Kinemation
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Kinemation
Kinemation was one of the first inverse kinematics packages for 3D computer animation, created for Wavefront Technologies' package The Advanced Visualizer (TAV). In 1995, Wired described Kinemation as "a huge breakthrough in motion animation". It was used in the mid-1990s by companies such as Kleiser-Walczak Construction Company (Judge Dredd). Portions of Kinemation were disassembled and re-assembled into Alias-Wavefront's flagship product Maya Maya may refer to: Civilizations * Maya peoples, of southern Mexico and northern Central America ** Maya civilization, the historical civilization of the Maya peoples ** Maya language, the languages of the Maya peoples * Maya (Ethiopia), a populat .... References External links An Animation That Was made in 1995 with Kinemation, pre-Maya (mirror, original site unavailable) Robotics software Computer graphics 1990s in robotics {{graphics-software-stub ...
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The Advanced Visualizer
The Advanced Visualizer (TAV), a 3D graphics software package, was the flagship product of Wavefront Technologies from the 1980s until the 1990s. History A software package famous for its use in the production of numerous Academy Awards, Oscar-winning movies such as ''The Abyss'', ''Terminator 2: Judgment Day'' and ''Jurassic Park (film), Jurassic Park''. Alias, Wavefront Merger This was widely seen as the result of Microsoft purchasing Softimage in an attempt to take over the 3D computer graphics market. Silicon Graphics responded by purchasing Alias Systems Corporation, and their two major competitors, Wavefront, and the French company TDI (Thomson Digital Images) for their Explore, IPR, and GUI technologies. Thus SGI created the super-company ''Alias, Wavefront''. Wavefront's programmers continued to reside in California but the management of the company was carried out in Toronto, Canada. Autodesk Era In 1996 Alias, Wavefront announced the release of Maya (software), Maya w ...
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Inverse Kinematics
In computer animation and robotics, inverse kinematics is the mathematical process of calculating the variable joint parameters needed to place the end of a kinematic chain, such as a robot manipulator or animation character's skeleton, in a given position and orientation relative to the start of the chain. Given joint parameters, the position and orientation of the chain's end, e.g. the hand of the character or robot, can typically be calculated directly using multiple applications of trigonometric formulas, a process known as forward kinematics. However, the reverse operation is, in general, much more challenging. Inverse kinematics is also used to recover the movements of an object in the world from some other data, such as a film of those movements, or a film of the world as seen by a camera which is itself making those movements. This occurs, for example, where a human actor's filmed movements are to be duplicated by an animated character. Robotics In robotics, inverse ...
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Wavefront Technologies
Wavefront Technologies was a computer graphics company that developed and sold animation software used in Hollywood motion pictures and other industries. It was founded in 1984, in Santa Barbara, California, by Bill Kovacs, Larry Barels, Mark Sylvester. They started the company to produce computer graphics for movies and television commercials, and to market their own software, as there were no off-the-shelf computer animation tools available at the time. In 1995, Wavefront Technologies was acquired by Silicon Graphics, and merged with Alias Research to form Alias, Wavefront. Products Wavefront developed their first product, Preview, during the first year of business. The company's production department helped tune the software by using it on commercial projects, creating opening graphics for television programs. One of the first customers to purchase Preview was Universal Studios, for the television program Knight Rider. Further early customers included NBC, Electronic Arts, an ...
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Computer Animation
Computer animation is the process used for digitally generating animations. The more general term computer-generated imagery (CGI) encompasses both static scenes (still images) and dynamic images (moving images), while computer animation refers to moving images. Modern computer animation usually uses 3D computer graphics to generate a three-dimensional picture. The target of the animation is sometimes the computer itself, while other times it is film. Computer animation is essentially a digital successor to stop motion techniques, but using 3D models, and traditional animation techniques using frame-by-frame animation of 2D illustrations. Computer-generated animations can also allow a single graphic artist to produce such content without the use of actors, expensive set pieces, or props. To create the illusion of movement, an image is displayed on the computer monitor and repeatedly replaced by a new image that is similar to it but advanced slightly in time (usually at a ra ...
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Wired (magazine)
''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San Francisco, California, and has been in publication since March/April 1993. Several spin-offs have been launched, including '' Wired UK'', ''Wired Italia'', ''Wired Japan'', and ''Wired Germany''. From its beginning, the strongest influence on the magazine's editorial outlook came from founding editor and publisher Louis Rossetto. With founding creative director John Plunkett, Rossetto in 1991 assembled a 12-page prototype, nearly all of whose ideas were realized in the magazine's first several issues. In its earliest colophons, ''Wired'' credited Canadian media theorist Marshall McLuhan as its "patron saint". ''Wired'' went on to chronicle the evolution of digital technology and its impact on society. ''Wired'' quickly became recognized ...
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Judge Dredd (film)
''Judge Dredd'' is a 1995 American science fiction action film based on the ''2000 AD'' comics character of the same name. It is directed by Danny Cannon and stars Sylvester Stallone in the title role, a law enforcement officer in the crime-ridden futuristic metropolis of Mega-City One. The film co-stars Armand Assante, Diane Lane, Rob Schneider, Joan Chen, Jürgen Prochnow, and Max von Sydow. It was filmed entirely at Shepperton Studios in the United Kingdom, and released by Buena Vista Pictures on June 30, 1995. The film takes place in the year 2080 and depicts a dystopian world. Following an unspecified disaster that turned Earth into a "cursed" wasteland, the survivors established a corps of Judges whose role combines that of police, judge, jury and executioner. In ''Judge Dredd'', Dredd, one of the most dedicated Street Judges, has been framed for murder by his own half-brother — the psychotic Rico, who plots to take over Mega-City One with an army of superhuman clone ...
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Alias Systems Corporation
Alias Systems Corporation (formerly Alias Research, Alias Wavefront), headquartered in Toronto, Ontario, Canada, was a software company that produced high-end 3D graphics software. Alias was eventually bought by Autodesk. History Alias Systems Corporation was founded by Stephen Bingham, Nigel McGrath, Susan McKenna, and David Springer in 1983. The company was initially funded by a $61,000 grant from the National Research Council, scientific research tax credits, and the founders personal funds. In 1984, while sitting in a Detroit restaurant during the SIGGRAPH conference, the founders decided to name the company Alias because its only revenue came from Springer's work on an anti-aliasing program for Silicon Graphics International. In 1985, at SIGGRAPH the company released Alias 1, which used cardinal splines instead of polygon meshes with straight lines. In 1989, Alias 2 was used to produce ''The Abyss'' which won the Academy Award for Best Visual Effects that year. In 1990, ...
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Maya (software)
Autodesk Maya, commonly shortened to just Maya ( ), is a 3D computer graphics application that runs on Windows, macOS and Linux, originally developed by Alias and currently owned and developed by Autodesk. It is used to create assets for interactive 3D applications (including video games), animated films, TV series, and visual effects. History Maya was originally an animation product based on code from The Advanced Visualizer by Wavefront Technologies, Thomson Digital Image (TDI) Explore, PowerAnimator by Alias, and ''Alias Sketch!''. The IRIX-based projects were combined and animation features were added; the project codename was Maya. Walt Disney Feature Animation collaborated closely with Maya's development during its production of ''Dinosaur''. Disney requested that the user interface of the application be customizable so that a personalized workflow could be created. This was a particular influence in the open architecture of Maya, and partly responsible for it becoming popul ...
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Robotics Software
Robotics is an interdisciplinary branch of computer science and engineering. Robotics involves design, construction, operation, and use of robots. The goal of robotics is to design machines that can help and assist humans. Robotics integrates fields of mechanical engineering, electrical engineering, information engineering, mechatronics, electronics, bioengineering, computer engineering, control engineering, software engineering, mathematics, etc. Robotics develops machines that can substitute for humans and replicate human actions. Robots can be used in many situations for many purposes, but today many are used in dangerous environments (including inspection of radioactive materials, bomb detection and deactivation), manufacturing processes, or where humans cannot survive (e.g. in space, underwater, in high heat, and clean up and containment of hazardous materials and radiation). Robots can take any form, but some are made to resemble humans in appearance. This is claimed ...
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Computer Graphics
Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great deal of specialized hardware and software has been developed, with the displays of most devices being driven by computer graphics hardware. It is a vast and recently developed area of computer science. The phrase was coined in 1960 by computer graphics researchers Verne Hudson and William Fetter of Boeing. It is often abbreviated as CG, or typically in the context of film as computer generated imagery (CGI). The non-artistic aspects of computer graphics are the subject of computer science research. Some topics in computer graphics include user interface design, sprite graphics, rendering, ray tracing, geometry processing, computer animation, vector graphics, 3D modeling, shaders, GPU design, implicit surfaces, visualization, scientific c ...
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