Shadow and Flame'' supplement, Games Workshop began to add content that was featured in the original book but not in the film adaptations: e.g. Tom Bombadil, Radagast and Glorfindel. Games Workshop has also expanded its licence with original mat ...
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Chess Clocks
A chess clock consists of two adjacent clocks with buttons to stop one clock while starting the other, so that the two clocks never run simultaneously. Chess clocks are used in chess and other two-player games where the players move in turn, and in some legal settings where each side is allotted a specific amount of time for arguments. The purpose is to keep track of the total time each player takes for their own moves, and ensure that neither player overly delays the game. Chess clocks were first used extensively in tournament chess, and are often called game clocks. The first time that game clocks were used in a chess tournament was in the London 1883 tournament as invention by Thomas Bright Wilson of Manchester Chess Club. Their use has since spread to tournament Scrabble, shogi, go, and nearly every competitive two-player board game, as well as other types of games. The simplest time control is "sudden death", in which players must make a predetermined number of moves i ...
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Melee
A melee ( or , French: mêlée ) or pell-mell is disorganized hand-to-hand combat in battles fought at abnormally close range with little central control once it starts. In military aviation, a melee has been defined as " air battle in which several aircraft, both friend and foe, are confusingly intermingled". History of the term In the 1579 translation of Plutarch's '' Lives of the noble Grecians and Romanes'', Sir Thomas North uses the term '' to refer to a disorganized retreat. The phrase was later used in its current spelling in Shakespeare's ''Richard III'', 1594: The phrase comes from the French expression ''pêle-mêle'', a rhyme based on the old French ''mesler'', meaning to mix or mingle. The French term ''melee'' was first used in English in c. 1640 (also derived from the old French ''mesler'', but the Old French stem survives in '' medley'' and ''meddle''). Lord Nelson described his tactics for the Battle of Trafalgar as inducing a "pell mell battle" focused o ...
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Betaware
A software release life cycle is the sum of the stages of development and maturity for a piece of computer software ranging from its initial development to its eventual release, and including updated versions of the released version to help improve the software or fix software bugs still present in the software. There are several models for such a life cycle. A common method is that suggested by Microsoft, which divides software development into five phases: Pre-alpha, Alpha, Beta, Release candidate, and Stable. Pre-alpha refers to all activities performed during the software project before formal testing. The alpha phase generally begins when the software is feature complete but likely to contain several known or unknown bugs. The beta phase generally begins when the software is deemed feature complete, yet likely to contain several known or unknown bugs. Software in the production phase will generally have many more bugs in it than completed software, as well as speed/performan ...
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Games Workshop
Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are ''Warhammer Age of Sigmar'' and ''Warhammer 40,000''. Founded in 1975 by John Peake (game designer), John Peake, Ian Livingstone and Steve Jackson (UK), Steve Jackson, Games Workshop was originally a manufacturer of wooden boards for games including backgammon, mancala, nine men's morris and Go (board game), Go. It later became an importer of the U.S. role-playing game ''Dungeons & Dragons'', and then a publisher of wargames and role-playing games in its own right, expanding from a bedroom mail-order company in the process. It expanded into Europe, the US, Canada, and Australia in the early 1990s. All UK-based operations were relocated to the current headquarters in Lenton, Nottingham in 1997. It started promoting games associated with The Lord of the Rings (film series), ''The Lord of the Rings'' film trilogy in 2001. It al ...
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Mordheim
''Mordheim'' is a tabletop game published by Games Workshop in 1999. It is a variant of the company's Warhammer Fantasy game set on a warband or "skirmish" scale. Mordheim was designed by Alessio Cavatore, Tuomas Pirinen, and Rick Priestley. Besides the skirmish game, ''Mordheim'' also features a campaign system. Warbands gain experience and equipment as the campaign progresses, in a similar nature to role-playing games. The game is set during a civil war in the Empire from Imperial Year 1999, some 500 years before the present day in the Warhammer Fantasy Warhammer Fantasy can mean: * ''Warhammer Fantasy'' (setting), the fictional setting of the various games and media * ''Warhammer'' (game), a table-top fantasy miniature wargame, and origin of the franchise *''Warhammer Age of Sigmar'', the success ... timeline. When a comet struck and destroyed the city of Mordheim, a material called wyrdstone was scattered throughout the ruins. Mercenary warbands from all over the Warhamme ...
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Warhammer 40,000
''Warhammer 40,000'' is a miniature wargame produced by Games Workshop. It is the most popular miniature wargame in the world, and is particularly popular in the United Kingdom. The first edition of the rulebook was published in September 1987, and the ninth and current edition was released in July 2020. As in other miniature wargames, players enact battles using Miniature model (gaming), miniature models of warriors and fighting vehicles. The playing area is a tabletop model of a battlefield, comprising models of buildings, hills, trees, and other terrain features. Each player takes turns moving their model warriors around the battlefield and fighting their opponent's warriors. These fights are resolved using dice and simple arithmetic. ''Warhammer 40,000'' is set in the distant future, where a stagnant human civilization is beset by hostile aliens and supernatural creatures. The models in the game are a mixture of humans, aliens, and supernatural monsters, wielding futuristic ...
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Warmaster
''Warmaster'' is a ruleset for tabletop wargames written by Rick Priestley, published by Specialist Games (a division of Games Workshop), and set in the ''Warhammer Fantasy'' setting. It is different from ''Warhammer Fantasy Battles'' in both appearance and gameplay. It is intended for 10 –12 mm miniatures. Basic troops are based on stands, of which typically three make a unit. Generals, Heroes and Wizards are mounted individually or with their retinue. Gameplay focuses on command and control. While magic is used in the game, its effect on the game is limited. The game is designed to focus on the general's ability to command rather than just his army's ability to fight. In the ''Warhammer 40,000'' universe, '' Epic'' fills much the same "large scale battle" role as ''Warmaster'' does in ''Warhammer Fantasy'', though the two systems do not share rules. Releases The original version, the fantasy ruleset ''Warmaster'', was first released in 2000.Battlegames Jan feb 20 ...
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