Keyflower (board Game)
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Keyflower (board Game)
''Keyflower'' is a Euro-style board game designed by Sebastian Bleasdale and Richard Breese, and originally published by R&D games in 2012. It can be played by 2-6 players. In this game, players use their workers to try to build the best village among the players, by earning the most victory points in 4 rounds. The game features strategic use of workers, where players use them both for bidding for new village tiles and to use them. It has received numerous honors, and is ranked as the 50th best game in BoardGameGeek as of 2019. Gameplay Each player receives a starting home tile, 8 random workers behind a screen, and some winter tiles at the beginning. Workers come in 4 colors: red, yellow, blue and green, where first 3 colors are mixed in a bag and green workers can only be acquired otherwise. The game is played over four rounds, and each round depicts a season. In spring, summer and fall, new tiles will be available in the market. On player's turns, they can bid for a tile i ...
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Eurogame
A Eurogame, also called a German-style board game, German game, or Euro-style game, (generally just referred to as board games in Europe) is a class of tabletop games that generally has indirect player interaction and abstract physical components. Eurogames are sometimes contrasted with American-style board games, which generally involve more luck, conflict, and drama. They are usually less abstract than chess or Go, but more abstract than wargames. Likewise, they generally require more thought and planning than party games such as ''Pictionary'' or ''Trivial Pursuit''. History Contemporary Eurogames, such as ''Acquire'', appeared in the 1960s. The 3M series of which ''Acquire'' formed a part became popular in Germany, and became a template for a new form of game, one in which direct conflict or warfare did not play a role, due in part to aversion in postwar Germany to products which glorified conflict. German family board games The genre developed as a more concentrat ...
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