Kerplunk Experiment
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Kerplunk Experiment
The Kerplunk experiment was a famous stimulus and response experiment conducted on rats and demonstrates the ability to turn voluntary motor responses into a conditioned response. The purpose of the experiment was to get kinaesthetic feedback rather than guidance through external stimuli through maze learning. It was conducted in 1907 by John B. Watson and Harvey A. Carr and was named after the sound the rat made after running into the end of the maze. The study would help form a chain of responses, hypothesis proposed by Watson. The studies findings would later give credibility to stimulus and response interpretations that rewards work by strengthening the learned ability to show a habitual motor action Motor Action Football Club was a Zimbabwean football club based in Harare. They played in the top division in Zimbabwean football. In early 2000, the idea of owning a Premier League side by the current owners became reality. Out of the ashes of ... in the presence of a parti ...
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Stimulus–response Model
The stimulus–response model is a characterization of a statistical unit (such as a neuron). The model allows the prediction of a quantitative response to a quantitative stimulus, for example one administered by a researcher. In psychology, stimulus response theory concerns forms of classical conditioning in which a stimulus becomes paired response in a subject's mind. Fields of application Stimulus–response models are applied in international relations, psychology, risk assessment, neuroscience, neurally-inspired system design, and many other fields. Pharmacological dose response relationships are an application of stimulus-response models. Mathematical formulation The object of a stimulus–response model is to establish a mathematical function that describes the relation ''f'' between the stimulus ''x'' and the expected value (or other measure of location) of the response ''Y'':Meyer, A. F., Williamson, R. S., Linden, J. F., & Sahani, M. (2017). Models of neuronal stimu ...
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Kinesthetic Learning
Kinesthetic learning (American English), kinaesthetic learning (British English), or tactile learning is learning that involves physical activity. As cited by Favre (2009), Dunn and Dunn define kinesthetic learners as students who prefer whole-body movement to process new and difficult information. However, scientific studies do not support the claim that using kinesthetic modality improves learning in students identified as kinesthetic learning as their preferred learning style. History Kinesthetic intelligence, which was originally coupled with tactile abilities, was defined and discussed in Howard Gardner's '' Frames Of Mind: The Theory of Multiple Intelligences'' in 1983. In this book, Gardner describes activities such as dancing and performing surgeries as requiring great kinesthetic intelligence: using the body to create (or do) something. Margaret H'Doubler wrote and spoke about kinesthetic learning during the 1940s, defining kinesthetic learning as the human body's abili ...
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John B
John Bryn Williams (born 1977), known as John B, is an English disc jockey and electronic music producer. He is widely recognised for his eccentric clothing and wild hair and his production of several cutting edge drum and bass tracks. John B ranked number 76 in ''DJ Magazine''s 2010 Top 100 DJs annual poll, announced on 27 October 2010. Career Williams was born on 12 July 1977 in Maidenhead, Berkshire. He started producing music around the age of 14, and now is the head of drum and bass record label Beta Recordings, together with its more specialist drum and bass sub-labels Nu Electro, Tangent, and Chihuahua. He also has releases on Formation Records, Metalheadz and Planet Mu. Williams was ranked 92nd drum and bass DJ on the 2009 ''DJ Magazine'' top 100. Style While his trademark sound has evolved through the years, it generally involves female vocals and trance-like synths (a style which has been dubbed "trance and bass", "trancestep" and "futurestep" by listeners). His m ...
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Harvey A
Harvey, Harveys or Harvey's may refer to: Arts, entertainment, and media * ''Harvey'' (play), a 1944 play by Mary Chase about a man befriended by an invisible anthropomorphic rabbit * Harvey Awards ("Harveys"), one of the most important awards in American comic industry, founded in 1988 * "Harvey", a song by Her's off the album ''Invitation to Her's'', 2018 Films * ''Harvey'' (1950 film), a 1950 film adapted from Mary Chase's play, starring James Stewart * ''Harvey'' (1996 film), a 1996 American made-for-television film * ''Harvey'' (Hallmark), a 1972 adaptation of Mary Chase's play for the ''Hallmark Hall of Fame'' Characters * Harvey (''Farscape''), a character in the TV show ''Farscape'' * Harvey, a crane engine in ''Thomas & Friends'' * Harvey Beaks, in the Nickelodeon animated series ''Harvey Beaks'' * Harvey Birdman, title character from the teen-adult animated series ''Harvey Birdman, Attorney at Law'' * Harvey Dent, fictional District Attorney and supervillain (a ...
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Motor Skill
A motor skill is a function that involves specific movements of the body's muscles to perform a certain task. These tasks could include walking, running, or riding a bike. In order to perform this skill, the body's nervous system, muscles, and brain have to all work together. The goal of motor skill is to optimize the ability to perform the skill at the rate of success, precision, and to reduce the energy consumption required for performance. Performance is an act of executing a motor skill or task. Continuous practice of a specific motor skill will result in a greatly improved performance, which leads to Motor Learning. Motor learning is a relatively permanent change in the ability to perform a skill as a result of continuous practice or experience. Types of motor skills Motor skills are movements and actions of the muscles. There are two major groups of motor skills: *Gross motor skills – require the use of large muscle groups in our legs, torso, and arms to perform tasks such ...
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