Keep On The Shadowfell
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Keep On The Shadowfell
''Keep on the Shadowfell'' is the first official product from the 4th edition ''Dungeons & Dragons'' ("''D&D''") line. It is part one of a three-part series of adventures. It introduces a series of 4th edition ''Dungeons & Dragons'' settings called the Points of Light, a loosely connected and open-ended series of settings designed to allow other modules and fan-created content to be integrated seamlessly into the settings' largely unmapped fantasy world or the Dungeon Master's own custom-made setting. The adventure, written by Mike Mearls and Bruce R. Cordell, was published in 2008 by Wizards of the Coast. It is followed by the sequels ''Thunderspire Labyrinth'' and ''Pyramid of Shadows''. The adventure is designed for characters from levels 1 to 3. Its module code, "H", stands for Heroic Tier. This module is set in a region of the world called the Nentir Vale, which is described in greater detail in the 4th edition ''Dungeon Master's Guide''. Contents *16-page 4th Edition quic ...
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H1 Keep On The Shadowfell Cover
H1, H-1, H01, H I may refer to: Places *Interstate H-1, a highway in Hawaii * Area H1, the area of Hebron controlled by the Palestinian Authority under the Hebron Protocol Science * H1 (particle detector) * Histamine H1 receptor * Histone H1, a protein * British NVC community H1, a heath zone * Hydrogen atom (H1) * Protium (isotope), an isotope of hydrogen * H I region, a cloud in the interstellar medium * ATC code H01 ''Pituitary and hypothalamic hormones and analogues'', a subgroup of the Anatomical Therapeutic Chemical Classification System * Haplogroup H1 (other), a grouping in genetics based on certain similarities * Alternative hypothesis (H1) Technology * , level 1 heading markup for HTML Web pages; see HTML element * DSC-H1, a Sony Cybershot digital camera * H1, John Harrison's first marine chronometer * Tianwen-1 (formerly ''Huoxing-1''), first Chinese space probe to reach Mars * H-1NF, the Australian Plasma Fusion Research Facility, formerly H-1 Heli ...
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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Pyramid (magazine)
''Pyramid'' was a gaming magazine, publishing articles primarily on role-playing games, but including board games, card games, and other sorts of games. It began life in 1993 as a print publication of Steve Jackson Games for its first 30 issues, though it has been published on the Internet since March 1998. Print issues were bimonthly; the first online version published new articles each week; the second online version is monthly. ''Pyramid'' is headquartered in Austin, Texas. It replaced Steve Jackson Games' previous magazine '' Roleplayer''. ''Pyramid'' features general gaming articles by freelance authors, as well as Designer's Notes by Steve Jackson Games product developers, industry news, cartoons, and gaming product reviews. Although articles tend to concentrate on Steve Jackson Games products such as ''GURPS'', it has published articles on other games such as '' d20 System'', ''Talisman'', ''Nobilis'', ''Hero System'', and has featured various comic strips and single-pa ...
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Mongoose Publishing
Mongoose Publishing is a British manufacturer of role-playing games, miniatures, and card games, publishing material since 2001. Its licenses include products based on the science fiction properties '' Traveller'', ''Judge Dredd'', and ''Paranoia'', as well as fantasy titles. History Mongoose Publishing was founded in Swindon, England, in 2001 by Matthew Sprange and Alex Fennell. Sprange initially wanted to publish a miniatures game, but he ultimately went with the less expensive alternative of using Wizards of the Coast's d20 System license. It grew out of the '' d20 System'' boom sparked by ''Dungeons & Dragons'' 3rd edition. The first release, the ''Slayer's Guides'', concentrated on different monster types for the ''d20 system'', while the subsequent Quintessential books, detailed specific character classes. The latter was to span three years and thirty-six different titles. In 2003 the company released the magazine ''Signs and Portents'', a house organ aimed at supple ...
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Eric Deschamps
Eric Deschamps is an artist whose work has appeared in role-playing games. Career His ''Dungeons & Dragons'' work includes interior art for '' Sharn: City of Towers'' (2004), '' Explorer's Handbook'' (2005), '' Dragon Magic'' (2006), '' Complete Mage'' (2006), '' Fiendish Codex II: Tyrants of the Nine Hells'' (2006), ''Complete Scoundrel'' (2007), ''Magic Item Compendium'' (2007), ''Expedition to the Demonweb Pits'' (2007), ''Complete Champion'' (2007), ''Rules Compendium'' (2007), and the fourth edition ''Player's Handbook'' (2008), ''Manual of the Planes'' (2008), and ''Player's Handbook 2'' (2009). He is known for his work on the ''Magic: The Gathering ''Magic: The Gathering'' (colloquially known as ''Magic'' or ''MTG'') is a Tabletop game, tabletop and Digital collectible card game, digital Collectible card game, collectable card game created by Richard Garfield. Released in 1993 by Wizards ...'' collectible card game. References External links Eric Deschamps' website ...
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Miguel Coimbra
Miguel Coimbra (born 9 December 1977) is a French freelance illustrator and graphic artist. Career Coimbra started drawing in his childhood. His special interest in games and the fantasy theme was aroused through the trading card game ''Magic: The Gathering''. Coimbra moved to Lyon in 2005 and worked as a graphic designer for the resident video game developer Eden Games on titles including ''Test Drive Unlimited'' and '' Alone in the Dark''. Since 2006, Coimbra is mainly active as an illustrator for board games and card games. His best-known works include the board games '' Small World'', ''Cyclades'', and '' 7 Wonders''. He has also done illustrations for trading card games, including the ''World of Warcraft Trading Card Game'' and ''Star Wars Galaxies''. In addition, Coimbra also illustrated several book covers and concept art for computer games. Illustrated games (selection) * 2006: ''BattleLore'' (Days of Wonder/Fantasy Flight Games), with others * 2007: ''Gravediggers'' ( ...
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William O'Connor (artist)
William Matthew O'Connor (September 22, 1970 – January 31, 2018) was an American artist whose work appeared in role-playing games, books, video games and concept art. Early life and education William O'Connor was born on Long Island, New York. He enrolled at the age of ten at the Huntington School of Fine Arts (HSFA), and after high school he attended Alfred University, where he earned a Bachelor of Fine Arts degree cum laude in 1992. He also enrolled in illustration programs at the School of Visual Arts and Parsons School of Design in Manhattan. Works William O'Connor produced interior illustrations for many ''Dungeons & Dragons'' books from 1995, and also cover art for the ''Living Greyhawk Gazetteer'' (2000). He also produced artwork for other games including several game systems by White Wolf Publishing, White Wolf, such as ''Ars Magica'' and ''Trinity (role-playing game), Trinity''. O'Connor produced a majority of the illustrations for the Star Wars ''New Essential Gu ...
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Bruce R
The English language name Bruce arrived in Scotland with the Normans, from the place name Brix, Manche in Normandy, France, meaning "the willowlands". Initially promulgated via the descendants of king Robert the Bruce (1274−1329), it has been a Scottish surname since medieval times; it is now a common given name. The variant ''Lebrix'' and ''Le Brix'' are French variations of the surname. Actors * Bruce Bennett (1906–2007), American actor and athlete * Bruce Boxleitner (born 1950), American actor * Bruce Campbell (born 1958), American actor, director, writer, producer and author * Bruce Davison (born 1946), American actor and director * Bruce Dern (born 1936), American actor * Bruce Gray (1936–2017), American-Canadian actor * Bruce Greenwood (born 1956), Canadian actor and musician * Bruce Herbelin-Earle (born 1998), English-French actor and model * Bruce Jones (born 1953), English actor * Bruce Kirby (1925–2021), American actor * Bruce Lee (1940–1973), martial ar ...
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Keep
A keep (from the Middle English ''kype'') is a type of fortified tower built within castles during the Middle Ages by European nobility. Scholars have debated the scope of the word ''keep'', but usually consider it to refer to large towers in castles that were fortified residences, used as a refuge of last resort should the rest of the castle fall to an adversary. The first keeps were made of timber and formed a key part of the motte-and-bailey castles that emerged in Normandy and Anjou during the 10th century; the design spread to England, south Italy and Sicily. As a result of the Norman invasion of 1066, use spread into Wales during the second half of the 11th century and into Ireland in the 1170s. The Anglo-Normans and French rulers began to build stone keeps during the 10th and 11th centuries; these included Norman keeps, with a square or rectangular design, and circular shell keeps. Stone keeps carried considerable political as well as military importance and could take up ...
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Undead (Dungeons & Dragons)
In the ''Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game manuals, first called ''Monsters & Treasure'' and now commonly called the ''Monster Manual''. Described as an "essential" part of ''Dungeons & Dragons'', the game's monsters have become notable in their own right, influencing fields such as video games and fiction, as well as popular culture. The term ''monster'' in ''Dungeons & Dragons'' can refer to a variety of creatures, including traditional monsters such as dragons, supernatural creatures such as ghosts, and mundane or fantastic animals—in short, "an enormous heterogeneous collection of natural and monstrous foes." While many monsters are adapted from pre-existing myths and legends, others have been invented specifically for the game, sometimes having characteristics specifically sui ...
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