Kazutaka Kodaka
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Kazutaka Kodaka
is a Japanese video game designer, writer and mangaka. His work is known for recurring themes of contrasting hope/despair, luck/talent, truth/lies; mixing tragedy with dark humor, numerous plot-twists etc. He was an employee of Spike Chunsoft (formerly Spike) and is widely known as the creator and writer of the ''Danganronpa'' franchise. He left the company in 2017 and founded Too Kyo Games with other ex-employees. Biography Early life Kodaka was born at July 8, 1978, and has lived in Tokyo his entire life. He was educated at a private boys' junior high school. He described his childhood saying that he had very few friends and spent his free time after school watching anime, though he would have wanted to be popular among his peers. Still, he studied diligently as it was the only way he could get results, but eventually he grew tired and only regained his enthusiasm when he became aware of a chance to study film at Nihon University College of Art, where he later majored and ...
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Video Game Designer
Video game design is the process of designing the content and rules of video games in the pre-production stage and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is very much like the director of a film; the designer is the visionary of the game and controls the artistic and technical elements of the game in fulfillment of their vision. However, with very complex games, such as MMORPGs or a big budget action or sports title, designers may number in the dozens. In these cases, there are generally one or two principal designers and many junior designers who specify subsets or subsystems of the game. As the industry has aged and embraced alternative prod ...
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Kadokawa Corporation
, formerly is a Japanese media conglomerate that was created as a result of the merger of the original Kadokawa Corporation and Dwango Co., Ltd. on October 1, 2014. History The holding company known today as Kadokawa Corporation was originally founded in 1945 as Kadokawa Shoten, to "revitalize Japanese culture through publishing" in the postwar era. It was merged with Dwango Co., Ltd. to form Kadokawa Dwango on October 1, 2014, and became a subsidiary of Kadokawa Dwango. In February 2019, Kadokawa Dwango announced that Dwango would stop being their subsidiary to be a direct subsidiary of Kadokawa Corporation in a reorganization of the company. This made Kadokawa Corporation the sole subsidiary of the holding company Kadokawa Dwango. On July 1, 2019, Kadokawa Dwango was reorganized again; only the publishing business remained in Kadokawa Corporation, and it was renamed Kadokawa Future Publishing, while Kadokawa Dwango itself became the second iteration of Kadokawa Corpor ...
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Death Come True
is a 2020 interactive film adventure game developed by Too Kyo Games and Esquadra and published by IzanagiGames for Android, iOS, macOS, Nintendo Switch, Windows, and PlayStation 4. The game was written and directed by Kazutaka Kodaka, better known as the creator of the '' Danganronpa'' series. Synopsis ''Death Come True'' is an interactive film adventure game in which the player is tasked with finding clues and uncovering the truth of the protagonist's actions. The player has the ability to "time leap" with Karaki, who can be sent to the past. Story The game's plot follows Makoto Karaki (Kanata Hongō) as he wakes up in a strange hotel room after having lost all of his memories. When turning on the television, he finds out that he is a serial killer. As Karaki investigates the hotel, he finds it impossible to leave as all of the exits are sealed. He also meets two police investigators, Akane Sachimura ( Chiaki Kuriyama) and Nozomu Kuji (Win Morisaki) who are investigating ...
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Enterbrain
, formerly , is a Japanese publisher and division of Kadokawa Future Publishing founded on 30 January 1987 as . Magazines published by Enterbrain are generally focused on video games and computer entertainment as well as video game and strategy guides. In addition, the company publishes a small selection of anime artbooks. Enterbrain is based in Tokyo, Japan, with a paid-in capital of 410 million yen. Enterbrain's current president is Hirokazu Hamamura. Enterbrain publications * '' B's LOG'': Magazine focused on female gamers. * ''TECH Win DVD'': A magazine aimed specifically to PC users. It comes with two CD-ROMs worth of goodies and information. * ''Tech Gian'': A CD-ROM magazine focused on adult video games. * ''Magi-Cu'': A seinen visual entertainment manga magazine based on female game characters. * ''Comic Beam'': Comic Beam was formerly known as ASCII Comic. It is a seinen manga magazine filled with original manga. * '' Harta'' (formerly ''Fellows!''): A periodical seine ...
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Famitsu
formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a portmanteau abbreviation of the word "Famicom" itself comes from a portmanteau abbreviation of "Family Computer" (the Japanese name for the Nintendo Entertainment System)—the dominant video game console in Japan during the 1980s. History , a computer game magazine, started in 1982 as an extra issue of ''ASCII'', and later it became a periodic magazine. was a column in ''Logi ...
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Indie Game
An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. However, the "indie" term may apply to other scenarios where the development of the game has some measure of independence from a publisher even if a publisher helps fund and distribute a game, such as creative freedom. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games, and may explore the medium to produce unique experiences in art games. Indie games tend to be sold through digital distribution channels rather than at retail due to lack of publisher support. The term is synonymous with that of independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur ...
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Intellectual Properties
Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, copyrights, trademarks, and trade secrets. The modern concept of intellectual property developed in England in the 17th and 18th centuries. The term "intellectual property" began to be used in the 19th century, though it was not until the late 20th century that intellectual property became commonplace in the majority of the world's legal systems."property as a common descriptor of the field probably traces to the foundation of the World Intellectual Property Organization (WIPO) by the United Nations." in Mark A. Lemley''Property, Intellectual Property, and Free Riding'', Texas Law Review, 2005, Vol. 83:1031, page 1033, footnote 4. The main purpose of intellectual property law is to encourage the creation of a wide variety of intellectual goo ...
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The Animation
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pr ...
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Ultra Despair Girls
''Danganronpa Another Episode: Ultra Despair Girls'' is an action-adventure video game developed by Spike Chunsoft for PlayStation Vita. The game is the first spin-off of the ''Danganronpa'' series of visual novel games, set between the events of '' Danganronpa: Trigger Happy Havoc'' and '' Danganronpa 2: Goodbye Despair''. The game was released in Japan on September 25, 2014, and was released by NIS America in North America on September 1, 2015, in Europe on September 4, 2015, and in Australia on September 10, 2015. The game was released on PlayStation 4 and Windows worldwide in 2017. Gameplay Unlike the visual novel gameplay of the previous games, ''Ultra Despair Girls'' is a third-person adventure game with horror elements, in which players control Komaru Naegi as she tries to survive in a city overrun by Monokuma robots. Komaru is armed with a megaphone-shaped Hacking Gun that can use various types of Truth Bullets, which are unlocked as the game progresses. Using the ...
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Killing Harmony
Killing, Killings, or The Killing may refer to: Arts, entertainment, and media Films * ''Killing'' (film), a 2018 Japanese film * ''The Killing'' (film), a 1956 film noir directed by Stanley Kubrick Television * ''The Killing'' (Danish TV series), a police procedural drama first broadcast in 2007 * ''The Killing'' (U.S. TV series), a crime drama based on the Danish television series, first broadcast in 2011 Literature * ''Killing'' (comics), Italian photo comic series about a vicious vigilante-criminal * ''Killing'', a series of historical nonfiction books by Bill O'Reilly and Martin Dugard * "Killings" (short story), a short story by Andre Dubus * ''The Killing'' (Muchamore novel), a CHERUB series installment by Robert Muchamore * ''The Killing'', a 2012 novelization of the Danish TV series by David Hewson Music * "Killing", a song on the album '' Echoes'' by The Rapture * "Killing", a song from an untitled Korn album released in 2007 * ''The Killing'' (EP), by Hatesph ...
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Goodbye Despair
''Danganronpa 2: Goodbye Despair'' is a 2012 visual novel developed by Spike Chunsoft. It is the second game in the ''Danganronpa'' franchise following '' Danganronpa: Trigger Happy Havoc'' (2010). It was first released in Japan for PlayStation Portable in July 2012, and a port for PlayStation Vita was released in Japan in October 2013. NIS America released the game worldwide in September 2014; a port for PC was released in April 2016 and a bundle for PlayStation 4 called ''Danganronpa 1-2 Reload'', also containing the first ''Danganronpa'' game, was released in March 2017. An enhanced version with the subtitle ''Anniversary Edition'' was released for Android and iOS in August 2020, for Nintendo Switch in November 2021, and for Microsoft Windows and Xbox One May 2022. Development of the game started as Kazutaka Kodaka was writing the light novel prequel ''Danganronpa Zero'' and added hints about a sequel to the novel following their approval. Kodaka aimed to develop a uniqu ...
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